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WIP bzip2 code
This commit is contained in:
304
BurnOutSharp.Compression/bzip2/Constants.cs
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304
BurnOutSharp.Compression/bzip2/Constants.cs
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namespace BurnOutSharp.Compression.bzip2
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{
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/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/bzlib.h"/>
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/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/bzlib_private.h"/>
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/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/blocksort.c"/>
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/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/crctable.c"/>
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/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/randtable.c"/>
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public static class Constants
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{
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#region bzlib.h
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public const int BZ_RUN = 0;
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public const int BZ_FLUSH = 1;
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public const int BZ_FINISH = 2;
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public const int BZ_OK = 0;
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public const int BZ_RUN_OK = 1;
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public const int BZ_FLUSH_OK = 2;
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public const int BZ_FINISH_OK = 3;
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public const int BZ_STREAM_END = 4;
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public const int BZ_SEQUENCE_ERROR = (-1);
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public const int BZ_PARAM_ERROR = (-2);
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public const int BZ_MEM_ERROR = (-3);
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public const int BZ_DATA_ERROR = (-4);
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public const int BZ_DATA_ERROR_MAGIC = (-5);
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public const int BZ_IO_ERROR = (-6);
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public const int BZ_UNEXPECTED_EOF = (-7);
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public const int BZ_OUTBUFF_FULL = (-8);
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public const int BZ_CONFIG_ERROR = (-9);
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public const int BZ_MAX_UNUSED = 5000;
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#endregion
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#region bzlib_private.h
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internal const string BZ_VERSION = "1.0.5, 10-Dec-2007";
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/*-- Header bytes. --*/
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internal const byte BZ_HDR_B = 0x42; /* 'B' */
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internal const byte BZ_HDR_Z = 0x5a; /* 'Z' */
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internal const byte BZ_HDR_h = 0x68; /* 'h' */
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internal const byte BZ_HDR_0 = 0x30; /* '0' */
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/*-- Constants for the back end. --*/
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internal const int BZ_MAX_ALPHA_SIZE = 258;
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internal const int BZ_MAX_CODE_LEN = 23;
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internal const int BZ_RUNA = 0;
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internal const int BZ_RUNB = 1;
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internal const int BZ_N_GROUPS = 6;
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internal const int BZ_G_SIZE = 50;
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internal const int BZ_N_ITERS = 4;
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internal const int BZ_MAX_SELECTORS = (2 + (900000 / BZ_G_SIZE));
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/*-- States and modes for compression. --*/
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internal const int BZ_M_IDLE = 1;
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internal const int BZ_M_RUNNING = 2;
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internal const int BZ_M_FLUSHING = 3;
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internal const int BZ_M_FINISHING = 4;
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internal const int BZ_S_OUTPUT = 1;
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internal const int BZ_S_INPUT = 2;
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internal const int BZ_N_RADIX = 2;
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internal const int BZ_N_QSORT = 12;
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internal const int BZ_N_SHELL = 18;
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internal const int BZ_N_OVERSHOOT = (BZ_N_RADIX + BZ_N_QSORT + BZ_N_SHELL + 2);
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/*-- states for decompression. --*/
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internal const int BZ_X_IDLE = 1;
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internal const int BZ_X_OUTPUT = 2;
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internal const int BZ_X_MAGIC_1 = 10;
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internal const int BZ_X_MAGIC_2 = 11;
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internal const int BZ_X_MAGIC_3 = 12;
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internal const int BZ_X_MAGIC_4 = 13;
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internal const int BZ_X_BLKHDR_1 = 14;
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internal const int BZ_X_BLKHDR_2 = 15;
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internal const int BZ_X_BLKHDR_3 = 16;
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internal const int BZ_X_BLKHDR_4 = 17;
