Files
BinaryObjectScanner/BurnOutSharp.Models/NewExecutable/ResourceTypeAndNameString.cs
2022-11-04 09:56:06 -07:00

27 lines
869 B
C#

using System.Runtime.InteropServices;
namespace BurnOutSharp.Models.NewExecutable
{
/// <summary>
/// Resource type and name strings are stored at the end of the
/// resource table. Note that these strings are NOT null terminated and
/// are case sensitive.
/// </summary>
/// <see href="http://bytepointer.com/resources/win16_ne_exe_format_win3.0.htm"/>
[StructLayout(LayoutKind.Sequential)]
public class ResourceTypeAndNameString
{
/// <summary>
/// Length of the type or name string that follows. A zero value
/// indicates the end of the resource type and name string, also
/// the end of the resource table.
/// </summary>
public byte Length;
/// <summary>
/// ASCII text of the type or name string.
/// </summary>
public byte[] Text;
}
}