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Split MS-CAB wrapper
This commit is contained in:
7
BurnOutSharp.Wrappers/MicrosoftCabinet.LZX.cs
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7
BurnOutSharp.Wrappers/MicrosoftCabinet.LZX.cs
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namespace BurnOutSharp.Wrappers
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{
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public partial class MicrosoftCabinet : WrapperBase
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{
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// TODO: Implement LZX decompression
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}
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}
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511
BurnOutSharp.Wrappers/MicrosoftCabinet.MSZIP.cs
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511
BurnOutSharp.Wrappers/MicrosoftCabinet.MSZIP.cs
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@@ -0,0 +1,511 @@
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using System;
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using System.Collections.Generic;
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using BurnOutSharp.Utilities;
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namespace BurnOutSharp.Wrappers
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{
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public partial class MicrosoftCabinet : WrapperBase
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{
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#region Constants
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/// <summary>
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/// Maximum Huffman code bit count
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/// </summary>
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private const int MAX_BITS = 16;
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#endregion
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#region Properties
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/// <summary>
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/// Match lengths for literal codes 257..285
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/// </summary>
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/// <remarks>Each value here is the lower bound for lengths represented</remarks>
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private static Dictionary<int, int> LiteralLengths
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{
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get
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{
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// If we have cached length mappings, use those
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if (_literalLengths != null)
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return _literalLengths;
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// Otherwise, build it from scratch
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_literalLengths = new Dictionary<int, int>
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{
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[257] = 3,
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[258] = 4,
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[259] = 5,
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[260] = 6,
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[261] = 7,
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[262] = 8,
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[263] = 9,
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[264] = 10,
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[265] = 11, // 11,12
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[266] = 13, // 13,14
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[267] = 15, // 15,16
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[268] = 17, // 17,18
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[269] = 19, // 19-22
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[270] = 23, // 23-26
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[271] = 27, // 27-30
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[272] = 31, // 31-34
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[273] = 35, // 35-42
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[274] = 43, // 43-50
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[275] = 51, // 51-58
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[276] = 59, // 59-66
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[277] = 67, // 67-82
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[278] = 83, // 83-98
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[279] = 99, // 99-114
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[280] = 115, // 115-130
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[281] = 131, // 131-162
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[282] = 163, // 163-194
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[283] = 195, // 195-226
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[284] = 227, // 227-257
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[285] = 258,
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};
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return _literalLengths;
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}
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}
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/// <summary>
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/// Extra bits for literal codes 257..285
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/// </summary>
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private static Dictionary<int, int> LiteralExtraBits
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{
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get
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{
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// If we have cached bit mappings, use those
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if (_literalExtraBits != null)
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return _literalExtraBits;
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// Otherwise, build it from scratch
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_literalExtraBits = new Dictionary<int, int>();
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// Literal Value 257 - 264, 0 bits
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for (int i = 257; i < 265; i++)
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_literalExtraBits[i] = 0;
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// Literal Value 265 - 268, 1 bit
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for (int i = 265; i < 269; i++)
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_literalExtraBits[i] = 1;
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// Literal Value 269 - 272, 2 bits
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for (int i = 269; i < 273; i++)
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_literalExtraBits[i] = 2;
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// Literal Value 273 - 276, 3 bits
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for (int i = 273; i < 277; i++)
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_literalExtraBits[i] = 3;
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// Literal Value 277 - 280, 4 bits
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for (int i = 277; i < 281; i++)
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_literalExtraBits[i] = 4;
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// Literal Value 281 - 284, 5 bits
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for (int i = 281; i < 285; i++)
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_literalExtraBits[i] = 5;
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// Literal Value 285, 0 bits
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_literalExtraBits[285] = 0;
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return _literalExtraBits;
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}
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}
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/// <summary>
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/// Match offsets for distance codes 0..29
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/// </summary>
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/// <remarks>Each value here is the lower bound for lengths represented</remarks>
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public static readonly int[] DistanceOffsets = new int[30]
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{
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25,
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33, 49, 65, 97, 129, 193, 257, 385, 513, 769,
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1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577,
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};
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/// <summary>
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/// Extra bits for distance codes 0..29
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/// </summary>
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private static readonly int[] DistanceExtraBits = new int[30]
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{
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
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4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
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9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
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};
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/// <summary>
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/// The order of the bit length Huffman code lengths
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/// </summary>
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private static readonly int[] BitLengthOrder = new int[19]
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{
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16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15,
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};
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#endregion