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internal const int BZ_X_BLKHDR_5 = 18;
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internal const int BZ_X_BLKHDR_6 = 19;
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internal const int BZ_X_BCRC_1 = 20;
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internal const int BZ_X_BCRC_2 = 21;
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internal const int BZ_X_BCRC_3 = 22;
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internal const int BZ_X_BCRC_4 = 23;
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internal const int BZ_X_RANDBIT = 24;
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internal const int BZ_X_ORIGPTR_1 = 25;
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internal const int BZ_X_ORIGPTR_2 = 26;
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internal const int BZ_X_ORIGPTR_3 = 27;
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internal const int BZ_X_MAPPING_1 = 28;
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internal const int BZ_X_MAPPING_2 = 29;
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internal const int BZ_X_SELECTOR_1 = 30;
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internal const int BZ_X_SELECTOR_2 = 31;
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internal const int BZ_X_SELECTOR_3 = 32;
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internal const int BZ_X_CODING_1 = 33;
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internal const int BZ_X_CODING_2 = 34;
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internal const int BZ_X_CODING_3 = 35;
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internal const int BZ_X_MTF_1 = 36;
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internal const int BZ_X_MTF_2 = 37;
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internal const int BZ_X_MTF_3 = 38;
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internal const int BZ_X_MTF_4 = 39;
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internal const int BZ_X_MTF_5 = 40;
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internal const int BZ_X_MTF_6 = 41;
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internal const int BZ_X_ENDHDR_2 = 42;
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internal const int BZ_X_ENDHDR_3 = 43;
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internal const int BZ_X_ENDHDR_4 = 44;
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internal const int BZ_X_ENDHDR_5 = 45;
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internal const int BZ_X_ENDHDR_6 = 46;
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internal const int BZ_X_CCRC_1 = 47;
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internal const int BZ_X_CCRC_2 = 48;
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internal const int BZ_X_CCRC_3 = 49;
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internal const int BZ_X_CCRC_4 = 50;
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/*-- Constants for the fast MTF decoder. --*/
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internal const int MTFA_SIZE = 4096;
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internal const int MTFL_SIZE = 16;
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#endregion
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#region blocksort.c
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internal const int FALLBACK_QSORT_SMALL_THRESH = 10;
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internal const int FALLBACK_QSORT_STACK_SIZE = 100;
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/*--
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Knuth's increments seem to work better
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than Incerpi-Sedgewick here. Possibly
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because the number of elems to sort is
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usually small, typically <= 20.
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--*/
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internal static readonly int[] incs = new int[14]
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{
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1, 4, 13, 40, 121, 364, 1093, 3280,
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9841, 29524, 88573, 265720, 797161, 2391484
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};
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/*--
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The following is an implementation of
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an elegant 3-way quicksort for strings,
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described in a paper "Fast Algorithms for
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Sorting and Searching Strings", by Robert
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Sedgewick and Jon L. Bentley.
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--*/
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internal const int MAIN_QSORT_SMALL_THRESH = 20;
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internal const int MAIN_QSORT_DEPTH_THRESH = (BZ_N_RADIX + BZ_N_QSORT);
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internal const int MAIN_QSORT_STACK_SIZE = 100;
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internal const uint SETMASK = 1 << 21;
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internal const uint CLEARMASK = ~SETMASK;
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#endregion
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#region crctable.c
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/// <summary>
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/// Table for doing CRCs
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/// </summary>
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internal static readonly uint[] BZ2_crc32Table = new uint[256]
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{
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0x00000000, 0x04c11db7, 0x09823b6e, 0x0d4326d9,
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0x130476dc, 0x17c56b6b, 0x1a864db2, 0x1e475005,
