mirror of
https://github.com/SabreTools/BinaryObjectScanner.git
synced 2026-09-23 07:14:49 +00:00
Add mostly-working MS-ZIP based on zlib
This commit is contained in:
@@ -1,5 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using BurnOutSharp.Models.MicrosoftCabinet;
|
||||
using BurnOutSharp.Utilities;
|
||||
@@ -184,7 +183,7 @@ namespace BurnOutSharp.Builders
|
||||
|
||||
folder.CabStartOffset = data.ReadUInt32();
|
||||
folder.DataCount = data.ReadUInt16();
|
||||
folder.CompressionType = (CompressionType)data.ReadUInt16();
|
||||
folder.CompressionType = (CompressionType)(data.ReadUInt16() & (ushort)CompressionType.MASK_TYPE);
|
||||
|
||||
if (header.FolderReservedSize > 0)
|
||||
folder.ReservedData = data.ReadBytes(header.FolderReservedSize);
|
||||
@@ -194,12 +193,11 @@ namespace BurnOutSharp.Builders
|
||||
long currentPosition = data.Position;
|
||||
data.Seek(folder.CabStartOffset, SeekOrigin.Begin);
|
||||
|
||||
folder.DataBlocks = new Dictionary<int, CFDATA>();
|
||||
folder.DataBlocks = new CFDATA[folder.DataCount];
|
||||
for (int i = 0; i < folder.DataCount; i++)
|
||||
{
|
||||
long dataBlockStart = data.Position;
|
||||
CFDATA dataBlock = ParseDataBlock(data, header.DataReservedSize);
|
||||
folder.DataBlocks[(int)dataBlockStart] = dataBlock;
|
||||
folder.DataBlocks[i] = dataBlock;
|
||||
}
|
||||
|
||||
data.Seek(currentPosition, SeekOrigin.Begin);
|
||||
@@ -222,9 +220,6 @@ namespace BurnOutSharp.Builders
|
||||
dataBlock.CompressedSize = data.ReadUInt16();
|
||||
dataBlock.UncompressedSize = data.ReadUInt16();
|
||||
|
||||
if (dataBlock.UncompressedSize != 0 && dataBlock.CompressedSize > dataBlock.UncompressedSize)
|
||||
return null;
|
||||
|
||||
if (dataReservedSize > 0)
|
||||
dataBlock.ReservedData = data.ReadBytes(dataReservedSize);
|
||||
|
||||
|
||||
@@ -1,615 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BurnOutSharp.Models.Compression.MSZIP;
|
||||
using BurnOutSharp.Utilities;
|
||||
using ICSharpCode.SharpZipLib.Zip.Compression;
|
||||
|
||||
namespace BurnOutSharp.Compression
|
||||
{
|
||||
public class MSZIP
|
||||
{
|
||||
// TODO: Implement MSZIP decompression
|
||||
// The below is a first attempt at implementation that is not working. It likely needs to be replaced by
|
||||
// a zlib wrapper and/or a proper implementation
|
||||
|
||||
#region Constants
|
||||
|
||||
/// <summary>
|
||||
/// Maximum Huffman code bit count
|
||||
/// </summary>
|
||||
private const int MAX_BITS = 16;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// Match lengths for literal codes 257..285
|
||||
/// </summary>
|
||||
/// <remarks>Each value here is the lower bound for lengths represented</remarks>
|
||||
private static Dictionary<int, int> LiteralLengths
|
||||
{
|
||||
get
|
||||
{
|
||||
// If we have cached length mappings, use those
|
||||
if (_literalLengths != null)
|
||||
return _literalLengths;
|
||||
|
||||
// Otherwise, build it from scratch
|
||||
_literalLengths = new Dictionary<int, int>
|
||||
{
|
||||
[257] = 3,
|
||||
[258] = 4,
|
||||
[259] = 5,
|
||||
[260] = 6,
|
||||
[261] = 7,
|
||||
[262] = 8,
|
||||
[263] = 9,
|
||||
[264] = 10,
|
||||
[265] = 11, // 11,12
|
||||
[266] = 13, // 13,14
|
||||
[267] = 15, // 15,16
|
||||
[268] = 17, // 17,18
|
||||
[269] = 19, // 19-22
|
||||
[270] = 23, // 23-26
|
||||
[271] = 27, // 27-30
|
||||
[272] = 31, // 31-34
|
||||
[273] = 35, // 35-42
|
||||
[274] = 43, // 43-50
|
||||
[275] = 51, // 51-58
|
||||
[276] = 59, // 59-66
|
||||
[277] = 67, // 67-82
|
||||
[278] = 83, // 83-98
|
||||
[279] = 99, // 99-114
|
||||
[280] = 115, // 115-130
|
||||
[281] = 131, // 131-162
|
||||
[282] = 163, // 163-194
|
||||
[283] = 195, // 195-226
|
||||
[284] = 227, // 227-257
|
||||
[285] = 258,
|
||||
};
|
||||
|
||||
return _literalLengths;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for literal codes 257..285
|
||||
/// </summary>
|
||||
private static Dictionary<int, int> LiteralExtraBits
|
||||
{
|
||||
get
|
||||
{
|
||||
// If we have cached bit mappings, use those
|
||||
if (_literalExtraBits != null)
|
||||
return _literalExtraBits;
|
||||
|
||||
// Otherwise, build it from scratch
|
||||
_literalExtraBits = new Dictionary<int, int>();
|
||||
|
||||
// Literal Value 257 - 264, 0 bits
|
||||
for (int i = 257; i < 265; i++)
|
||||
_literalExtraBits[i] = 0;
|
||||
|
||||
// Literal Value 265 - 268, 1 bit
|
||||
for (int i = 265; i < 269; i++)
|
||||
_literalExtraBits[i] = 1;
|
||||
|
||||
// Literal Value 269 - 272, 2 bits
|
||||
for (int i = 269; i < 273; i++)
|
||||
_literalExtraBits[i] = 2;
|
||||
|
||||
