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https://github.com/SabreTools/MPF.git
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Add currently unused Input type
This commit is contained in:
@@ -24,6 +24,7 @@
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- Use recommended Min/Max/TryParse
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- Add tests around ProcessingTool
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- Add BaseExecutionContext tests
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- Add currently unused Input type
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### 3.2.4 (2024-11-24)
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526
MPF.ExecutionContexts.Test/InputTests.cs
Normal file
526
MPF.ExecutionContexts.Test/InputTests.cs
Normal file
@@ -0,0 +1,526 @@
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using Xunit;
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namespace MPF.ExecutionContexts.Test
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{
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public class InputTests
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{
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#region ProcessAsFlag
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.Boolean, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.Int8, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.UInt8, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.Int16, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.UInt16, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.Int32, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.UInt32, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.Int64, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.UInt64, "flag", new string[] { "flag" }, 0, false)]
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[InlineData(InputType.String, "flag", new string[] { "flag" }, 0, false)]
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// Invalid parts
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[InlineData(InputType.Flag, "flag", new string[0], 0, false)]
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// Invalid index
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[InlineData(InputType.Flag, "flag", new string[] { "flag" }, -1, false)]
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[InlineData(InputType.Flag, "flag", new string[] { "flag" }, 1, false)]
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// Invalid name
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[InlineData(InputType.Flag, "flag", new string[] { "" }, 0, false)]
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[InlineData(InputType.Flag, "flag", new string[] { "flag2" }, 0, false)]
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// Valid
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[InlineData(InputType.Flag, "flag", new string[] { "flag" }, 0, true)]
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public void ProcessAsFlagTest(InputType type, string name, string[] parts, int index, bool expected)
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{
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Input input = new Input(type, name);
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bool actual = input.ProcessAsFlag(parts, ref index);
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Assert.Equal(expected, actual);
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}
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#endregion
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#region ProcessAsBoolean
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
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// Invalid parts
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[InlineData(InputType.Boolean, "flag", true, new string[0], 0, null)]
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// Invalid index
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, -1, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 1, null)]
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// Invalid name
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[InlineData(InputType.Boolean, "flag", true, new string[] { "" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag2" }, 0, null)]
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// Valid name, no following
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", false, new string[] { "flag" }, 0, true)]
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// Valid name, invalid following
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", false, new string[] { "flag", "invalid" }, 0, true)]
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// Valid name, valid following
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag", "true" }, 0, true)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag", "false" }, 0, false)]
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public void ProcessAsBooleanTest(InputType type, string name, bool required, string[] parts, int index, bool? expected)
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{
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Input input = new Input(type, name, required);
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bool? actual = input.ProcessAsBoolean(parts, ref index);
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Assert.Equal(expected, actual);
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}
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#endregion
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#region ProcessAsInt8
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
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// Invalid parts
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[InlineData(InputType.Int8, "flag", true, new string[0], 0, null)]
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// Invalid index
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, -1, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 1, null)]
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// Invalid name
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[InlineData(InputType.Int8, "flag", true, new string[] { "" }, 0, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag2" }, 0, null)]