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0x2608edb8, 0x22c9f00f, 0x2f8ad6d6, 0x2b4bcb61,
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0x350c9b64, 0x31cd86d3, 0x3c8ea00a, 0x384fbdbd,
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0x4c11db70, 0x48d0c6c7, 0x4593e01e, 0x4152fda9,
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0x5f15adac, 0x5bd4b01b, 0x569796c2, 0x52568b75,
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0x6a1936c8, 0x6ed82b7f, 0x639b0da6, 0x675a1011,
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0x791d4014, 0x7ddc5da3, 0x709f7b7a, 0x745e66cd,
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0x9823b6e0, 0x9ce2ab57, 0x91a18d8e, 0x95609039,
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0x8b27c03c, 0x8fe6dd8b, 0x82a5fb52, 0x8664e6e5,
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0xbe2b5b58, 0xbaea46ef, 0xb7a96036, 0xb3687d81,
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0xad2f2d84, 0xa9ee3033, 0xa4ad16ea, 0xa06c0b5d,
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0xd4326d90, 0xd0f37027, 0xddb056fe, 0xd9714b49,
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0xc7361b4c, 0xc3f706fb, 0xceb42022, 0xca753d95,
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0xf23a8028, 0xf6fb9d9f, 0xfbb8bb46, 0xff79a6f1,
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0xe13ef6f4, 0xe5ffeb43, 0xe8bccd9a, 0xec7dd02d,
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0x34867077, 0x30476dc0, 0x3d044b19, 0x39c556ae,
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0x278206ab, 0x23431b1c, 0x2e003dc5, 0x2ac12072,
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0x128e9dcf, 0x164f8078, 0x1b0ca6a1, 0x1fcdbb16,
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0x018aeb13, 0x054bf6a4, 0x0808d07d, 0x0cc9cdca,
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0x7897ab07, 0x7c56b6b0, 0x71159069, 0x75d48dde,
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0x6b93dddb, 0x6f52c06c, 0x6211e6b5, 0x66d0fb02,
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0x5e9f46bf, 0x5a5e5b08, 0x571d7dd1, 0x53dc6066,
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0x4d9b3063, 0x495a2dd4, 0x44190b0d, 0x40d816ba,
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0xaca5c697, 0xa864db20, 0xa527fdf9, 0xa1e6e04e,
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0xbfa1b04b, 0xbb60adfc, 0xb6238b25, 0xb2e29692,
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0x8aad2b2f, 0x8e6c3698, 0x832f1041, 0x87ee0df6,
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0x99a95df3, 0x9d684044, 0x902b669d, 0x94ea7b2a,
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0xe0b41de7, 0xe4750050, 0xe9362689, 0xedf73b3e,
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0xf3b06b3b, 0xf771768c, 0xfa325055, 0xfef34de2,
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0xc6bcf05f, 0xc27dede8, 0xcf3ecb31, 0xcbffd686,
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0xd5b88683, 0xd1799b34, 0xdc3abded, 0xd8fba05a,
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0x690ce0ee, 0x6dcdfd59, 0x608edb80, 0x644fc637,
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0x7a089632, 0x7ec98b85, 0x738aad5c, 0x774bb0eb,
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0x4f040d56, 0x4bc510e1, 0x46863638, 0x42472b8f,
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0x5c007b8a, 0x58c1663d, 0x558240e4, 0x51435d53,
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0x251d3b9e, 0x21dc2629, 0x2c9f00f0, 0x285e1d47,
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0x36194d42, 0x32d850f5, 0x3f9b762c, 0x3b5a6b9b,
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0x0315d626, 0x07d4cb91, 0x0a97ed48, 0x0e56f0ff,
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0x1011a0fa, 0x14d0bd4d, 0x19939b94, 0x1d528623,
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0xf12f560e, 0xf5ee4bb9, 0xf8ad6d60, 0xfc6c70d7,
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0xe22b20d2, 0xe6ea3d65, 0xeba91bbc, 0xef68060b,
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0xd727bbb6, 0xd3e6a601, 0xdea580d8, 0xda649d6f,
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0xc423cd6a, 0xc0e2d0dd, 0xcda1f604, 0xc960ebb3,
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0xbd3e8d7e, 0xb9ff90c9, 0xb4bcb610, 0xb07daba7,
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0xae3afba2, 0xaafbe615, 0xa7b8c0cc, 0xa379dd7b,
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0x9b3660c6, 0x9ff77d71, 0x92b45ba8, 0x9675461f,
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0x8832161a, 0x8cf30bad, 0x81b02d74, 0x857130c3,
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0x5d8a9099, 0x594b8d2e, 0x5408abf7, 0x50c9b640,
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0x4e8ee645, 0x4a4ffbf2, 0x470cdd2b, 0x43cdc09c,
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0x7b827d21, 0x7f436096, 0x7200464f, 0x76c15bf8,
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0x68860bfd, 0x6c47164a, 0x61043093, 0x65c52d24,
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0x119b4be9, 0x155a565e, 0x18197087, 0x1cd86d30,
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0x029f3d35, 0x065e2082, 0x0b1d065b, 0x0fdc1bec,
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0x3793a651, 0x3352bbe6, 0x3e119d3f, 0x3ad08088,
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0x2497d08d, 0x2056cd3a, 0x2d15ebe3, 0x29d4f654,
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0xc5a92679, 0xc1683bce, 0xcc2b1d17, 0xc8ea00a0,
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0xd6ad50a5, 0xd26c4d12, 0xdf2f6bcb, 0xdbee767c,
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0xe3a1cbc1, 0xe760d676, 0xea23f0af, 0xeee2ed18,
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0xf0a5bd1d, 0xf464a0aa, 0xf9278673, 0xfde69bc4,
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0x89b8fd09, 0x8d79e0be, 0x803ac667, 0x84fbdbd0,
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0x9abc8bd5, 0x9e7d9662, 0x933eb0bb, 0x97ffad0c,
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0xafb010b1, 0xab710d06, 0xa6322bdf, 0xa2f33668,
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0xbcb4666d, 0xb8757bda, 0xb5365d03, 0xb1f740b4
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};
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#endregion
