mirror of
https://github.com/SabreTools/BinaryObjectScanner.git
synced 2026-09-22 23:05:03 +00:00
Add GCF wrapper
This commit is contained in:
@@ -1,3 +1,4 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using BurnOutSharp.Models.GCF;
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@@ -216,9 +217,38 @@ namespace BurnOutSharp.Builders
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#region Directory Names
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// Read the directory names as a single string
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byte[] directoryNames = data.ReadBytes((int)directoryHeader.NameSize);
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file.DirectoryNames = Encoding.ASCII.GetString(directoryNames);
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if (directoryHeader.NameSize > 0)
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{
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// Get the current offset for adjustment
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long directoryNamesStart = data.Position;
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// Get the ending offset
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long directoryNamesEnd = data.Position + directoryHeader.NameSize;
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// Create the string dictionary
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file.DirectoryNames = new Dictionary<long, string>();
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// Loop and read the null-terminated strings
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while (data.Position < directoryNamesEnd)
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{
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long nameOffset = data.Position - directoryNamesStart;
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string directoryName = data.ReadString(Encoding.ASCII);
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if (data.Position > directoryNamesEnd)
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{
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data.Seek(-directoryName.Length, SeekOrigin.Current);
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byte[] endingData = data.ReadBytes((int)(directoryNamesEnd - data.Position));
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directoryName = Encoding.ASCII.GetString(endingData);
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}
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file.DirectoryNames[nameOffset] = directoryName;
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}
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// Loop and assign to entries
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foreach (var directoryEntry in file.DirectoryEntries)
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{
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directoryEntry.Name = file.DirectoryNames[directoryEntry.NameOffset];
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}
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}
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#endregion
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@@ -652,7 +682,7 @@ namespace BurnOutSharp.Builders
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return null;
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directoryMapHeader.Dummy1 = data.ReadUInt32();
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if (directoryMapHeader.Dummy0 != 0x00000000)
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if (directoryMapHeader.Dummy1 != 0x00000000)
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return null;
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return directoryMapHeader;
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@@ -684,6 +714,9 @@ namespace BurnOutSharp.Builders
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ChecksumHeader checksumHeader = new ChecksumHeader();
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checksumHeader.Dummy0 = data.ReadUInt32();
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if (checksumHeader.Dummy0 != 0x00000001)
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return null;
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checksumHeader.ChecksumSize = data.ReadUInt32();
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return checksumHeader;
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@@ -704,7 +737,7 @@ namespace BurnOutSharp.Builders
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return null;
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checksumMapHeader.Dummy1 = data.ReadUInt32();
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if (checksumMapHeader.Dummy0 != 0x00000001)
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if (checksumMapHeader.Dummy1 != 0x00000001)
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return null;
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checksumMapHeader.ItemCount = data.ReadUInt32();
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@@ -8,6 +8,11 @@ namespace BurnOutSharp.Models.GCF
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/// </summary>
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public uint NameOffset;
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/// <summary>
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/// Directory item name from the end of the directory items.
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/// </summary>
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public string Name;
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/// <summary>
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/// Size of the item. (If file, file size. If folder, num items.)
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/// </summary>
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@@ -1,3 +1,5 @@
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using System.Collections.Generic;
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namespace BurnOutSharp.Models.GCF
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{
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/// <summary>
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@@ -56,7 +58,7 @@ namespace BurnOutSharp.Models.GCF
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/// <summary>
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/// Directory names data
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/// </summary>
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public string DirectoryNames { get; set; }
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public Dictionary<long, string> DirectoryNames { get; set; }
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/// <summary>
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/// Directory info 1 entries data
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@@ -64,11 +64,11 @@ namespace BurnOutSharp.Wrappers
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private BSP() { }
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/// <summary>
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/// Create an BSP from a byte array and offset
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/// Create a BSP from a byte array and offset
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/// </summary>
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/// <param name="data">Byte array representing the BSP</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>An BSP wrapper on success, null on failure</returns>
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/// <returns>A BSP wrapper on success, null on failure</returns>
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public static BSP Create(byte[] data, int offset)
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{
