Add RealArcade detection (#300)

This commit is contained in:
TheRogueArchivist
2024-04-16 17:30:48 -06:00
committed by GitHub
parent be114f60d3
commit f876a4e4a6
7 changed files with 198 additions and 0 deletions

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@@ -20,6 +20,8 @@ namespace BinaryObjectScanner
//case SupportedFileType.N3DS: return new FileType.N3DS();
//case SupportedFileType.Nitro: return new FileType.Nitro();
case SupportedFileType.PLJ: return new FileType.PLJ();
case SupportedFileType.RealArcadeInstaller: return new FileType.RealArcadeInstaller();
case SupportedFileType.RealArcadeMezzanine: return new FileType.RealArcadeMezzanine();
case SupportedFileType.SFFS: return new FileType.SFFS();
case SupportedFileType.Textfile: return new FileType.Textfile();
default: return null;

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@@ -0,0 +1,48 @@
using System;
using System.IO;
using BinaryObjectScanner.Interfaces;
using SabreTools.Matching;
namespace BinaryObjectScanner.FileType
{
/// <summary>
/// RealArcade Installer. Known to use the ".rgs" file extension.
///
/// TODO: Add further parsing, game ID and name should be possible to parse.
/// </summary>
public class RealArcadeInstaller : IDetectable
{
/// <inheritdoc/>
public string? Detect(string file, bool includeDebug)
{
if (!File.Exists(file))
return null;
using (var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
return Detect(fs, file, includeDebug);
}
}
/// <inheritdoc/>
public string? Detect(Stream stream, string file, bool includeDebug)
{
try
{
byte[] magic = new byte[16];
stream.Read(magic, 0, 16);
// RASGI2.0
// Found in the ".rgs" files in IA item "Nova_RealArcadeCD_USA".
if (magic.StartsWith(new byte?[] { 0x52, 0x41, 0x53, 0x47, 0x49, 0x32, 0x2E, 0x30 }))
return "RealArcade Installer";
}
catch (Exception ex)
{
if (includeDebug) Console.WriteLine(ex);
}
return null;
}
}
}

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@@ -0,0 +1,48 @@
using System;
using System.IO;
using BinaryObjectScanner.Interfaces;
using SabreTools.Matching;
namespace BinaryObjectScanner.FileType
{
/// <summary>
/// RealArcade Mezzanine files, which contain metadata. Known to use the ".mez" file extension.
///
/// TODO: Add further parsing, game ID should be possible to parse.
/// </summary>
public class RealArcadeMezzanine : IDetectable
{
/// <inheritdoc/>
public string? Detect(string file, bool includeDebug)
{
if (!File.Exists(file))
return null;
using (var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
return Detect(fs, file, includeDebug);
}
}
/// <inheritdoc/>
public string? Detect(Stream stream, string file, bool includeDebug)
{
try
{
byte[] magic = new byte[16];
stream.Read(magic, 0, 16);
// XZip2.0
// Found in the ".mez" files in IA item "Nova_RealArcadeCD_USA".
if (magic.StartsWith(new byte?[] { 0x58, 0x5A, 0x69, 0x70, 0x32, 0x2E, 0x30 }))
return "RealArcade Mezzanine";
}
catch (Exception ex)
{
if (includeDebug) Console.WriteLine(ex);
}
return null;
}
}
}

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@@ -0,0 +1,75 @@
using System;
#if NET40_OR_GREATER || NETCOREAPP
using System.Collections.Concurrent;
#endif
using System.Collections.Generic;
using System.Linq;
using BinaryObjectScanner.Interfaces;
using SabreTools.Matching;
using SabreTools.Serialization.Wrappers;
namespace BinaryObjectScanner.Protection
{
/// <summary>
/// RealArcade was a game platform that allowed users to play timed demos of games, and then prompted them to purchase the game in order to play the game without a limit.
/// Although the servers are long dead, there is a community project actively being developed to allow users to properly download and play these games.
/// Links:
/// https://github.com/lightbulbatelier/RealArcade-DGA
/// https://archive.org/details/realrcade-games-preservation-project
/// </summary>
public class RealArcade : IPathCheck, IPortableExecutableCheck
{
/// <inheritdoc/>
public string? CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug)
{
// Get the sections from the executable, if possible
var sections = pex.Model.SectionTable;
if (sections == null)
return null;
// Get the .data section strings, if they exist
var strs = pex.GetFirstSectionStrings(".data");
if (strs != null)
{
// Found in "rebound.exe" in the installation directory for "Rebound" in IA item "Nova_RealArcadeCD_USA".
if (strs.Any(s => s.Contains("RngInterstitialDLL")))
return "RealArcade";
}
// Found in "RngInterstitial.dll" in the RealArcade installation directory in IA item "Nova_RealArcadeCD_USA".
var name = pex.FileDescription;
if (name?.Contains("RngInterstitial") == true)
return "RealArcade";
return null;
}
/// <inheritdoc/>
#if NET20 || NET35
public Queue<string> CheckDirectoryPath(string path, IEnumerable<string>? files)
#else
public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string>? files)
#endif
{
var matchers = new List<PathMatchSet>
{
// ".rgs" and ".mez" files are also associated with RealArcade.
new(new FilePathMatch("RngInterstitial.dll"), "RealArcade"),
};
return MatchUtil.GetAllMatches(files, matchers, any: true);
}
/// <inheritdoc/>
public string? CheckFilePath(string path)
{
var matchers = new List<PathMatchSet>
{
// ".rgs" and ".mez" files are also associated with RealArcade.
new(new FilePathMatch("RngInterstitial.dll"), "RealArcade"),
};
return MatchUtil.GetFirstMatch(path, matchers, any: true);
}
}
}

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@@ -140,6 +140,16 @@
/// </summary>
RAR,
/// <summary>
/// RealArcade Installer
/// </summary>
RealArcadeInstaller,
/// <summary>
/// RealArcade Mezzanine
/// </summary>
RealArcadeMezzanine,
/// <summary>
/// 7-zip archive
/// </summary>

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@@ -259,6 +259,20 @@ namespace BinaryObjectScanner.Utilities
#endregion
#region RealArcade
// RASGI2.0
// Found in the ".rgs files in IA item "Nova_RealArcadeCD_USA".
if (magic.StartsWith(new byte?[] { 0x52, 0x41, 0x53, 0x47, 0x49, 0x32, 0x2E, 0x30 }))
return SupportedFileType.RealArcadeInstaller;
// XZip2.0
// Found in the ".mez" files in IA item "Nova_RealArcadeCD_USA".
if (magic.StartsWith(new byte?[] { 0x58, 0x5A, 0x69, 0x70, 0x32, 0x2E, 0x30 }))
return SupportedFileType.RealArcadeMezzanine;
#endregion
#region SevenZip
if (magic.StartsWith(new byte?[] { 0x37, 0x7a, 0xbc, 0xaf, 0x27, 0x1c }))

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@@ -92,6 +92,7 @@ Below is a list of protections detected by BinaryObjectScanner. The two columns
| Protect DVD-Video | False | True | Unconfirmed¹ |
| PlayStation Anti-modchip | True | False | En/Jp, not "Red Hand"; PSX executables only |
| Rainbow Sentinel | True | True | |
| RealArcade | True | True | |
| Ring PROTECH / ProRing | True | True | Partially unconfirmed² |
| RipGuard | True | True | Partially unconfirmed² |
| Roxxe | True | False | |