Fix MPQ namespace

This commit is contained in:
Matt Nadareski
2023-03-13 21:49:25 -04:00
parent 0be437f3cf
commit 866051c975
2 changed files with 2 additions and 2 deletions

View File

@@ -5,7 +5,7 @@ using BinaryObjectScanner.Interfaces;
using StormLibSharp;
#endif
namespace BurnOutSharp.FileType
namespace BinaryObjectScanner.FileType
{
/// <summary>
/// MoPaQ game data archive

View File

@@ -479,7 +479,7 @@ namespace BurnOutSharp
case SupportedFileType.InstallShieldCAB: return new BinaryObjectScanner.FileType.InstallShieldCAB();
case SupportedFileType.MicrosoftCAB: return new BinaryObjectScanner.FileType.MicrosoftCAB();
case SupportedFileType.MicrosoftLZ: return new BinaryObjectScanner.FileType.MicrosoftLZ();
case SupportedFileType.MPQ: return new FileType.MPQ();
case SupportedFileType.MPQ: return new BinaryObjectScanner.FileType.MPQ();
//case SupportedFileType.N3DS: return new BinaryObjectScanner.FileType.N3DS();
//case SupportedFileType.NCF: return new BinaryObjectScanner.FileType.NCF();
//case SupportedFileType.Nitro: return new BinaryObjectScanner.FileType.Nitro();