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#region Instance Variables
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/// <summary>
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/// Match lengths for literal codes 257..285
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/// </summary>
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private static Dictionary<int, int> _literalLengths = null;
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/// <summary>
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/// Extra bits for literal codes 257..285
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/// </summary>
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private static Dictionary<int, int> _literalExtraBits = null;
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#endregion
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#region Parsing
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/// <summary>
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/// Read the block header from the block data, if possible
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/// </summary>
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/// <param name="data">BitStream representing the block</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>Filled block header on success, null on error</returns>
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private static Models.MicrosoftCabinet.MSZIP.BlockHeader AsBlockHeader(BitStream data)
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{
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// If the data is invalid
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if (data == null)
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return null;
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var header = new Models.MicrosoftCabinet.MSZIP.BlockHeader();
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header.Signature = data.ReadAlignedUInt16();
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if (header.Signature != 0x4B43)
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return null;
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return header;
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}
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/// <summary>
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/// Read the deflate block header from the block data, if possible
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/// </summary>
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/// <param name="data">Byte array representing the block</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>Filled deflate block header on success, null on error</returns>
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private static Models.MicrosoftCabinet.MSZIP.DeflateBlockHeader AsDeflateBlockHeader(BitStream data)
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{
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// If the data is invalid
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if (data == null)
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return null;
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var header = new Models.MicrosoftCabinet.MSZIP.DeflateBlockHeader();
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header.BFINAL = data.ReadBits(1)[0];
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header.BTYPE = (Models.MicrosoftCabinet.DeflateCompressionType)data.ReadBits(2).AsByte();
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return header;
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}
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/// <summary>
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/// Read the block header from the block data, if possible
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/// </summary>
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/// <param name="data">Byte array representing the block</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>Filled dynamic Huffman compressed block header on success, null on error</returns>
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private static Models.MicrosoftCabinet.MSZIP.DynamicHuffmanCompressedBlockHeader AsDynamicHuffmanCompressedBlockHeader(BitStream data)
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{
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// If the data is invalid
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if (data == null)
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return null;
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var header = new Models.MicrosoftCabinet.MSZIP.DynamicHuffmanCompressedBlockHeader();
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// # of Literal/Length codes - 257
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ushort HLIT = (ushort)(data.ReadBits(5).AsUInt16() + 257);
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// # of Distance codes - 1
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byte HDIST = (byte)(data.ReadBits(5).AsByte() + 1);
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// HCLEN, # of Code Length codes - 4
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byte HCLEN = (byte)(data.ReadBits(4).AsByte() + 4);
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// (HCLEN + 4) x 3 bits: code lengths for the code length
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// alphabet given just above
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//
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// These code lengths are interpreted as 3-bit integers
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// (0-7); as above, a code length of 0 means the
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// corresponding symbol (literal/ length or distance code
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// length) is not used.
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int[] bitLengths = new int[19];
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for (ulong i = 0; i < HCLEN; i++)
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bitLengths[BitLengthOrder[i]] = data.ReadBits(3).AsByte();
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// Code length Huffman code
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int[] bitLengthTable = CreateTable(bitLengths);
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// HLIT + 257 code lengths for the literal/length alphabet,
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// encoded using the code length Huffman code
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header.LiteralLengths = BuildHuffmanTree(data, HLIT, bitLengthTable);
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// HDIST + 1 code lengths for the distance alphabet,
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// encoded using the code length Huffman code
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header.DistanceCodes = BuildHuffmanTree(data, HDIST, bitLengthTable);
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return header;
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}
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/// <summary>
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/// Read the block header from the block data, if possible
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/// </summary>
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/// <param name="data">Byte array representing the block</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>Filled non-compressed block header on success, null on error</returns>
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private static Models.MicrosoftCabinet.MSZIP.NonCompressedBlockHeader AsNonCompressedBlockHeader(BitStream data)
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{
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// If the data is invalid
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if (data == null)
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return null;
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var header = new Models.MicrosoftCabinet.MSZIP.NonCompressedBlockHeader();
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header.LEN = data.ReadAlignedUInt16();
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header.NLEN = data.ReadAlignedUInt16();
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// TODO: Confirm NLEN is 1's compliment of LEN
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return header;
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}
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#endregion
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#region Helpers
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/// <summary>
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/// The alphabet for code lengths is as follows
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/// </summary>
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private static int[] BuildHuffmanTree(BitStream data, ushort codeCount, int[] codeLengths)
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{
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// Setup the huffman tree
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int[] tree = new int[codeCount];
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// Setup the loop variables
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int lastCode = 0, repeatLength = 0;
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for (ulong i = 0; i < codeCount; i++)
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{
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int codeLength = codeLengths[data.ReadBits(7).AsUInt16()];
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if (codeLengths[codeLength] > 7)
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_ = data.ReadBits(codeLengths[codeLength] - 7);
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// Represent code lengths of 0 - 15
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if (codeLength > 0 && codeLength <= 15)
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{
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lastCode = codeLength;
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tree[i] = codeLength;
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}
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// Copy the previous code length 3 - 6 times.
