Files
BinaryObjectScanner/BinaryObjectScanner.Models/PlayJ/UnknownBlock3.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

18 lines
549 B
C#

namespace BinaryObjectScanner.Models.PlayJ
{
/// <summary>
/// Data referred to by <see cref="AudioHeaderV1.UnknownOffset3"/>
/// </summary>
public sealed class UnknownBlock3
{
/// <summary>
/// Unknown data
/// </summary>
public byte[] Data;
// Notes about Data:
// - This may be where the encrypted audio samples live
// - It is also possible that it's where the ad data lives and samples follow
// + See V2 for example of why this would be the case
}
}