// Literal Value 273 - 276, 3 bits
|
||||
for (int i = 273; i < 277; i++)
|
||||
_literalExtraBits[i] = 3;
|
||||
|
||||
// Literal Value 277 - 280, 4 bits
|
||||
for (int i = 277; i < 281; i++)
|
||||
_literalExtraBits[i] = 4;
|
||||
|
||||
// Literal Value 281 - 284, 5 bits
|
||||
for (int i = 281; i < 285; i++)
|
||||
_literalExtraBits[i] = 5;
|
||||
|
||||
// Literal Value 285, 0 bits
|
||||
_literalExtraBits[285] = 0;
|
||||
|
||||
return _literalExtraBits;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Match offsets for distance codes 0..29
|
||||
/// </summary>
|
||||
/// <remarks>Each value here is the lower bound for lengths represented</remarks>
|
||||
public static readonly int[] DistanceOffsets = new int[30]
|
||||
{
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25,
|
||||
33, 49, 65, 97, 129, 193, 257, 385, 513, 769,
|
||||
1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for distance codes 0..29
|
||||
/// </summary>
|
||||
private static readonly int[] DistanceExtraBits = new int[30]
|
||||
{
|
||||
0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
|
||||
4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
|
||||
9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The order of the bit length Huffman code lengths
|
||||
/// </summary>
|
||||
private static readonly int[] BitLengthOrder = new int[19]
|
||||
{
|
||||
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15,
|
||||
};
|
||||
|
||||
#endregion
|
||||
|
||||
#region Instance Variables
|
||||
|
||||
/// <summary>
|
||||
/// Match lengths for literal codes 257..285
|
||||
/// Inflater to be shared between blocks
|
||||
/// </summary>
|
||||
private static Dictionary<int, int> _literalLengths = null;
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for literal codes 257..285
|
||||
/// </summary>
|
||||
private static Dictionary<int, int> _literalExtraBits = null;
|
||||
private readonly Inflater _inflater = new Inflater(noHeader: true);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Parsing
|
||||
#region Decompressiom
|
||||
|
||||
/// <summary>
|
||||
/// Read the block header from the block data, if possible
|
||||
/// Decompress MSZIP data block
|
||||
/// </summary>
|
||||
/// <param name="data">BitStream representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled block header on success, null on error</returns>
|
||||
private static Models.Compression.MSZIP.BlockHeader AsBlockHeader(BitStream data)
|
||||
public byte[] DecompressMSZIPData(byte[] data, byte[] previousBlock = null)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
if (previousBlock != null)
|
||||
_inflater.Reset();
|
||||
|
||||
var header = new Models.Compression.MSZIP.BlockHeader();
|
||||
|
||||
header.Signature = data.ReadAlignedUInt16();
|
||||
if (header.Signature != 0x4B43)
|
||||
return null;
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read the deflate block header from the block data, if possible
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled deflate block header on success, null on error</returns>
|
||||
private static Models.Compression.MSZIP.DeflateBlockHeader AsDeflateBlockHeader(BitStream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
var header = new Models.Compression.MSZIP.DeflateBlockHeader();
|
||||
|
||||
header.BFINAL = data.ReadBits(1)[0];
|
||||
header.BTYPE = (Models.Compression.MSZIP.CompressionType)data.ReadBits(2).AsByte();
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read the block header from the block data, if possible
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled dynamic Huffman compressed block header on success, null on error</returns>
|
||||
private static Models.Compression.MSZIP.DynamicHuffmanCompressedBlockHeader AsDynamicHuffmanCompressedBlockHeader(BitStream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
var header = new Models.Compression.MSZIP.DynamicHuffmanCompressedBlockHeader();
|
||||
|
||||
// # of Literal/Length codes - 257
|
||||
ushort HLIT = (ushort)(data.ReadBits(5).AsUInt16() + 257);
|
||||
|
||||
// # of Distance codes - 1
|
||||
byte HDIST = (byte)(data.ReadBits(5).AsByte() + 1);
|
||||
|
||||
// HCLEN, # of Code Length codes - 4
|
||||
byte HCLEN = (byte)(data.ReadBits(4).AsByte() + 4);
|
||||
|
||||
// (HCLEN + 4) x 3 bits: code lengths for the code length
|
||||
// alphabet given just above
|
||||
//
|
||||
// These code lengths are interpreted as 3-bit integers
|
||||
// (0-7); as above, a code length of 0 means the
|
||||
// corresponding symbol (literal/ length or distance code
|
||||
// length) is not used.
