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38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
using System.Collections.Generic;
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using BurnOutSharp.Matching;
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namespace BurnOutSharp.ProtectionType
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{
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public class ThreePLock : IContentCheck
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{
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/// <summary>
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/// Set of all ContentMatchSets for this protection
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/// </summary>
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private static readonly List<ContentMatchSet> contentMatchers = new List<ContentMatchSet>
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{
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new ContentMatchSet(new List<byte?[]>
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{
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// .ldr
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new byte?[] { 0x2E, 0x6C, 0x64, 0x72 },
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// .ldt
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new byte?[] { 0x2E, 0x6C, 0x64, 0x74 },
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}, "3PLock"),
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// This produced false positives in some DirectX 9.0c installer files
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// "Y" + (char)0xC3 + "U" + (char)0x8B + (char)0xEC + (char)0x83 + (char)0xEC + "0SVW"
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// new ContentMatchSet(new byte?[]
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// {
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// 0x59, 0xC3, 0x55, 0x8B, 0xEC, 0x83, 0xEC, 0x30,
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// 0x53, 0x56, 0x57
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// }, "3PLock"),
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};
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/// <inheritdoc/>
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public string CheckContents(string file, byte[] fileContent, bool includePosition = false)
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{
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return MatchUtil.GetFirstMatch(file, fileContent, contentMatchers, includePosition);
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}
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}
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}
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