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Cannot scroll buffer in Terminal with inbox telnet client #8366
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opened 2026-01-31 01:27:39 +00:00 by claunia
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dev/duhowett/stop-using-projection-for-control-innards
dev/duhowett/fhl-2026/remove-paste-hairpin-handler
dev/duhowett/win7-wpf-termcontrol-squash
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Reference: starred/terminal#8366
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Originally created by @sierrab1989 on GitHub (May 20, 2020).
Hi, I love the new Windows Terminal. I've manage to add my routers and switches to it but the only issue I have is that I can't scroll. Once I log into my switch using ssh, I can't seem to scroll up to see what's above. Kindly let me know how I can activate scrolling.
PS. scrolling works for regular CMD or PowerShell.
@DHowett commented on GitHub (May 20, 2020):
Hi, please make sure you're using the bug report template when you file issues.
What SSH client are you using?
@sierrab1989 commented on GitHub (May 21, 2020):
Hi Dustin,
Actually I'm able to scroll through on SSH logins. I'm currently using the
OpenSSH Beta. It's with Telnet that I'm not able to scroll.
Regards,
@DHowett commented on GitHub (May 21, 2020):
Cool. Which telnet client?
@sierrab1989 commented on GitHub (May 21, 2020):
for telnet i'm using the one that you add on the windows feature.
@shermp commented on GitHub (May 28, 2020):
Hi, I'd just like to state that I'm seeing the same issue.
I'm using Terminal 1.0.1401.0
It's only happening with telnet, not SSH. I'm using the inbuilt Windows 10 telnet client.
It happens with both PowerShell and Command Prompt running in Terminal. I can successfully scroll using the old Console, with both Command Prompt and PowerShell.
I hope this helps.
@JunhwanPark commented on GitHub (Jun 11, 2020):
Hi,
I'm using Teminal Preview 1.0.1402.0
After connecting to ssh, when I edit the source with vi (vim), when I scroll the mouse, strange characters are displayed. I haven't experienced it in other ssh tools.
I use the
set mouse=aoption in the.vimrcfile. This happens when using this option.@szsong commented on GitHub (Jul 29, 2020):
Any chance getting this as higher priority? This is a bug that breaks compatibility with Microsoft's own existing functionality (telnet) and it could be a blocking bug that forces people dropping Terminal :(
@Elinpf commented on GitHub (Sep 10, 2020):
Is there the latest development of this bug?
@zadjii-msft commented on GitHub (Sep 10, 2020):
Nope. We'll make sure to update this thread when there is. In the meantime, might I recommend the Subscribe button?

That way you'll be notified of any updates to this thread, without needlessly pinging everyone on this thread ☺️
@cjsakfh89 commented on GitHub (Jan 28, 2021):
It still not fixed...
@zadjii-msft commented on GitHub (Jan 28, 2021):
@cjsakfh89 Nope, hence why this issue is still open. We'll make sure to update this thread when there is any progress. In the meantime, might I recommend the Subscribe button?

That way you'll be notified of any updates to this thread, without needlessly pinging everyone on this thread ☺️
@pmonajem commented on GitHub (May 10, 2021):
Folks please prioritize this item, this is rendering the app useless for many networking tasks.
I've noticed the VS Code integrated terminal is working fine but Windows Terminal is broken, interestingly enough.
@tarekeldeeb commented on GitHub (Jun 9, 2021):
Is there any workaround for this issue?
@shadow1163 commented on GitHub (Jul 30, 2021):
same issue with version 1.9.1942.0
@shaunthorne commented on GitHub (Oct 10, 2021):
I found a temporary solution. Plink from PuTTY works acceptable in this case.
As mentioned in PuTTY documentation, "Plink is probably not what you want if you want to run an interactive session in a console window" but it works with Windows Terminal even better than native MS telnet.exe
@mosebac commented on GitHub (Nov 24, 2021):
Hi,
I confirm @shaunthorne 's workaround is working and is an acceptable solution in this case.
I've been trying to use Windows Terminal as the default console application for GNS3 network simulation software, and had the same buffering issues everyone is talking about.
Using Plink works like a charm : wt -w0 split-pane --tabColor #C678DD --colorScheme "One Half Dark" --title %d --suppressApplicationTitle plink -telnet -P %p %h
thx
@eddie813022 commented on GitHub (Jan 4, 2022):
Hi
is there are any update further updates?
my windows terminal version 1.11.3471.0 have same problem
thanks
@zadjii-msft commented on GitHub (Jan 4, 2022):
Nope. We'll make sure to update this thread when there is. In the meantime, might I recommend the Subscribe button?