|
||||
int[] bitLengths = new int[19];
|
||||
for (byte i = 0; i < HCLEN; i++)
|
||||
bitLengths[BitLengthOrder[i]] = data.ReadBits(3).AsByte();
|
||||
|
||||
// Code length Huffman code
|
||||
int[] bitLengthTable = CreateTable(19, 7, bitLengths, 1 << 7);
|
||||
|
||||
// HLIT + 257 code lengths for the literal/length alphabet,
|
||||
// encoded using the code length Huffman code
|
||||
header.LiteralLengths = BuildHuffmanTree(data, HLIT, bitLengths, bitLengthTable);
|
||||
|
||||
// HDIST + 1 code lengths for the distance alphabet,
|
||||
// encoded using the code length Huffman code
|
||||
header.DistanceCodes = BuildHuffmanTree(data, HDIST, bitLengths, bitLengthTable);
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read the block header from the block data, if possible
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled non-compressed block header on success, null on error</returns>
|
||||
private static Models.Compression.MSZIP.NonCompressedBlockHeader AsNonCompressedBlockHeader(BitStream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
var header = new Models.Compression.MSZIP.NonCompressedBlockHeader();
|
||||
|
||||
header.LEN = data.ReadAlignedUInt16();
|
||||
header.NLEN = data.ReadAlignedUInt16();
|
||||
if (header.LEN != (~header.NLEN & 0xFFFF))
|
||||
return null;
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Helpers
|
||||
|
||||
/// <summary>
|
||||
/// The alphabet for code lengths is as follows
|
||||
/// </summary>
|
||||
private static int[] BuildHuffmanTree(BitStream data, ushort codeCount, int[] bitLengths, int[] decodingTable)
|
||||
{
|
||||
// Setup the huffman tree
|
||||
int[] tree = new int[codeCount];
|
||||
|
||||
// Setup the loop variables
|
||||
int lastCode = 0, repeatLength = 0;
|
||||
for (int i = 0; i < codeCount; i++)
|
||||
{
|
||||
// TODO: Fix so we only read the number of bits we need
|
||||
int nextCode = data.ReadBits(7).AsUInt16();
|
||||
int symbol = decodingTable[nextCode];
|
||||
if (bitLengths[symbol] > 7)
|
||||
_ = data.ReadBits(decodingTable[symbol] - 7);
|
||||
|
||||
// Represent code lengths of 0 - 15
|
||||
if (symbol > 0 && symbol <= 15)
|
||||
{
|
||||
lastCode = symbol;
|
||||
tree[i] = symbol;
|
||||
}
|
||||
|
||||
// Copy the previous code length 3 - 6 times.
|
||||
// The next 2 bits indicate repeat length (0 = 3, ... , 3 = 6)
|
||||
// Example: Codes 8, 16 (+2 bits 11), 16 (+2 bits 10) will expand to 12 code lengths of 8 (1 + 6 + 5)
|
||||
else if (symbol == 16)
|
||||
{
|
||||
repeatLength = data.ReadBits(2).AsByte();
|
||||
repeatLength += 2;
|
||||
symbol = lastCode;
|
||||
}
|
||||
|
||||
// Repeat a code length of 0 for 3 - 10 times.