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// The next 2 bits indicate repeat length (0 = 3, ... , 3 = 6)
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// Example: Codes 8, 16 (+2 bits 11), 16 (+2 bits 10) will expand to 12 code lengths of 8 (1 + 6 + 5)
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else if (codeLength == 16)
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{
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repeatLength = data.ReadBits(2).AsByte();
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repeatLength += 2;
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codeLength = lastCode;
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}
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// Repeat a code length of 0 for 3 - 10 times.
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// (3 bits of length)
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else if (codeLength == 17)
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{
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repeatLength = data.ReadBits(3).AsByte();
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repeatLength += 3;
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codeLength = 0;
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}
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// Repeat a code length of 0 for 11 - 138 times
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// (7 bits of length)
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else if (codeLength == 18)
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{
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repeatLength = data.ReadBits(7).AsByte();
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repeatLength += 11;
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codeLength = 0;
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}
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// Everything else
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else
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{
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throw new ArgumentOutOfRangeException();
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}
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// If we had a repeat length
|
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for (; repeatLength > 0; repeatLength--)
|
||||
{
|
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tree[i++] = codeLength;
|
||||
}
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}
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||||
return tree;
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||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Given this rule, we can define the Huffman code for an alphabet
|
||||
/// just by giving the bit lengths of the codes for each symbol of
|
||||
/// the alphabet in order; this is sufficient to determine the
|
||||
/// actual codes. In our example, the code is completely defined
|
||||
/// by the sequence of bit lengths (2, 1, 3, 3). The following
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/// algorithm generates the codes as integers, intended to be read
|
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/// from most- to least-significant bit. The code lengths are
|
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/// initially in tree[I].Len; the codes are produced in
|
||||
/// tree[I].Code.
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/// </summary>
|
||||
private static int[] CreateTable(int[] lengths)
|
||||
{
|
||||
// Count the number of codes for each code length. Let
|
||||
// bl_count[N] be the number of codes of length N, N >= 1.
|
||||
int[] bl_count = new int[259];
|
||||
for (int i = 0; i < lengths.Length; i++)
|
||||
{
|
||||
bl_count[lengths[i]]++;
|
||||
}
|
||||
|
||||
// Find the numerical value of the smallest code for each
|
||||
// code length.
|
||||
int[] next_code = new int[MAX_BITS + 1];
|
||||
int code = 0;
|
||||
bl_count[0] = 0;
|
||||
for (int bits = 1; bits <= MAX_BITS; bits++)
|
||||
{
|
||||
code = (code + bl_count[bits - 1]) << 1;
|
||||
next_code[bits] = code;
|
||||
}
|
||||
|
||||
// Assign numerical values to all codes, using consecutive
|
||||
// values for all codes of the same length with the base
|
||||
// values determined at step 2. Codes that are never used
|
||||
// (which have a bit length of zero) must not be assigned a
|
||||
