// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. #include "precomp.h" #include "inc/IInputEvent.hpp" MouseEvent::~MouseEvent() { } INPUT_RECORD MouseEvent::ToInputRecord() const noexcept { INPUT_RECORD record{ 0 }; record.EventType = MOUSE_EVENT; record.Event.MouseEvent.dwMousePosition = _position; record.Event.MouseEvent.dwButtonState = _buttonState; record.Event.MouseEvent.dwControlKeyState = _activeModifierKeys; record.Event.MouseEvent.dwEventFlags = _eventFlags; return record; } InputEventType MouseEvent::EventType() const noexcept { return InputEventType::MouseEvent; } void MouseEvent::SetPosition(const COORD position) noexcept { _position = position; } void MouseEvent::SetButtonState(const DWORD buttonState) noexcept { _buttonState = buttonState; } void MouseEvent::SetActiveModifierKeys(const DWORD activeModifierKeys) noexcept { _activeModifierKeys = activeModifierKeys; } void MouseEvent::SetEventFlags(const DWORD eventFlags) noexcept { _eventFlags = eventFlags; }