|
||||
// (3 bits of length)
|
||||
else if (symbol == 17)
|
||||
{
|
||||
repeatLength = data.ReadBits(3).AsByte();
|
||||
repeatLength += 3;
|
||||
symbol = 0;
|
||||
}
|
||||
|
||||
// Repeat a code length of 0 for 11 - 138 times
|
||||
// (7 bits of length)
|
||||
else if (symbol == 18)
|
||||
{
|
||||
repeatLength = data.ReadBits(7).AsByte();
|
||||
repeatLength += 11;
|
||||
symbol = 0;
|
||||
}
|
||||
|
||||
// Everything else
|
||||
else
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
// If we had a repeat length
|
||||
for (; repeatLength > 0; repeatLength--)
|
||||
{
|
||||
tree[i++] = symbol;
|
||||
}
|
||||
}
|
||||
|
||||
return tree;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function was originally coded by David Tritscher.
|
||||
///
|
||||
/// It builds a fast huffman decoding table from a canonical huffman code lengths table.
|
||||
/// </summary>
|
||||
/// <param name="maxSymbols">Total number of symbols in this huffman tree.</param>
|
||||
/// <param name="bitCount">Any symbols with a code length of bitCount or less can be decoded in one lookup of the table.</param>
|
||||
/// <param name="lengths">A table to get code lengths from [0 to maxSymbols-1]</param>
|
||||
/// <returns>The table with decoded symbols and pointers.</returns>
|
||||
/// <see href="https://github.com/mnadareski/LibMSPackSharp/blob/master/LibMSPackSharp/Compression/CompressionStream.ReadHuff.cs"/>
|
||||
private static int[] CreateTable(int maxSymbols, int bitCount, int[] lengths, int distanceSize)
|
||||
{
|
||||
int[] table = new int[distanceSize];
|
||||
|
||||
ushort sym, next_symbol;
|
||||
uint leaf, fill;
|
||||
uint reverse;
|
||||
byte bit_num;
|
||||
uint pos = 0; // The current position in the decode table
|
||||
uint table_mask = (uint)1 << bitCount;
|
||||
uint bit_mask = table_mask >> 1; // Don't do 0 length codes
|
||||
|
||||
// Fill entries for codes short enough for a direct mapping
|
||||
for (bit_num = 1; bit_num <= bitCount; bit_num++)
|
||||
{
|
||||
for (sym = 0; sym < maxSymbols; sym++)
|
||||
{
|
||||
if (lengths[sym] != bit_num)
|
||||
continue;
|
||||
|
||||
// Reverse the significant bits
|
||||
fill = (uint)lengths[sym];
|
||||
reverse = pos >> (int)(bitCount - fill);
|
||||
leaf = 0;
|
||||
|
||||
do
|
||||
{
|
||||
leaf <<= 1;
|
||||
leaf |= reverse & 1;
|
||||
reverse >>= 1;
|
||||
} while (--fill > 0);
|
||||
|
||||
if ((pos += bit_mask) > table_mask)
|
||||
return null; // Table overrun
|
||||
|
||||
// Fill all possible lookups of this symbol with the symbol itself
|
||||
fill = bit_mask;
|
||||
next_symbol = (ushort)(1 << bit_num);
|
||||
|
||||
do
|
||||
{
|
||||
table[leaf] = sym;
|
||||
leaf += next_symbol;
|
||||
} while (--fill > 0);
|
||||
}
|
||||
|
||||
bit_mask >>= 1;
|
||||
}
|
||||
|
||||
// Exit with success if table is now complete
|
||||
if (pos == table_mask)
|
||||
return table;
|
||||
|
||||
// Mark all remaining table entries as unused
|
||||
for (sym = (ushort)pos; sym < table_mask; sym++)
|
||||
{
|
||||
reverse = sym;
|
||||
leaf = 0;
|
||||
fill = (uint)bitCount;
|
||||
|
||||
do
|
||||
{
|
||||
leaf <<= 1;
|
||||
leaf |= reverse & 1;
|
||||
reverse >>= 1;
|
||||
} while (--fill > 0);
|
||||
|
||||
table[leaf] = 0xFFFF;
|
||||
}
|
||||
|
||||
// next_symbol = base of allocation for long codes
|
||||
next_symbol = ((table_mask >> 1) < maxSymbols) ? (ushort)maxSymbols : (ushort)(table_mask >> 1);
|
||||
|
||||
// Give ourselves room for codes to grow by up to 16 more bits.
