Add game engine tests

This commit is contained in:
Matt Nadareski
2024-12-02 01:28:24 -05:00
parent 1dd9022407
commit 1565efd097

View File

@@ -0,0 +1,22 @@
using System.IO;
using BinaryObjectScanner.GameEngine;
using Xunit;
namespace BinaryObjectScanner.Test.GameEngine
{
public class RenderWareTests
{
[Fact]
public void CheckPortableExecutableTest()
{
string file = "filename";
SabreTools.Models.PortableExecutable.Executable model = new();
Stream source = new MemoryStream();
SabreTools.Serialization.Wrappers.PortableExecutable pex = new(model, source);
var checker = new RenderWare();
string? actual = checker.CheckExecutable(file, pex, includeDebug: false);
Assert.Null(actual);
}
}
}