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#region randtable.c
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/// <summary>
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/// Table for randomising repetitive blocks
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/// </summary>
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internal static readonly int[] BZ2_rNums = new int[512]
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{
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619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
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985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
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733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
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419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
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878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
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862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
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150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
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170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
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73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
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909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
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641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
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161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
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382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
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98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
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227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
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469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
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184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
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715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
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951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
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652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
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645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
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609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
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653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
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411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
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||||
170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
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857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
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669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
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||||
944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
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||||
344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
|
||||
897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
|
||||
433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
|
||||
686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
|
||||
946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
|
||||
978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
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||||
680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
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||||
707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
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||||
297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
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||||
134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
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||||
343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
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||||
140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
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||||
170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
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369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
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||||
804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
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||||
896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
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||||
661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
|
||||
768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
|
||||
61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
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||||
372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
|
||||
780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
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||||
920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
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||||
645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
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||||
936, 638
|
||||
};
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||||
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||||
#endregion
|
||||
}
|
||||
}
|
||||
100
BurnOutSharp.Compression/bzip2/DState.cs
Normal file
100
BurnOutSharp.Compression/bzip2/DState.cs
Normal file
@@ -0,0 +1,100 @@
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||||
using static BurnOutSharp.Compression.bzip2.Constants;
|
||||
|
||||
namespace BurnOutSharp.Compression.bzip2
|
||||
{
|
||||
/// <summary>
|
||||
/// Structure holding all the decompression-side stuff.
