mirror of
https://github.com/SabreTools/SabreTools.Compression.git
synced 2026-07-08 18:06:34 +00:00
Migrate to ReadOnlyBitStream
This commit is contained in:
239
BitStream.cs
239
BitStream.cs
@@ -1,239 +0,0 @@
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using System;
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using System.IO;
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using SabreTools.IO;
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// TODO: Add more complete implementation to SabreTools.IO
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namespace SabreTools.Compression
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{
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/// <summary>
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/// Wrapper to allow reading bits from a source stream
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/// </summary>
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public class BitStream
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{
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/// <inheritdoc cref="Stream.Position"/>
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public long Position => _source.Position;
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/// <inheritdoc cref="Stream.Length"/>
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public long Length => _source.Length;
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/// <summary>
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/// Original stream source
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/// </summary>
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private readonly Stream _source;
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/// <summary>
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/// Last read byte value from the stream
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/// </summary>
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private byte? _bitBuffer;
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/// <summary>
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/// Index in the byte of the current bit
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/// </summary>
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private int _bitIndex;
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/// <summary>
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/// Create a new BitStream from a source Stream
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/// </summary>
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public BitStream(Stream? source)
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{
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if (source == null || !source.CanRead || !source.CanSeek)
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throw new ArgumentException(nameof(source));
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_source = source;
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_bitBuffer = null;
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_bitIndex = 0;
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}
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/// <summary>
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/// Discard the current cached byte
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/// </summary>
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public void Discard()
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{
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_bitBuffer = null;
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_bitIndex = 0;
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}
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/// <summary>
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/// Read a single bit, if possible
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/// </summary>
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/// <returns>The next bit encoded in a byte, null on error or end of stream</returns>
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public byte? ReadBit()
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{
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// If we reached the end of the stream
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if (_source.Position >= _source.Length)
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return null;
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// If we don't have a value cached
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if (_bitBuffer == null)
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{
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// Read the next byte, if possible
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_bitBuffer = ReadSourceByte();
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if (_bitBuffer == null)
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return null;
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// Reset the bit index
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_bitIndex = 0;
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}
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// Get the value by bit-shifting
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int value = _bitBuffer.Value & 0x01;
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_bitBuffer = (byte?)(_bitBuffer >> 1);
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_bitIndex++;
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// Reset the byte if we're at the end
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if (_bitIndex >= 8)
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Discard();
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return (byte)value;
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}
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/// <summary>
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/// Read a multiple bits in LSB, if possible
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/// </summary>
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/// <returns>The next bits encoded in a UInt32, null on error or end of stream</returns>
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public uint? ReadBitsLSB(int bits)
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{
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uint value = 0;
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for (int i = 0; i < bits; i++)
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{
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// Read the next bit
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byte? bitValue = ReadBit();
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if (bitValue == null)
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return null;
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// Add the bit shifted by the current index
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value += (uint)(bitValue.Value << i);
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}
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return value;
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}
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/// <summary>
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/// Read a multiple bits in MSB, if possible
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/// </summary>
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/// <returns>The next bits encoded in a UInt32, null on error or end of stream</returns>
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public uint? ReadBitsMSB(int bits)
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{
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uint value = 0;
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for (int i = 0; i < bits; i++)
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{
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// Read the next bit
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byte? bitValue = ReadBit();
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if (bitValue == null)
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return null;
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// Add the bit shifted by the current index
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value += (value << 1) + bitValue.Value;
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}
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return value;
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}
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/// <summary>
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/// Read a byte, if possible
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/// </summary>
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/// <returns>The next byte, null on error or end of stream</returns>
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/// <remarks>Assumes the stream is byte-aligned</remarks>
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public byte? ReadByte()
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{
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try
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{
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Discard();
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return _source.ReadByteValue();
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}
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catch
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{
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return null;
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}
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}
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/// <summary>
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/// Read a UInt16, if possible
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/// </summary>
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/// <returns>The next UInt16, null on error or end of stream</returns>
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/// <remarks>Assumes the stream is byte-aligned</remarks>
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public ushort? ReadUInt16()
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{
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try
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{
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Discard();
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return _source.ReadUInt16();
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}
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catch
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{
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return null;
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}
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}
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/// <summary>
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/// Read a UInt32, if possible
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/// </summary>
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/// <returns>The next UInt32, null on error or end of stream</returns>
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/// <remarks>Assumes the stream is byte-aligned</remarks>
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public uint? ReadUInt32()