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// Valid name, no following
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int8, "flag", false, new string[] { "flag" }, 0, sbyte.MinValue)]
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// Valid name, invalid following
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
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[InlineData(InputType.Int8, "flag", false, new string[] { "flag", "invalid" }, 0, sbyte.MinValue)]
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// Valid name, valid following
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag", "1" }, 0, (sbyte)1)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag", "-1" }, 0, (sbyte)-1)]
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public void ProcessAsInt8Test(InputType type, string name, bool required, string[] parts, int index, sbyte? expected)
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{
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Input input = new Input(type, name, required);
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sbyte? actual = input.ProcessAsInt8(parts, ref index);
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Assert.Equal(expected, actual);
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}
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#endregion
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#region ProcessAsUInt8
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
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// Invalid parts
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[InlineData(InputType.UInt8, "flag", true, new string[0], 0, null)]
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// Invalid index
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, -1, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 1, null)]
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// Invalid name
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[InlineData(InputType.UInt8, "flag", true, new string[] { "" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag2" }, 0, null)]
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// Valid name, no following
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", false, new string[] { "flag" }, 0, byte.MinValue)]
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// Valid name, invalid following
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", false, new string[] { "flag", "invalid" }, 0, byte.MinValue)]
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// Valid name, valid following
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag", "1" }, 0, (byte)1)]
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public void ProcessAsUInt8Test(InputType type, string name, bool required, string[] parts, int index, byte? expected)
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{
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Input input = new Input(type, name, required);
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byte? actual = input.ProcessAsUInt8(parts, ref index);
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Assert.Equal(expected, actual);
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}
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#endregion
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#region ProcessAsInt16
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
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// Invalid parts
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[InlineData(InputType.Int16, "flag", true, new string[0], 0, null)]
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// Invalid index
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, -1, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 1, null)]
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// Invalid name
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[InlineData(InputType.Int16, "flag", true, new string[] { "" }, 0, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag2" }, 0, null)]
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// Valid name, no following
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int16, "flag", false, new string[] { "flag" }, 0, short.MinValue)]
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// Valid name, invalid following
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
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[InlineData(InputType.Int16, "flag", false, new string[] { "flag", "invalid" }, 0, short.MinValue)]
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// Valid name, valid following
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag", "1" }, 0, (short)1)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag", "-1" }, 0, (short)-1)]
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public void ProcessAsInt16Test(InputType type, string name, bool required, string[] parts, int index, short? expected)
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{
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Input input = new Input(type, name, required);
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short? actual = input.ProcessAsInt16(parts, ref index);
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Assert.Equal(expected, actual);
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}
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#endregion
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#region ProcessAsUInt16
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
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// Invalid parts
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[InlineData(InputType.UInt16, "flag", true, new string[0], 0, null)]
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// Invalid index
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, -1, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 1, null)]
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// Invalid name
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[InlineData(InputType.UInt16, "flag", true, new string[] { "" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag2" }, 0, null)]
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// Valid name, no following
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", false, new string[] { "flag" }, 0, ushort.MinValue)]