|
||||
// codes now start at bit bitCount+16 and end at (bitCount+16-codelength)
|
||||
pos <<= 16;
|
||||
table_mask <<= 16;
|
||||
bit_mask = 1 << 15;
|
||||
|
||||
for (bit_num = (byte)(bitCount + 1); bit_num <= MAX_BITS; bit_num++)
|
||||
{
|
||||
for (sym = 0; sym < maxSymbols; sym++)
|
||||
{
|
||||
if (lengths[sym] != bit_num)
|
||||
continue;
|
||||
if (pos >= table_mask)
|
||||
return null; // Table overflow
|
||||
|
||||
// leaf = the first bitCount of the code, reversed
|
||||
reverse = pos >> 16;
|
||||
leaf = 0;
|
||||
fill = (uint)bitCount;
|
||||
|
||||
do
|
||||
{
|
||||
leaf <<= 1;
|
||||
leaf |= reverse & 1;
|
||||
reverse >>= 1;
|
||||
} while (--fill > 0);
|
||||
|
||||
for (fill = 0; fill < (bit_num - bitCount); fill++)
|
||||
{
|
||||
// If this path hasn't been taken yet, 'allocate' two entries
|
||||
if (table[leaf] == 0xFFFF)
|
||||
{
|
||||
table[(next_symbol << 1)] = 0xFFFF;
|
||||
table[(next_symbol << 1) + 1] = 0xFFFF;
|
||||
table[leaf] = (ushort)next_symbol++;
|
||||
}
|
||||
|
||||
// Follow the path and select either left or right for next bit
|
||||
leaf = (uint)(table[leaf] << 1);
|
||||
if (((pos >> (15 - (int)fill)) & 1) != 0)
|
||||
leaf++;
|
||||
}
|
||||
|
||||
table[leaf] = sym;
|
||||
pos += bit_mask;
|
||||
}
|
||||
|
||||
bit_mask >>= 1;
|
||||
}
|
||||
|
||||
// Full table?
|
||||
return pos == table_mask ? table : null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Folders
|
||||
|
||||
/// <summary>
|
||||
/// Decompress MSZIP data
|
||||
/// </summary>
|
||||
protected byte[] DecompressMSZIPData(byte[] data)
|
||||
{
|
||||
// Inflater inflater = new Inflater(noHeader: true);
|
||||
// inflater.SetInput(data);
|
||||
// byte[] outputData = new byte[data.Length * 4];
|
||||
// int read = inflater.Inflate(outputData);
|
||||
// return outputData.AsSpan(0, read).ToArray();
|
||||
|
||||
// Create the bitstream to read from
|
||||
var dataStream = new BitStream(data);
|
||||
|
||||
// Get the block header
|
||||
var blockHeader = AsBlockHeader(dataStream);
|
||||
if (blockHeader == null)
|
||||
return null;
|
||||
|
||||
// Create the output byte array
|
||||
List<byte> decodedBytes = new List<byte>();
|
||||
|
||||
// Create the loop variable block
|
||||
Models.Compression.MSZIP.DeflateBlockHeader deflateBlockHeader;
|
||||
|
||||
do
|
||||
{
|
||||
deflateBlockHeader = AsDeflateBlockHeader(dataStream);
|
||||
|
||||
// We should never get a reserved block
|
||||
if (deflateBlockHeader.BTYPE == Models.Compression.MSZIP.CompressionType.Reserved)
|
||||
throw new InvalidOperationException();
|
||||
|
||||
// If stored with no compression
|
||||
if (deflateBlockHeader.BTYPE == Models.Compression.MSZIP.CompressionType.NoCompression)
|
||||
{
|
||||
// Skip any remaining bits in current partially processed byte
|
||||
dataStream.DiscardBuffer();
|
||||
|
||||
// Read the block header
|
||||
deflateBlockHeader.BlockDataHeader = AsNonCompressedBlockHeader(dataStream);
|
||||
|
||||
// Copy LEN bytes of data to output
|
||||
var header = deflateBlockHeader.BlockDataHeader as Models.Compression.MSZIP.NonCompressedBlockHeader;
|
||||
ushort length = header.LEN;
|
||||
decodedBytes.AddRange(dataStream.ReadAlignedBytes(length));
|
||||
}
|
||||
|
||||
// Otherwise
|
||||
else
|
||||
{
|
||||
// If compressed with dynamic Huffman codes read representation of code trees
|
||||
switch (deflateBlockHeader.BTYPE)
|
||||
{
|
||||
case Models.Compression.MSZIP.CompressionType.FixedHuffman:
|
||||
deflateBlockHeader.BlockDataHeader = new Models.Compression.MSZIP.FixedHuffmanCompressedBlockHeader();
|
||||
break;
|
||||
case Models.Compression.MSZIP.CompressionType.DynamicHuffman:
|
||||
deflateBlockHeader.BlockDataHeader = AsDynamicHuffmanCompressedBlockHeader(dataStream);
|
||||
break;
|
||||
}
|
||||
|
||||
var header = deflateBlockHeader.BlockDataHeader as Models.Compression.MSZIP.CompressedBlockHeader;