// value.
|
||||
int[] distances = new int[lengths.Length];
|
||||
for (int n = 0; n < lengths.Length; n++)
|
||||
{
|
||||
int len = lengths[n];
|
||||
if (len != 0)
|
||||
{
|
||||
distances[n] = next_code[len];
|
||||
next_code[len]++;
|
||||
}
|
||||
}
|
||||
|
||||
return distances;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Folders
|
||||
|
||||
/// <summary>
|
||||
/// Decompress MSZIP data
|
||||
/// </summary>
|
||||
private byte[] DecompressMSZIPData(byte[] data)
|
||||
{
|
||||
// Create the bitstream to read from
|
||||
var dataStream = new BitStream(data);
|
||||
|
||||
// Get the block header
|
||||
var blockHeader = AsBlockHeader(dataStream);
|
||||
if (blockHeader == null)
|
||||
return null;
|
||||
|
||||
// Create the output byte array
|
||||
List<byte> decodedBytes = new List<byte>();
|
||||
|
||||
// Create the loop variable block
|
||||
Models.MicrosoftCabinet.MSZIP.DeflateBlockHeader deflateBlockHeader;
|
||||
|
||||
do
|
||||
{
|
||||
deflateBlockHeader = AsDeflateBlockHeader(dataStream);
|
||||
|
||||
// We should never get a reserved block
|
||||
if (deflateBlockHeader.BTYPE == Models.MicrosoftCabinet.DeflateCompressionType.Reserved)
|
||||
throw new Exception();
|
||||
|
||||
// If stored with no compression
|
||||
if (deflateBlockHeader.BTYPE == Models.MicrosoftCabinet.DeflateCompressionType.NoCompression)
|
||||
{
|
||||
// Skip any remaining bits in current partially processed byte
|
||||
dataStream.DiscardBuffer();
|
||||
|
||||
// Read the block header
|
||||
deflateBlockHeader.BlockDataHeader = AsNonCompressedBlockHeader(dataStream);
|
||||
|
||||
// Copy LEN bytes of data to output
|
||||
var header = deflateBlockHeader.BlockDataHeader as Models.MicrosoftCabinet.MSZIP.NonCompressedBlockHeader;
|
||||
ushort length = header.LEN;
|
||||
decodedBytes.AddRange(dataStream.ReadAlignedBytes(length));
|
||||
}
|
||||
|
||||
// Otherwise
|
||||
else
|
||||
{
|
||||
// If compressed with dynamic Huffman codes
|
||||
// read representation of code trees
|
||||
deflateBlockHeader.BlockDataHeader = deflateBlockHeader.BTYPE == Models.MicrosoftCabinet.DeflateCompressionType.DynamicHuffman
|
||||
? (Models.MicrosoftCabinet.MSZIP.IBlockDataHeader)AsDynamicHuffmanCompressedBlockHeader(dataStream)
|
||||
: (Models.MicrosoftCabinet.MSZIP.IBlockDataHeader)new Models.MicrosoftCabinet.MSZIP.FixedHuffmanCompressedBlockHeader();
|
||||
|
||||
var header = deflateBlockHeader.BlockDataHeader as Models.MicrosoftCabinet.MSZIP.CompressedBlockHeader;
|
||||
|
||||
// 9 bits per entry, 288 max symbols
|
||||
int[] literalDecodeTable = CreateTable(header.LiteralLengths);
|
||||
|
||||
// 6 bits per entry, 32 max symbols
|
||||
int[] distanceDecodeTable = CreateTable(header.DistanceCodes);
|
||||
|
||||
// Loop until end of block code recognized
|
||||
while (true)
|
||||
{
|
||||
// Decode literal/length value from input stream
|
||||
int symbol = literalDecodeTable[dataStream.ReadBits(9).AsUInt16()];
|
||||
|
||||
// Copy value (literal byte) to output stream
|
||||
if (symbol < 256)
|
||||
{
|
||||
decodedBytes.Add((byte)symbol);
|
||||
}
|
||||
// End of block (256)
|
||||
else if (symbol == 256)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Decode distance from input stream
|
||||
ulong length = dataStream.ReadBits(LiteralExtraBits[symbol]).AsUInt64();
|
||||
length += (ulong)LiteralLengths[symbol];
|
||||
|
||||
int code = distanceDecodeTable[length];
|
||||
|
||||
ulong distance = dataStream.ReadBits(DistanceExtraBits[code]).AsUInt64();
|
||||
distance += (ulong)DistanceOffsets[code];
|
||||
|
||||
|
||||
// Move backwards distance bytes in the output
|
||||
// stream, and copy length bytes from this
|
||||
// position to the output stream.
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (!deflateBlockHeader.BFINAL);
|
||||
|
||||
/*
|
||||
Note that a duplicated string reference may refer to a string
|
||||
in a previous block; i.e., the backward distance may cross one
|
||||
or more block boundaries. However a distance cannot refer past
|
||||
the beginning of the output stream. (An application using a
|
||||
preset dictionary might discard part of the output stream; a
|
||||
distance can refer to that part of the output stream anyway)
|
||||
Note also that the referenced string may overlap the current
|
||||
position; for example, if the last 2 bytes decoded have values
|
||||
X and Y, a string reference with <length = 5, distance = 2>
|
||||
adds X,Y,X,Y,X to the output stream.
