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BinaryObjectScanner/BinaryObjectScanner.Protection/GFWL.cs

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2.8 KiB
C#
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using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
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using System.Linq;
using BinaryObjectScanner.Interfaces;
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using BinaryObjectScanner.Matching;
using BinaryObjectScanner.Wrappers;
namespace BurnOutSharp.ProtectionType
{
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public class GFWL : IPathCheck, IPortableExecutableCheck
{
/// <inheritdoc/>
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public string CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug)
{
// Get the sections from the executable, if possible
var sections = pex?.SectionTable;
if (sections == null)
return null;
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string name = pex.FileDescription;
if (name?.StartsWith("Games for Windows - LIVE Zero Day Piracy Protection", StringComparison.OrdinalIgnoreCase) == true)
return $"Games for Windows LIVE - Zero Day Piracy Protection Module {pex.GetInternalVersion()}";
else if (name?.StartsWith("Games for Windows", StringComparison.OrdinalIgnoreCase) == true)
return $"Games for Windows LIVE {pex.GetInternalVersion()}";
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// Get the import directory table
if (pex.ImportTable?.ImportDirectoryTable != null)
{
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bool match = pex.ImportTable.ImportDirectoryTable.Any(idte => idte.Name == "xlive.dll");
if (match)
return "Games for Windows LIVE";
}
return null;
}
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/// <inheritdoc/>
public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string> files)
{
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var matchers = new List<PathMatchSet>
{
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// Might be specifically GFWL/Gfwlivesetup.exe
new PathMatchSet(new PathMatch("Gfwlivesetup.exe", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("xliveinstall.dll", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("XLiveRedist.msi", useEndsWith: true), "Games for Windows LIVE"),
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};
return MatchUtil.GetAllMatches(files, matchers, any: true);
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}
/// <inheritdoc/>
public string CheckFilePath(string path)
{
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var matchers = new List<PathMatchSet>
{
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// Might be specifically GFWL/Gfwlivesetup.exe
new PathMatchSet(new PathMatch("Gfwlivesetup.exe", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("xliveinstall.dll", useEndsWith: true), "Games for Windows LIVE"),
new PathMatchSet(new PathMatch("XLiveRedist.msi", useEndsWith: true), "Games for Windows LIVE"),
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};
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return MatchUtil.GetFirstMatch(path, matchers, any: true);
}
}
}