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https://github.com/SabreTools/SabreTools.Compression.git
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Add DotNetZip BZip2 implementation
This commit is contained in:
@@ -28,5 +28,5 @@ For the latest WIP build here: [Rolling Release](https://github.com/SabreTools/S
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| Library Name | Use |
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| --- | ---|
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| [DotNetZip](https://github.com/DinoChiesa/DotNetZip) | DEFLATE implementation; minor edits have been made |
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| [DotNetZip](https://github.com/DinoChiesa/DotNetZip) | BZip2 and DEFLATE implementations; minor edits have been made |
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| [ZLibPort](https://github.com/Nanook/zlib-C-To-CSharp-Port) | Adds zlib code for internal and external use; minor edits have been made |
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114
SabreTools.Compression/BZip2/BZip2.cs
Normal file
114
SabreTools.Compression/BZip2/BZip2.cs
Normal file
@@ -0,0 +1,114 @@
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// BZip2InputStream.cs
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// ------------------------------------------------------------------
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//
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// Copyright (c) 2011 Dino Chiesa.
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// All rights reserved.
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//
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// This code module is part of DotNetZip, a zipfile class library.
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//
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// ------------------------------------------------------------------
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//
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// This code is licensed under the Microsoft Public License.
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// See the file License.txt for the license details.
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// More info on: http://dotnetzip.codeplex.com
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//
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// ------------------------------------------------------------------
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//
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// Last Saved: <2011-July-31 11:57:32>
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//
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// ------------------------------------------------------------------
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//
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// This module defines the BZip2InputStream class, which is a decompressing
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// stream that handles BZIP2. This code is derived from Apache commons source code.
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// The license below applies to the original Apache code.
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//
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// ------------------------------------------------------------------
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/*
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* This package is based on the work done by Keiron Liddle, Aftex Software
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* <keiron@aftexsw.com> to whom the Ant project is very grateful for his
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* great code.
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*/
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// compile: msbuild
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// not: csc.exe /t:library /debug+ /out:SabreTools.Compression.BZip2.dll BZip2InputStream.cs BCRC32.cs Rand.cs
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namespace SabreTools.Compression.BZip2
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{
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// /**
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// * Checks if the signature matches what is expected for a bzip2 file.
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// *
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// * @param signature
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// * the bytes to check
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// * @param length
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// * the number of bytes to check
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// * @return true, if this stream is a bzip2 compressed stream, false otherwise
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// *
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// * @since Apache Commons Compress 1.1
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// */
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// public static boolean MatchesSig(byte[] signature)
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// {
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// if ((signature.Length < 3) ||
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// (signature[0] != 'B') ||
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// (signature[1] != 'Z') ||
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// (signature[2] != 'h'))
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// return false;
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//
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// return true;
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// }
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internal static class BZip2
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{
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internal static T[][] InitRectangularArray<T>(int d1, int d2)
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{
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var x = new T[d1][];
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for (int i = 0; i < d1; i++)
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{
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x[i] = new T[d2];
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}
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return x;
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}
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public static readonly int BlockSizeMultiple = 100000;
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public static readonly int MinBlockSize = 1;
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public static readonly int MaxBlockSize = 9;
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public static readonly int MaxAlphaSize = 258;
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public static readonly int MaxCodeLength = 23;
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public static readonly char RUNA = (char)0;
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public static readonly char RUNB = (char)1;
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public static readonly int NGroups = 6;
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public static readonly int G_SIZE = 50;
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public static readonly int N_ITERS = 4;
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public static readonly int MaxSelectors = (2 + (900000 / G_SIZE));
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public static readonly int NUM_OVERSHOOT_BYTES = 20;
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/*
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* <p> If you are ever unlucky/improbable enough to get a stack
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* overflow whilst sorting, increase the following constant and
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* try again. In practice I have never seen the stack go above 27
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* elems, so the following limit seems very generous. </p>
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*/
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internal static readonly int QSORT_STACK_SIZE = 1000;
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}
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}
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1942
SabreTools.Compression/BZip2/BZip2Compressor.cs
Normal file
1942
SabreTools.Compression/BZip2/BZip2Compressor.cs
Normal file
File diff suppressed because it is too large
Load Diff
1386
SabreTools.Compression/BZip2/BZip2InputStream.cs
Normal file
1386
SabreTools.Compression/BZip2/BZip2InputStream.cs
Normal file
File diff suppressed because it is too large
Load Diff
530
SabreTools.Compression/BZip2/BZip2OutputStream.cs
Normal file
530
SabreTools.Compression/BZip2/BZip2OutputStream.cs
Normal file
@@ -0,0 +1,530 @@
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//#define Trace
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// BZip2OutputStream.cs
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// ------------------------------------------------------------------
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//
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// Copyright (c) 2011 Dino Chiesa.