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// Valid name, invalid following
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", false, new string[] { "flag", "invalid" }, 0, ushort.MinValue)]
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// Valid name, valid following
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag", "1" }, 0, (ushort)1)]
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public void ProcessAsUInt16Test(InputType type, string name, bool required, string[] parts, int index, ushort? expected)
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{
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Input input = new Input(type, name, required);
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ushort? actual = input.ProcessAsUInt16(parts, ref index);
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Assert.Equal(expected, actual);
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}
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#endregion
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#region ProcessAsInt32
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
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// Invalid parts
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[InlineData(InputType.Int32, "flag", true, new string[0], 0, null)]
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// Invalid index
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, -1, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 1, null)]
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// Invalid name
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[InlineData(InputType.Int32, "flag", true, new string[] { "" }, 0, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag2" }, 0, null)]
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// Valid name, no following
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int32, "flag", false, new string[] { "flag" }, 0, int.MinValue)]
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// Valid name, invalid following
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
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[InlineData(InputType.Int32, "flag", false, new string[] { "flag", "invalid" }, 0, int.MinValue)]
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// Valid name, valid following
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag", "1" }, 0, (int)1)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag", "-1" }, 0, (int)-1)]
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public void ProcessAsInt32Test(InputType type, string name, bool required, string[] parts, int index, int? expected)
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{
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Input input = new Input(type, name, required);
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int? actual = input.ProcessAsInt32(parts, ref index);
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Assert.Equal(expected, actual);
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}
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#endregion
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#region ProcessAsUInt32
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[Theory]
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// Invalid type
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[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
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[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
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// Invalid parts
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[InlineData(InputType.UInt32, "flag", true, new string[0], 0, null)]
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// Invalid index
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, -1, null)]
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 1, null)]
|
||||
// Invalid name
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "" }, 0, null)]
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag2" }, 0, null)]
|
||||
// Valid name, no following
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt32, "flag", false, new string[] { "flag" }, 0, uint.MinValue)]
|
||||
// Valid name, invalid following
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
|
||||
[InlineData(InputType.UInt32, "flag", false, new string[] { "flag", "invalid" }, 0, uint.MinValue)]
|
||||
// Valid name, valid following
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag", "1" }, 0, (uint)1)]
|
||||
public void ProcessAsUInt32Test(InputType type, string name, bool required, string[] parts, int index, uint? expected)
|
||||
{
|
||||
Input input = new Input(type, name, required);
|
||||
uint? actual = input.ProcessAsUInt32(parts, ref index);
|
||||
Assert.Equal(expected, actual);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ProcessAsInt64
|
||||
|
||||
[Theory]
|
||||
// Invalid type
|
||||
[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
// Invalid parts
|
||||
[InlineData(InputType.Int64, "flag", true, new string[0], 0, null)]
|
||||
// Invalid index
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, -1, null)]
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 1, null)]
|
||||
// Invalid name
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "" }, 0, null)]
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag2" }, 0, null)]
|
||||
// Valid name, no following
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int64, "flag", false, new string[] { "flag" }, 0, long.MinValue)]
|
||||
// Valid name, invalid following
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
|
||||
[InlineData(InputType.Int64, "flag", false, new string[] { "flag", "invalid" }, 0, long.MinValue)]
|
||||
// Valid name, valid following
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag", "1" }, 0, (long)1)]
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag", "-1" }, 0, (long)-1)]
|
||||
public void ProcessAsInt64Test(InputType type, string name, bool required, string[] parts, int index, long? expected)
|
||||
{
|
||||
Input input = new Input(type, name, required);
|
||||
long? actual = input.ProcessAsInt64(parts, ref index);
|
||||
Assert.Equal(expected, actual);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ProcessAsUInt64
|
||||
|
||||
[Theory]
|
||||