|
||||
|
||||
// 9 bits per entry, 288 max symbols
|
||||
int[] literalDecodeTable = CreateTable(288, 9, header.LiteralLengths, (1 << 9) + (288 * 2));
|
||||
|
||||
// 6 bits per entry, 32 max symbols
|
||||
int[] distanceDecodeTable = CreateTable(32, 6, header.DistanceCodes, (1 << 6) + (32 * 2));
|
||||
|
||||
// Loop until end of block code recognized
|
||||
while (true)
|
||||
{
|
||||
// Decode literal/length value from input stream
|
||||
int symbol = literalDecodeTable[dataStream.ReadBits(7).AsUInt16()];
|
||||
|
||||
// Copy value (literal byte) to output stream
|
||||
if (symbol < 256)
|
||||
{
|
||||
decodedBytes.Add((byte)symbol);
|
||||
}
|
||||
// End of block (256)
|
||||
else if (symbol == 256)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Decode distance from input stream
|
||||
ulong length = dataStream.ReadBits(LiteralExtraBits[symbol]).AsUInt64();
|
||||
length += (ulong)LiteralLengths[symbol];
|
||||
|
||||
int code = distanceDecodeTable[length];
|
||||
|
||||
ulong distance = dataStream.ReadBits(DistanceExtraBits[code]).AsUInt64();
|
||||
distance += (ulong)DistanceOffsets[code];
|
||||
|
||||
|
||||
// Move backwards distance bytes in the output
|
||||
// stream, and copy length bytes from this
|
||||
// position to the output stream.
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (!deflateBlockHeader.BFINAL);
|
||||
|
||||
/*
|
||||
Note that a duplicated string reference may refer to a string
|
||||
in a previous block; i.e., the backward distance may cross one
|
||||
or more block boundaries. However a distance cannot refer past
|
||||
the beginning of the output stream. (An application using a
|
||||
preset dictionary might discard part of the output stream; a
|
||||
distance can refer to that part of the output stream anyway)
|
||||
Note also that the referenced string may overlap the current
|
||||
position; for example, if the last 2 bytes decoded have values
|
||||
X and Y, a string reference with <length = 5, distance = 2>
|
||||
adds X,Y,X,Y,X to the output stream.
|
||||
*/
|
||||
|
||||
return decodedBytes.ToArray();
|
||||
_inflater.SetInput(buffer: data, 2, data.Length - 2);
|
||||
byte[] outputData = new byte[128 * 1024];
|
||||
int read = _inflater.Inflate(outputData);
|
||||
return outputData.AsSpan(0, read).ToArray();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -55,6 +55,6 @@ namespace BurnOutSharp.Models.MicrosoftCabinet
|
||||
/// <summary>
|
||||
/// Data blocks associated with this folder
|
||||
/// </summary>
|
||||
public Dictionary<int, CFDATA> DataBlocks;
|
||||
public CFDATA[] DataBlocks;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -213,14 +213,15 @@ namespace BurnOutSharp.Wrappers
|
||||
return null;
|
||||
|
||||
// If we have invalid data blocks
|
||||
if (folder.DataBlocks == null || folder.DataBlocks.Count == 0)
|
||||
if (folder.DataBlocks == null || folder.DataBlocks.Length == 0)
|
||||
return null;
|
||||
|
||||
// Store the last decompressed block for MS-ZIP
|
||||
Compression.MSZIP mszip = new Compression.MSZIP();
|
||||
byte[] lastDecompressed = null;
|
||||
|
||||
List<byte> data = new List<byte>();
|
||||
foreach (var dataBlock in folder.DataBlocks.OrderBy(kvp => kvp.Key).Select(kvp => kvp.Value))
|
||||
foreach (var dataBlock in folder.DataBlocks)
|
||||
{
|
||||
byte[] decompressed = null;
|
||||
switch (folder.CompressionType)
|
||||
@@ -229,16 +230,17 @@ namespace BurnOutSharp.Wrappers
|
||||
decompressed = dataBlock.CompressedData;
|
||||
break;
|
||||
case Models.MicrosoftCabinet.CompressionType.TYPE_MSZIP:
|
||||
// TODO: UNIMPLEMENTED
|
||||
decompressed = dataBlock.CompressedData;
|
||||
decompressed = mszip.DecompressMSZIPData(dataBlock.CompressedData, lastDecompressed);
|
||||
break;
|
||||
case Models.MicrosoftCabinet.CompressionType.TYPE_QUANTUM:
|
||||
// TODO: UNIMPLEMENTED
|
||||
decompressed = dataBlock.CompressedData;
|
||||
