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BinaryObjectScanner/BurnOutSharp/ProtectionType/GFWL.cs

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using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using BurnOutSharp.ExecutableType.Microsoft.PE;
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using BurnOutSharp.Interfaces;
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using BurnOutSharp.Matching;
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using BurnOutSharp.Tools;
namespace BurnOutSharp.ProtectionType
{
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public class GFWL : IPathCheck, IPortableExecutableCheck
{
/// <inheritdoc/>
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public string CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug)
{
// Get the sections from the executable, if possible
var sections = pex?.SectionTable;
if (sections == null)
return null;
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string name = pex.FileDescription;
if (name?.StartsWith("Games for Windows - LIVE Zero Day Piracy Protection", StringComparison.OrdinalIgnoreCase) == true)
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return $"Games for Windows LIVE - Zero Day Piracy Protection Module {Utilities.GetInternalVersion(pex)}";
else if (name?.StartsWith("Games for Windows", StringComparison.OrdinalIgnoreCase) == true)
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return $"Games for Windows LIVE {Utilities.GetInternalVersion(pex)}";
// Get the .rdata section, if it exists
if (pex.ResourceDataSectionRaw != null)
{
var matchers = new List<ContentMatchSet>
{
// xlive.dll
new ContentMatchSet(new byte?[] { 0x78, 0x6C, 0x69, 0x76, 0x65, 0x2E, 0x64, 0x6C, 0x6C }, "Games for Windows LIVE"),
};
string match = MatchUtil.GetFirstMatch(file, pex.ResourceDataSectionRaw, matchers, includeDebug);
if (!string.IsNullOrWhiteSpace(match))
return match;
}
return null;
}
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/// <inheritdoc/>
public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string> files)
{
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var matchers = new List<PathMatchSet>
{
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// Might be specifically GFWL/Gfwlivesetup.exe
new PathMatchSet(new PathMatch("Gfwlivesetup.exe", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("xliveinstall.dll", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("XLiveRedist.msi", useEndsWith: true), "Games for Windows LIVE"),
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};
return MatchUtil.GetAllMatches(files, matchers, any: true);
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}
/// <inheritdoc/>
public string CheckFilePath(string path)
{
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var matchers = new List<PathMatchSet>
{
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// Might be specifically GFWL/Gfwlivesetup.exe
new PathMatchSet(new PathMatch("Gfwlivesetup.exe", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("xliveinstall.dll", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("XLiveRedist.msi", useEndsWith: true), "Games for Windows LIVE"),
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};
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return MatchUtil.GetFirstMatch(path, matchers, any: true);
}
}
}