// Invalid type
|
||||
[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
// Invalid parts
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[0], 0, null)]
|
||||
// Invalid index
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, -1, null)]
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 1, null)]
|
||||
// Invalid name
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "" }, 0, null)]
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag2" }, 0, null)]
|
||||
// Valid name, no following
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt64, "flag", false, new string[] { "flag" }, 0, ulong.MinValue)]
|
||||
// Valid name, invalid following
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag", "invalid" }, 0, null)]
|
||||
[InlineData(InputType.UInt64, "flag", false, new string[] { "flag", "invalid" }, 0, ulong.MinValue)]
|
||||
// Valid name, valid following
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag", "1" }, 0, (ulong)1)]
|
||||
public void ProcessAsUInt64Test(InputType type, string name, bool required, string[] parts, int index, ulong? expected)
|
||||
{
|
||||
Input input = new Input(type, name, required);
|
||||
ulong? actual = input.ProcessAsUInt64(parts, ref index);
|
||||
Assert.Equal(expected, actual);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ProcessAsString
|
||||
|
||||
[Theory]
|
||||
// Invalid type
|
||||
[InlineData(InputType.None, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Flag, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Boolean, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int8, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt8, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int16, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt16, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int32, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt32, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.Int64, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.UInt64, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
// Invalid parts
|
||||
[InlineData(InputType.String, "flag", true, new string[0], 0, null)]
|
||||
// Invalid index
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "flag" }, -1, null)]
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 1, null)]
|
||||
// Invalid name
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "" }, 0, null)]
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "flag2" }, 0, null)]
|
||||
// Valid name, no following
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "flag" }, 0, null)]
|
||||
[InlineData(InputType.String, "flag", false, new string[] { "flag" }, 0, "")]
|
||||
// Valid name, following
|
||||
[InlineData(InputType.String, "flag", true, new string[] { "flag", "value" }, 0, "value")]
|
||||
public void ProcessAsString(InputType type, string name, bool required, string[] parts, int index, string? expected)
|
||||
{
|
||||
Input input = new Input(type, name, required);
|
||||
string? actual = input.ProcessAsString(parts, ref index);
|
||||
Assert.Equal(expected, actual);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DoesExist
|
||||
|
||||
[Fact]
|
||||
public void DoesExist_Empty_False()
|
||||
{
|
||||
string[] parts = [];
|
||||
int index = 0;
|
||||
bool actual = Input.DoesExist(parts, index);
|
||||
Assert.False(actual);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DoesExist_Negative_False()
|
||||
{
|
||||
string[] parts = ["item"];
|
||||
int index = -1;
|
||||
bool actual = Input.DoesExist(parts, index);
|
||||
Assert.False(actual);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DoesExist_Greater_False()
|
||||
{
|
||||
string[] parts = ["item"];
|
||||
int index = 1;
|
||||
bool actual = Input.DoesExist(parts, index);
|
||||
Assert.False(actual);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DoesExist_Valid_True()
|
||||
{
|
||||
string[] parts = ["item"];
|
||||
int index = 0;
|
||||
bool actual = Input.DoesExist(parts, index);
|
||||
Assert.True(actual);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ExtractFactorFromValue
|
||||
|
||||
[Theory]
|
||||
[InlineData("1", "1", 1)]
|
||||
[InlineData("1c", "1", 1)]
|
||||
[InlineData("1w", "1", 2)]
|
||||
[InlineData("1d", "1", 4)]
|
||||
[InlineData("1q", "1", 8)]
|
||||
[InlineData("1k", "1", 1024)]
|
||||
[InlineData("1M", "1", 1024 * 1024)]
|
||||
[InlineData("1G", "1", 1024 * 1024 * 1024)]
|
||||
public void ExtractFactorFromValueTest(string value, string expected, long expectedFactor)
|
||||
{
|
||||
string actual = Input.ExtractFactorFromValue(value, out long factor);
|
||||
Assert.Equal(expected, actual);
|
||||
Assert.Equal(expectedFactor, factor);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region RemoveHexIdentifier
|
||||
|
||||
[Theory]
|
||||
[InlineData("", "")]
|
||||
[InlineData("0", "0")]
|
||||
[InlineData("00", "00")]
|
||||
[InlineData("0x", "0x")]
|
||||
[InlineData("0X", "0X")]
|
||||
[InlineData("A", "A")]
|
||||
[InlineData("A0", "A0")]
|
||||
[InlineData("Ax", "Ax")]
|
||||
[InlineData("AX", "AX")]
|
||||
[InlineData("012345", "012345")]
|
||||
[InlineData("0x12345", "12345")]
|
||||
[InlineData("0X12345", "12345")]
|
||||
public void RemoveHexIdentifierTest(string value, string expected)
|
||||
{
|
||||
string actual = Input.RemoveHexIdentifier(value);
|
||||
Assert.Equal(expected, actual);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
753
MPF.ExecutionContexts/Input.cs
Normal file
753
MPF.ExecutionContexts/Input.cs
Normal file
@@ -0,0 +1,753 @@
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
namespace MPF.ExecutionContexts
|
||||
{
|
||||
/// <summary>
|
||||
/// Indicates the input type
|
||||
/// </summary>
|
||||
public enum InputType
|
||||
{
|
||||
None,
|
||||
Flag,
|
||||
Boolean,
|
||||
Int8,
|
||||
UInt8,
|
||||
Int16,
|
||||
UInt16,
|
||||
Int32,
|
||||
UInt32,
|
||||
Int64,
|
||||
UInt64,
|
||||
String,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a single input for an execution context
|
||||
/// </summary>
|
||||
public class Input
|
||||
{
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// Input type for parsing
|
||||
/// </summary>
|
||||
public readonly InputType InputType;
|
||||
|
||||
/// <summary>
|
||||
/// Primary name for the input
|
||||
/// </summary>
|
||||
public readonly string Name;
|
||||
|
||||
/// <summary>
|
||||
/// Verbose name for the input