|
||||
*/
|
||||
|
||||
return decodedBytes.ToArray();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
7
BurnOutSharp.Wrappers/MicrosoftCabinet.Quantum.cs
Normal file
7
BurnOutSharp.Wrappers/MicrosoftCabinet.Quantum.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace BurnOutSharp.Wrappers
|
||||
{
|
||||
public partial class MicrosoftCabinet : WrapperBase
|
||||
{
|
||||
// TODO: Implement Quantum decompression
|
||||
}
|
||||
}
|
||||
@@ -2,11 +2,10 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using BurnOutSharp.Utilities;
|
||||
|
||||
namespace BurnOutSharp.Wrappers
|
||||
{
|
||||
public class MicrosoftCabinet : WrapperBase
|
||||
public partial class MicrosoftCabinet : WrapperBase
|
||||
{
|
||||
#region Pass-Through Properties
|
||||
|
||||
@@ -194,413 +193,6 @@ namespace BurnOutSharp.Wrappers
|
||||
|
||||
#endregion
|
||||
|
||||
#region Compression
|
||||
|
||||
#region LZX
|
||||
|
||||
// TODO: Implement LZX decompression
|
||||
|
||||
#endregion
|
||||
|
||||
#region MSZIP
|
||||
|
||||
#region Constants
|
||||
|
||||
/// <summary>
|
||||
/// Maximum Huffman code bit count
|
||||
/// </summary>
|
||||
private const int MAX_BITS = 16;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// Match lengths for literal codes 257..285
|
||||
/// </summary>
|
||||
/// <remarks>Each value here is the lower bound for lengths represented</remarks>
|
||||
private static Dictionary<int, int> LiteralLengths
|
||||
{
|
||||
get
|
||||
{
|
||||
// If we have cached length mappings, use those
|
||||
if (_literalLengths != null)
|
||||
return _literalLengths;
|
||||
|
||||
// Otherwise, build it from scratch
|
||||
_literalLengths = new Dictionary<int, int>
|
||||
{
|
||||
[257] = 3,
|
||||
[258] = 4,
|
||||
[259] = 5,
|
||||
[260] = 6,
|
||||
[261] = 7,
|
||||
[262] = 8,
|
||||
[263] = 9,
|
||||
[264] = 10,
|
||||
[265] = 11, // 11,12
|
||||
[266] = 13, // 13,14
|
||||
[267] = 15, // 15,16
|
||||
[268] = 17, // 17,18
|
||||
[269] = 19, // 19-22
|
||||
[270] = 23, // 23-26
|
||||
[271] = 27, // 27-30
|
||||
[272] = 31, // 31-34
|
||||
[273] = 35, // 35-42
|
||||
[274] = 43, // 43-50
|
||||
[275] = 51, // 51-58
|
||||
[276] = 59, // 59-66
|
||||
[277] = 67, // 67-82
|
||||
[278] = 83, // 83-98
|
||||
[279] = 99, // 99-114
|
||||
[280] = 115, // 115-130
|
||||
[281] = 131, // 131-162
|
||||
[282] = 163, // 163-194
|
||||
[283] = 195, // 195-226
|
||||
[284] = 227, // 227-257
|
||||
[285] = 258,
|
||||
};
|
||||
|
||||
return _literalLengths;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for literal codes 257..285
|
||||
/// </summary>
|
||||
private static Dictionary<int, int> LiteralExtraBits
|
||||
{
|
||||
get
|
||||
{
|
||||
// If we have cached bit mappings, use those
|
||||
if (_literalExtraBits != null)
|
||||
return _literalExtraBits;
|
||||
|
||||
// Otherwise, build it from scratch
|
||||
_literalExtraBits = new Dictionary<int, int>();
|
||||
|
||||
// Literal Value 257 - 264, 0 bits
|
||||
for (int i = 257; i < 265; i++)
|
||||
_literalExtraBits[i] = 0;
|
||||
|
||||
// Literal Value 265 - 268, 1 bit
|
||||
for (int i = 265; i < 269; i++)
|
||||
_literalExtraBits[i] = 1;
|
||||
|
||||
// Literal Value 269 - 272, 2 bits
|
||||
for (int i = 269; i < 273; i++)
|
||||
_literalExtraBits[i] = 2;
|
||||
|
||||
// Literal Value 273 - 276, 3 bits
|
||||
for (int i = 273; i < 277; i++)
|
||||
_literalExtraBits[i] = 3;
|
||||
|
||||
// Literal Value 277 - 280, 4 bits
|
||||
for (int i = 277; i < 281; i++)
|
||||
_literalExtraBits[i] = 4;
|
||||
|
||||
// Literal Value 281 - 284, 5 bits
|
||||
for (int i = 281; i < 285; i++)
|
||||
_literalExtraBits[i] = 5;
|
||||
|
||||
// Literal Value 285, 0 bits
|
||||
_literalExtraBits[285] = 0;
|
||||
|
||||
return _literalExtraBits;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Match offsets for distance codes 0..29
|
||||
/// </summary>
|
||||
/// <remarks>Each value here is the lower bound for lengths represented</remarks>
|
||||
public static readonly int[] DistanceOffsets = new int[30]
|
||||
{
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25,
|
||||
33, 49, 65, 97, 129, 193, 257, 385, 513, 769,
|
||||
1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for distance codes 0..29
|
||||
/// </summary>
|
||||
private static readonly int[] DistanceExtraBits = new int[30]
|
||||
{
|
||||
0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
|
||||
4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
|
||||
9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The order of the bit length Huffman code lengths
|
||||
/// </summary>
|
||||
private static readonly int[] BitLengthOrder = new int[19]
|
||||
{
|
||||
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15,
|
||||
};
|
||||
|
||||
#endregion
|
||||
|
||||
#region Instance Variables
|
||||
|
||||
/// <summary>
|
||||
/// Match lengths for literal codes 257..285
|
||||
/// </summary>
|
||||
private static Dictionary<int, int> _literalLengths = null;
