Add placeholders for parsing in MoPaQ

This commit is contained in:
Matt Nadareski
2022-12-14 16:47:45 -08:00
parent afa8b24ba9
commit 386c86f04f

View File

@@ -269,11 +269,53 @@ namespace BurnOutSharp.Builder
#endregion
// TODO: Read in Hash Table
// TODO: Read in Block Table
// TODO: Read in Hi-Block Table
// TODO: Read in BET Table
// TODO: Read in HET Table
#region Hash Table
// If we have a hash table
ulong hashTableOffset = ((uint)archive.ArchiveHeader.HashTablePositionHi << 24) | archive.ArchiveHeader.HashTablePosition;
if (hashTableOffset != 0)
{
// TODO: Read in Hash Table
}
#endregion
#region Block Table
ulong blockTableOffset = ((uint)archive.ArchiveHeader.BlockTablePositionHi << 24) | archive.ArchiveHeader.BlockTablePosition;
if (blockTableOffset != 0)
{
// TODO: Read in Block Table
}
#endregion
#region Hi-Block Table
if (archive.ArchiveHeader.HiBlockTablePosition != 0)
{
// TODO: Read in Hi-Block Table
}
#endregion
#region BET Table
if (archive.ArchiveHeader.BetTablePosition != 0)
{
// TODO: Read in BET Table
}
#endregion
#region HET Table
if (archive.ArchiveHeader.HetTablePosition != 0)
{
// TODO: Read in HET Table
}
#endregion
return archive;
}
@@ -519,7 +561,7 @@ namespace BurnOutSharp.Builder
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled archive on success, null on error</returns>
public static Archive ParseCabinet(Stream data)
public static Archive ParseArchive(Stream data)
{
// If the data is invalid
if (data == null)
@@ -577,11 +619,53 @@ namespace BurnOutSharp.Builder
#endregion
// TODO: Read in Hash Table
// TODO: Read in Block Table
// TODO: Read in Hi-Block Table
// TODO: Read in BET Table
// TODO: Read in HET Table
#region Hash Table
// If we have a hash table
ulong hashTableOffset = ((uint)archive.ArchiveHeader.HashTablePositionHi << 24) | archive.ArchiveHeader.HashTablePosition;
if (hashTableOffset != 0)
{
// TODO: Read in Hash Table
}
#endregion
#region Block Table
ulong blockTableOffset = ((uint)archive.ArchiveHeader.BlockTablePositionHi << 24) | archive.ArchiveHeader.BlockTablePosition;
if (blockTableOffset != 0)
{
// TODO: Read in Block Table
}
#endregion
#region Hi-Block Table
if (archive.ArchiveHeader.HiBlockTablePosition != 0)
{
// TODO: Read in Hi-Block Table
}
#endregion
#region BET Table
if (archive.ArchiveHeader.BetTablePosition != 0)
{
// TODO: Read in BET Table
}
#endregion
#region HET Table
if (archive.ArchiveHeader.HetTablePosition != 0)
{
// TODO: Read in HET Table
}
#endregion
return archive;
}