|
||||
/// </summary>
|
||||
private readonly string? _longName;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the value following is required or not
|
||||
/// </summary>
|
||||
private readonly bool _required;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
/// <param name="type">Type of input for parsing</param>
|
||||
/// <param name="name">Flag name / value</param>
|
||||
public Input(InputType type, string name)
|
||||
{
|
||||
InputType = type;
|
||||
Name = name;
|
||||
_longName = null;
|
||||
_required = true;
|
||||
}
|
||||
|
||||
/// <param name="type">Type of input for parsing</param>
|
||||
/// <param name="name">Flag name / value</param>
|
||||
/// <param name="required">Indicates if a following value is required</param>
|
||||
public Input(InputType type, string name, bool required)
|
||||
{
|
||||
InputType = type;
|
||||
Name = name;
|
||||
_longName = null;
|
||||
_required = required;
|
||||
}
|
||||
|
||||
/// <param name="type">Type of input for parsing</param>
|
||||
/// <param name="shortName">Flag name / value</param>
|
||||
/// <param name="longName">Verbose flag name / value</param>
|
||||
public Input(InputType type, string shortName, string longName)
|
||||
{
|
||||
InputType = type;
|
||||
Name = shortName;
|
||||
_longName = longName;
|
||||
_required = true;
|
||||
}
|
||||
|
||||
/// <param name="type">Type of input for parsing</param>
|
||||
/// <param name="shortName">Flag name / value</param>
|
||||
/// <param name="longName">Verbose flag name / value</param>
|
||||
/// <param name="required">Indicates if a following value is required</param>
|
||||
public Input(InputType type, string shortName, string longName, bool required)
|
||||
{
|
||||
InputType = type;
|
||||
Name = shortName;
|
||||
_longName = longName;
|
||||
_required = required;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Processors
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as a flag
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>True if the flag was set, false otherwise</returns>
|
||||
public bool ProcessAsFlag(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.Flag)
|
||||
return false;
|
||||
|
||||
// Check the parts array
|
||||
if (parts.Length == 0)
|
||||
return false;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return false;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as a boolean
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>Boolean value if set, null otherwise</returns>
|
||||
public bool? ProcessAsBoolean(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.Boolean)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : true;
|
||||
|
||||
// If the next value is valid
|
||||
if (!bool.TryParse(parts[index + 1], out bool value))
|
||||
return _required ? null : true;
|
||||
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as an Int8
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>Int8 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public sbyte? ProcessAsInt8(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.Int8)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : sbyte.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (sbyte.TryParse(parts[index + 1], out sbyte value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (sbyte.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (sbyte)(value * factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (sbyte.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (sbyte)(value * factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : sbyte.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as a UInt8
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>UInt8 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public byte? ProcessAsUInt8(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.UInt8)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : byte.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (byte.TryParse(parts[index + 1], out byte value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (byte.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (byte)(value * factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (byte.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (byte)(value * factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : byte.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as an Int16
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>Int16 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public short? ProcessAsInt16(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.Int16)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : short.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (short.TryParse(parts[index + 1], out short value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (short.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (short)(value * factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (short.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (short)(value * factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : short.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as a UInt16
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>UInt16 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public ushort? ProcessAsUInt16(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.UInt16)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : ushort.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (ushort.TryParse(parts[index + 1], out ushort value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (ushort.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (ushort)(value * factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (ushort.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (ushort)(value * factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : ushort.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as an Int32
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>Int32 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public int? ProcessAsInt32(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.Int32)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : int.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (int.TryParse(parts[index + 1], out int value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (int.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (int)(value * factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (int.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (int)(value * factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : int.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as a UInt32