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for literal codes 257..285
|
||||
/// </summary>
|
||||
private static Dictionary<int, int> _literalExtraBits = null;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Parsing
|
||||
|
||||
/// <summary>
|
||||
/// Read the block header from the block data, if possible
|
||||
/// </summary>
|
||||
/// <param name="data">BitStream representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled block header on success, null on error</returns>
|
||||
private static Models.MicrosoftCabinet.MSZIP.BlockHeader AsBlockHeader(BitStream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
var header = new Models.MicrosoftCabinet.MSZIP.BlockHeader();
|
||||
|
||||
header.Signature = data.ReadAlignedUInt16();
|
||||
if (header.Signature != 0x4B43)
|
||||
return null;
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read the deflate block header from the block data, if possible
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled deflate block header on success, null on error</returns>
|
||||
private static Models.MicrosoftCabinet.MSZIP.DeflateBlockHeader AsDeflateBlockHeader(BitStream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
var header = new Models.MicrosoftCabinet.MSZIP.DeflateBlockHeader();
|
||||
|
||||
header.BFINAL = data.ReadBits(1)[0];
|
||||
header.BTYPE = (Models.MicrosoftCabinet.DeflateCompressionType)data.ReadBits(2).AsByte();
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read the block header from the block data, if possible
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled dynamic Huffman compressed block header on success, null on error</returns>
|
||||
private static Models.MicrosoftCabinet.MSZIP.DynamicHuffmanCompressedBlockHeader AsDynamicHuffmanCompressedBlockHeader(BitStream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
var header = new Models.MicrosoftCabinet.MSZIP.DynamicHuffmanCompressedBlockHeader();
|
||||
|
||||
// # of Literal/Length codes - 257
|
||||
ushort HLIT = (ushort)(data.ReadBits(5).AsUInt16() + 257);
|
||||
|
||||
// # of Distance codes - 1
|
||||
byte HDIST = (byte)(data.ReadBits(5).AsByte() + 1);
|
||||
|
||||
// HCLEN, # of Code Length codes - 4
|
||||
byte HCLEN = (byte)(data.ReadBits(4).AsByte() + 4);
|
||||
|
||||
// (HCLEN + 4) x 3 bits: code lengths for the code length
|
||||
// alphabet given just above
|
||||
//
|
||||
// These code lengths are interpreted as 3-bit integers
|
||||
// (0-7); as above, a code length of 0 means the
|
||||
// corresponding symbol (literal/ length or distance code
|
||||
// length) is not used.
|
||||
int[] bitLengths = new int[19];
|
||||
for (ulong i = 0; i < HCLEN; i++)
|
||||
bitLengths[BitLengthOrder[i]] = data.ReadBits(3).AsByte();
|
||||
|
||||
// Code length Huffman code
|
||||
int[] bitLengthTable = CreateTable(bitLengths);
|
||||
|
||||
// HLIT + 257 code lengths for the literal/length alphabet,
|
||||
// encoded using the code length Huffman code
|
||||
header.LiteralLengths = BuildHuffmanTree(data, HLIT, bitLengthTable);
|
||||
|
||||
// HDIST + 1 code lengths for the distance alphabet,
|
||||
// encoded using the code length Huffman code
|
||||
header.DistanceCodes = BuildHuffmanTree(data, HDIST, bitLengthTable);
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read the block header from the block data, if possible
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array representing the block</param>
|
||||
/// <param name="offset">Offset within the array to parse</param>
|
||||
/// <returns>Filled non-compressed block header on success, null on error</returns>
|
||||
private static Models.MicrosoftCabinet.MSZIP.NonCompressedBlockHeader AsNonCompressedBlockHeader(BitStream data)
|
||||
{
|
||||
// If the data is invalid
|
||||
if (data == null)
|
||||
return null;
|
||||
|
||||
var header = new Models.MicrosoftCabinet.MSZIP.NonCompressedBlockHeader();
|
||||
|
||||
header.LEN = data.ReadAlignedUInt16();
|
||||
header.NLEN = data.ReadAlignedUInt16();
|
||||
// TODO: Confirm NLEN is 1's compliment of LEN
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Helpers
|
||||
|
||||
/// <summary>
|
||||
/// The alphabet for code lengths is as follows
|
||||
/// </summary>
|
||||
private static int[] BuildHuffmanTree(BitStream data, ushort codeCount, int[] codeLengths)
|
||||
{
|
||||
// Setup the huffman tree
|
||||
int[] tree = new int[codeCount];
|
||||
|
||||
// Setup the loop variables
|
||||
int lastCode = 0, repeatLength = 0;
|
||||
for (ulong i = 0; i < codeCount; i++)
|
||||
{
|
||||
int codeLength = codeLengths[data.ReadBits(7).AsUInt16()];
|
||||
if (codeLengths[codeLength] > 7)
|
||||
_ = data.ReadBits(codeLengths[codeLength] - 7);
|
||||
|
||||
// Represent code lengths of 0 - 15
|
||||
if (codeLength > 0 && codeLength <= 15)
|
||||
{
|
||||
lastCode = codeLength;
|
||||
tree[i] = codeLength;
|
||||
}
|
||||
|
||||
// Copy the previous code length 3 - 6 times.
