Start filling out LE/LX builder

This commit is contained in:
Matt Nadareski
2023-01-10 23:41:15 -08:00
parent b417229ee6
commit 4ccf80189e
3 changed files with 129 additions and 8 deletions

View File

@@ -1,5 +1,10 @@
using System.IO;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using BurnOutSharp.Models.LinearExecutable;
using BurnOutSharp.Utilities;
using static BurnOutSharp.Models.LinearExecutable.Constants;
namespace BurnOutSharp.Builders
{
@@ -53,6 +58,8 @@ namespace BurnOutSharp.Builders
// Create a new executable to fill
var executable = new Executable();
#region MS-DOS Stub
// Parse the MS-DOS stub
var stub = MSDOS.ParseExecutable(data);
if (stub?.Header == null || stub.Header.NewExeHeaderAddr == 0)
@@ -61,19 +68,133 @@ namespace BurnOutSharp.Builders
// Set the MS-DOS stub
executable.Stub = stub;
#endregion
#region Information Block
// Try to parse the executable header
data.Seek(initialOffset + stub.Header.NewExeHeaderAddr, SeekOrigin.Begin);
var informationBlock = ParseInformationBlock(data);
if (informationBlock == null)
return null;
// Set the executable header
executable.InformationBlock = informationBlock;
#endregion
#region Object Table
// Get the object table offset
long objectTableOffset = informationBlock.ObjectTableOffset + stub.Header.NewExeHeaderAddr;
if (objectTableOffset < 0 || objectTableOffset >= data.Length)
return null;
// Seek to the object table
data.Seek(objectTableOffset, SeekOrigin.Begin);
// Create the object table
executable.ObjectTable = new ObjectTableEntry[informationBlock.ObjectTableCount];
// Try to parse the object table
for (int i = 0; i < executable.ObjectTable.Length; i++)
{
var objectTableEntry = ParseObjectTableEntry(data);
if (objectTableEntry == null)
return null;
executable.ObjectTable[i] = objectTableEntry;
}
#endregion
// TODO: Implement LE/LX parsing
return null;
return executable;
}
/// <summary>
/// Parse a Stream into a Linear Executable information block
/// Parse a Stream into an information block
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled executable header on success, null on error</returns>
/// <returns>Filled information block on success, null on error</returns>
private static InformationBlock ParseInformationBlock(Stream data)
{
// TODO: Implement LE/LX information block parsing
return null;
// TODO: Use marshalling here instead of building
InformationBlock informationBlock = new InformationBlock();
byte[] magic = data.ReadBytes(2);
informationBlock.Signature = Encoding.ASCII.GetString(magic);
if (informationBlock.Signature != LESignatureString && informationBlock.Signature != LXSignatureString)
return null;
informationBlock.ByteOrder = (ByteOrder)data.ReadByteValue();
informationBlock.WordOrder = (WordOrder)data.ReadByteValue();
informationBlock.ExecutableFormatLevel = data.ReadUInt32();
informationBlock.CPUType = (CPUType)data.ReadUInt16();
informationBlock.ModuleOS = (OperatingSystem)data.ReadUInt16();
informationBlock.ModuleVersion = data.ReadUInt32();
informationBlock.ModuleTypeFlags = (ModuleFlags)data.ReadUInt32();
informationBlock.ModuleNumberPages = data.ReadUInt32();
informationBlock.InitialObjectCS = data.ReadUInt32();
informationBlock.InitialEIP = data.ReadUInt32();
informationBlock.InitialObjectSS = data.ReadUInt32();
informationBlock.InitialESP = data.ReadUInt32();
informationBlock.MemoryPageSize = data.ReadUInt32();
informationBlock.BytesOnLastPage = data.ReadUInt32();
informationBlock.FixupSectionSize = data.ReadUInt32();
informationBlock.FixupSectionChecksum = data.ReadUInt32();
informationBlock.LoaderSectionSize = data.ReadUInt32();
informationBlock.LoaderSectionChecksum = data.ReadUInt32();
informationBlock.ObjectTableOffset = data.ReadUInt32();
informationBlock.ObjectTableCount = data.ReadUInt32();
informationBlock.ObjectPageMapOffset = data.ReadUInt32();
informationBlock.ObjectIterateDataMapOffset = data.ReadUInt32();
informationBlock.ResourceTableOffset = data.ReadUInt32();
informationBlock.ResourceTableCount = data.ReadUInt32();
informationBlock.ResidentNamesTableOffset = data.ReadUInt32();
informationBlock.EntryTableOffset = data.ReadUInt32();
informationBlock.ModuleDirectivesTableOffset = data.ReadUInt32();
informationBlock.ModuleDirectivesCount = data.ReadUInt32();
informationBlock.FixupPageTableOffset = data.ReadUInt32();
informationBlock.FixupRecordTableOffset = data.ReadUInt32();
informationBlock.ImportedModulesNameTableOffset = data.ReadUInt32();
informationBlock.ImportedModulesCount = data.ReadUInt32();
informationBlock.ImportProcedureNameTableOffset = data.ReadUInt32();
informationBlock.PerPageChecksumTableOffset = data.ReadUInt32();
informationBlock.DataPagesOffset = data.ReadUInt32();
informationBlock.PreloadPageCount = data.ReadUInt32();
informationBlock.NonResidentNamesTableOffset = data.ReadUInt32();
informationBlock.NonResidentNamesTableLength = data.ReadUInt32();
informationBlock.NonResidentNamesTableChecksum = data.ReadUInt32();
informationBlock.AutomaticDataObject = data.ReadUInt32();
informationBlock.DebugInformationOffset = data.ReadUInt32();
informationBlock.DebugInformationLength = data.ReadUInt32();
informationBlock.PreloadInstancePagesNumber = data.ReadUInt32();
informationBlock.DemandInstancePagesNumber = data.ReadUInt32();
informationBlock.ExtraHeapAllocation = data.ReadUInt32();
return informationBlock;
}
/// <summary>
/// Parse a Stream into an object table entry
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled object table entry on success, null on error</returns>
private static ObjectTableEntry ParseObjectTableEntry(Stream data)
{
// TODO: Use marshalling here instead of building
ObjectTableEntry objectTableEntry = new ObjectTableEntry();
objectTableEntry.VirtualSegmentSize = data.ReadUInt32();
objectTableEntry.RelocationBaseAddress = data.ReadUInt32();
objectTableEntry.ObjectFlags = (ObjectFlags)data.ReadUInt16();
objectTableEntry.PageTableIndex = data.ReadUInt32();
objectTableEntry.PageTableEntries = data.ReadUInt32();
objectTableEntry.Reserved = data.ReadUInt32();
return objectTableEntry;
}
#endregion

View File

@@ -24,7 +24,7 @@ namespace BurnOutSharp.Models.LinearExecutable
/// The signature word is used by the loader to identify the EXE
/// file as a valid 32-bit Linear Executable Module Format.
/// </remarks>
public char[] Signature;
public string Signature;
/// <summary>
/// Byte Ordering.

View File

@@ -78,7 +78,7 @@ namespace BurnOutSharp.Wrappers
#region Information Block
/// <inheritdoc cref="Models.LinearExecutable.InformationBlock.Signature"/>
public char[] Signature => _executable.InformationBlock.Signature;
public string Signature => _executable.InformationBlock.Signature;
/// <inheritdoc cref="Models.LinearExecutable.InformationBlock.ByteOrder"/>
public Models.LinearExecutable.ByteOrder ByteOrder => _executable.InformationBlock.ByteOrder;