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// All rights reserved.
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//
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// This code module is part of DotNetZip, a zipfile class library.
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//
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// ------------------------------------------------------------------
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//
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// This code is licensed under the Microsoft Public License.
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// See the file License.txt for the license details.
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// More info on: http://dotnetzip.codeplex.com
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//
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// ------------------------------------------------------------------
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//
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// Last Saved: <2011-August-02 16:44:11>
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//
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// ------------------------------------------------------------------
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//
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// This module defines the BZip2OutputStream class, which is a
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// compressing stream that handles BZIP2. This code may have been
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// derived in part from Apache commons source code. The license below
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// applies to the original Apache code.
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//
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// ------------------------------------------------------------------
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// flymake: csc.exe /t:module BZip2InputStream.cs BZip2Compressor.cs Rand.cs BCRC32.cs @@FILE@@
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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// Design Notes:
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//
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// This class follows the classic Decorator pattern: it is a Stream that
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// wraps itself around a Stream, and in doing so provides bzip2
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// compression as callers Write into it.
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//
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// BZip2 is a straightforward data format: there are 4 magic bytes at
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// the top of the file, followed by 1 or more compressed blocks. There
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// is a small "magic byte" trailer after all compressed blocks. This
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// class emits the magic bytes for the header and trailer, and relies on
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// a BZip2Compressor to generate each of the compressed data blocks.
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//
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// BZip2 does byte-shredding - it uses partial fractions of bytes to
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// represent independent pieces of information. This class relies on the
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// BitWriter to adapt the bit-oriented BZip2 output to the byte-oriented
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// model of the .NET Stream class.
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//
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// ----
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//
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// Regarding the Apache code base: Most of the code in this particular
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// class is related to stream operations, and is my own code. It largely
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// does not rely on any code obtained from Apache commons. If you
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// compare this code with the Apache commons BZip2OutputStream, you will
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// see very little code that is common, except for the
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// nearly-boilerplate structure that is common to all subtypes of
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// System.IO.Stream. There may be some small remnants of code in this
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// module derived from the Apache stuff, which is why I left the license
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// in here. Most of the Apache commons compressor magic has been ported
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// into the BZip2Compressor class.
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//
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using System;
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using System.IO;
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#nullable disable
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namespace SabreTools.Compression.BZip2
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{
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/// <summary>
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/// A write-only decorator stream that compresses data as it is
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/// written using the BZip2 algorithm.
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/// </summary>
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public class BZip2OutputStream : System.IO.Stream
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{
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int totalBytesWrittenIn;
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bool leaveOpen;
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BZip2Compressor compressor;
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uint combinedCRC;
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Stream output;
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BitWriter bw;
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int blockSize100k; // 0...9
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private TraceBits desiredTrace = TraceBits.Crc | TraceBits.Write;
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/// <summary>
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/// Constructs a new <c>BZip2OutputStream</c>, that sends its
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/// compressed output to the given output stream.
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/// </summary>
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///
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/// <param name='output'>
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/// The destination stream, to which compressed output will be sent.
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/// </param>
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///
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/// <example>
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///
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/// This example reads a file, then compresses it with bzip2 file,
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/// and writes the compressed data into a newly created file.
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///
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/// <code>
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/// var fname = "logfile.log";
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/// using (var fs = File.OpenRead(fname))
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/// {
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/// var outFname = fname + ".bz2";
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/// using (var output = File.Create(outFname))
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/// {
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/// using (var compressor = new SabreTools.Compression.BZip2.BZip2OutputStream(output))
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/// {
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/// byte[] buffer = new byte[2048];
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/// int n;
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/// while ((n = fs.Read(buffer, 0, buffer.Length)) > 0)
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/// {
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/// compressor.Write(buffer, 0, n);
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/// }
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/// }
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/// }
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/// }
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/// </code>
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/// </example>
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public BZip2OutputStream(Stream output)
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: this(output, BZip2.MaxBlockSize, false)
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{
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}
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/// <summary>
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/// Constructs a new <c>BZip2OutputStream</c> with specified blocksize.