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// If the data is invalid
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@@ -85,10 +85,10 @@ namespace BurnOutSharp.Wrappers
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}
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/// <summary>
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/// Create anVPK from a Stream
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/// Create a BSP from a Stream
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/// </summary>
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/// <param name="data">Stream representing the executable</param>
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/// <returns>An VPK wrapper on success, null on failure</returns>
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/// <param name="data">Stream representing the BSP</param>
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/// <returns>An BSP wrapper on success, null on failure</returns>
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public static BSP Create(Stream data)
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{
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// If the data is invalid
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871
BurnOutSharp.Wrappers/GCF.cs
Normal file
871
BurnOutSharp.Wrappers/GCF.cs
Normal file
@@ -0,0 +1,871 @@
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using System;
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using System.IO;
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using System.Linq;
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using BurnOutSharp.Utilities;
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namespace BurnOutSharp.Wrappers
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{
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public class GCF : WrapperBase
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{
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#region Pass-Through Properties
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#region Header
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/// <inheritdoc cref="Models.GCF.Header.Dummy0"/>
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public uint Dummy0 => _file.Header.Dummy0;
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/// <inheritdoc cref="Models.GCF.Header.MajorVersion"/>
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public uint MajorVersion => _file.Header.MajorVersion;
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/// <inheritdoc cref="Models.GCF.Header.MinorVersion"/>
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public uint MinorVersion => _file.Header.MinorVersion;
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/// <inheritdoc cref="Models.GCF.Header.CacheID"/>
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public uint CacheID => _file.Header.CacheID;
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/// <inheritdoc cref="Models.GCF.Header.LastVersionPlayed"/>
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public uint LastVersionPlayed => _file.Header.LastVersionPlayed;
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/// <inheritdoc cref="Models.GCF.Header.Dummy1"/>
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public uint Dummy1 => _file.Header.Dummy1;
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/// <inheritdoc cref="Models.GCF.Header.Dummy2"/>
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public uint Dummy2 => _file.Header.Dummy2;
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/// <inheritdoc cref="Models.GCF.Header.FileSize"/>
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public uint FileSize => _file.Header.FileSize;
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/// <inheritdoc cref="Models.GCF.Header.BlockSize"/>
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public uint BlockSize => _file.Header.BlockSize;
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/// <inheritdoc cref="Models.GCF.Header.BlockCount"/>
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public uint BlockCount => _file.Header.BlockCount;
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/// <inheritdoc cref="Models.GCF.Header.Dummy3"/>
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public uint Dummy3 => _file.Header.Dummy3;
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#endregion
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#region Block Entry Header
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.BlockCount"/>
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public uint BEH_BlockCount => _file.BlockEntryHeader.BlockCount;
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.BlocksUsed"/>
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public uint BEH_BlocksUsed => _file.BlockEntryHeader.BlocksUsed;
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.Dummy0"/>
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public uint BEH_Dummy0 => _file.BlockEntryHeader.Dummy0;
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.Dummy1"/>
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public uint BEH_Dummy1 => _file.BlockEntryHeader.Dummy1;
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.Dummy2"/>
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public uint BEH_Dummy2 => _file.BlockEntryHeader.Dummy2;
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.Dummy3"/>
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public uint BEH_Dummy3 => _file.BlockEntryHeader.Dummy3;
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.Dummy4"/>
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public uint BEH_Dummy4 => _file.BlockEntryHeader.Dummy4;
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/// <inheritdoc cref="Models.GCF.BlockEntryHeader.Checksum"/>
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public uint BEH_Checksum => _file.BlockEntryHeader.Checksum;
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#endregion
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#region Block Entries
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/// <inheritdoc cref="Models.GCF.File.BlockEntries"/>
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public Models.GCF.BlockEntry[] BlockEntries => _file.BlockEntries;
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#endregion
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#region Fragmentation Map Header
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/// <inheritdoc cref="Models.GCF.FragmentationMapHeader.BlockCount"/>
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public uint FMH_BlockCount => _file.FragmentationMapHeader.BlockCount;
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/// <inheritdoc cref="Models.GCF.FragmentationMapHeader.FirstUnusedEntry"/>
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public uint FMH_FirstUnusedEntry => _file.FragmentationMapHeader.FirstUnusedEntry;
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/// <inheritdoc cref="Models.GCF.FragmentationMapHeader.Terminator"/>
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public uint FMH_Terminator => _file.FragmentationMapHeader.Terminator;
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/// <inheritdoc cref="Models.GCF.FragmentationMapHeader.Checksum"/>
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public uint FMH_Checksum => _file.FragmentationMapHeader.Checksum;
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#endregion
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#region Fragmentation Maps
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/// <inheritdoc cref="Models.GCF.File.FragmentationMaps"/>
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public Models.GCF.FragmentationMap[] FragmentationMaps => _file.FragmentationMaps;
