Add RealArcade detection (#300)

This commit is contained in:
TheRogueArchivist
2024-04-16 17:30:48 -06:00
committed by GitHub
parent be114f60d3
commit f876a4e4a6
7 changed files with 198 additions and 0 deletions

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using System;
#if NET40_OR_GREATER || NETCOREAPP
using System.Collections.Concurrent;
#endif
using System.Collections.Generic;
using System.Linq;
using BinaryObjectScanner.Interfaces;
using SabreTools.Matching;
using SabreTools.Serialization.Wrappers;
namespace BinaryObjectScanner.Protection
{
/// <summary>
/// RealArcade was a game platform that allowed users to play timed demos of games, and then prompted them to purchase the game in order to play the game without a limit.
/// Although the servers are long dead, there is a community project actively being developed to allow users to properly download and play these games.
/// Links:
/// https://github.com/lightbulbatelier/RealArcade-DGA
/// https://archive.org/details/realrcade-games-preservation-project
/// </summary>
public class RealArcade : IPathCheck, IPortableExecutableCheck
{
/// <inheritdoc/>
public string? CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug)
{
// Get the sections from the executable, if possible
var sections = pex.Model.SectionTable;
if (sections == null)
return null;
// Get the .data section strings, if they exist
var strs = pex.GetFirstSectionStrings(".data");
if (strs != null)
{
// Found in "rebound.exe" in the installation directory for "Rebound" in IA item "Nova_RealArcadeCD_USA".
if (strs.Any(s => s.Contains("RngInterstitialDLL")))
return "RealArcade";
}
// Found in "RngInterstitial.dll" in the RealArcade installation directory in IA item "Nova_RealArcadeCD_USA".
var name = pex.FileDescription;
if (name?.Contains("RngInterstitial") == true)
return "RealArcade";
return null;
}
/// <inheritdoc/>
#if NET20 || NET35
public Queue<string> CheckDirectoryPath(string path, IEnumerable<string>? files)
#else
public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string>? files)
#endif
{
var matchers = new List<PathMatchSet>
{
// ".rgs" and ".mez" files are also associated with RealArcade.
new(new FilePathMatch("RngInterstitial.dll"), "RealArcade"),
};
return MatchUtil.GetAllMatches(files, matchers, any: true);
}
/// <inheritdoc/>
public string? CheckFilePath(string path)
{
var matchers = new List<PathMatchSet>
{
// ".rgs" and ".mez" files are also associated with RealArcade.
new(new FilePathMatch("RngInterstitial.dll"), "RealArcade"),
};
return MatchUtil.GetFirstMatch(path, matchers, any: true);
}
}
}