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Add VPK wrapper (nw)
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323
BurnOutSharp.Wrappers/VPK.cs
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323
BurnOutSharp.Wrappers/VPK.cs
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using System;
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using System.IO;
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namespace BurnOutSharp.Wrappers
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{
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public class VPK : WrapperBase
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{
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#region Pass-Through Properties
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#region Header
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/// <inheritdoc cref="Models.VPK.Header.Signature"/>
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public uint Signature => _file.Header.Signature;
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/// <inheritdoc cref="Models.VPK.Header.Version"/>
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public uint Version => _file.Header.Version;
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/// <inheritdoc cref="Models.VPK.Header.DirectoryLength"/>
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public uint DirectoryLength => _file.Header.DirectoryLength;
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#endregion
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#region Extended Header
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/// <inheritdoc cref="Models.VPK.ExtendedHeader.Dummy0"/>
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public uint? Dummy0 => _file.ExtendedHeader?.Dummy0;
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/// <inheritdoc cref="Models.VPK.ExtendedHeader.ArchiveHashLength"/>
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public uint? ArchiveHashLength => _file.ExtendedHeader?.ArchiveHashLength;
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/// <inheritdoc cref="Models.VPK.ExtendedHeader.ExtraLength"/>
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public uint? ExtraLength => _file.ExtendedHeader?.ExtraLength;
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/// <inheritdoc cref="Models.VPK.ExtendedHeader.Dummy1"/>
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public uint? Dummy1 => _file.ExtendedHeader?.Dummy1;
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#endregion
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#region Archive Hashes
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/// <inheritdoc cref="Models.VPK.ArchiveHashes"/>
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public Models.VPK.ArchiveHash[] ArchiveHashes => _file.ArchiveHashes;
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#endregion
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#region Directory Items
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/// <inheritdoc cref="Models.VPK.DirectoryItems"/>
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public Models.VPK.DirectoryItem[] DirectoryItems => _file.DirectoryItems;
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#endregion
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#endregion
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#region Extension Properties
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// TODO: Determine what extension properties are needed
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#endregion
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#region Instance Variables
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/// <summary>
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/// Internal representation of the executable
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/// </summary>
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private Models.VPK.File _file;
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#endregion
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#region Constructors
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/// <summary>
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/// Private constructor
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/// </summary>
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private VPK() { }
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/// <summary>
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/// Create an VPK from a byte array and offset
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/// </summary>
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/// <param name="data">Byte array representing the executable</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>An VPK wrapper on success, null on failure</returns>
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public static VPK Create(byte[] data, int offset)
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{
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// If the data is invalid
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if (data == null)
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return null;
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// If the offset is out of bounds
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if (offset < 0 || offset >= data.Length)
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return null;
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// Create a memory stream and use that
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MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
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return Create(dataStream);
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}
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/// <summary>
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/// Create anVPK from a Stream
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/// </summary>
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/// <param name="data">Stream representing the executable</param>
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/// <returns>An VPK wrapper on success, null on failure</returns>
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public static VPK Create(Stream data)
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{
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// If the data is invalid
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if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
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return null;
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var file = Builders.VPK.ParseFile(data);
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if (file == null)
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return null;
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var wrapper = new VPK
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{
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_file = file,
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_dataSource = DataSource.Stream,
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_streamData = data,
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};
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return wrapper;
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}
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#endregion
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#region Printing
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/// <inheritdoc/>
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public override void Print()
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{
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Console.WriteLine("VPK Information:");
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Console.WriteLine("-------------------------");
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Console.WriteLine();
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PrintHeader();
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PrintExtendedHeader();
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PrintArchiveHashes();
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PrintDirectoryItems();
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}
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/// <summary>
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/// Print header information
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/// </summary>
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private void PrintHeader()
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{
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Console.WriteLine(" Header Information:");
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Console.WriteLine(" -------------------------");
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Console.WriteLine($" Signature: {Signature}");
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Console.WriteLine($" Version: {Version}");
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Console.WriteLine($" Directory length: {DirectoryLength}");
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Console.WriteLine();
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}
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/// <summary>
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/// Print extended header information
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/// </summary>
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private void PrintExtendedHeader()
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{
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Console.WriteLine(" Extended Header Information:");
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Console.WriteLine(" -------------------------");
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if (_file.ExtendedHeader == null)
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{
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Console.WriteLine(" No extended header");
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}
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else
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{
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Console.WriteLine($" Dummy 0: {Dummy0}");
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Console.WriteLine($" Archive hash length: {ArchiveHashLength}");
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Console.WriteLine($" Extra length: {ExtraLength}");
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Console.WriteLine($" Dummy 1: {Dummy1}");
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Console.WriteLine();
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}
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}
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/// <summary>
