Files
BinaryObjectScanner/BurnOutSharp.Compression/bzip2/bz_stream.cs
Matt Nadareski 1ead65126f WIP bzip2 code
2023-01-04 20:19:15 -08:00

22 lines
594 B
C#

namespace BurnOutSharp.Compression.bzip2
{
/// <see href="https://github.com/ladislav-zezula/StormLib/blob/master/src/bzip2/bzlib.h"/>
public unsafe struct bz_stream
{
public char* next_in;
public uint avail_in;
public uint total_in_lo32;
public uint total_in_hi32;
public char* next_out;
public uint avail_out;
public uint total_out_lo32;
public uint total_out_hi32;
public void* state;
// void *(*bzalloc)(void *,int,int);
// void (*bzfree)(void *,void *);
// void *opaque;
}
}