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/// </summary>
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/// <param name = "output">the destination stream.</param>
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/// <param name = "blockSize">
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/// The blockSize in units of 100000 bytes.
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/// The valid range is 1..9.
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/// </param>
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public BZip2OutputStream(Stream output, int blockSize)
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: this(output, blockSize, false)
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{
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}
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/// <summary>
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/// Constructs a new <c>BZip2OutputStream</c>.
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/// </summary>
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/// <param name = "output">the destination stream.</param>
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/// <param name = "leaveOpen">
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/// whether to leave the captive stream open upon closing this stream.
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/// </param>
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public BZip2OutputStream(Stream output, bool leaveOpen)
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: this(output, BZip2.MaxBlockSize, leaveOpen)
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{
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}
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/// <summary>
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/// Constructs a new <c>BZip2OutputStream</c> with specified blocksize,
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/// and explicitly specifies whether to leave the wrapped stream open.
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/// </summary>
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///
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/// <param name = "output">the destination stream.</param>
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/// <param name = "blockSize">
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/// The blockSize in units of 100000 bytes.
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/// The valid range is 1..9.
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/// </param>
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/// <param name = "leaveOpen">
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/// whether to leave the captive stream open upon closing this stream.
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/// </param>
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public BZip2OutputStream(Stream output, int blockSize, bool leaveOpen)
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{
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if (blockSize < BZip2.MinBlockSize ||
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blockSize > BZip2.MaxBlockSize)
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{
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var msg = String.Format("blockSize={0} is out of range; must be between {1} and {2}",
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blockSize,
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BZip2.MinBlockSize, BZip2.MaxBlockSize);
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throw new ArgumentException(msg, "blockSize");
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}
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this.output = output;
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if (!this.output.CanWrite)
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throw new ArgumentException("The stream is not writable.", "output");
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this.bw = new BitWriter(this.output);
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this.blockSize100k = blockSize;
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this.compressor = new BZip2Compressor(this.bw, blockSize);
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this.leaveOpen = leaveOpen;
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this.combinedCRC = 0;
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EmitHeader();
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}
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/// <summary>
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/// Close the stream.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This may or may not close the underlying stream. Check the
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/// constructors that accept a bool value.
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/// </para>
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/// </remarks>
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public override void Close()
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{
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if (output != null)
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{
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Stream o = this.output;
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Finish();
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if (!leaveOpen)
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o.Close();
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}
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}
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/// <summary>
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/// Flush the stream.
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/// </summary>
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public override void Flush()
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{
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if (this.output != null)
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{
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this.bw.Flush();
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this.output.Flush();
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}
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}
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private void EmitHeader()
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{
|
||||
var magic = new byte[] {
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(byte) 'B',
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(byte) 'Z',
|
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(byte) 'h',
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(byte) ('0' + this.blockSize100k)
|
||||
};
|
||||
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// not necessary to shred the initial magic bytes
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this.output.Write(magic, 0, magic.Length);
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||||
}
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|
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private void EmitTrailer()
|
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{
|
||||
// A magic 48-bit number, 0x177245385090, to indicate the end
|
||||
// of the last block. (sqrt(pi), if you want to know)
|
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|
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TraceOutput(TraceBits.Write, "total written out: {0} (0x{0:X})",
|
||||
this.bw.TotalBytesWrittenOut);
|
||||
|
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// must shred
|
||||
this.bw.WriteByte(0x17);
|
||||
this.bw.WriteByte(0x72);
|
||||
this.bw.WriteByte(0x45);
|
||||
this.bw.WriteByte(0x38);
|
||||
this.bw.WriteByte(0x50);
|
||||
this.bw.WriteByte(0x90);
|
||||
|
||||
this.bw.WriteInt(this.combinedCRC);
|
||||
|
||||
this.bw.FinishAndPad();
|
||||
|
||||
TraceOutput(TraceBits.Write, "final total: {0} (0x{0:X})",
|
||||
this.bw.TotalBytesWrittenOut);
|
||||
}
|
||||
|
||||
void Finish()
|
||||
{
|
||||
// Console.WriteLine("BZip2:Finish");
|
||||
|
||||
try
|
||||
{
|
||||
var totalBefore = this.bw.TotalBytesWrittenOut;
|
||||
this.compressor.CompressAndWrite();
|
||||
TraceOutput(TraceBits.Write, "out block length (bytes): {0} (0x{0:X})",
|
||||
this.bw.TotalBytesWrittenOut - totalBefore);
|
||||
|
||||
TraceOutput(TraceBits.Crc, " combined CRC (before): {0:X8}",
|
||||
this.combinedCRC);
|
||||
this.combinedCRC = (this.combinedCRC << 1) | (this.combinedCRC >> 31);
|
||||
this.combinedCRC ^= (uint)compressor.Crc32;
|
||||
TraceOutput(TraceBits.Crc, " block CRC : {0:X8}",
|
||||
this.compressor.Crc32);
|
||||
TraceOutput(TraceBits.Crc, " combined CRC (final) : {0:X8}",
|
||||
this.combinedCRC);
|
||||
|
||||
EmitTrailer();
|
||||
}
|
||||
finally
|
||||
{
|
||||
this.output = null;
|
||||
this.compressor = null;
|
||||
this.bw = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The blocksize parameter specified at construction time.