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>UInt32 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public uint? ProcessAsUInt32(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.UInt32)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : uint.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (uint.TryParse(parts[index + 1], out uint value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (uint.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (uint)(value * factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (uint.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (uint)(value * factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : uint.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as an Int64
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>Int64 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public long? ProcessAsInt64(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.Int64)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : long.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (long.TryParse(parts[index + 1], out long value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (long.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (long)(value * factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (long.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (long)(value * factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : long.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as a UInt64
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>UInt64 value if set, minimum value if not required and missing, null otherwise</returns>
|
||||
public ulong? ProcessAsUInt64(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.UInt64)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : ulong.MinValue;
|
||||
|
||||
// If the next value is valid
|
||||
if (ulong.TryParse(parts[index + 1], out ulong value))
|
||||
{
|
||||
index++;
|
||||
return value;
|
||||
}
|
||||
|
||||
// Try to process as a formatted string
|
||||
string baseVal = ExtractFactorFromValue(parts[index + 1], out long factor);
|
||||
if (ulong.TryParse(baseVal, out value))
|
||||
{
|
||||
index++;
|
||||
return (ulong)(value * (ulong)factor);
|
||||
}
|
||||
|
||||
// Try to process as a hex string
|
||||
string hexValue = RemoveHexIdentifier(baseVal);
|
||||
if (ulong.TryParse(hexValue, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out value))
|
||||
{
|
||||
index++;
|
||||
return (ulong)(value * (ulong)factor);
|
||||
}
|
||||
|
||||
// Return value based on required flag
|
||||
return _required ? null : ulong.MinValue;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the input as a UInt64
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Reference to the position in the parts</param>
|
||||
/// <returns>String value if set, empty value if not required and missing, null otherwise</returns>
|
||||
public string? ProcessAsString(string[] parts, ref int index)
|
||||
{
|
||||
// Check the input type
|
||||
if (InputType != InputType.String)
|
||||
return null;
|
||||
|
||||
// Check the parts array
|
||||
if (parts == null || parts.Length == 0)
|
||||
return null;
|
||||
|
||||
// Check the index
|
||||
if (index < 0 || index >= parts.Length)
|
||||
return null;
|
||||
|
||||
// Check the name
|
||||
if (parts[index] == Name || (_longName != null && parts[index] == _longName))
|
||||
{
|
||||
// Ensure the value exists
|
||||
if (!DoesExist(parts, index + 1))
|
||||
return _required ? null : string.Empty;
|
||||
|
||||
index++;
|
||||
return parts[index];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Helpers
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether or not the selected item exists
|
||||
/// </summary>
|
||||
/// <param name="parts">Parts array to be referenced</param>
|
||||
/// <param name="index">Current index</param>
|
||||
/// <returns>True if the next item exists, false otherwise</returns>
|
||||
internal static bool DoesExist(string[] parts, int index)
|
||||
=> index >= 0 && index < parts.Length;
|
||||
|
||||
/// <summary>
|
||||
/// Get the trimmed value and multiplication factor from a value
|
||||
/// </summary>
|
||||
/// <param name="value">String value to treat as suffixed number</param>
|
||||
/// <returns>Trimmed value and multiplication factor</returns>
|
||||
internal static string ExtractFactorFromValue(string value, out long factor)
|
||||
{
|
||||
value = value.Trim('"');
|
||||
factor = 1;
|
||||
|
||||
// Characters
|
||||
if (value.EndsWith("c", StringComparison.Ordinal))
|
||||
{
|
||||
factor = 1;
|
||||
value = value.TrimEnd('c');
|
||||
}
|
||||
|
||||
// Words
|
||||
else if (value.EndsWith("w", StringComparison.Ordinal))
|
||||
{
|
||||
factor = 2;
|
||||
value = value.TrimEnd('w');
|
||||
}
|
||||
|
||||
// Double Words
|
||||
else if (value.EndsWith("d", StringComparison.Ordinal))
|
||||
{
|
||||
factor = 4;
|
||||
value = value.TrimEnd('d');
|
||||
}
|
||||
|
||||
// Quad Words
|
||||
else if (value.EndsWith("q", StringComparison.Ordinal))
|
||||
{
|
||||
factor = 8;
|
||||
value = value.TrimEnd('q');
|
||||
}
|
||||
|
||||
// Kilobytes
|
||||
else if (value.EndsWith("k", StringComparison.Ordinal))
|
||||
{
|
||||
factor = 1024;
|
||||
value = value.TrimEnd('k');
|
||||
}
|
||||
|
||||
// Megabytes
|
||||
else if (value.EndsWith("M", StringComparison.Ordinal))
|
||||
{
|
||||
factor = 1024 * 1024;
|
||||
value = value.TrimEnd('M');
|
||||
}
|
||||
|
||||
// Gigabytes
|
||||
else if (value.EndsWith("G", StringComparison.Ordinal))
|
||||
{
|
||||
factor = 1024 * 1024 * 1024;
|
||||
value = value.TrimEnd('G');
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a leading 0x if it exists, case insensitive
|
||||
/// </summary>
|
||||
/// <param name="value">String with removed leading 0x</param>
|
||||
/// <returns></returns>
|
||||
internal static string RemoveHexIdentifier(string value)
|
||||
{
|
||||
if (value.Length <= 2)
|
||||
return value;
|
||||
if (value[0] != '0')
|
||||
return value;
|
||||
if (value[1] != 'x' && value[1] != 'X')
|
||||
return value;
|
||||
|
||||
return value.Substring(2);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user