Files
BinaryObjectScanner/BinaryObjectScanner.Protection/Bitpool.cs
2023-08-26 22:51:55 -04:00

56 lines
2.5 KiB
C#

using System.Collections.Concurrent;
using System.Collections.Generic;
using BinaryObjectScanner.Interfaces;
using BinaryObjectScanner.Matching;
namespace BinaryObjectScanner.Protection
{
/// <summary>
/// Bitpool is a copy protection found most commonly in German releases.
/// It always has errors present on the disc (either between 1-4, or between 1,000-10,000+ depending on generation), and makes use of padded dummy files to prevent copying.
/// <see href="https://github.com/TheRogueArchivist/DRML/blob/main/entries/Bitpool/Bitpool.md"/>
/// </summary>
public class Bitpool : IPathCheck
{
/// <inheritdoc/>
public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string> files)
{
var matchers = new List<PathMatchSet>
{
new PathMatchSet(new PathMatch("bitpool.rsc", useEndsWith: true), "Bitpool"),
new PathMatchSet(new FilePathMatch("CD.IDX"), "Bitpool"),
// Completely empty file present on multiple discs with Bitpool (Redump entries 52626 and 50229).
new PathMatchSet(new PathMatch("LEADOUT.OFS", useEndsWith: true), "Bitpool"),
// A set of 4 identically sized (within the same game, not between games), corrupted/padded files present in several games (Redump entries 31782 and 35476).
// Both examples with only having the first letter uppercase and as the whole file name being uppercase have been seen.
new PathMatchSet(new List<PathMatch>
{
new FilePathMatch("Crc_a"),
new FilePathMatch("Crc_b"),
new FilePathMatch("Crc_c"),
new FilePathMatch("Crc_d"),
}, "Bitpool"),
};
return MatchUtil.GetAllMatches(files, matchers, any: true);
}
/// <inheritdoc/>
public string CheckFilePath(string path)
{
var matchers = new List<PathMatchSet>
{
new PathMatchSet(new PathMatch("bitpool.rsc", useEndsWith: true), "Bitpool"),
new PathMatchSet(new FilePathMatch("CD.IDX"), "Bitpool"),
// Completely empty file present on multiple discs with Bitpool (Redump entries 52626 and 50229).
new PathMatchSet(new PathMatch("LEADOUT.OFS", useEndsWith: true), "Bitpool"),
};
return MatchUtil.GetFirstMatch(path, matchers, any: true);
}
}
}