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Add LE/LX entry table
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234
BurnOutSharp.Models/LinearExecutable/EntryTableEntry.cs
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234
BurnOutSharp.Models/LinearExecutable/EntryTableEntry.cs
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using System.Runtime.InteropServices;
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namespace BurnOutSharp.Models.LinearExecutable
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{
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/// <summary>
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/// The entry table contains object and offset information that is used to resolve
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/// fixup references to the entry points within this module. Not all entry points
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/// in the entry table will be exported, some entry points will only be used
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/// within the module. An ordinal number is used to index into the entry table.
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/// The entry table entries are numbered starting from one.
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///
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/// The list of entries are compressed into 'bundles', where possible. The entries
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/// within each bundle are all the same size. A bundle starts with a count field
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/// which indicates the number of entries in the bundle. The count is followed by
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/// a type field which identifies the bundle format. This provides both a means
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/// for saving space as well as a mechanism for extending the bundle types.
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/// </summary>
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/// <see href="https://faydoc.tripod.com/formats/exe-LE.htm"/>
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/// <see href="http://www.edm2.com/index.php/LX_-_Linear_eXecutable_Module_Format_Description"/>
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[StructLayout(LayoutKind.Explicit)]
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public class EntryTableEntry
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{
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/// <summary>
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/// Number of entries.
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/// </summary>
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/// <remarks>
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/// This is the number of entries in this bundle.
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///
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/// A zero value for the number of entries identifies the end of the
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/// entry table. There is no further bundle information when the number
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/// of entries is zero. In other words the entry table is terminated by
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/// a single zero byte.
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///
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/// For <see cref="BundleType.UnusedEntry"/>, this is the number of unused
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/// entries to skip.
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/// For <see cref="BundleType.SixteenBitEntry"/>, this is the number of 16-bit
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/// entries in this bundle. The flags and offset value are repeated this
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/// number of times.
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/// For <see cref="BundleType.TwoEightySixCallGateEntry"/>, this is the number
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/// of 286 call gate entries in this bundle. The flags, callgate, and offset
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/// value are repeated this number of times.
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/// For <see cref="BundleType.ThirtyTwoBitEntry"/>, this is the number
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/// of 32-bit entries in this bundle. The flags and offset value are repeated
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/// this number of times.
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/// For <see cref="BundleType.ForwarderEntry"/>, this field is reserved for future use.
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/// </remarks>
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[FieldOffset(0)] public byte Entries;
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/// <summary>
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/// This defines the bundle type which determines the contents of the BUNDLE INFO.
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/// </summary>
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[FieldOffset(1)] public BundleType BundleType;
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#region 16-bit Entry
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/// <summary>
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/// Object number.
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/// </summary>
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/// <remarks>
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/// This is the object number for the entries in this bundle.
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/// </remarks>
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[FieldOffset(2)] public ushort SixteenBitObjectNumber;
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/// <summary>
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/// Entry flags.
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/// </summary>
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/// <remarks>
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/// These are the flags for this entry point.
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/// </remarks>
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[FieldOffset(4)] public EntryFlags SixteenBitEntryFlags;
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/// <summary>
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/// Offset in object.
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/// </summary>
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/// <remarks>
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/// This is the offset in the object for the entry point defined at this ordinal number.
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/// </remarks>
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[FieldOffset(5)] public ushort SixteenBitOffset;
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#endregion
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#region 286 Call Gate Entry
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/// <summary>
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/// Object number.
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/// </summary>
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/// <remarks>
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/// This is the object number for the entries in this bundle.
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/// </remarks>
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[FieldOffset(2)] public ushort TwoEightySixObjectNumber;
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/// <summary>
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/// Entry flags.
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/// </summary>
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/// <remarks>
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/// These are the flags for this entry point.
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/// </remarks>
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[FieldOffset(4)] public EntryFlags TwoEightySixEntryFlags;
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/// <summary>
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/// Offset in object.
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/// </summary>
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/// <remarks>
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/// This is the offset in the object for the entry point defined at this ordinal number.
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/// </remarks>
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[FieldOffset(5)] public ushort TwoEightySixOffset;
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/// <summary>
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/// Callgate selector.
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/// </summary>
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/// <remarks>
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/// The callgate selector is a reserved field used by the loader to store a call
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/// gate selector value for references to ring 2 entry points. When a ring 3
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/// reference to a ring 2 entry point is made, the callgate selector with a zero
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/// offset is place in the relocation fixup address. The segment number and offset
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/// in segment is placed in the LDT callgate.
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/// </remarks>
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[FieldOffset(7)] public ushort TwoEightySixCallgate;
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#endregion
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#region 32-bit Entry
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/// <summary>
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/// Object number.
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/// </summary>
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/// <remarks>
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/// This is the object number for the entries in this bundle.
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/// </remarks>
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[FieldOffset(2)] public ushort ThirtyTwoBitObjectNumber;
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/// <summary>
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/// Entry flags.
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/// </summary>
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/// <remarks>
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/// These are the flags for this entry point.
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/// </remarks>
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[FieldOffset(4)] public EntryFlags ThirtyTwoBitEntryFlags;
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/// <summary>
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/// Offset in object.
