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Rendering performance of chafa is very slow #620
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opened 2026-01-30 21:57:08 +00:00 by claunia
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Originally created by @miniksa on GitHub (Apr 11, 2019).
Originally assigned to: @miniksa on GitHub.
sudo apt install chafa
curl https://media.giphy.com/media/12UwsVgQCYL3H2/giphy.gif --output winanim.gif
chafa winanim.gif --font-ratio 1/3
Edit: On Ubuntu 18.04, follow directions here to get chafa sources and build 'em:
https://hpjansson.org/chafa/
Edit2: after doing a
./configureandsudo apt installloop as you realize stuff is missing, you'll get all the way through and it will whine about not being able to find the lib. Doldconfigand it will shut up.Edit3:
@miniksa commented on GitHub (Apr 11, 2019):
WPR analysis:
For conhost.exe...
On the I/O thread, hot areas include:
On the render thread, hot areas include:
I didn't do a wait chain analysis yet to see if the locking/threading was slowing things down because at this point, we have a few areas with obvious routes to improvement that might alleviate the whole deal:
Therefore, my conclusion is:
And I have now filed MSFT:21167256 to do these things at some point and hopefully we'll have fixed the performance issue.
@oising commented on GitHub (Apr 11, 2019):
Thanks Michael, that's a nice analysis. So, this is probably a moot question, but I'm assuming PolyTextOutW is called once per render frame and only emits text for invalidated regions?
@miniksa commented on GitHub (Apr 11, 2019):
Correct.
@oising commented on GitHub (Apr 11, 2019):
Okay, excuse the debugging by proxy ;) I'll get back to bundling up a PR for you... :)
@miniksa commented on GitHub (Apr 11, 2019):
No problem. It was a fair question to ask. We make dumb mistakes all the time.
@miniksa commented on GitHub (Apr 17, 2019):
@oising, somehow this morning when I'm looking at this, it's not as slow on my machine as it was in one of your videos. I implemented the 3rd thing above (GDI size measurement caching) quickly as I thought it was the best cost-benefit ratio and it improved things by 20-30%, but I want to make sure that I'm actually fixing your problem.
Can you possibly send me a WPR trace of your specific repro? (First Level Triage + CPU Usage Profiles? Let me know if you need help on how to do this.)
@oising commented on GitHub (Apr 17, 2019):
@miniksa Sure, I've got the WPR trace now. Where shall I send it?
@miniksa commented on GitHub (Apr 17, 2019):
Email me the attachment or a link to a share at Microsoft.com. My GitHub alias is unoriginal and is my work address too. Just don't sign me up for spam please.
@oising commented on GitHub (Apr 17, 2019):
I'm sorry, I don't understand -- your github alias is unoriginal? I don't know what you mean.
@miniksa commented on GitHub (Apr 17, 2019):
My e-mail is my Github alias @microsoft.com. Sorry for being obtuse, I'm trying to avoid spam bots picking it up if I write the real mailto:
@miniksa commented on GitHub (Apr 19, 2019):
The major time spent on the WinEvent turns out to be only if Node.js is running on your system.
If Node.js is running, it registers for the WinEvent notifications for EVENT_CONSOLE_LAYOUT to know when the window size has changed. Given WinEvents require kernel work to broadcast and tend to be registered globally, this causes a system-wide slowdown of all of your consoles when it is listening here.
0109e121d3/deps/uv/src/win/tty.cline 2294If you kill all node.js runtimes (including the one that Visual Studio 2017 launches), that performance drag goes away.
I need to:
@miniksa commented on GitHub (Apr 19, 2019):
I checked
ReadConsoleInputqueue is filled with aWINDOW_BUFFER_SIZE_RECORDat more or less the same time and circumstances as whenEVENT_CONSOLE_LAYOUTis dispatched overNotifyWinEvent.Given Node.js in the tty file is already reading through the queue with
ReadConsoleInputand discarding all non-KEY_EVENTrecords... they could probably drop the whole MSAA hookup and just get the events there in a performant manner instead of hijacking an accessibility feature.Of course, this also screams of #281 needing to implement a better way overall of receiving these sorts of events, but it's going to be a bit before we get to that.
@oising commented on GitHub (Apr 19, 2019):
That rabbit hole is getting deep :D Very interesting to read.
@miniksa commented on GitHub (Apr 19, 2019):
Yes... It is...
@DHowett-MSFT promised me he'd drive resolution with Node (or libuv upstream).
@miniksa commented on GitHub (Apr 23, 2019):
The answer to this is "no". We'd have to make categories for each event that we wanted to register separately and I'm not sure there are enough category flags left. Also, no one wants to touch this given it's legacy tech. We will need to drive improvement of this through the other options.
@oising commented on GitHub (Apr 23, 2019):
So, the upshot of this is that any time NodeJS is running (e.g. Visual Studio) then all console windows suffer an approximate 20% slowdown (or worse) due to accessibility eventing broadcasts. Urgh.
@DHowett-MSFT commented on GitHub (Jul 3, 2019):
The first quick fix for this (GDI measurement caching) just went out with insider build 18932!
@oising commented on GitHub (Mar 27, 2021):
I wonder how this issue looks now?
@oising commented on GitHub (Mar 27, 2021):
Not too bad -- the slowdown at the start was when I enabled the win+g gamebar recording...
https://user-images.githubusercontent.com/1844001/112709165-3a9f8d80-8e8d-11eb-823a-3a680028bb52.mp4
@miniksa commented on GitHub (Mar 29, 2021):
Also @oising let's leave this here: https://github.com/hzeller/timg/
@lhecker commented on GitHub (Feb 10, 2022):
@zadjii-msft Should we close this issue in favor of #10462? The rendering performance was fixed with AtlasEngine, now only the VT performance is subpar and #10462 seems more "specific".
@miniksa commented on GitHub (Feb 10, 2022):
@lhecker, if you profiled this scenario with chafa and all that's left is the VT engine being the super hot path, I'm OK with that. Chafa's just a good test and we shouldn't forget about using it in 10462 then.
@zadjii-msft commented on GitHub (Feb 10, 2022):
Yea I dig it. Let's focus our efforts there for remaining improvements to make in the space.