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https://github.com/SabreTools/BinaryObjectScanner.git
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Better container support matrix
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@@ -7,7 +7,7 @@ using static BurnOutSharp.Utilities.Dictionary;
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namespace BurnOutSharp.FileType
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{
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/// <summary>
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/// Valve Package File
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/// Half-Life Level
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/// </summary>
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public class BSP : IScannable
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{
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@@ -10,7 +10,7 @@ using static BurnOutSharp.Utilities.Dictionary;
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namespace BurnOutSharp.FileType
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{
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/// <summary>
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/// MPQ game data archive
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/// MoPaQ game data archive
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/// </summary>
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public class MPQ : IScannable
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{
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@@ -7,7 +7,7 @@ using static BurnOutSharp.Utilities.Dictionary;
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namespace BurnOutSharp.FileType
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{
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/// <summary>
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/// Valve Package File
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/// XBox Package File
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/// </summary>
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public class XZP : IScannable
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{
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51
README.md
51
README.md
@@ -6,16 +6,18 @@ C# port of the protection scanning ability of [BurnOut](http://burnout.sourcefor
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In addition to the original BurnOut code, the following libraries (or ports thereof) are used for file handling:
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- [HLLibSharp](https://github.com/mnadareski/HLLibSharp) - Various Valve archive format extraction
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- [HLLibSharp](https://github.com/mnadareski/HLLibSharp) - SGA extraction
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- [LibMSPackSharp](https://github.com/mnadareski/LibMSPackSharp) - Microsoft CAB extraction [Only used in .NET 6.0 builds, unstable]
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- [openmcdf](https://github.com/ironfede/openmcdf) - MSI extraction
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- [psxt001z](https://github.com/Dremora/psxt001z) - PS1 LibCrypt detection [Ported to C#]
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- [SharpCompress](https://github.com/adamhathcock/sharpcompress) - 7zip/GZip/RAR/PKZIP extraction
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- [StormLibSharp](https://github.com/robpaveza/stormlibsharp) - MPQ extraction [Unused in .NET 6.0 builds due to Windows-specific libraries]
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- [SharpCompress](https://github.com/adamhathcock/sharpcompress) - Common archive format extraction
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- [StormLibSharp](https://github.com/robpaveza/stormlibsharp) - MoPaQ extraction [Unused in .NET 6.0 builds due to Windows-specific libraries]
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- [UnshieldSharp](https://github.com/mnadareski/UnshieldSharp) - InstallShield CAB extraction
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- [WiseUnpacker](https://github.com/mnadareski/WiseUnpacker) - Wise Installer extraction
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- [WixToolset.Dtf](https://github.com/wixtoolset/Dtf) - Microsoft CAB extraction [Unused in .NET 6.0 builds due to Windows-specific libraries]
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Valve packages handling is based [HLLibSharp](https://github.com/mnadareski/HLLibSharp) but lacks everything but parsing and extraction capability.
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## Protections Detected
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Below is a list of protections detected by BurnOutSharp. The two columns explain what sort of checks are performed to determine how the protection is detected. Generally speaking, it's better to have a content check than a path check.
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@@ -137,24 +139,35 @@ Below is a list of executable packers detected by BurnOutSharp. The three column
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| WinZip SFX | Yes | No | Yes |
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| WISE Installer | Yes | No | Yes |
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## Archive Formats
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## Container Formats
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Below is a list of archive or archive-like formats that can be extracted and have contents scanned using this code:
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Below is a list of container formats that are supported in some way:
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- 7zip
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- BFPK
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- BZIP2
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- GZIP
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- InstallShield Archive V3 (Z)
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- InstallShield CAB
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- Microsoft CAB [.NET Standard 2.0 only]
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- MPQ
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- Microsoft Installer (MSI)
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- PKZIP and derived files
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- RAR
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- TAR
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- Valve archive formats
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- XZ
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| Format Name | Information Printing | Detection | Extraction | Notes |
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| --- | --- | --- | --- | --- |
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| 7-zip archive | No | Yes | Yes | Via `SharpCompress` |
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| BFPK custom archive format | Yes | Yes | Yes | |
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| bzip2 archive | No | Yes | Yes | Via `SharpCompress` |
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| gzip archive | No | Yes | Yes | Via `SharpCompress` |
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| Half-Life Game Cache File (GCF) | Yes | Yes | Yes | |
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| Half-Life Level (BSP) | Yes | Yes | Yes | |
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| Half-Life Package File (PAK) | Yes | Yes | Yes | |
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| Half-Life Texture Package File (WAD) | Yes | Yes | Yes | |
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| Half-Life 2 Level (VBSP) | Yes | Yes | Yes | |
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| InstallShield Archive V3 (Z) | No | Yes | Yes | Via `UnshieldSharp` |
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| InstallShield CAB | No | Yes | Yes | Via `UnshieldSharp` |
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| Microsoft cabinet file | Yes | Yes | Yes | Via `WixToolset.Dtf` / `LibMSPackSharp` |
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| MoPaQ game data archive (MPQ) | No | Yes | Yes | Via `StormLibSharp` |
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| Microsoft installation package (MSI) | No | Yes | Yes | Via `OpenMcdf` |
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| PKZIP and derived files (ZIP, etc.) | No | Yes | Yes | Via `SharpCompress` |
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| PlayJ audio file (PLJ) | No | Yes | No | |
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| RAR archive (RAR) | No | Yes | Yes | Via `SharpCompress` |
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| StarForce Filesystem file (SFFS) | No | Yes | No | |
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| Tape archive (TAR) | No | Yes | Yes | Via `SharpCompress` |
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| Valve Package File (VPK) | Yes | Yes | Yes | |
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| Valve Texture Directory (SGA) | No | No | No | Support unconfirmed |
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| XBox Package File (XZP) | Yes | Yes | Yes | |
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| xz archive (XZ) | No | Yes | Yes | Via `SharpCompress` |
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## Contributions
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