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#endregion
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#region Block Entry Map Header
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/// <inheritdoc cref="Models.GCF.BlockEntryMapHeader.BlockCount"/>
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public uint? BEMH_BlockCount => _file.BlockEntryMapHeader?.BlockCount;
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/// <inheritdoc cref="Models.GCF.BlockEntryMapHeader.FirstBlockEntryIndex"/>
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public uint? BEMH_FirstBlockEntryIndex => _file.BlockEntryMapHeader?.FirstBlockEntryIndex;
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/// <inheritdoc cref="Models.GCF.BlockEntryMapHeader.LastBlockEntryIndex"/>
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public uint? BEMH_LastBlockEntryIndex => _file.BlockEntryMapHeader?.LastBlockEntryIndex;
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/// <inheritdoc cref="Models.GCF.BlockEntryMapHeader.Dummy0"/>
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public uint? BEMH_Dummy0 => _file.BlockEntryMapHeader?.Dummy0;
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/// <inheritdoc cref="Models.GCF.BlockEntryMapHeader.Checksum"/>
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public uint? BEMH_Checksum => _file.BlockEntryMapHeader?.Checksum;
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#endregion
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#region Block Entry Maps
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/// <inheritdoc cref="Models.GCF.File.BlockEntryMaps"/>
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public Models.GCF.BlockEntryMap[] BlockEntryMaps => _file.BlockEntryMaps;
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#endregion
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#region Directory Header
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.Dummy0"/>
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public uint DH_Dummy0 => _file.DirectoryHeader.Dummy0;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.CacheID"/>
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public uint DH_CacheID => _file.DirectoryHeader.CacheID;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.LastVersionPlayed"/>
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public uint DH_LastVersionPlayed => _file.DirectoryHeader.LastVersionPlayed;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.ItemCount"/>
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public uint DH_ItemCount => _file.DirectoryHeader.ItemCount;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.FileCount"/>
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public uint DH_FileCount => _file.DirectoryHeader.FileCount;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.Dummy1"/>
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public uint DH_Dummy1 => _file.DirectoryHeader.Dummy1;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.DirectorySize"/>
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public uint DH_DirectorySize => _file.DirectoryHeader.DirectorySize;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.NameSize"/>
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public uint DH_NameSize => _file.DirectoryHeader.NameSize;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.Info1Count"/>
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public uint DH_Info1Count => _file.DirectoryHeader.Info1Count;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.CopyCount"/>
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public uint DH_CopyCount => _file.DirectoryHeader.CopyCount;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.LocalCount"/>
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public uint DH_LocalCount => _file.DirectoryHeader.LocalCount;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.Dummy2"/>
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public uint DH_Dummy2 => _file.DirectoryHeader.Dummy2;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.Dummy3"/>
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public uint DH_Dummy3 => _file.DirectoryHeader.Dummy3;
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/// <inheritdoc cref="Models.GCF.DirectoryHeader.Checksum"/>
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public uint DH_Checksum => _file.DirectoryHeader.Checksum;
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#endregion
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#region Directory Entries
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/// <inheritdoc cref="Models.GCF.File.DirectoryEntries"/>
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public Models.GCF.DirectoryEntry[] DirectoryEntries => _file.DirectoryEntries;
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#endregion
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#region Directory Names
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/// <inheritdoc cref="Models.GCF.File.DirectoryNames"/>
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public System.Collections.Generic.Dictionary<long, string> DirectoryNames => _file.DirectoryNames;
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#endregion
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#region Directory Info 1 Entries
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/// <inheritdoc cref="Models.GCF.File.DirectoryInfo1Entries"/>
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public Models.GCF.DirectoryInfo1Entry[] DirectoryInfo1Entries => _file.DirectoryInfo1Entries;
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#endregion
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#region Directory Info 2 Entries
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/// <inheritdoc cref="Models.GCF.File.DirectoryInfo2Entries"/>
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public Models.GCF.DirectoryInfo2Entry[] DirectoryInfo2Entries => _file.DirectoryInfo2Entries;
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#endregion
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#region Directory Copy Entries
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/// <inheritdoc cref="Models.GCF.File.DirectoryCopyEntries"/>
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public Models.GCF.DirectoryCopyEntry[] DirectoryCopyEntries => _file.DirectoryCopyEntries;
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#endregion
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#region Directory Local Entries
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/// <inheritdoc cref="Models.GCF.File.DirectoryLocalEntries"/>
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public Models.GCF.DirectoryLocalEntry[] DirectoryLocalEntries => _file.DirectoryLocalEntries;
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#endregion
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#region Directory Map Header
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/// <inheritdoc cref="Models.GCF.DirectoryMapHeader.Dummy0"/>
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public uint? DMH_Dummy0 => _file.DirectoryMapHeader?.Dummy0;
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/// <inheritdoc cref="Models.GCF.DirectoryMapHeader.Dummy1"/>
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public uint? DMH_Dummy1 => _file.DirectoryMapHeader?.Dummy1;
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#endregion
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#region Directory Map Entries
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/// <inheritdoc cref="Models.GCF.File.DirectoryMapEntries"/>
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public Models.GCF.DirectoryMapEntry[] DirectoryMapEntries => _file.DirectoryMapEntries;
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#endregion
