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The cursor jumps to the end of the line and immediately returns to the correct position when typing in a Git Bash profile #8616
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opened 2026-01-31 01:33:54 +00:00 by claunia
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Reference: starred/terminal#8616
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Originally created by @slangreck on GitHub (May 27, 2020).
Environment
Steps to reproduce
Open a Git Bash tab. My profile looks like this:
Type something like
git commit -m ""and press left arrow to put your cursor into the quote marks.Then type a commit message.
Expected behavior
After you type a character the cursor should be drawn directly after that character.
Actual behavior
The cursor jumps to the end of the line before returning to the correct position. Here is a gif of it happening:

The jumping happens with every typed character, but because of framerate reasons the gif only captured a jump after the second
rin "cursor" and themin "jumps".@DHowett commented on GitHub (Jun 2, 2020):
When I run bash under "script" (which captures its output), it looks like this is exactly what the shell is emitting.
If I type
x, I get this:which advances the cursor two cells and then puts the cursor back before the
".Make no mistake -- this is how all terminal emulators are handling it. It just so happens that our cursor updates are visible through the
"and<BS>. I'm not convinced that that's wrong.If somebody wants to look at this, they may consider moving the
cursor.StartDefer...up to Terminal::Write instead of Terminal::_WriteBuffer. The former is pre-vt, the latter is post-vt. Deferring once per packet instead of once per run of plain text may improve the appearance.@zadjii-msft commented on GitHub (Jun 8, 2020):
Note: I tried fixing this in conjunction with #1087 this morning. Just moving the
StartDefer...call up a layer didn't work, because we'd never invalidate the cell the cursor was on at the start of the deferring, which would leave cursor turds all over the screen. That particular method is currently only used during a resize operation, so while it works for the purpose of suppressing the number ofRenderer::TriggerFramecalls we make, that's not really useful for hiding the cursor till the output is done being processed.@slangreck commented on GitHub (Oct 26, 2020):
This seems to be fixed in recent versions, at least I am not seeing it any more.
@jdrouhard commented on GitHub (Aug 31, 2021):
Can we reopen this? I'm still seeing this on the most recent build of Windows Terminal Preview.
I'm wondering if this is the same root cause for another problem I have. If I'm doing nothing at my zsh prompt (or inside neovim), the cursor will flicker occasionally instead of staying solid. Is it because Terminal is processing cursor updates faster than zsh/neovim can redraw?
@slangreck commented on GitHub (Sep 1, 2021):
Sure, I'll reopen it. I haven't seen this happening any more since I closed the issue though, so it seems as if it depends on your local setup.
@arminveres commented on GitHub (Sep 2, 2021):
Good thing it was reopened yesterday. I just set up git bash on terminal and I'm getting this issue as well.
@Vyogami commented on GitHub (Oct 23, 2021):
I'm getting the same issue in my git bash when running it on windows terminal
@Krispyru commented on GitHub (May 19, 2024):
I'm getting the issue only when i have zsh-syntax-highlighting plugin enabled in git bash. It might have to do with changing color of the text while typing?
This also only happens in the windows terminal. Inside intelliJ or vscode virtual console seems to not jump or flicker
@marovira commented on GitHub (Nov 24, 2024):
I wanted to provide some further information I just found when testing to narrow down which ZSH plugins cause the flickering issue.
Testing Setup
To ensure a clean environment, I removed all plugins from my ZSH config, ensuring the environment was clean before testing each plug-in individually.
Results
The flickering issue can be reproduced when the
zsh-users/zsh-syntax-highlightingplug-in is enabled. That being said, having a theme enabled (such as powerlevel10k) and having additional plug-ins such aszsh-users/zsh-autosuggestionsexacerbates the issue. Removing thezsh-users/zsh-syntax-highlightingcauses the flickering to disappear.I will also note that the issue appears to have been fixed (or at least it is not noticeable) in Terminal version 1.18.10301.0. I have tested later versions and they all have the flickering issue present.
@lhecker commented on GitHub (Nov 26, 2024):
I suspect what caused this in newer versions is that we do not delay rendering anymore when we receive input. So, if an application sends "some" followed by "text", we may now render "some" and then "some text" in the next frame. The ideal solution is for applications to be mindful over when to emit text to
stdoutand make so to always emit "some text" in a single print. (I.e. don'tprintfmultiple times for a single prompt in your zsh script.) I'm not sure if there's an ideal solution for the terminal side as it can't look into the future to know if there will be more text coming in.What I think we could do is a technique called "late latching", commonly used in VR rendering and perhaps newer FPS to reduce input latency by delaying rendering until shortly before the next v-blank. But I believe even that only reduces the rate of flickering, and does not fix it.
@marovira commented on GitHub (Nov 27, 2024):
If it could be reduced so it's barely noticeable, I think that would be a huge improvement. That said, I do want to mention that out of all the terminal emulators I've tried (Guake, Yakuake, Konsole, Gnome terminal, and Kitty) only the Windows Terminal has issues with ZSH and syntax highlighting. Could help in finding a better solution down the line?
@lhecker commented on GitHub (Dec 2, 2024):
In case of WSL and
zsh-users/zsh-syntax-highlightingI found that I can fix the flickering if I setappendWindowsPath=falsein my/etc/wsl.conf. Without having read the plugin's source code, this may indicate thatzsh-users/zsh-syntax-highlightingdraws the text once without colorization, then resolves whether the given executable name is valid, and then applies the colorization. That will of course lead to flickering if resolving the executable path takes too long.@marovira commented on GitHub (Dec 2, 2024):
I don't think the resolution of executable paths is to blame here, at least not when running ZSH in Git bash and certainly not when it's running on a Linux server. As I mentioned in my previous reply, the flickering issue appears to be exclusive to Terminal (or at least it's the only one that I have tested that has that issue) and it wasn't there in 1.18.10301.0. That being said, if the speed with which terminal is rendering text has gone up relative to the speed of resolution (which has probably stayed constant) then I can see how that would be an issue. If so, is there a way to... maybe throttle down the speed with which terminal renders? Maybe that can be tuned to solve the issue?
@lhecker commented on GitHub (Dec 2, 2024):
The reason I brought it up is because I think it's a good hint as to what's going on. Right now, it's still unclear if the issue is the rendering, because I haven't finished investigating the issue yet (this isn't the only issue I'm working on). This is particularly true because this issue started off being about bash and not zsh.
Both have gone up significantly over the last two years (Windows Terminal Preview is one of the fastest terminals now). If the hypothesis of too frequent stdout flushing is true, then this is what exacerbates the issue.
I'd be against that. I prefer two ways to go about this:
I hope it's the former, but it's difficult to figure out what it could be, in particular because it simply doesn't happen to me in my day-to-day work.
...the only exception is when I use
btopover SSH and open the options menu. That causes its menu to flicker really badly in Windows Terminal. But I know why that happens, and it's the exact issue I mentioned above: Too frequent flushing. The output arrives in two differentWriteConsoleAcalls per frame (roughly 10kB each). I suspect it's due to SSH and not due to btop (I believe SSH uses a 16KiB buffer size?).@marovira commented on GitHub (Dec 3, 2024):
Fair enough. If you need me to try anything, let me know!