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Add base relocation table to passthrough
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@@ -296,6 +296,9 @@ namespace BurnOutSharp.Wrappers
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#region Sections
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/// <inheritdoc cref="Models.PortableExecutable.BaseRelocationTable"/>
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public Models.PortableExecutable.BaseRelocationBlock[] BaseRelocationTable => _executable.BaseRelocationTable;
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/// <inheritdoc cref="Models.PortableExecutable.DebugTable"/>
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public Models.PortableExecutable.DebugTable DebugTable => _executable.DebugTable;
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