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#region Checksum Header
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/// <inheritdoc cref="Models.GCF.ChecksumHeader.Dummy0"/>
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public uint CH_Dummy0 => _file.ChecksumHeader.Dummy0;
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/// <inheritdoc cref="Models.GCF.ChecksumHeader.ChecksumSize"/>
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public uint CH_ChecksumSize => _file.ChecksumHeader.ChecksumSize;
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#endregion
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#region Checksum Map Header
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/// <inheritdoc cref="Models.GCF.ChecksumMapHeader.Dummy0"/>
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public uint CMH_Dummy0 => _file.ChecksumMapHeader.Dummy0;
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/// <inheritdoc cref="Models.GCF.ChecksumMapHeader.Dummy1"/>
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public uint CMH_Dummy1 => _file.ChecksumMapHeader.Dummy1;
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/// <inheritdoc cref="Models.GCF.ChecksumMapHeader.ItemCount"/>
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public uint CMH_ItemCount => _file.ChecksumMapHeader.ItemCount;
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/// <inheritdoc cref="Models.GCF.ChecksumMapHeader.ChecksumCount"/>
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public uint CMH_ChecksumCount => _file.ChecksumMapHeader.ChecksumCount;
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#endregion
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#region Checksum Map Entries
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/// <inheritdoc cref="Models.GCF.File.ChecksumMapEntries"/>
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public Models.GCF.ChecksumMapEntry[] ChecksumMapEntries => _file.ChecksumMapEntries;
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#endregion
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#region Checksum Entries
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/// <inheritdoc cref="Models.GCF.File.ChecksumEntries"/>
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public Models.GCF.ChecksumEntry[] ChecksumEntries => _file.ChecksumEntries;
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#endregion
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#region Data Block Header
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/// <inheritdoc cref="Models.GCF.DataBlockHeader.LastVersionPlayed"/>
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public uint DBH_LastVersionPlayed => _file.DataBlockHeader.LastVersionPlayed;
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/// <inheritdoc cref="Models.GCF.DataBlockHeader.BlockCount"/>
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public uint DBH_BlockCount => _file.DataBlockHeader.BlockCount;
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/// <inheritdoc cref="Models.GCF.DataBlockHeader.BlockSize"/>
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public uint DBH_BlockSize => _file.DataBlockHeader.BlockSize;
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/// <inheritdoc cref="Models.GCF.DataBlockHeader.FirstBlockOffset"/>
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public uint DBH_FirstBlockOffset => _file.DataBlockHeader.FirstBlockOffset;
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/// <inheritdoc cref="Models.GCF.DataBlockHeader.BlocksUsed"/>
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public uint DBH_BlocksUsed => _file.DataBlockHeader.BlocksUsed;
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/// <inheritdoc cref="Models.GCF.DataBlockHeader.Checksum"/>
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public uint DBH_Checksum => _file.DataBlockHeader.Checksum;
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#endregion
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#endregion
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#region Extension Properties
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// TODO: Figure out what extension properties are needed
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#endregion
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#region Instance Variables
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/// <summary>
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/// Internal representation of the GCF
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/// </summary>
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private Models.GCF.File _file;
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#endregion
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#region Constructors
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/// <summary>
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/// Private constructor
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/// </summary>
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private GCF() { }
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/// <summary>
|
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/// Create an GCF from a byte array and offset
|
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/// </summary>
|
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/// <param name="data">Byte array representing the GCF</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
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/// <returns>An GCF wrapper on success, null on failure</returns>
|
||||
public static GCF Create(byte[] data, int offset)
|
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{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
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return null;
|
||||
|
||||
// If the offset is out of bounds
|
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if (offset < 0 || offset >= data.Length)
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return null;
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// Create a memory stream and use that
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MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
|
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return Create(dataStream);
|
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}
|
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/// <summary>
|
||||
/// Create a GCF from a Stream
|
||||
/// </summary>
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||||
/// <param name="data">Stream representing the GCF</param>
|
||||
/// <returns>An GCF wrapper on success, null on failure</returns>
|
||||
public static GCF Create(Stream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
|
||||
return null;
|
||||
|
||||
var file = Builders.GCF.ParseFile(data);
|
||||
if (file == null)
|
||||
return null;
|
||||
|
||||
var wrapper = new GCF
|
||||
{
|
||||
_file = file,
|
||||
_dataSource = DataSource.Stream,
|
||||
_streamData = data,
|
||||
};
|
||||
return wrapper;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Printing
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Print()
|
||||
{
|
||||
Console.WriteLine("GCF Information:");
|
||||
Console.WriteLine("-------------------------");
|
||||
Console.WriteLine();
|
||||
|
||||
// Header
|
||||
PrintHeader();
|
||||
|
||||
// Block Entries
|
||||
PrintBlockEntryHeader();
|
||||
PrintBlockEntries();
|
||||
|
||||
// Fragmentation Maps
|
||||
PrintFragmentationMapHeader();
|
||||
PrintFragmentationMaps();
|
||||
|
||||
// Block Entry Maps
|
||||
PrintBlockEntryMapHeader();
|
||||
PrintBlockEntryMaps();
|
||||
|
||||
// Directory and Directory Maps
|
||||
PrintDirectoryHeader();
|
||||
PrintDirectoryEntries();
|
||||
// TODO: Should we print out the entire string table?
