Files
BinaryObjectScanner/BinaryObjectScanner/FileType/RealArcadeInstaller.cs
2024-04-16 19:30:48 -04:00

49 lines
1.4 KiB
C#

using System;
using System.IO;
using BinaryObjectScanner.Interfaces;
using SabreTools.Matching;
namespace BinaryObjectScanner.FileType
{
/// <summary>
/// RealArcade Installer. Known to use the ".rgs" file extension.
///
/// TODO: Add further parsing, game ID and name should be possible to parse.
/// </summary>
public class RealArcadeInstaller : IDetectable
{
/// <inheritdoc/>
public string? Detect(string file, bool includeDebug)
{
if (!File.Exists(file))
return null;
using (var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
return Detect(fs, file, includeDebug);
}
}
/// <inheritdoc/>
public string? Detect(Stream stream, string file, bool includeDebug)
{
try
{
byte[] magic = new byte[16];
stream.Read(magic, 0, 16);
// RASGI2.0
// Found in the ".rgs" files in IA item "Nova_RealArcadeCD_USA".
if (magic.StartsWith(new byte?[] { 0x52, 0x41, 0x53, 0x47, 0x49, 0x32, 0x2E, 0x30 }))
return "RealArcade Installer";
}
catch (Exception ex)
{
if (includeDebug) Console.WriteLine(ex);
}
return null;
}
}
}