|
||||
/// </summary>
|
||||
/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/bzlib_private.h"/>
|
||||
internal unsafe class DState
|
||||
{
|
||||
/* pointer back to the struct bz_stream */
|
||||
public bz_stream strm;
|
||||
|
||||
/* state indicator for this stream */
|
||||
public int state;
|
||||
|
||||
/* for doing the final run-length decoding */
|
||||
public byte state_out_ch;
|
||||
public int state_out_len;
|
||||
public bool blockRandomised;
|
||||
public int rNToGo;
|
||||
public int rTPos;
|
||||
|
||||
/* the buffer for bit stream reading */
|
||||
public uint bsBuff;
|
||||
public int bsLive;
|
||||
|
||||
/* misc administratium */
|
||||
public int blockSize100k;
|
||||
public bool smallDecompress;
|
||||
public int currBlockNo;
|
||||
public int verbosity;
|
||||
|
||||
/* for undoing the Burrows-Wheeler transform */
|
||||
public int origPtr;
|
||||
public uint tPos;
|
||||
public int k0;
|
||||
public int[] unzftab = new int[256];
|
||||
public int nblock_used;
|
||||
public int[] cftab = new int[257];
|
||||
public int[] cftabCopy = new int[257];
|
||||
|
||||
/* for undoing the Burrows-Wheeler transform (FAST) */
|
||||
public uint* tt;
|
||||
|
||||
/* for undoing the Burrows-Wheeler transform (SMALL) */
|
||||
public ushort* ll16;
|
||||
public byte* ll4;
|
||||
|
||||
/* stored and calculated CRCs */
|
||||
public uint storedBlockCRC;
|
||||
public uint storedCombinedCRC;
|
||||
public uint calculatedBlockCRC;
|
||||
public uint calculatedCombinedCRC;
|
||||
|
||||
/* map of bytes used in block */
|
||||
public int nInUse;
|
||||
public bool[] inUse = new bool[256];
|
||||
public bool[] inUse16 = new bool[16];
|
||||
public byte[] seqToUnseq = new byte[256];
|
||||
|
||||
/* for decoding the MTF values */
|
||||
public byte[] mtfa = new byte[MTFA_SIZE];
|
||||
public int[] mtfbase = new int[256 / MTFL_SIZE];
|
||||
public byte[] selector = new byte[BZ_MAX_SELECTORS];
|
||||
public byte[] selectorMtf = new byte[BZ_MAX_SELECTORS];
|
||||
public byte[,] len = new byte[BZ_N_GROUPS, BZ_MAX_ALPHA_SIZE];
|
||||
|
||||
public int[,] limit = new int[BZ_N_GROUPS, BZ_MAX_ALPHA_SIZE];
|
||||
public int[,] @base = new int[BZ_N_GROUPS, BZ_MAX_ALPHA_SIZE];
|
||||
public int[,] perm = new int[BZ_N_GROUPS, BZ_MAX_ALPHA_SIZE];
|
||||
public int[] minLens = new int[BZ_N_GROUPS];
|
||||
|
||||
/* save area for scalars in the main decompress code */
|
||||
public int save_i;
|
||||
public int save_j;
|
||||
public int save_t;
|
||||
public int save_alphaSize;
|
||||
public int save_nGroups;
|
||||
public int save_nSelectors;
|
||||
public int save_EOB;
|
||||
public int save_groupNo;
|
||||
public int save_groupPos;
|
||||
public int save_nextSym;
|
||||
public int save_nblockMAX;
|
||||
public int save_nblock;
|
||||
public int save_es;
|
||||
public int save_N;
|
||||
public int save_curr;
|
||||
public int save_zt;
|
||||
public int save_zn;
|
||||
public int save_zvec;
|
||||
public int save_zj;
|
||||
public int save_gSel;
|
||||
public int save_gMinlen;
|
||||
public int* save_gLimit;
|
||||
public int* save_gBase;
|
||||
public int* save_gPerm;
|
||||
}
|
||||
}
|
||||
80
BurnOutSharp.Compression/bzip2/EState.cs
Normal file
80
BurnOutSharp.Compression/bzip2/EState.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
using static BurnOutSharp.Compression.bzip2.Constants;
|
||||
|
||||
namespace BurnOutSharp.Compression.bzip2
|
||||
{
|
||||
/// <summary>
|
||||
/// Structure holding all the compression-side stuff.