|
||||
PrintDirectoryInfo1Entries();
|
||||
PrintDirectoryInfo2Entries();
|
||||
PrintDirectoryCopyEntries();
|
||||
PrintDirectoryLocalEntries();
|
||||
PrintDirectoryMapHeader();
|
||||
PrintDirectoryMapEntries();
|
||||
|
||||
// Checksums and Checksum Maps
|
||||
PrintChecksumHeader();
|
||||
PrintChecksumMapHeader();
|
||||
PrintChecksumMapEntries();
|
||||
PrintChecksumEntries();
|
||||
|
||||
// Data Blocks
|
||||
PrintDataBlockHeader();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print header information
|
||||
/// </summary>
|
||||
private void PrintHeader()
|
||||
{
|
||||
Console.WriteLine(" Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
Console.WriteLine($" Dummy 0: {Dummy0}");
|
||||
Console.WriteLine($" Major version: {MajorVersion}");
|
||||
Console.WriteLine($" Minor version: {MinorVersion}");
|
||||
Console.WriteLine($" Cache ID: {CacheID}");
|
||||
Console.WriteLine($" Last version played: {LastVersionPlayed}");
|
||||
Console.WriteLine($" Dummy 1: {Dummy1}");
|
||||
Console.WriteLine($" Dummy 2: {Dummy2}");
|
||||
Console.WriteLine($" File size: {FileSize}");
|
||||
Console.WriteLine($" Block size: {BlockSize}");
|
||||
Console.WriteLine($" Block count: {BlockCount}");
|
||||
Console.WriteLine($" Dummy 3: {Dummy3}");
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print block entry header information
|
||||
/// </summary>
|
||||
private void PrintBlockEntryHeader()
|
||||
{
|
||||
Console.WriteLine(" Block Entry Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
Console.WriteLine($" Block count: {BEH_BlockCount}");
|
||||
Console.WriteLine($" Blocks used: {BEH_BlocksUsed}");
|
||||
Console.WriteLine($" Dummy 0: {BEH_Dummy0}");
|
||||
Console.WriteLine($" Dummy 1: {BEH_Dummy1}");
|
||||
Console.WriteLine($" Dummy 2: {BEH_Dummy2}");
|
||||
Console.WriteLine($" Dummy 3: {BEH_Dummy3}");
|
||||
Console.WriteLine($" Dummy 4: {BEH_Dummy4}");
|
||||
Console.WriteLine($" Checksum: {BEH_Checksum}");
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print block entries information
|
||||
/// </summary>
|
||||
private void PrintBlockEntries()
|
||||
{
|
||||
Console.WriteLine(" Block Entries Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (BlockEntries == null || BlockEntries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No block entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < BlockEntries.Length; i++)
|
||||
{
|
||||
var blockEntry = BlockEntries[i];
|
||||
Console.WriteLine($" Block Entry {i}");
|
||||
Console.WriteLine($" Entry flags: {blockEntry.EntryFlags}");
|
||||
Console.WriteLine($" File data offset: {blockEntry.FileDataOffset}");
|
||||
Console.WriteLine($" File data size: {blockEntry.FileDataSize}");
|
||||
Console.WriteLine($" First data block index: {blockEntry.FirstDataBlockIndex}");
|
||||
Console.WriteLine($" Next block entry index: {blockEntry.NextBlockEntryIndex}");
|
||||
Console.WriteLine($" Previous block entry index: {blockEntry.PreviousBlockEntryIndex}");
|
||||
Console.WriteLine($" Directory index: {blockEntry.DirectoryIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print fragmentation map header information
|
||||
/// </summary>
|
||||
private void PrintFragmentationMapHeader()
|
||||
{
|
||||
Console.WriteLine(" Fragmentation Map Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
Console.WriteLine($" Block count: {FMH_BlockCount}");
|
||||
Console.WriteLine($" First unused entry: {FMH_FirstUnusedEntry}");
|
||||
Console.WriteLine($" Terminator: {FMH_Terminator}");
|
||||
Console.WriteLine($" Checksum: {FMH_Checksum}");
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print fragmentation maps information
|
||||
/// </summary>
|
||||
private void PrintFragmentationMaps()
|
||||
{
|
||||
Console.WriteLine(" Fragmentation Maps Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (FragmentationMaps == null || FragmentationMaps.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No fragmentation maps");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < FragmentationMaps.Length; i++)
|
||||
{
|
||||
var fragmentationMap = FragmentationMaps[i];
|
||||
Console.WriteLine($" Fragmentation Map {i}");
|
||||
Console.WriteLine($" Next data block index: {fragmentationMap.NextDataBlockIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print block entry map header information
|
||||
/// </summary>
|
||||
private void PrintBlockEntryMapHeader()
|
||||
{
|
||||
Console.WriteLine(" Block Entry Map Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (_file.BlockEntryMapHeader == null)
|
||||
{
|
||||
Console.WriteLine($" No block entry map header");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($" Block count: {BEMH_BlockCount}");
|
||||
Console.WriteLine($" First block entry index: {BEMH_FirstBlockEntryIndex}");