//decompressed = dataBlock.CompressedData;
|
||||
decompressed = null;
|
||||
break;
|
||||
case Models.MicrosoftCabinet.CompressionType.TYPE_LZX:
|
||||
// TODO: UNIMPLEMENTED
|
||||
decompressed = dataBlock.CompressedData;
|
||||
//decompressed = dataBlock.CompressedData;
|
||||
decompressed = null;
|
||||
break;
|
||||
default:
|
||||
return null;
|
||||
@@ -257,15 +259,36 @@ namespace BurnOutSharp.Wrappers
|
||||
#region Files
|
||||
|
||||
/// <summary>
|
||||
/// Extract a single file to an output directory
|
||||
/// Extract all files from the MS-CAB to an output directory
|
||||
/// </summary>
|
||||
/// <param name="fileIndex">File index to check</param>
|
||||
/// <param name="outputDirectory">Output directory to use for writing</param>
|
||||
/// <returns>Byte array representing the data, null on error</returns>
|
||||
public bool ExtractFile(int fileIndex, string outputDirectory)
|
||||
/// <param name="outputDirectory">Output directory to write to</param>
|
||||
/// <returns>True if all filez extracted, false otherwise</returns>
|
||||
public bool ExtractAll(string outputDirectory)
|
||||
{
|
||||
// If we have no files
|
||||
if (Files == null || Files.Length == 0)
|
||||
return false;
|
||||
|
||||
// Loop through and extract all files to the output
|
||||
bool allExtracted = true;
|
||||
for (int i = 0; i < Files.Length; i++)
|
||||
{
|
||||
allExtracted &= ExtractFile(i, outputDirectory);
|
||||
}
|
||||
|
||||
return allExtracted;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extract a file from the MS-CAB to an output directory by index
|
||||
/// </summary>
|
||||
/// <param name="index">File index to extract</param>
|
||||
/// <param name="outputDirectory">Output directory to write to</param>
|
||||
/// <returns>True if the file extracted, false otherwise</returns>
|
||||
public bool ExtractFile(int index, string outputDirectory)
|
||||
{
|
||||
// If we have an invalid file index
|
||||
if (fileIndex < 0 || fileIndex >= Files.Length)
|
||||
if (index < 0 || index >= Files.Length)
|
||||
return false;
|
||||
|
||||
// If we have an invalid output directory
|
||||
@@ -276,7 +299,7 @@ namespace BurnOutSharp.Wrappers
|
||||
Directory.CreateDirectory(outputDirectory);
|
||||
|
||||
// Get the file header
|
||||
var file = Files[fileIndex];
|
||||
var file = Files[index];
|
||||
if (file == null || file.FileSize == 0)
|
||||
return false;
|
||||
|
||||
@@ -284,7 +307,7 @@ namespace BurnOutSharp.Wrappers
|
||||
string fileName = Path.Combine(outputDirectory, file.Name);
|
||||
|
||||
// Get the file data, if possible
|
||||
byte[] fileData = GetFileData(fileIndex);
|
||||
byte[] fileData = GetFileData(index);
|
||||
if (fileData == null)
|
||||
return false;
|
||||
|
||||
@@ -455,23 +478,24 @@ namespace BurnOutSharp.Wrappers
|
||||
|
||||
Console.WriteLine(" Data Blocks");
|
||||
Console.WriteLine(" -------------------------");
|
||||
if (entry.DataBlocks == null || entry.DataBlocks.Count == 0)
|
||||
if (entry.DataBlocks == null || entry.DataBlocks.Length == 0)
|
||||
{
|
||||
Console.WriteLine(" No data blocks");
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var block in entry.DataBlocks)
|
||||
for (int j = 0; j < entry.DataBlocks.Length; j++)
|
||||
{
|
||||
Console.WriteLine($" Data Block at offset {block.Key}");
|
||||
Console.WriteLine($" Checksum = {block.Value.Checksum}");
|
||||
Console.WriteLine($" Compressed size = {block.Value.CompressedSize}");
|
||||
Console.WriteLine($" Uncompressed size = {block.Value.UncompressedSize}");
|
||||
if (block.Value.ReservedData == null)
|
||||
Models.MicrosoftCabinet.CFDATA dataBlock = entry.DataBlocks[j];
|
||||
Console.WriteLine($" Data Block {j}");
|
||||
Console.WriteLine($" Checksum = {dataBlock.Checksum}");
|
||||
Console.WriteLine($" Compressed size = {dataBlock.CompressedSize}");
|
||||
Console.WriteLine($" Uncompressed size = {dataBlock.UncompressedSize}");