|
||||
/// </summary>
|
||||
/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/bzlib_private.h"/>
|
||||
internal unsafe class EState
|
||||
{
|
||||
/* pointer back to the struct bz_stream */
|
||||
public bz_stream* strm;
|
||||
|
||||
/* mode this stream is in, and whether inputting */
|
||||
/* or outputting data */
|
||||
public int mode;
|
||||
public int state;
|
||||
|
||||
/* remembers avail_in when flush/finish requested */
|
||||
public uint avail_in_expect;
|
||||
|
||||
/* for doing the block sorting */
|
||||
public uint* arr1;
|
||||
public uint* arr2;
|
||||
public uint* ftab;
|
||||
public int origPtr;
|
||||
|
||||
/* aliases for arr1 and arr2 */
|
||||
public uint* ptr;
|
||||
public byte* block;
|
||||
public ushort* mtfv;
|
||||
public byte* zbits;
|
||||
|
||||
/* for deciding when to use the fallback sorting algorithm */
|
||||
public int workFactor;
|
||||
|
||||
/* run-length-encoding of the input */
|
||||
public uint state_in_ch;
|
||||
public int state_in_len;
|
||||
public int rNToGo;
|
||||
public int rTPos;
|
||||
|
||||
/* input and output limits and current posns */
|
||||
public int nblock;
|
||||
public int nblockMAX;
|
||||
public int numZ;
|
||||
public int state_out_pos;
|
||||
|
||||
/* map of bytes used in block */
|
||||
public int nInUse;
|
||||
public bool[] inUse = new bool[256];
|
||||
public byte[] unseqToSeq = new byte[256];
|
||||
|
||||
/* the buffer for bit stream creation */
|
||||
public uint bsBuff;
|
||||
public int bsLive;
|
||||
|
||||
/* block and combined CRCs */
|
||||
public uint blockCRC;
|
||||
public uint combinedCRC;
|
||||
|
||||
/* misc administratium */
|
||||
public int verbosity;
|
||||
public int blockNo;
|
||||
public int blockSize100k;
|
||||
|
||||
/* stuff for coding the MTF values */
|
||||
public int nMTF;
|
||||
public int[] mtfFreq = new int[BZ_MAX_ALPHA_SIZE];
|
||||
public byte[] selector = new byte[BZ_MAX_SELECTORS];
|
||||
public byte[] selectorMtf = new byte[BZ_MAX_SELECTORS];
|
||||
|
||||
public byte[,] len = new byte[BZ_N_GROUPS, BZ_MAX_ALPHA_SIZE];
|
||||
public int[,] code = new int[BZ_N_GROUPS, BZ_MAX_ALPHA_SIZE];
|
||||
public int[,] rfreq = new int[BZ_N_GROUPS, BZ_MAX_ALPHA_SIZE];
|
||||
|
||||
/* second dimension: only 3 needed; 4 makes index calculations faster */
|
||||
public uint[,] len_pack = new uint[BZ_MAX_ALPHA_SIZE, 4];
|
||||
}
|
||||
}
|
||||
217
BurnOutSharp.Compression/bzip2/Huffman.cs
Normal file
217
BurnOutSharp.Compression/bzip2/Huffman.cs
Normal file
@@ -0,0 +1,217 @@
|
||||
using static BurnOutSharp.Compression.bzip2.Constants;
|
||||
|
||||
namespace BurnOutSharp.Compression.bzip2
|
||||
{
|
||||
/// <summary>
|
||||
/// Huffman coding low-level stuff
|
||||
/// </summary>
|
||||
/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/huffman.c"/>
|
||||
internal static unsafe class Huffman
|
||||
{
|
||||
public static void BZ2_hbMakeCodeLengths(byte* len, int* freq, int alphaSize, int maxLen)
|
||||
{
|
||||
/*--
|
||||
Nodes and heap entries run from 1. Entry 0
|
||||
for both the heap and nodes is a sentinel.
