Add cuesheet structures

This commit is contained in:
Matt Nadareski
2020-09-16 11:22:33 -07:00
parent 2a7789bd12
commit 71bb822856
6 changed files with 340 additions and 0 deletions

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using System;
using System.Collections.Generic;
/// <remarks>
/// Information sourced from http://web.archive.org/web/20070221154246/http://www.goldenhawk.com/download/cdrwin.pdf
/// </remarks>
namespace DICUI.Library.CueSheets
{
/// <summary>
/// The audio or data files filetype
/// </summary>
public enum CueFileType
{
/// <summary>
/// Intel binary file (least significant byte first). Use for data files.
/// </summary>
BINARY,
/// <summary>
/// Motorola binary file (most significant byte first). Use for data files.
/// </summary>
MOTOROLA,
/// <summary>
/// Audio AIFF file (44.1KHz 16-bit stereo)
/// </summary>
AIFF,
/// <summary>
/// Audio WAVE file (44.1KHz 16-bit stereo)
/// </summary>
WAVE,
/// <summary>
/// Audio MP3 file (44.1KHz 16-bit stereo)
/// </summary>
MP3,
}
/// <summary>
/// Represents a single FILE in a cuesheet
/// </summary>
public class CueFile
{
/// <summary>
/// filename
/// </summary>
public string Name { get; set; }
/// <summary>
/// filetype
/// </summary>
public CueFileType FileType { get; set; }
/// <summary>
/// List of TRACK in FILE
/// </summary>
public List<CueTrack> Tracks { get; set; }
}
}

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/// <remarks>
/// Information sourced from http://web.archive.org/web/20070221154246/http://www.goldenhawk.com/download/cdrwin.pdf
/// </remarks>
namespace DICUI.Library.CueSheets
{
/// <summary>
/// Represents a single INDEX in a TRACK
/// </summary>
public class CueIndex
{
/// <summary>
/// number, between 0 and 99
/// </summary>
public int Index { get; set; }
/// <summary>
/// Starting time of index in minutes
/// </summary>
public int Minutes { get; set; }
/// <summary>
/// Starting time of index in seconds
/// </summary>
/// <remarks>There are 60 seconds in a minute</remarks>
public int Seconds { get; set; }
/// <summary>
/// Starting time of index in frames.
/// </summary>
/// <remarks>There are 75 frames per second</remarks>
public int Frames { get; set; }
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
/// <remarks>
/// Information sourced from http://web.archive.org/web/20070221154246/http://www.goldenhawk.com/download/cdrwin.pdf
/// </remarks>
namespace DICUI.Library.CueSheets
{
/// <summary>
/// Represents a single cuesheet
/// </summary>
public class CueSheet
{
/// <summary>
/// CATALOG
/// </summary>
public string Catalog { get; set; }
/// <summary>
/// CDTEXTFILE
/// </summary>
public string CdTextFile { get; set; }
/// <summary>
/// PERFORMER
/// </summary>
public string Performer { get; set; }
/// <summary>
/// SONGWRITER
/// </summary>
public string Songwriter { get; set; }
/// <summary>
/// TITLE
/// </summary>
public string Title { get; set; }
/// <summary>
/// List of FILE in cuesheet
/// </summary>
public List<CueFile> Files { get; set; }
}
}