|
||||
Console.WriteLine($" Last block entry index: {BEMH_LastBlockEntryIndex}");
|
||||
Console.WriteLine($" Dummy 0: {BEMH_Dummy0}");
|
||||
Console.WriteLine($" Checksum: {BEMH_Checksum}");
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print block entry maps information
|
||||
/// </summary>
|
||||
private void PrintBlockEntryMaps()
|
||||
{
|
||||
Console.WriteLine(" Block Entry Maps Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (BlockEntryMaps == null || BlockEntryMaps.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No block entry maps");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < BlockEntryMaps.Length; i++)
|
||||
{
|
||||
var blockEntryMap = BlockEntryMaps[i];
|
||||
Console.WriteLine($" Block Entry Map {i}");
|
||||
Console.WriteLine($" Previous data block index: {blockEntryMap.PreviousBlockEntryIndex}");
|
||||
Console.WriteLine($" Next data block index: {blockEntryMap.NextBlockEntryIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory header information
|
||||
/// </summary>
|
||||
private void PrintDirectoryHeader()
|
||||
{
|
||||
Console.WriteLine(" Directory Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
Console.WriteLine($" Dummy 0: {DH_Dummy0}");
|
||||
Console.WriteLine($" Cache ID: {DH_CacheID}");
|
||||
Console.WriteLine($" Last version played: {DH_LastVersionPlayed}");
|
||||
Console.WriteLine($" Item count: {DH_ItemCount}");
|
||||
Console.WriteLine($" File count: {DH_FileCount}");
|
||||
Console.WriteLine($" Dummy 1: {DH_Dummy1}");
|
||||
Console.WriteLine($" Directory size: {DH_DirectorySize}");
|
||||
Console.WriteLine($" Name size: {DH_NameSize}");
|
||||
Console.WriteLine($" Info 1 count: {DH_Info1Count}");
|
||||
Console.WriteLine($" Copy count: {DH_CopyCount}");
|
||||
Console.WriteLine($" Local count: {DH_LocalCount}");
|
||||
Console.WriteLine($" Dummy 2: {DH_Dummy2}");
|
||||
Console.WriteLine($" Dummy 3: {DH_Dummy3}");
|
||||
Console.WriteLine($" Checksum: {DH_Checksum}");
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory entries information
|
||||
/// </summary>
|
||||
private void PrintDirectoryEntries()
|
||||
{
|
||||
Console.WriteLine(" Directory Entries Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (DirectoryEntries == null || DirectoryEntries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No directory entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < DirectoryEntries.Length; i++)
|
||||
{
|
||||
var directoryEntry = DirectoryEntries[i];
|
||||
Console.WriteLine($" Directory Entry {i}");
|
||||
Console.WriteLine($" Name offset: {directoryEntry.NameOffset}");
|
||||
Console.WriteLine($" Name: {directoryEntry.Name}");
|
||||
Console.WriteLine($" Item size: {directoryEntry.ItemSize}");
|
||||
Console.WriteLine($" Checksum index: {directoryEntry.ChecksumIndex}");
|
||||
Console.WriteLine($" Directory flags: {directoryEntry.DirectoryFlags}");
|
||||
Console.WriteLine($" Parent index: {directoryEntry.ParentIndex}");
|
||||
Console.WriteLine($" Next index: {directoryEntry.NextIndex}");
|
||||
Console.WriteLine($" First index: {directoryEntry.FirstIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory info 1 entries information
|
||||
/// </summary>
|
||||
private void PrintDirectoryInfo1Entries()
|
||||
{
|
||||
Console.WriteLine(" Directory Info 1 Entries Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (DirectoryInfo1Entries == null || DirectoryInfo1Entries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No directory info 1 entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < DirectoryInfo1Entries.Length; i++)
|
||||
{
|
||||
var directoryInfoEntry = DirectoryInfo1Entries[i];
|
||||
Console.WriteLine($" Directory Info 1 Entry {i}");
|
||||
Console.WriteLine($" Dummy 0: {directoryInfoEntry.Dummy0}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory info 2 entries information
|
||||
/// </summary>
|
||||
private void PrintDirectoryInfo2Entries()
|
||||
{
|
||||
Console.WriteLine(" Directory Info 2 Entries Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (DirectoryInfo2Entries == null || DirectoryInfo2Entries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No directory info 2 entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < DirectoryInfo2Entries.Length; i++)
|
||||
{
|
||||
var directoryInfoEntry = DirectoryInfo2Entries[i];
|
||||
Console.WriteLine($" Directory Info 2 Entry {i}");
|
||||
Console.WriteLine($" Dummy 0: {directoryInfoEntry.Dummy0}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory copy entries information
|
||||
/// </summary>
|
||||
private void PrintDirectoryCopyEntries()
|
||||
{
|
||||
Console.WriteLine(" Directory Copy Entries Information:");
|
||||
Console.WriteLine(value: " -------------------------");
|
||||
