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Added debatably sufficient documentation.
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@@ -14,28 +14,68 @@ using SabreTools.Serialization.Wrappers;
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namespace BinaryObjectScanner.Protection
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{
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// TODO: Technically not necessary, but just check for light/pro first and only if it isn't found look for the other. It should be an Or situation and not an And situation.
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// TODO: figure out if that's actually what light and professional mean
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// TODO: Figure out if Light and Professional are what designate rings and rings+disccheck
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// TODO: add documentation/comments to methods
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public class CopyX : IPathCheck, IPortableExecutableCheck
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{
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//There are four kinds of copy-X; Light, Profesisonal, audio, and Trial.
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// audio is Audio CD only and has no data, so it can't be checked for.
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// I have no samples of Trial at the moment, so it can't be checked for either.
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// There are two kinds of copy-X that I've observed; those with only rings, and those with rings and a disc check.
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// I am assuming based on 0 evidence that the former is Light and the latter is Professional.
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// Because I have no evidence, I am just returning copy-X for now. I have pre-emptively begun seperating the two,
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// just for when a designation can be applied for sure.
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// Overall:
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// Whenever I say "at the end of" or "at the start of" pertaining to the filesystem, I mean alphabetically, because this is how copy-X images seem to be mastered.
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// Both Light and Professional have a directory at the end of the image. The files within this directory are intersected by the physical ring.
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// This file is usually called ZDAT, but not always. At least one instance of Light calls it ZDATA. At least one instance of Professional calls it System.
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// Seemingly it can be anything. It doesn't help that most samples are specifically from one company's games, Tivola. Still, most use ZDAT.
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//Professional:
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//All instances of professional contain a disc check, performed via optgraph.dll.
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//All instances of professional contain in the directory at the end of the image 3 files. gov_[something].x64, iofile.x64, and sound.x64.
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//Due to gov's minor name variance, sound.x64 sometimes being intersected by a ring at the start, and iofile.x64 being referenced directly in optgraph.x64, I chose to just check iofile.x64.
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//It always starts the same, so if there are false positives, a more advanced check can be used if necessary.
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// TODO: optgraph.dll also contains DRM to prevent kernel debugger SoftICE from being used, via a process called SoftICE-Test. I don't know if this is specifically part of copy-X, or if it's an external solution employed by both copy-X and also other companies. If it's the latter, it should have its own check. It has none here since it wouldn't be necessary.
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/// <inheritdoc/>
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public string?
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CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug) //checks for Professional
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CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug) //Checks for Professional
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{
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//i dont need this to check optgraph.dll, that's redundant. Unsure how to exclude that
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//I don't need this to check optgraph.dll, that's redundant. Unsure how to exclude that.
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if (pex.OverlayStrings != null)
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{
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if (pex.OverlayStrings.Any(s => s.Contains("optgraph.dll")))
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if (pex.OverlayStrings.Any(s => s.Contains("optgraph.dll"))) //Checks if main executable contains reference to optgraph.dll. Emergency 4's is missing this for some reason.
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// TODO: TKKG also has an NE 3.1x executable with a reference. This can be added later.
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return "copy-X";
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}
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return null;
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}
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/// <inheritdoc/>
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public string? CheckFilePath(string path) //Checks for Professional
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{
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if (Path.GetFileName(path).Equals("optgraph.dll", StringComparison.OrdinalIgnoreCase)) //Filename check for optgraph.dll disc check
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{
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return "copy-X";
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}
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if (Path.GetFileName(path).Equals("iofile.x64", StringComparison.OrdinalIgnoreCase)) //Filename check for seemingly comorbid file.
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{
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return "copy-X";
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}
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return null;
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}
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//Light:
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//All instances of light contain 1 or more files in the directory at the end of the image. They all consist of 0x00, except for the parts with the rings running through them.
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/// <inheritdoc/>
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#if NET20 || NET35
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public Queue<string> CheckDirectoryPath(string path, IEnumerable<string>? files)
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#else
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public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string>? files) // checks for Light
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public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string>? files) // Checks for Light
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#endif
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{
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#if NET20 || NET35
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@@ -45,27 +85,22 @@ namespace BinaryObjectScanner.Protection
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#endif
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if (files == null)
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return protections;
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var zdatFiles = files.Where(f => f.Remove(0, path.Length + 1).StartsWith("ZDAT"));
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var zdatFiles = files.Where(f => f.Remove(0, path.Length + 1).StartsWith("ZDAT")); //Gets files in ZDAT*
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var fileList = zdatFiles.ToList();
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fileList.Sort();
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FileStream stream = new FileStream(fileList[0], FileMode.Open, FileAccess.Read);
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byte[] block = new byte[1024];
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stream.Read(block, 0, 1024);
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if (block.All(thisByte => thisByte.Equals(0x00)))
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fileList.Sort(); // Sorts list of files in ZDAT* so I can just pull the first one, later ones have a chance of the ring intersecting the start of the file.
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if (fileList.Count > 0)
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{
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protections.Enqueue("x-Copy");
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FileStream stream = new FileStream(fileList[0], FileMode.Open, FileAccess.Read);
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byte[] block = new byte[1024];
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stream.Read(block, 0, 1024);
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if (block.All(thisByte => thisByte.Equals(0x00))) //Checks arbitrary number of bytes at the beginning of the first file in ZDAT* to see if they're all 0x00
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{
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protections.Enqueue("x-Copy");
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}
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}
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return protections;
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}
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/// <inheritdoc/>
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public string? CheckFilePath(string path) //checks for Professional
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{
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if (Path.GetFileName(path).Equals("optgraph.dll", StringComparison.OrdinalIgnoreCase))
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{
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return "copy-X";
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}
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return null;
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}
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}
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}
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