That way you'll be notified of any updates to this thread, without needlessly pinging everyone on this thread ☺️
@PetSerAl commented on GitHub (Feb 5, 2022):
I have the same issue with build-in telnet client. And I think, that I understand reasons for that behavior. Windows console have such thing as screen buffers and build-in telnet client use them. Also old console window does not actually have scroll-back buffer: all scrollable region is part of screen buffer, while in Windows Terminal screen buffer have size of the window.
So you loose scroll-back because it leaves screen buffer, and it is very likely that build-in telnet client updates its screen buffer in such way, that it prevents Windows Terminal from capture scroll-back. For example, when remote side disconnect telnet session, as build-in telnet client display message about that, top four lines of remote session console screen get captured in scroll-back by Windows Terminal.
@tatroc commented on GitHub (Jul 14, 2022):
The work around I used was wsl.
wsl ~ --exec telnet 10.77.77.2I saw others mention using plink, but when I control+c, plink would exit. Using WSL + telnet does not have this issue.
@erh-git commented on GitHub (Sep 1, 2022):
For those of you here trying to get GNS3 to use the new Windows Terminal (like me), I just want to leave a note to spare you the hours of frustration I spent trying to get it to work.
The command above launches the default WSL instance -- for me, this was a WSL2 instance. The WSL2 instance runs on a special/hidden virtual Switch, while the GNS3 VM on Hyper-V runs on the Default Switch. Communication between these two switches is restricted.
The solution is to install a WSL1 instance and specify that instance in the console application:
(use whichever distro you like, note that for Debian I had to
sudo apt-get install telnetas well)Then use this Distro to launch your telnet sessions:
wsl.exe -d Debian telnet 10.77.77.2(I don't know the significance of including or omitting
~ --exec, in my testing the results were the same)My final GNS3 Console Command looked like this:
wt.exe -w 0 --suppressApplicationTitle --title %d wsl.exe -d Debian telnet %h %p@islandsins commented on GitHub (Jan 13, 2023):
Now that terminal is the default on 22H2 this is a major issue. Please prioritise this issue
@YoruguaDEV commented on GitHub (Jan 23, 2023):
Hello!
Any news?
i have the same problem when i try to manage my cisco switch via telnet or ssh...
now terminal is the default...
@zadjii-msft commented on GitHub (Jan 23, 2023):
Nope. We'll make sure to update this thread when there is. In the meantime, might I recommend the Subscribe button?

That way you'll be notified of any updates to this thread, without needlessly pinging everyone on this thread ☺️
@Blackers33 commented on GitHub (Apr 9, 2024):
This solution is not satisfying because plink does not offer command history with arrow up and down.
the original issue has not been solved yet.
@nukoseer commented on GitHub (Aug 29, 2024):
I spent some time trying to figure out what's going on under the hood about this
telnetissue. What I see is that normally when we pressRETon an empty terminal theLINE FEED(\r\n) sequences are usually sent along with some VT sequences (for placing the cursor etc.). I think theLINE FEEDsequences are eventually used to set the viewport position (the request reaches up toTerminal::SetViewportPosition) when the viewport becomes larger than window, and after this point we are able to scrollback by moving the viewport. However, when I sendRETwhiletelnetis running, some VT sequences are sent, but there is noLINE FEEDsequence, which means there will be no calculation effecting viewport(?). The viewport will always be at its default size and there will be no way to scrollback.Here are sequences I get with and without
telnet(I read them fromTerminal::WriteinTerminal.cpp).telneton CMD:\x1b7\x1b[0m\x1b[2;1;30;120;;1;1$v\x1b[32;30;1;30;120$x\x1b8\x1b[30;1H\x1b[30;1H\x1b7\x1b[30;1H\x1b[0mnukoseer@nukoseer:~$ \x1b8\x1b7\x1b[30;1H\x1b[0mnukoseer@nukoseer:~$ \x1b8\x1b7\x1b[0m\x1b[2;1;30;120;;1;1$v\x1b[32;30;1;30;120$x\x1b8\x1b[30;1H\x1b7\x1b[30;1H\x1b[0mnukoseer@nukoseer:~$ \x1b8\x1b7\x1b[30;1H\x1b[0mnukoseer@nukoseer:~$ \x1b8\x1b[30;22HCMD:
\x1b[4;13H\r\nC:\\Users\\PC>I don't know if this is helpful at all, but just wanted to share my findings.
@zadjii-msft commented on GitHub (Aug 29, 2024):
I also don't know if this just magically got better after 1.22, with the big-ol conpty rewrite.
@j4james commented on GitHub (Aug 29, 2024):
I think nukoseer's log above is evidence that they're already using the new conpty rewrite. It appears that the Windows telnet client is scrolling the buffer with a
ScrollConsoleScreenBuffercall, which we're now translating into a copy rectangle (DECCRA) sequence. That's the\x1b[2;1;30;120;;1;1$vin that log.This is no better or worse than it was before (well except that it's now a lot more efficient). The fundamental issue is that the conhost buffer in this situation is the same size as the viewport (as has been previously mentioned), so telnet's attempt to scroll just appears to us like it's copying a block of data within the viewport.
But with the new conpty translation, it might now be possible to detect that as a special case (i.e. a
ScrollConsoleScreenBuffercall covering the entire viewport) and map that to a linefeed instead of aDECCRA. I'm not convinced that's a good idea, but it's perhaps something to think about.@Mqxx commented on GitHub (Jun 13, 2025):
Any update on this?