if (DirectoryCopyEntries == null || DirectoryCopyEntries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No directory copy entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < DirectoryCopyEntries.Length; i++)
|
||||
{
|
||||
var directoryCopyEntry = DirectoryCopyEntries[i];
|
||||
Console.WriteLine($" Directory Copy Entry {i}");
|
||||
Console.WriteLine($" Directory index: {directoryCopyEntry.DirectoryIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory local entries information
|
||||
/// </summary>
|
||||
private void PrintDirectoryLocalEntries()
|
||||
{
|
||||
Console.WriteLine(" Directory Local Entries Information:");
|
||||
Console.WriteLine(value: " -------------------------");
|
||||
if (DirectoryLocalEntries == null || DirectoryLocalEntries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No directory local entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < DirectoryLocalEntries.Length; i++)
|
||||
{
|
||||
var directoryLocalEntry = DirectoryLocalEntries[i];
|
||||
Console.WriteLine($" Directory Local Entry {i}");
|
||||
Console.WriteLine($" Directory index: {directoryLocalEntry.DirectoryIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory map header information
|
||||
/// </summary>
|
||||
private void PrintDirectoryMapHeader()
|
||||
{
|
||||
Console.WriteLine(" Directory Map Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (_file.DirectoryMapHeader == null)
|
||||
{
|
||||
Console.WriteLine($" No directory map header");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($" Dummy 0: {DMH_Dummy0}");
|
||||
Console.WriteLine($" Dummy 1: {DMH_Dummy1}");
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print directory map entries information
|
||||
/// </summary>
|
||||
private void PrintDirectoryMapEntries()
|
||||
{
|
||||
Console.WriteLine(" Directory Map Entries Information:");
|
||||
Console.WriteLine(value: " -------------------------");
|
||||
if (DirectoryMapEntries == null || DirectoryMapEntries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No directory map entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < DirectoryMapEntries.Length; i++)
|
||||
{
|
||||
var directoryMapEntry = DirectoryMapEntries[i];
|
||||
Console.WriteLine($" Directory Map Entry {i}");
|
||||
Console.WriteLine($" First block index: {directoryMapEntry.FirstBlockIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print checksum header information
|
||||
/// </summary>
|
||||
private void PrintChecksumHeader()
|
||||
{
|
||||
Console.WriteLine(" Checksum Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
Console.WriteLine($" Dummy 0: {CH_Dummy0}");
|
||||
Console.WriteLine($" Checksum size: {CH_ChecksumSize}");
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print checksum map header information
|
||||
/// </summary>
|
||||
private void PrintChecksumMapHeader()
|
||||
{
|
||||
Console.WriteLine(" Checksum Map Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
Console.WriteLine($" Dummy 0: {CMH_Dummy0}");
|
||||
Console.WriteLine($" Dummy 1: {CMH_Dummy1}");
|
||||
Console.WriteLine($" Item count: {CMH_ItemCount}");
|
||||
Console.WriteLine($" Checksum count: {CMH_ChecksumCount}");
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print checksum map entries information
|
||||
/// </summary>
|
||||
private void PrintChecksumMapEntries()
|
||||
{
|
||||
Console.WriteLine(" Checksum Map Entries Information:");
|
||||
Console.WriteLine(value: " -------------------------");
|
||||
if (ChecksumMapEntries == null || ChecksumMapEntries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No checksum map entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < ChecksumMapEntries.Length; i++)
|
||||
{
|
||||
var checksumMapEntry = ChecksumMapEntries[i];
|
||||
Console.WriteLine($" Checksum Map Entry {i}");
|
||||
Console.WriteLine($" Checksum count: {checksumMapEntry.ChecksumCount}");
|
||||
Console.WriteLine($" First checksum index: {checksumMapEntry.FirstChecksumIndex}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print checksum entries information
|
||||
/// </summary>
|
||||
private void PrintChecksumEntries()
|
||||
{
|
||||
Console.WriteLine(" Checksum Entries Information:");
|
||||
Console.WriteLine(value: " -------------------------");
|
||||
if (ChecksumEntries == null || ChecksumEntries.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No checksum entries");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < ChecksumEntries.Length; i++)
|
||||
{
|
||||
var checksumEntry = ChecksumEntries[i];
|
||||
Console.WriteLine($" Checksum Entry {i}");
|
||||
Console.WriteLine($" Checksum: {checksumEntry.Checksum}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Print data block header information
|
||||
/// </summary>
|
||||
private void PrintDataBlockHeader()