|
||||
/// </summary>
|
||||
public int BlockSize
|
||||
{
|
||||
get { return this.blockSize100k; }
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Write data to the stream.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
///
|
||||
/// <para>
|
||||
/// Use the <c>BZip2OutputStream</c> to compress data while writing:
|
||||
/// create a <c>BZip2OutputStream</c> with a writable output stream.
|
||||
/// Then call <c>Write()</c> on that <c>BZip2OutputStream</c>, providing
|
||||
/// uncompressed data as input. The data sent to the output stream will
|
||||
/// be the compressed form of the input data.
|
||||
/// </para>
|
||||
///
|
||||
/// <para>
|
||||
/// A <c>BZip2OutputStream</c> can be used only for <c>Write()</c> not for <c>Read()</c>.
|
||||
/// </para>
|
||||
///
|
||||
/// </remarks>
|
||||
///
|
||||
/// <param name="buffer">The buffer holding data to write to the stream.</param>
|
||||
/// <param name="offset">the offset within that data array to find the first byte to write.</param>
|
||||
/// <param name="count">the number of bytes to write.</param>
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (offset < 0)
|
||||
throw new IndexOutOfRangeException(String.Format("offset ({0}) must be > 0", offset));
|
||||
if (count < 0)
|
||||
throw new IndexOutOfRangeException(String.Format("count ({0}) must be > 0", count));
|
||||
if (offset + count > buffer.Length)
|
||||
throw new IndexOutOfRangeException(String.Format("offset({0}) count({1}) bLength({2})",
|
||||
offset, count, buffer.Length));
|
||||
if (this.output == null)
|
||||
throw new IOException("the stream is not open");
|
||||
|
||||
if (count == 0) return; // nothing to do
|
||||
|
||||
int bytesWritten = 0;
|
||||
int bytesRemaining = count;
|
||||
|
||||
do
|
||||
{
|
||||
int n = compressor.Fill(buffer, offset, bytesRemaining);
|
||||
if (n != bytesRemaining)
|
||||
{
|
||||
// The compressor data block is full. Compress and
|
||||
// write out the compressed data, then reset the
|
||||
// compressor and continue.
|
||||
|
||||
var totalBefore = this.bw.TotalBytesWrittenOut;
|
||||
this.compressor.CompressAndWrite();
|
||||
TraceOutput(TraceBits.Write, "out block length (bytes): {0} (0x{0:X})",
|
||||
this.bw.TotalBytesWrittenOut - totalBefore);
|
||||
|
||||
// and now any remaining bits
|
||||
TraceOutput(TraceBits.Write,
|
||||
" remaining: {0} 0x{1:X}",
|
||||
this.bw.NumRemainingBits,
|
||||
this.bw.RemainingBits);
|
||||
|
||||
TraceOutput(TraceBits.Crc, " combined CRC (before): {0:X8}",
|
||||
this.combinedCRC);
|
||||
this.combinedCRC = (this.combinedCRC << 1) | (this.combinedCRC >> 31);
|
||||
this.combinedCRC ^= (uint)compressor.Crc32;
|
||||
TraceOutput(TraceBits.Crc, " block CRC : {0:X8}",
|
||||
compressor.Crc32);
|
||||
TraceOutput(TraceBits.Crc, " combined CRC (after) : {0:X8}",
|
||||
this.combinedCRC);
|
||||
offset += n;
|
||||
}
|
||||
bytesRemaining -= n;
|
||||
bytesWritten += n;
|
||||
} while (bytesRemaining > 0);
|
||||
|
||||
totalBytesWrittenIn += bytesWritten;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the stream can be read.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The return value is always false.