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/// Print archive hashes information
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/// </summary>
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private void PrintArchiveHashes()
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{
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Console.WriteLine(" Archive Hashes Information:");
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Console.WriteLine(" -------------------------");
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if (ArchiveHashes == null || ArchiveHashes.Length == 0)
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{
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Console.WriteLine(" No archive hashes");
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}
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else
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{
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for (int i = 0; i < ArchiveHashes.Length; i++)
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{
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var archiveHash = ArchiveHashes[i];
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Console.WriteLine($" Archive Hash {i}");
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Console.WriteLine($" Archive index: {archiveHash.ArchiveIndex}");
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Console.WriteLine($" Archive offset: {archiveHash.ArchiveOffset}");
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Console.WriteLine($" Length: {archiveHash.Length}");
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Console.WriteLine($" Hash: {BitConverter.ToString(archiveHash.Hash).Replace("-", string.Empty)}");
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}
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}
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Console.WriteLine();
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}
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/// <summary>
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/// Print directory items information
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/// </summary>
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private void PrintDirectoryItems()
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{
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Console.WriteLine(" Directory Items Information:");
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Console.WriteLine(" -------------------------");
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if (DirectoryItems == null || DirectoryItems.Length == 0)
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{
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Console.WriteLine(" No directory items");
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}
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else
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{
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for (int i = 0; i < DirectoryItems.Length; i++)
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{
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var directoryItem = DirectoryItems[i];
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Console.WriteLine($" Directory Item {i}");
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Console.WriteLine($" Extension: {directoryItem.Extension}");
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Console.WriteLine($" Path: {directoryItem.Path}");
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Console.WriteLine($" Name: {directoryItem.Name}");
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PrintDirectoryEntry(directoryItem.DirectoryEntry);
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// TODO: Print out preload data?
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}
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}
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Console.WriteLine();
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}
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/// <summary>
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/// Print directory entry information
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/// </summary>
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private void PrintDirectoryEntry(Models.VPK.DirectoryEntry directoryEntry)
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{
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if (directoryEntry == null)
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{
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Console.WriteLine(" Directory entry: [NULL]");
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}
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else
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{
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Console.WriteLine($" Directory entry CRC: {directoryEntry.CRC}");
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Console.WriteLine($" Directory entry preload bytes: {directoryEntry.PreloadBytes}");
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Console.WriteLine($" Directory entry archive index: {directoryEntry.ArchiveIndex}");
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Console.WriteLine($" Directory entry entry offset: {directoryEntry.EntryOffset}");
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Console.WriteLine($" Directory entry entry length: {directoryEntry.EntryLength}");
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Console.WriteLine($" Directory entry dummy 0: {directoryEntry.Dummy0}");
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}
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}
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#endregion
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#region Extraction
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/// <summary>
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/// Extract all files from the VPK to an output directory
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/// </summary>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <returns>True if all files extracted, false otherwise</returns>
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public bool ExtractAll(string outputDirectory)
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{
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// If we have no directory items
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if (DirectoryItems == null || DirectoryItems.Length == 0)
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return false;
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// Loop through and extract all files to the output
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bool allExtracted = true;
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for (int i = 0; i < DirectoryItems.Length; i++)
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{
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allExtracted &= ExtractFile(i, outputDirectory);
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}
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return allExtracted;
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}
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/// <summary>
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/// Extract a file from the VPK to an output directory by index
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/// </summary>
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/// <param name="index">File index to extract</param>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <returns>True if the file extracted, false otherwise</returns>
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public bool ExtractFile(int index, string outputDirectory)
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{
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// If we have no directory items
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if (DirectoryItems == null || DirectoryItems.Length == 0)
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return false;
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// If the directory item index is invalid
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if (index < 0 || index >= DirectoryItems.Length)
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return false;
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// Get the directory item
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var directoryItem = DirectoryItems[index];
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if (directoryItem?.DirectoryEntry == null)
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return false;
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// Create the filename
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string filename = $"{directoryItem.Name}.{directoryItem.Extension}";
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if (!string.IsNullOrEmpty(directoryItem.Path))
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filename = Path.Combine(directoryItem.Path, filename);
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// If we have an invalid output directory
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if (string.IsNullOrWhiteSpace(outputDirectory))
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return false;
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// Ensure the output directory is created
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Directory.CreateDirectory(outputDirectory);
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// Create the full output path
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filename = Path.Combine(outputDirectory, filename);
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// Read the directory item bytes
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int offset = (int)directoryItem.DirectoryEntry.EntryOffset;
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int length = (int)directoryItem.DirectoryEntry.EntryLength;
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byte[] data = ReadFromDataSource(offset, length);
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// Open the output file for writing
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using (Stream fs = File.OpenWrite(filename))
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{
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fs.Write(data, 0, data.Length);
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}
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return true;
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}
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#endregion
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}
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}
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