[PR #17674] atlas,d2d: overdraw the background bitmap by one cell on all sides #31315

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opened 2026-01-31 09:46:31 +00:00 by claunia · 0 comments
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Original Pull Request: https://github.com/microsoft/terminal/pull/17674

State: closed
Merged: Yes


BackendD2D will now draw one extra cell on all sides when rendering the background, filled with the expected background color, starting at (-1, -1) to ensure that cell backgrounds do not bleed over the edges of the viewport where the is swapchain but no content.

Fixes #17672

**Original Pull Request:** https://github.com/microsoft/terminal/pull/17674 **State:** closed **Merged:** Yes --- BackendD2D will now draw one extra cell on all sides when rendering the background, filled with the expected background color, starting at (-1, -1) to ensure that cell backgrounds do not bleed over the edges of the viewport where the is swapchain but no content. Fixes #17672
claunia added the pull-request label 2026-01-31 09:46:31 +00:00
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Reference: starred/terminal#31315