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/// </summary>
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/// <remarks>
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/// This is the offset in the object for the entry point defined at this ordinal number.
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/// </remarks>
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[FieldOffset(5)] public uint ThirtyTwoBitOffset;
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#endregion
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#region Forwarder Entry
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/// <summary>
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/// 0
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/// </summary>
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/// <remarks>
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/// This field is reserved for future use.
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/// </remarks>
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[FieldOffset(2)] public ushort ForwarderReserved;
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/// <summary>
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/// Forwarder flags.
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/// </summary>
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/// <remarks>
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/// These are the flags for this entry point.
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/// </remarks>
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[FieldOffset(4)] public ForwarderFlags ForwarderFlags;
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/// <summary>
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/// Module Ordinal Number
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/// </summary>
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/// <remarks>
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/// This is the index into the Import Module Name Table for this forwarder.
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/// </remarks>
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[FieldOffset(5)] public ushort ForwarderModuleOrdinalNumber;
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/// <summary>
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/// Procedure Name Offset
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/// </summary>
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/// <remarks>
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/// If the FLAGS field indicates import by ordinal, then this field is the
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/// ordinal number into the Entry Table of the target module, otherwise this
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/// field is the offset into the Procedure Names Table of the target module.
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///
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/// A Forwarder entry (type = 4) is an entry point whose value is an imported
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/// reference. When a load time fixup occurs whose target is a forwarder, the
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/// loader obtains the address imported by the forwarder and uses that imported
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/// address to resolve the fixup.
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///
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/// A forwarder may refer to an entry point in another module which is itself a
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/// forwarder, so there can be a chain of forwarders. The loader will traverse
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/// the chain until it finds a non-forwarded entry point which terminates the
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/// chain, and use this to resolve the original fixup. Circular chains are
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/// detected by the loader and result in a load time error. A maximum of 1024
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/// forwarders is allowed in a chain; more than this results in a load time error.
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///
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/// Forwarders are useful for merging and recombining API calls into different
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/// sets of libraries, while maintaining compatibility with applications. For
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/// example, if one wanted to combine MONCALLS, MOUCALLS, and VIOCALLS into a
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/// single libraries, one could provide entry points for the three libraries
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/// that are forwarders pointing to the common implementation.
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/// </remarks>
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[FieldOffset(7)] public uint ProcedureNameOffset;
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/// <summary>
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/// Import Ordinal Number
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/// </summary>
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/// <remarks>
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/// If the FLAGS field indicates import by ordinal, then this field is the
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/// ordinal number into the Entry Table of the target module, otherwise this
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/// field is the offset into the Procedure Names Table of the target module.
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///
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/// A Forwarder entry (type = 4) is an entry point whose value is an imported
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/// reference. When a load time fixup occurs whose target is a forwarder, the
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/// loader obtains the address imported by the forwarder and uses that imported
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/// address to resolve the fixup.
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///
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/// A forwarder may refer to an entry point in another module which is itself a
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/// forwarder, so there can be a chain of forwarders. The loader will traverse
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/// the chain until it finds a non-forwarded entry point which terminates the
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/// chain, and use this to resolve the original fixup. Circular chains are
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/// detected by the loader and result in a load time error. A maximum of 1024
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/// forwarders is allowed in a chain; more than this results in a load time error.
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///
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/// Forwarders are useful for merging and recombining API calls into different
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/// sets of libraries, while maintaining compatibility with applications. For
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/// example, if one wanted to combine MONCALLS, MOUCALLS, and VIOCALLS into a
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/// single libraries, one could provide entry points for the three libraries
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/// that are forwarders pointing to the common implementation.
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/// </remarks>
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[FieldOffset(7)] public uint ImportOrdinalNumber;
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#endregion
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}
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}
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@@ -161,6 +161,20 @@ namespace BurnOutSharp.Models.LinearExecutable
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// they do not overlap previously defined directive numbers.
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}
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[Flags]
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public enum EntryFlags : byte
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{
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/// <summary>
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/// Exported entry flag.
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/// </summary>
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ExportedEntry = 0x01,
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/// <summary>
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/// Parameter word count mask.
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/// </summary>
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ParameterWordCountMask = 0xF8,
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}
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[Flags]
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public enum FixupRecordSourceType : byte
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{
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@@ -312,6 +326,20 @@ namespace BurnOutSharp.Models.LinearExecutable
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EightBitOrdinalFlag = 0x80,
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}
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[Flags]
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public enum ForwarderFlags : byte
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{
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/// <summary>
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/// Import by ordinal.
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/// </summary>
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ImportByOrdinal = 0x01,
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/// <summary>
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/// Reserved for future use; should be zero.
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/// </summary>
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Reserved = 0xF7,
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}
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[Flags]
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public enum ModuleFlags : uint
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{
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@@ -42,7 +42,10 @@ namespace BurnOutSharp.Models.LinearExecutable
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/// </summary>
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public ResidentNameTableEntry[] ResidentNameTable { get; set; }
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// TODO: Entry table
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/// <summary>
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/// Entry table
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/// </summary>
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public EntryTableEntry[] EntryTable { get; set; }
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/// <summary>
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/// Module format directives table (optional)
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