|
||||
{
|
||||
Console.WriteLine(" Data Block Header Information:");
|
||||
Console.WriteLine(" -------------------------");
|
||||
Console.WriteLine($" Last version played: {DBH_LastVersionPlayed}");
|
||||
Console.WriteLine($" Block count: {DBH_BlockCount}");
|
||||
Console.WriteLine($" Block size: {DBH_BlockSize}");
|
||||
Console.WriteLine($" First block offset: {DBH_FirstBlockOffset}");
|
||||
Console.WriteLine($" Blocks used: {DBH_BlocksUsed}");
|
||||
Console.WriteLine($" Checksum: {DBH_Checksum}");
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Extraction
|
||||
|
||||
/// <summary>
|
||||
/// Extract all files from the GCF to an output directory
|
||||
/// </summary>
|
||||
/// <param name="outputDirectory">Output directory to write to</param>
|
||||
/// <returns>True if all files extracted, false otherwise</returns>
|
||||
public bool ExtractAll(string outputDirectory)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extract a file from the GCF to an output directory by index
|
||||
/// </summary>
|
||||
/// <param name="index">File index to extract</param>
|
||||
/// <param name="outputDirectory">Output directory to write to</param>
|
||||
/// <returns>True if the file extracted, false otherwise</returns>
|
||||
public bool ExtractFile(int index, string outputDirectory)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -126,11 +126,11 @@ namespace BurnOutSharp.Wrappers
|
||||
private VPK() { }
|
||||
|
||||
/// <summary>
|
||||
/// Create an VPK from a byte array and offset
|
||||
/// Create a VPK from a byte array and offset
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array representing the VPK</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>An VPK wrapper on success, null on failure</returns>
|
||||
/// <returns>A VPK wrapper on success, null on failure</returns>
|
||||
public static VPK Create(byte[] data, int offset)
|
||||
{
|
||||
// If the data is invalid
|
||||
@@ -147,10 +147,10 @@ namespace BurnOutSharp.Wrappers
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create anVPK from a Stream
|
||||
/// Create a VPK from a Stream
|
||||
/// </summary>
|
||||
/// <param name="data">Stream representing the executable</param>
|
||||
/// <returns>An VPK wrapper on success, null on failure</returns>
|
||||
/// <param name="data">Stream representing the VPK</param>
|
||||
/// <returns>A VPK wrapper on success, null on failure</returns>
|
||||
public static VPK Create(Stream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
|
||||
@@ -209,8 +209,8 @@ namespace Test
|
||||
{
|
||||
using (Stream stream = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
{
|
||||
// Read the first 4 bytes
|
||||
byte[] magic = stream.ReadBytes(4);
|
||||
// Read the first 8 bytes
|
||||
byte[] magic = stream.ReadBytes(8);
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
// MS-DOS executable and decendents
|
||||
@@ -330,6 +330,25 @@ namespace Test
|
||||
bsp.Print();
|
||||
}
|
||||
|
||||
// GCF
|
||||
else if (IsGCF(magic))
|
||||
{
|
||||
// Build the GCF information
|
||||
Console.WriteLine("Creating GCF deserializer");
|
||||
Console.WriteLine();
|
||||
|
||||
var gcf = GCF.Create(stream);
|
||||
if (gcf == null)
|
||||
{
|
||||
Console.WriteLine("Something went wrong parsing GCF");
|
||||
Console.WriteLine();
|
||||
return;
|
||||
}
|
||||
|
||||
// Print the GCF info to screen
|
||||
gcf.Print();
|
||||
}
|
||||
|
||||
// MoPaQ (MPQ) archive
|
||||
else if (IsMoPaQ(magic))
|
||||
{
|
||||
@@ -403,7 +422,7 @@ namespace Test
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determine if the magic bytes indicate an BFPK archive
|
||||
/// Determine if the magic bytes indicate a BSP
|
||||
/// </summary>
|
||||
private static bool IsBSP(byte[] magic)
|
||||
{
|
||||
@@ -413,6 +432,18 @@ namespace Test
|
||||
return magic[0] == 0x1e && magic[1] == 0x00 && magic[2] == 0x00 && magic[3] == 0x00;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determine if the magic bytes indicate a GCF
|
||||
/// </summary>
|
||||
private static bool IsGCF(byte[] magic)
|
||||
{
|
||||
if (magic == null || magic.Length < 8)
|
||||
return false;
|
||||
|
||||
return magic[0] == 0x01 && magic[1] == 0x00 && magic[2] == 0x00 && magic[3] == 0x00
|
||||
&& magic[4] == 0x01 && magic[5] == 0x00 && magic[6] == 0x00 && magic[7] == 0x00;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determine if the magic bytes indicate an MoPaQ archive
|
||||
/// </summary>
|
||||
@@ -480,7 +511,7 @@ namespace Test
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determine if the magic bytes indicate an VPK
|
||||
/// Determine if the magic bytes indicate a VPK
|
||||
/// </summary>
|
||||
private static bool IsVPK(byte[] magic)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user