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using System;
using System.Collections.Generic;
/// <remarks>
/// Information sourced from http://web.archive.org/web/20070221154246/http://www.goldenhawk.com/download/cdrwin.pdf
/// </remarks>
namespace DICUI.Library.CueSheets
{
/// <summary>
/// Track datatype
/// </summary>
public enum CueTrackDataType
{
/// <summary>
/// AUDIO, Audio/Music (2352)
/// </summary>
AUDIO,
/// <summary>
/// CDG, Karaoke CD+G (2448)
/// </summary>
CDG,
/// <summary>
/// MODE1/2048, CD-ROM Mode1 Data (cooked)
/// </summary>
MODE1_2048,
/// <summary>
/// MODE1/2352 CD-ROM Mode1 Data (raw)
/// </summary>
MODE1_2352,
/// <summary>
/// MODE2/2336, CD-ROM XA Mode2 Data
/// </summary>
MODE2_2336,
/// <summary>
/// MODE2/2352, CD-ROM XA Mode2 Data
/// </summary>
MODE2_2352,
/// <summary>
/// CDI/2336, CD-I Mode2 Data
/// </summary>
CDI_2336,
/// <summary>
/// CDI/2352, CD-I Mode2 Data
/// </summary>
CDI_2352,
}
/// <summary>
/// Special subcode flags within a track
/// </summary>
[Flags]
public enum CueTrackFlag
{
/// <summary>
/// DCP, Digital copy permitted
/// </summary>
DCP = 1 << 0,
/// <summary>
/// 4CH, Four channel audio
/// </summary>
FourCH = 1 << 1,
/// <summary>
/// PRE, Pre-emphasis enabled (audio tracks only)
/// </summary>
PRE = 1 << 2,
/// <summary>
/// SCMS, Serial Copy Management System (not supported by all recorders)
/// </summary>
SCMS = 1 << 3,
/// <summary>
/// DATA, set for data files. This flag is set automatically based on the tracks filetype
/// </summary>
DATA = 1 << 4,
}
/// <summary>
/// Represents a single TRACK in a FILE
/// </summary>
public class CueTrack
{
/// <summary>
/// Track number. The range is 1 to 99.
/// </summary>
public int Number { get; set; }
/// <summary>
/// Track datatype
/// </summary>
public CueTrackDataType DataType { get; set; }
/// <summary>
/// FLAGS
/// </summary>
public CueTrackFlag Flags { get; set; }
/// <summary>
/// ISRC
/// </summary>
/// <remarks>12 characters in length</remarks>
public string ISRC { get; set; }
/// <summary>
/// PERFORMER
/// </summary>
public string Performer { get; set; }
/// <summary>
/// SONGWRITER
/// </summary>
public string Songwriter { get; set; }
/// <summary>
/// TITLE
/// </summary>
public string Title { get; set; }
/// <summary>
/// PREGAP
/// </summary>
public PreGap PreGap { get; set; }
/// <summary>
/// List of INDEX in TRACK
/// </summary>
/// <remarks>Must start with 0 or 1 and then sequential</remarks>
public List<CueIndex> Indices { get; set; }
/// <summary>
/// POSTGAP
/// </summary>
public PostGap PostGap { get; set; }
}
}

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/// <remarks>
/// Information sourced from http://web.archive.org/web/20070221154246/http://www.goldenhawk.com/download/cdrwin.pdf
/// </remarks>
namespace DICUI.Library.CueSheets
{
/// <summary>
/// Represents postgap information of a track
/// </summary>
public class PostGap
{
/// <summary>
/// Length of postgap in minutes
/// </summary>
public int Minutes { get; set; }
/// <summary>
/// Length of postgap in seconds
/// </summary>
/// <remarks>There are 60 seconds in a minute</remarks>
public int Seconds { get; set; }
/// <summary>
/// Length of postgap in frames.
/// </summary>
/// <remarks>There are 75 frames per second</remarks>
public int Frames { get; set; }
}
}

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/// <remarks>
/// Information sourced from http://web.archive.org/web/20070221154246/http://www.goldenhawk.com/download/cdrwin.pdf
/// </remarks>
namespace DICUI.Library.CueSheets
{
/// <summary>
/// Represents pregap information of a track
/// </summary>
public class PreGap
{
/// <summary>
/// Length of postgap in minutes
/// </summary>
public int Minutes { get; set; }
/// <summary>
/// Length of postgap in seconds
/// </summary>
/// <remarks>There are 60 seconds in a minute</remarks>
public int Seconds { get; set; }
/// <summary>
/// Length of postgap in frames.
/// </summary>
/// <remarks>There are 75 frames per second</remarks>
public int Frames { get; set; }
}
}