|
||||
// The next 2 bits indicate repeat length (0 = 3, ... , 3 = 6)
|
||||
// Example: Codes 8, 16 (+2 bits 11), 16 (+2 bits 10) will expand to 12 code lengths of 8 (1 + 6 + 5)
|
||||
else if (codeLength == 16)
|
||||
{
|
||||
repeatLength = data.ReadBits(2).AsByte();
|
||||
repeatLength += 2;
|
||||
codeLength = lastCode;
|
||||
}
|
||||
|
||||
// Repeat a code length of 0 for 3 - 10 times.
|
||||
// (3 bits of length)
|
||||
else if (codeLength == 17)
|
||||
{
|
||||
repeatLength = data.ReadBits(3).AsByte();
|
||||
repeatLength += 3;
|
||||
codeLength = 0;
|
||||
}
|
||||
|
||||
// Repeat a code length of 0 for 11 - 138 times
|
||||
// (7 bits of length)
|
||||
else if (codeLength == 18)
|
||||
{
|
||||
repeatLength = data.ReadBits(7).AsByte();
|
||||
repeatLength += 11;
|
||||
codeLength = 0;
|
||||
}
|
||||
|
||||
// Everything else
|
||||
else
|
||||
{
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
// If we had a repeat length
|
||||
for (; repeatLength > 0; repeatLength--)
|
||||
{
|
||||
tree[i++] = codeLength;
|
||||
}
|
||||
}
|
||||
|
||||
return tree;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Given this rule, we can define the Huffman code for an alphabet
|
||||
/// just by giving the bit lengths of the codes for each symbol of
|
||||
/// the alphabet in order; this is sufficient to determine the
|
||||
/// actual codes. In our example, the code is completely defined
|
||||
/// by the sequence of bit lengths (2, 1, 3, 3). The following
|
||||
/// algorithm generates the codes as integers, intended to be read
|
||||
/// from most- to least-significant bit. The code lengths are
|
||||
/// initially in tree[I].Len; the codes are produced in
|
||||
/// tree[I].Code.
|
||||
/// </summary>
|
||||
private static int[] CreateTable(int[] lengths)
|
||||
{
|
||||
// Count the number of codes for each code length. Let
|
||||
// bl_count[N] be the number of codes of length N, N >= 1.
|
||||
int[] bl_count = new int[259];
|
||||
for (int i = 0; i < lengths.Length; i++)
|
||||
{
|
||||
bl_count[lengths[i]]++;
|
||||
}
|
||||
|
||||
// Find the numerical value of the smallest code for each
|
||||
// code length.
|
||||
int[] next_code = new int[MAX_BITS + 1];
|
||||
int code = 0;
|
||||
bl_count[0] = 0;
|
||||
for (int bits = 1; bits <= MAX_BITS; bits++)
|
||||
{
|
||||
code = (code + bl_count[bits - 1]) << 1;
|
||||
next_code[bits] = code;
|
||||
}
|
||||
|
||||
// Assign numerical values to all codes, using consecutive
|
||||
// values for all codes of the same length with the base
|
||||
// values determined at step 2. Codes that are never used
|
||||
// (which have a bit length of zero) must not be assigned a
|
||||
// value.