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{
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try
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{
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Discard();
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return _source.ReadUInt32();
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}
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catch
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{
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return null;
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}
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}
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/// <summary>
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/// Read a UInt64, if possible
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/// </summary>
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/// <returns>The next UInt64, null on error or end of stream</returns>
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/// <remarks>Assumes the stream is byte-aligned</remarks>
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public ulong? ReadUInt64()
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{
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try
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{
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Discard();
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return _source.ReadUInt64();
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}
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catch
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{
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return null;
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}
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}
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/// <summary>
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/// Read <paramref name="bytes"/> bytes, if possible
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/// </summary>
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/// <param name="bytes">Number of bytes to read</param>
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/// <returns>The next <paramref name="bytes"/> bytes, null on error or end of stream</returns>
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/// <remarks>Assumes the stream is byte-aligned</remarks>
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public byte[]? ReadBytes(int bytes)
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{
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try
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{
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Discard();
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return _source.ReadBytes(bytes);
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}
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catch
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{
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return null;
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}
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}
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/// <summary>
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/// Read a single byte from the underlying stream, if possible
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/// </summary>
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/// <returns>The next full byte from the stream, null on error or end of stream</returns>
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private byte? ReadSourceByte()
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{
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try
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{
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return _source.ReadByteValue();
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}
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catch
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{
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return null;
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}
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}
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}
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}
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@@ -1,7 +1,7 @@
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using System.IO;
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using System.Linq;
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using System.Text;
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using SabreTools.IO;
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using SabreTools.IO.Extensions;
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using SabreTools.Models.Compression.LZ;
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using static SabreTools.Models.Compression.LZ.Constants;
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@@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using SabreTools.IO.Streams;
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using SabreTools.Models.Compression.MSZIP;
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using static SabreTools.Models.Compression.MSZIP.Constants;
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@@ -13,7 +14,7 @@ namespace SabreTools.Compression.MSZIP
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/// <summary>
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/// Internal bitstream to use for decompression
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/// </summary>
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private readonly BitStream _bitStream;
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private readonly ReadOnlyBitStream _bitStream;
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/// <summary>
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/// Create a new Decompressor from a byte array
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@@ -28,8 +29,8 @@ namespace SabreTools.Compression.MSZIP
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// Create a memory stream to wrap
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var ms = new MemoryStream(input);
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// Wrap the stream in a BitStream
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_bitStream = new BitStream(ms);
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// Wrap the stream in a ReadOnlyBitStream
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_bitStream = new ReadOnlyBitStream(ms);
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}
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/// <summary>
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@@ -42,8 +43,8 @@ namespace SabreTools.Compression.MSZIP
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if (input == null || !input.CanRead || !input.CanSeek)
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throw new ArgumentException(nameof(input));
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// Wrap the stream in a BitStream
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_bitStream = new BitStream(input);
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// Wrap the stream in a ReadOnlyBitStream
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_bitStream = new ReadOnlyBitStream(input);
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}
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/// <summary>
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@@ -1,6 +1,7 @@
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using System;
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using System.IO;
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using System.Linq;
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using SabreTools.IO.Streams;
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namespace SabreTools.Compression.MSZIP
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{
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@@ -83,7 +84,7 @@ namespace SabreTools.Compression.MSZIP
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/// </summary>
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/// <param name="input">BitStream representing the input</param>
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/// <returns>Value of the node described by the input</returns>
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public int Decode(BitStream input)
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public int Decode(ReadOnlyBitStream input)
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{
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// Start at the root of the tree
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var node = _root;
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using SabreTools.IO.Streams;
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using SabreTools.Models.Compression.Quantum;
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using static SabreTools.Compression.Quantum.Constants;
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@@ -12,7 +13,7 @@ namespace SabreTools.Compression.Quantum
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/// <summary>
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/// Internal bitstream to use for decompression
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/// </summary>
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private BitStream _bitStream;
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private readonly ReadOnlyBitStream _bitStream;
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#region Models
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@@ -100,8 +101,8 @@ namespace SabreTools.Compression.Quantum
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// Create a memory stream to wrap
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var ms = new MemoryStream(input);
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// Wrap the stream in a BitStream
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_bitStream = new BitStream(ms);
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// Wrap the stream in a ReadOnlyBitStream
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_bitStream = new ReadOnlyBitStream(ms);
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// Initialize literal models
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this._model0 = CreateModel(0, 64);
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@@ -140,8 +141,8 @@ namespace SabreTools.Compression.Quantum
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if (windowBits < 10 || windowBits > 21)
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throw new ArgumentOutOfRangeException(nameof(windowBits));
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// Wrap the stream in a BitStream
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_bitStream = new BitStream(input);
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// Wrap the stream in a ReadOnlyBitStream
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_bitStream = new ReadOnlyBitStream(input);
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// Initialize literal models
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this._model0 = CreateModel(0, 64);
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