Disable SafeLock content check for now

This commit is contained in:
Matt Nadareski
2021-11-21 14:04:16 -08:00
parent f2b96b6c50
commit 60b12f25a6
2 changed files with 9 additions and 7 deletions

View File

@@ -11,13 +11,15 @@ namespace BurnOutSharp.ProtectionType
public string CheckContents(string file, byte[] fileContent, bool includeDebug, PortableExecutable pex, NewExecutable nex)
{
// TODO: Obtain a sample to find where this string is in a typical executable
var contentMatchSets = new List<ContentMatchSet>
{
// SafeLock
new ContentMatchSet(new byte?[] { 0x53, 0x61, 0x66, 0x65, 0x4C, 0x6F, 0x63, 0x6B }, "SafeLock"),
};
// TODO: Re-enable when there's a more accurate version of this
// var contentMatchSets = new List<ContentMatchSet>
// {
// // SafeLock
// new ContentMatchSet(new byte?[] { 0x53, 0x61, 0x66, 0x65, 0x4C, 0x6F, 0x63, 0x6B }, "SafeLock"),
// };
return MatchUtil.GetFirstMatch(file, fileContent, contentMatchSets, includeDebug);
// return MatchUtil.GetFirstMatch(file, fileContent, contentMatchSets, includeDebug);
return null;
}
/// <inheritdoc/>

View File

@@ -64,7 +64,7 @@ Below is a list of protections detected by BurnOutSharp. The two columns explain
| PlayStation Anti-modchip | True | False | En/Jp, not "Red Hand"; PSX executables only |
| Ring PROTECH / ProRing | True | False | Unconfirmed¹ |
| SafeDisc / SafeCast | True | True | Can't distinguish between some versions of SafeDisc and SafeCast |
| SafeLock | True | True | Unconfirmed¹ |
| SafeLock | False | True | Unconfirmed, content checks disabled¹ |
| SecuROM | True | True | v8.x and White Label detected incorrectly² |
| SmartE | True | True | |
| SoftLock | False | True | Unconfirmed¹ |