FPS overlay for performance debugging #8315

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opened 2026-01-31 01:26:18 +00:00 by claunia · 1 comment
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Originally created by @skyline75489 on GitHub (May 20, 2020).

Description of the new feature/enhancement

It would be nice to have a FPS overlay to indicate the current rendering FPS. You've all seen this in various kinds of games. I'm confident that this will not be the craziest feature request for the WT project.

Proposed technical implementation details (optional)

Well technically the FPS is quite easy to calculate, the overlay might be a little bit trickier, depending on what information we need to display and how to display them.

Originally created by @skyline75489 on GitHub (May 20, 2020). <!-- 🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨 I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING: 1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement. 2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further explanation or engagement. 3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number). 4. If I leave the title incomplete when filing the issue, the core team may close my issue without further explanation or engagement. 5. If I file something completely blank in the body, the core team may close my issue without further explanation or engagement. All good? Then proceed! --> # Description of the new feature/enhancement It would be nice to have a FPS overlay to indicate the current rendering FPS. You've all seen this in various kinds of games. I'm confident that this will not be the craziest feature request for the WT project. <!-- A clear and concise description of what the problem is that the new feature would solve. Describe why and how a user would use this new functionality (if applicable). --> # Proposed technical implementation details (optional) Well technically the FPS is quite easy to calculate, the overlay might be a little bit trickier, depending on what information we need to display and how to display them. <!-- A clear and concise description of what you want to happen. -->
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@DHowett commented on GitHub (May 21, 2020):

Clever. I like it. It could be part of debugFeatures 😉

@DHowett commented on GitHub (May 21, 2020): Clever. I like it. It could be part of `debugFeatures` 😉
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Reference: starred/terminal#8315