|
||||
--*/
|
||||
int nNodes, nHeap, n1, n2, i, j, k;
|
||||
bool tooLong;
|
||||
|
||||
int[] heap = new int[BZ_MAX_ALPHA_SIZE + 2];
|
||||
int[] weight = new int[BZ_MAX_ALPHA_SIZE * 2];
|
||||
int[] parent = new int[BZ_MAX_ALPHA_SIZE * 2];
|
||||
|
||||
for (i = 0; i < alphaSize; i++)
|
||||
{
|
||||
weight[i + 1] = (freq[i] == 0 ? 1 : freq[i]) << 8;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
||||
nNodes = alphaSize;
|
||||
nHeap = 0;
|
||||
|
||||
heap[0] = 0;
|
||||
weight[0] = 0;
|
||||
parent[0] = -2;
|
||||
|
||||
for (i = 1; i <= alphaSize; i++)
|
||||
{
|
||||
parent[i] = -1;
|
||||
nHeap++;
|
||||
heap[nHeap] = i;
|
||||
UPHEAP(nHeap, heap, weight);
|
||||
}
|
||||
|
||||
//AssertH(nHeap < (BZ_MAX_ALPHA_SIZE + 2), 2001);
|
||||
|
||||
while (nHeap > 1)
|
||||
{
|
||||
n1 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1, nHeap, heap, weight);
|
||||
n2 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1, nHeap, heap, weight);
|
||||
nNodes++;
|
||||
parent[n1] = parent[n2] = nNodes;
|
||||
weight[nNodes] = ADDWEIGHTS(weight[n1], weight[n2]);
|
||||
parent[nNodes] = -1;
|
||||
nHeap++;
|
||||
heap[nHeap] = nNodes;
|
||||
UPHEAP(nHeap, heap, weight);
|
||||
}
|
||||
|
||||
//AssertH(nNodes < (BZ_MAX_ALPHA_SIZE * 2), 2002);
|
||||
|
||||
tooLong = false;
|
||||
for (i = 1; i <= alphaSize; i++)
|
||||
{
|
||||
j = 0;
|
||||
k = i;
|
||||
while (parent[k] >= 0) { k = parent[k]; j++; }
|
||||
len[i - 1] = (byte)j;
|
||||
if (j > maxLen) tooLong = true;
|
||||
}
|
||||
|
||||
if (!tooLong) break;
|
||||
|
||||
/* 17 Oct 04: keep-going condition for the following loop used
|
||||
to be 'i < alphaSize', which missed the last element,
|
||||
theoretically leading to the possibility of the compressor
|
||||
looping. However, this count-scaling step is only needed if
|
||||
one of the generated Huffman code words is longer than
|
||||
maxLen, which up to and including version 1.0.2 was 20 bits,
|
||||
which is extremely unlikely. In version 1.0.3 maxLen was
|
||||
changed to 17 bits, which has minimal effect on compression
|
||||
ratio, but does mean this scaling step is used from time to
|
||||
time, enough to verify that it works.
|
||||
This means that bzip2-1.0.3 and later will only produce
|
||||
Huffman codes with a maximum length of 17 bits. However, in
|
||||
order to preserve backwards compatibility with bitstreams
|
||||
produced by versions pre-1.0.3, the decompressor must still
|
||||
handle lengths of up to 20. */
|
||||
|
||||
for (i = 1; i <= alphaSize; i++)
|
||||
{
|
||||
j = weight[i] >> 8;
|
||||
j = 1 + (j / 2);
|
||||
weight[i] = j << 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void BZ2_hbAssignCodes(int* code, byte* length, int minLen, int maxLen, int alphaSize)
|
||||
{
|
||||
int n, vec, i;
|
||||
|
||||
vec = 0;
|
||||
for (n = minLen; n <= maxLen; n++)
|
||||
{
|
||||
for (i = 0; i < alphaSize; i++)
|
||||
{
|
||||
if (length[i] == n)
|
||||
{
|
||||
code[i] = vec;
|
||||
vec++;
|
||||
}
|
||||
};
|
||||
|
||||
vec <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
public static void BZ2_hbCreateDecodeTables(int* limit, int* @base, int* perm, byte* length, int minLen, int maxLen, int alphaSize)
|
||||
{
|
||||
int pp, i, j, vec;
