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Add game engine tests
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22
BinaryObjectScanner.Test/GameEngine/RenderWareTests.cs
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22
BinaryObjectScanner.Test/GameEngine/RenderWareTests.cs
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using System.IO;
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using BinaryObjectScanner.GameEngine;
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using Xunit;
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namespace BinaryObjectScanner.Test.GameEngine
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{
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public class RenderWareTests
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{
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[Fact]
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public void CheckPortableExecutableTest()
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{
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string file = "filename";
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SabreTools.Models.PortableExecutable.Executable model = new();
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Stream source = new MemoryStream();
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SabreTools.Serialization.Wrappers.PortableExecutable pex = new(model, source);
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var checker = new RenderWare();
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string? actual = checker.CheckExecutable(file, pex, includeDebug: false);
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Assert.Null(actual);
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}
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}
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}
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