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https://github.com/SabreTools/BinaryObjectScanner.git
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Add VBSP wrapper, extraction, and use it
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@@ -20,30 +20,10 @@ namespace BurnOutSharp.Builders
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public const int HL_VBSP_LUMP_ENTITIES = 0;
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/// <summary>
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/// Idnex for the pakfile lump
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/// Index for the pakfile lump
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/// </summary>
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public const int HL_VBSP_LUMP_PAKFILE = 40;
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/// <summary>
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/// Zip local file header signature as an integer
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/// </summary>
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public const int HL_VBSP_ZIP_LOCAL_FILE_HEADER_SIGNATURE = 0x04034b50;
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/// <summary>
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/// Zip file header signature as an integer
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/// </summary>
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public const int HL_VBSP_ZIP_FILE_HEADER_SIGNATURE = 0x02014b50;
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/// <summary>
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/// Zip end of central directory record signature as an integer
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/// </summary>
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public const int HL_VBSP_ZIP_END_OF_CENTRAL_DIRECTORY_RECORD_SIGNATURE = 0x06054b50;
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/// <summary>
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/// Length of a ZIP checksum in bytes
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/// </summary>
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public const int HL_VBSP_ZIP_CHECKSUM_LENGTH = 0x00008000;
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#endregion
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#region Byte Data
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251
BurnOutSharp.Wrappers/VBSP.cs
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251
BurnOutSharp.Wrappers/VBSP.cs
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@@ -0,0 +1,251 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace BurnOutSharp.Wrappers
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{
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public class VBSP : WrapperBase
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{
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#region Pass-Through Properties
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/// <inheritdoc cref="Models.VBSP.Header.Signature"/>
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public string Signature => _file.Header.Signature;
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/// <inheritdoc cref="Models.VBSP.Header.Version"/>
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public int Version => _file.Header.Version;
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/// <inheritdoc cref="Models.VBSP.File.Lumps"/>
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public Models.VBSP.Lump[] Lumps => _file.Header.Lumps;
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/// <inheritdoc cref="Models.VBSP.Header.MapRevision"/>
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public int MapRevision => _file.Header.MapRevision;
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#endregion
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#region Extension Properties
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// TODO: Figure out what extension oroperties are needed
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#endregion
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#region Instance Variables
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/// <summary>
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/// Internal representation of the VBSP
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/// </summary>
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private Models.VBSP.File _file;
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#endregion
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#region Constructors
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/// <summary>
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/// Private constructor
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/// </summary>
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private VBSP() { }
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/// <summary>
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/// Create a VBSP from a byte array and offset
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/// </summary>
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/// <param name="data">Byte array representing the VBSP</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>A VBSP wrapper on success, null on failure</returns>
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public static VBSP Create(byte[] data, int offset)
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{
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// If the data is invalid
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if (data == null)
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return null;
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// If the offset is out of bounds
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if (offset < 0 || offset >= data.Length)
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return null;
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// Create a memory stream and use that
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MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
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return Create(dataStream);
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}
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/// <summary>
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/// Create a VBSP from a Stream
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/// </summary>
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/// <param name="data">Stream representing the VBSP</param>
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/// <returns>An VBSP wrapper on success, null on failure</returns>
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public static VBSP Create(Stream data)
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{
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// If the data is invalid
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if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
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return null;
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var file = Builders.VBSP.ParseFile(data);
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if (file == null)
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return null;
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var wrapper = new VBSP
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{
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_file = file,
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_dataSource = DataSource.Stream,
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_streamData = data,
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};
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return wrapper;
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}
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#endregion
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#region Printing
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/// <inheritdoc/>
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public override void Print()
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{
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Console.WriteLine("VBSP Information:");
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Console.WriteLine("-------------------------");
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Console.WriteLine();
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PrintHeader();
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PrintLumps();
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}
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/// <summary>
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/// Print header information
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/// </summary>
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/// <remarks>Slightly out of order due to the lumps</remarks>
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private void PrintHeader()
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{
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Console.WriteLine(" Header Information:");
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Console.WriteLine(" -------------------------");
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Console.WriteLine($" Signature: {Signature}");
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Console.WriteLine($" Version: {Version}");
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Console.WriteLine($" Map revision: {MapRevision}");
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Console.WriteLine();
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}
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/// <summary>
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/// Print lumps information
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/// </summary>
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/// <remarks>Technically part of the header</remarks>
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private void PrintLumps()
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{
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Console.WriteLine(" Lumps Information:");
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Console.WriteLine(" -------------------------");
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if (Lumps == null || Lumps.Length == 0)
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{
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Console.WriteLine(" No lumps");
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}
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else
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{
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for (int i = 0; i < Lumps.Length; i++)
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{
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var lump = Lumps[i];
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string specialLumpName = string.Empty;
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switch (i)
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{
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case Builders.VBSP.HL_VBSP_LUMP_ENTITIES:
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specialLumpName = " (entities)";
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break;
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case Builders.VBSP.HL_VBSP_LUMP_PAKFILE:
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specialLumpName = " (pakfile)";
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break;
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}
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Console.WriteLine($" Lump {i}{specialLumpName}");
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Console.WriteLine($" Offset: {lump.Offset}");
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Console.WriteLine($" Length: {lump.Length}");
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Console.WriteLine($" Version: {lump.Version}");
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Console.WriteLine($" 4CC: {string.Join(", ", lump.FourCC)}");
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}
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}
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Console.WriteLine();
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}
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#endregion
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#region Extraction
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/// <summary>
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/// Extract all lumps from the VBSP to an output directory
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/// </summary>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <returns>True if all lumps extracted, false otherwise</returns>
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public bool ExtractAllLumps(string outputDirectory)
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{
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// If we have no lumps
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if (Lumps == null || Lumps.Length == 0)
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return false;