|
||||
int[] distances = new int[lengths.Length];
|
||||
for (int n = 0; n < lengths.Length; n++)
|
||||
{
|
||||
int len = lengths[n];
|
||||
if (len != 0)
|
||||
{
|
||||
distances[n] = next_code[len];
|
||||
next_code[len]++;
|
||||
}
|
||||
}
|
||||
|
||||
return distances;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region Quantum
|
||||
|
||||
// TODO: Implement Quantum decompression
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region Folders
|
||||
|
||||
/// <summary>
|
||||
@@ -659,117 +251,6 @@ namespace BurnOutSharp.Wrappers
|
||||
return data.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decompress MSZIP data
|
||||
/// </summary>
|
||||
private byte[] DecompressMSZIPData(byte[] data)
|
||||
{
|
||||
// Create the bitstream to read from
|
||||
var dataStream = new BitStream(data);
|
||||
|
||||
// Get the block header
|
||||
var blockHeader = AsBlockHeader(dataStream);
|
||||
if (blockHeader == null)
|
||||
return null;
|
||||
|
||||
// Create the output byte array
|
||||
List<byte> decodedBytes = new List<byte>();
|
||||
|
||||
// Create the loop variable block
|
||||
Models.MicrosoftCabinet.MSZIP.DeflateBlockHeader deflateBlockHeader;
|
||||
|
||||
do
|
||||
{
|
||||
deflateBlockHeader = AsDeflateBlockHeader(dataStream);
|
||||
|
||||
// We should never get a reserved block
|
||||
if (deflateBlockHeader.BTYPE == Models.MicrosoftCabinet.DeflateCompressionType.Reserved)
|
||||
throw new Exception();
|
||||
|
||||
// If stored with no compression
|
||||
if (deflateBlockHeader.BTYPE == Models.MicrosoftCabinet.DeflateCompressionType.NoCompression)
|
||||
{
|
||||
// Skip any remaining bits in current partially processed byte
|
||||
dataStream.DiscardBuffer();
|
||||
|
||||
// Read the block header
|
||||
deflateBlockHeader.BlockDataHeader = AsNonCompressedBlockHeader(dataStream);
|
||||
|
||||
// Copy LEN bytes of data to output
|
||||
var header = deflateBlockHeader.BlockDataHeader as Models.MicrosoftCabinet.MSZIP.NonCompressedBlockHeader;
|
||||
ushort length = header.LEN;
|
||||
decodedBytes.AddRange(dataStream.ReadAlignedBytes(length));
|
||||
}
|
||||
|
||||
// Otherwise
|
||||
else
|
||||
{
|
||||
// If compressed with dynamic Huffman codes
|
||||
// read representation of code trees
|
||||
deflateBlockHeader.BlockDataHeader = deflateBlockHeader.BTYPE == Models.MicrosoftCabinet.DeflateCompressionType.DynamicHuffman
|
||||
? (Models.MicrosoftCabinet.MSZIP.IBlockDataHeader)AsDynamicHuffmanCompressedBlockHeader(dataStream)
|
||||
: (Models.MicrosoftCabinet.MSZIP.IBlockDataHeader)new Models.MicrosoftCabinet.MSZIP.FixedHuffmanCompressedBlockHeader();
|
||||
|
||||
var header = deflateBlockHeader.BlockDataHeader as Models.MicrosoftCabinet.MSZIP.CompressedBlockHeader;
|
||||
|
||||
// 9 bits per entry, 288 max symbols
|
||||
int[] literalDecodeTable = CreateTable(header.LiteralLengths);
|
||||
|
||||
// 6 bits per entry, 32 max symbols
|
||||
int[] distanceDecodeTable = CreateTable(header.DistanceCodes);
|
||||
|
||||
// Loop until end of block code recognized
|
||||
while (true)
|
||||
{
|
||||
// Decode literal/length value from input stream
|
||||
int symbol = literalDecodeTable[dataStream.ReadBits(9).AsUInt16()];
|
||||
|
||||
// Copy value (literal byte) to output stream
|
||||
if (symbol < 256)
|
||||
{
|
||||
decodedBytes.Add((byte)symbol);
|
||||
}
|
||||
// End of block (256)
|
||||
else if (symbol == 256)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Decode distance from input stream
|
||||
ulong length = dataStream.ReadBits(LiteralExtraBits[symbol]).AsUInt64();
|
||||
length += (ulong)LiteralLengths[symbol];
|
||||
|
||||
int code = distanceDecodeTable[length];
|
||||
|
||||
ulong distance = dataStream.ReadBits(DistanceExtraBits[code]).AsUInt64();
|
||||
distance += (ulong)DistanceOffsets[code];
|
||||
|
||||
|
||||
// Move backwards distance bytes in the output
|
||||
// stream, and copy length bytes from this
|
||||
// position to the output stream.
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (!deflateBlockHeader.BFINAL);
|
||||
|
||||
/*
|
||||
Note that a duplicated string reference may refer to a string
|
||||
in a previous block; i.e., the backward distance may cross one
|
||||
or more block boundaries. However a distance cannot refer past
|
||||
the beginning of the output stream. (An application using a
|
||||
preset dictionary might discard part of the output stream; a
|
||||
distance can refer to that part of the output stream anyway)
|
||||
Note also that the referenced string may overlap the current
|
||||
position; for example, if the last 2 bytes decoded have values
|
||||
X and Y, a string reference with <length = 5, distance = 2>
|
||||
adds X,Y,X,Y,X to the output stream.
|
||||
*/
|
||||
|
||||
return decodedBytes.ToArray();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Files
|
||||
|
||||
Reference in New Issue
Block a user