|
||||
if (dataBlock.ReservedData == null)
|
||||
Console.WriteLine($" Reserved data = [NULL]");
|
||||
else
|
||||
Console.WriteLine($" Reserved data = {BitConverter.ToString(block.Value.ReservedData).Replace("-", " ")}");
|
||||
//Console.WriteLine($" Compressed data = {BitConverter.ToString(block.Value.CompressedData).Replace("-", " ")}");
|
||||
Console.WriteLine($" Reserved data = {BitConverter.ToString(dataBlock.ReservedData).Replace("-", " ")}");
|
||||
//Console.WriteLine($" Compressed data = {BitConverter.ToString(dataBlock.CompressedData).Replace("-", " ")}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,8 +6,7 @@ using BurnOutSharp.Interfaces;
|
||||
using WixToolset.Dtf.Compression;
|
||||
using WixToolset.Dtf.Compression.Cab;
|
||||
#elif NET6_0_OR_GREATER
|
||||
using LibMSPackSharp;
|
||||
using LibMSPackSharp.CABExtract;
|
||||
using BurnOutSharp.Wrappers;
|
||||
#endif
|
||||
using static BurnOutSharp.Utilities.Dictionary;
|
||||
|
||||
@@ -36,66 +35,34 @@ namespace BurnOutSharp.FileType
|
||||
public ConcurrentDictionary<string, ConcurrentQueue<string>> Scan(Scanner scanner, Stream stream, string file)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
// TODO: LibMSPackSharp still has issues with certain CAB files
|
||||
// TODO: Re-enable CAB extraction for .NET 6.0 once LibMSPackSharp is fixed or an alternative is found
|
||||
return null;
|
||||
|
||||
// If the cab file itself fails
|
||||
try
|
||||
{
|
||||
string tempPath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
|
||||
Directory.CreateDirectory(tempPath);
|
||||
|
||||
// Create the decompressor
|
||||
var decompressor = Library.CreateCABDecompressor(null);
|
||||
decompressor.Debug = scanner.IncludeDebug;
|
||||
|
||||
// Open the cab file
|
||||
var cabFile = decompressor.Open(file);
|
||||
var cabFile = MicrosoftCabinet.Create(stream);
|
||||
if (cabFile == null)
|
||||
{
|
||||
if (scanner.IncludeDebug) Console.WriteLine($"Error occurred opening of '{file}': {decompressor.Error}");
|
||||
if (scanner.IncludeDebug) Console.WriteLine($"Error occurred while opening");
|
||||
return null;
|
||||
}
|
||||
|
||||
// If we have a previous CAB and it exists, don't try scanning
|
||||
string directory = Path.GetDirectoryName(file);
|
||||
if (!string.IsNullOrWhiteSpace(cabFile.PreviousCabinetName))
|
||||
// If entry extraction fails
|
||||
try
|
||||
{
|
||||
if (File.Exists(Path.Combine(directory, cabFile.PreviousCabinetName)))
|
||||
return null;
|
||||
bool success = cabFile.ExtractAll(tempPath);
|
||||
if (!success)
|
||||
{
|
||||
if (scanner.IncludeDebug) Console.WriteLine($"Error occurred during extraction of files");
|
||||
}
|
||||
}
|
||||
|
||||
// If there are additional next CABs, add those
|
||||
string fileName = Path.GetFileName(file);
|
||||
CABExtract.LoadSpanningCabinets(cabFile, fileName);
|
||||
|
||||
// Loop through the found internal files
|
||||
var sub = cabFile.Files;
|
||||
while (sub != null)
|
||||
catch (Exception ex)
|
||||
{
|
||||
// If an individual entry fails
|
||||
try
|
||||
{
|
||||
// The trim here is for some very odd and stubborn files
|
||||
string tempFile = Path.Combine(tempPath, sub.Filename.TrimEnd('\0', ' ', '.'));
|
||||
Error error = decompressor.Extract(sub, tempFile);
|
||||
if (error != Error.MSPACK_ERR_OK)
|
||||
{
|
||||
if (scanner.IncludeDebug) Console.WriteLine($"Error occurred during extraction of '{sub.Filename}': {error}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (scanner.IncludeDebug) Console.WriteLine(ex);
|
||||
}
|
||||
|
||||
sub = sub.Next;
|
||||
if (scanner.IncludeDebug) Console.WriteLine(ex);
|
||||
}
|
||||
|
||||
// Destroy the decompressor
|
||||
Library.DestroyCABDecompressor(decompressor);
|
||||
|
||||
// Collect and format all found protections
|
||||
var protections = scanner.GetProtections(tempPath);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user