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// Loop through and extract all lumps to the output
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bool allExtracted = true;
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for (int i = 0; i < Lumps.Length; i++)
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{
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allExtracted &= ExtractLump(i, outputDirectory);
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}
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return allExtracted;
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}
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/// <summary>
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/// Extract a lump from the VBSP to an output directory by index
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/// </summary>
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/// <param name="index">Lump index to extract</param>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <returns>True if the lump extracted, false otherwise</returns>
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public bool ExtractLump(int index, string outputDirectory)
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{
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// If we have no lumps
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if (Lumps == null || Lumps.Length == 0)
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return false;
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// If the lumps index is invalid
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if (index < 0 || index >= Lumps.Length)
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return false;
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// Get the lump
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var lump = Lumps[index];
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if (lump == null)
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return false;
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// Read the data
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byte[] data = ReadFromDataSource((int)lump.Offset, (int)lump.Length);
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if (data == null)
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return false;
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// Create the filename
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string filename = $"lump_{index}.bin";
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switch (index)
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{
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case Builders.VBSP.HL_VBSP_LUMP_ENTITIES:
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filename = "entities.ent";
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break;
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case Builders.VBSP.HL_VBSP_LUMP_PAKFILE:
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filename = "pakfile.zip";
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break;
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}
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// If we have an invalid output directory
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if (string.IsNullOrWhiteSpace(outputDirectory))
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return false;
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// Create the full output path
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filename = Path.Combine(outputDirectory, filename);
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// Ensure the output directory is created
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Directory.CreateDirectory(Path.GetDirectoryName(filename));
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// Try to write the data
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try
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{
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// Open the output file for writing
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using (Stream fs = File.OpenWrite(filename))
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{
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fs.Write(data, 0, data.Length);
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}
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}
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catch
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{
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return false;
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}
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return true;
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}
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#endregion
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}
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}
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69
BurnOutSharp/FileType/VBSP.cs
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69
BurnOutSharp/FileType/VBSP.cs
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@@ -0,0 +1,69 @@
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using System;
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using System.Collections.Concurrent;
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using System.IO;
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using BurnOutSharp.Interfaces;
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using static BurnOutSharp.Utilities.Dictionary;
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namespace BurnOutSharp.FileType
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{
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/// <summary>
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/// Half-Life 2 Level
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/// </summary>
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public class VBSP : IScannable
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{
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/// <inheritdoc/>
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public ConcurrentDictionary<string, ConcurrentQueue<string>> Scan(Scanner scanner, string file)
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{
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if (!File.Exists(file))
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return null;
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using (var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.Read))
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{
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return Scan(scanner, fs, file);
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}
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}
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/// <inheritdoc/>
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public ConcurrentDictionary<string, ConcurrentQueue<string>> Scan(Scanner scanner, Stream stream, string file)
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{
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// If the VBSP file itself fails
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try
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{
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string tempPath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
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Directory.CreateDirectory(tempPath);
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// Create the wrapper
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Wrappers.VBSP vbsp = Wrappers.VBSP.Create(stream);
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if (vbsp == null)
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return null;
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// Loop through and extract all files
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vbsp.ExtractAllLumps(tempPath);
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// Collect and format all found protections
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var protections = scanner.GetProtections(tempPath);
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// If temp directory cleanup fails
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try
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{
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Directory.Delete(tempPath, true);
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}
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catch (Exception ex)
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{
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if (scanner.IncludeDebug) Console.WriteLine(ex);
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}
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// Remove temporary path references
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StripFromKeys(protections, tempPath);
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return protections;
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}
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catch (Exception ex)
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{
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if (scanner.IncludeDebug) Console.WriteLine(ex);
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}
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return null;
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}
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}
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}
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@@ -637,7 +637,7 @@ namespace BurnOutSharp.Tools
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case SupportedFileType.SGA: return new FileType.Valve();
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case SupportedFileType.TapeArchive: return new FileType.TapeArchive();
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case SupportedFileType.Textfile: return new FileType.Textfile();
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case SupportedFileType.VBSP: return new FileType.Valve();
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case SupportedFileType.VBSP: return new FileType.VBSP();
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case SupportedFileType.VPK: return new FileType.VPK();
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case SupportedFileType.WAD: return new FileType.Valve();
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case SupportedFileType.XZ: return new FileType.XZ();
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@@ -419,6 +419,25 @@ namespace Test
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pak.Print();
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}
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// VBSP
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else if (IsVBSP(magic))
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{
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// Build the archive information
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Console.WriteLine("Creating VBSP deserializer");
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Console.WriteLine();
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var vbsp = VBSP.Create(stream);
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if (vbsp == null)
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{
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Console.WriteLine("Something went wrong parsing VBSP");
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Console.WriteLine();
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return;
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}
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// Print the VBSP info to screen
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vbsp.Print();
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}
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// VPK
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else if (IsVPK(magic))
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{
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@@ -571,6 +590,17 @@ namespace Test
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return magic[0] == 'P' && magic[1] == 'E' && magic[2] == '\0' && magic[3] == '\0';
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}
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/// <summary>
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/// Determine if the magic bytes indicate a VBSP
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/// </summary>
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private static bool IsVBSP(byte[] magic)
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{
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if (magic == null || magic.Length < 4)
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return false;
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return magic[0] == 'V' && magic[1] == 'B' && magic[2] == 'S' && magic[3] == 'P';
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}
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/// <summary>
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/// Determine if the magic bytes indicate a VPK
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/// </summary>
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