|
||||
|
||||
pp = 0;
|
||||
for (i = minLen; i <= maxLen; i++)
|
||||
{
|
||||
for (j = 0; j < alphaSize; j++)
|
||||
{
|
||||
if (length[j] == i) { perm[pp] = j; pp++; }
|
||||
}
|
||||
};
|
||||
|
||||
for (i = 0; i < BZ_MAX_CODE_LEN; i++)
|
||||
{
|
||||
@base[i] = 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < alphaSize; i++)
|
||||
{
|
||||
@base[length[i] + 1]++;
|
||||
}
|
||||
|
||||
for (i = 1; i < BZ_MAX_CODE_LEN; i++)
|
||||
{
|
||||
@base[i] += @base[i - 1];
|
||||
}
|
||||
|
||||
for (i = 0; i < BZ_MAX_CODE_LEN; i++)
|
||||
{
|
||||
limit[i] = 0;
|
||||
}
|
||||
|
||||
vec = 0;
|
||||
|
||||
for (i = minLen; i <= maxLen; i++)
|
||||
{
|
||||
vec += (@base[i + 1] - @base[i]);
|
||||
limit[i] = vec - 1;
|
||||
vec <<= 1;
|
||||
}
|
||||
|
||||
for (i = minLen + 1; i <= maxLen; i++)
|
||||
{
|
||||
@base[i] = ((limit[i - 1] + 1) << 1) - @base[i];
|
||||
}
|
||||
}
|
||||
|
||||
#region Macros
|
||||
|
||||
private static int WEIGHTOF(int zz0) => (int)(zz0 & 0xffffff00);
|
||||
|
||||
private static int DEPTHOF(int zz1) => zz1 & 0x000000ff;
|
||||
|
||||
private static int MYMAX(int zz2, int zz3) => zz2 > zz3 ? zz2 : zz3;
|
||||
|
||||
private static int ADDWEIGHTS(int zw1, int zw2) => (WEIGHTOF(zw1) + WEIGHTOF(zw2)) | (1 + MYMAX(DEPTHOF(zw1), DEPTHOF(zw2)));
|
||||
|
||||
private static void UPHEAP(int z, int[] heap, int[] weight)
|
||||
{
|
||||
int zz, tmp;
|
||||
zz = z; tmp = heap[zz];
|
||||
while (weight[tmp] < weight[heap[zz >> 1]])
|
||||
{
|
||||
heap[zz] = heap[zz >> 1];
|
||||
zz >>= 1;
|
||||
}
|
||||
|
||||
heap[zz] = tmp;
|
||||
}
|
||||
|
||||
private static void DOWNHEAP(int z, int nHeap, int[] heap, int[] weight)
|
||||
{
|
||||
int zz, yy, tmp;
|
||||
zz = z; tmp = heap[zz];
|
||||
while (true)
|
||||
{
|
||||
yy = zz << 1;
|
||||
if (yy > nHeap)
|
||||
break;
|
||||
|
||||
if (yy < nHeap && weight[heap[yy + 1]] < weight[heap[yy]])
|
||||
yy++;
|
||||
|
||||
if (weight[tmp] < weight[heap[yy]])
|
||||
break;
|
||||
|
||||
heap[zz] = heap[yy];
|
||||
zz = yy;
|
||||
}
|
||||
|
||||
heap[zz] = tmp;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
1188
BurnOutSharp.Compression/bzip2/blocksort.cs
Normal file
1188
BurnOutSharp.Compression/bzip2/blocksort.cs
Normal file
File diff suppressed because it is too large
Load Diff
22
BurnOutSharp.Compression/bzip2/bz_stream.cs
Normal file
22
BurnOutSharp.Compression/bzip2/bz_stream.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
namespace BurnOutSharp.Compression.bzip2
|
||||
{
|
||||
/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/bzlib.h"/>
|
||||
public unsafe struct bz_stream
|
||||
{
|
||||
public char* next_in;
|
||||
public uint avail_in;
|
||||
public uint total_in_lo32;
|
||||
public uint total_in_hi32;
|
||||
|
||||
public char* next_out;
|
||||
public uint avail_out;
|
||||
public uint total_out_lo32;
|
||||
public uint total_out_hi32;
|
||||
|
||||
public void* state;
|
||||
|
||||
// void *(*bzalloc)(void *,int,int);
|
||||
// void (*bzfree)(void *,void *);
|
||||
// void *opaque;
|
||||
}
|
||||
}
|
||||
2194
BurnOutSharp.Compression/bzip2/decompress.cs
Normal file
2194
BurnOutSharp.Compression/bzip2/decompress.cs
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user