|
||||
/// </remarks>
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the stream supports Seek operations.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Always returns false.
|
||||
/// </remarks>
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the stream can be written.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The return value should always be true, unless and until the
|
||||
/// object is disposed and closed.
|
||||
/// </remarks>
|
||||
public override bool CanWrite
|
||||
{
|
||||
get
|
||||
{
|
||||
if (this.output == null) throw new ObjectDisposedException("BZip2Stream");
|
||||
return this.output.CanWrite;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reading this property always throws a <see cref="NotImplementedException"/>.
|
||||
/// </summary>
|
||||
public override long Length
|
||||
{
|
||||
get { throw new NotImplementedException(); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The position of the stream pointer.
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Setting this property always throws a <see
|
||||
/// cref="NotImplementedException"/>. Reading will return the
|
||||
/// total number of uncompressed bytes written through.
|
||||
/// </remarks>
|
||||
public override long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.totalBytesWrittenIn;
|
||||
}
|
||||
set { throw new NotImplementedException(); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calling this method always throws a <see cref="NotImplementedException"/>.
|
||||
/// </summary>
|
||||
/// <param name="offset">this is irrelevant, since it will always throw!</param>
|
||||
/// <param name="origin">this is irrelevant, since it will always throw!</param>
|
||||
/// <returns>irrelevant!</returns>
|
||||
public override long Seek(long offset, System.IO.SeekOrigin origin)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calling this method always throws a <see cref="NotImplementedException"/>.
|
||||
/// </summary>
|
||||
/// <param name="value">this is irrelevant, since it will always throw!</param>
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calling this method always throws a <see cref="NotImplementedException"/>.
|
||||
/// </summary>
|
||||
/// <param name='buffer'>this parameter is never used</param>
|
||||
/// <param name='offset'>this parameter is never used</param>
|
||||
/// <param name='count'>this parameter is never used</param>
|
||||
/// <returns>never returns anything; always throws</returns>
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
|
||||
// used only when Trace is defined
|
||||
[Flags]
|
||||
enum TraceBits : uint
|
||||
{
|
||||
None = 0,
|
||||
Crc = 1,
|
||||
Write = 2,
|
||||
All = 0xffffffff,
|
||||
}
|
||||
|
||||
|
||||
[System.Diagnostics.ConditionalAttribute("Trace")]
|
||||
private void TraceOutput(TraceBits bits, string format, params object[] varParams)
|
||||
{
|
||||
if ((bits & this.desiredTrace) != 0)
|
||||
{
|
||||
//lock(outputLock)
|
||||
{
|
||||
int tid = System.Threading.Thread.CurrentThread.GetHashCode();
|
||||
#if !SILVERLIGHT && !NETCF
|
||||
Console.ForegroundColor = (ConsoleColor)(tid % 8 + 10);
|
||||
#endif
|
||||
Console.Write("{0:000} PBOS ", tid);
|
||||
Console.WriteLine(format, varParams);
|
||||
#if !SILVERLIGHT && !NETCF
|
||||
Console.ResetColor();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
246
SabreTools.Compression/BZip2/BitWriter.cs
Normal file
246
SabreTools.Compression/BZip2/BitWriter.cs
Normal file
@@ -0,0 +1,246 @@
|
||||
// BitWriter.cs
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (c) 2011 Dino Chiesa.
|
||||
// All rights reserved.
|
||||
//
|
||||
// This code module is part of DotNetZip, a zipfile class library.
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// This code is licensed under the Microsoft Public License.
|
||||
// See the file License.txt for the license details.
|
||||
// More info on: http://dotnetzip.codeplex.com
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// Last Saved: <2011-July-25 18:57:31>
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// This module defines the BitWriter class, which writes bits at a time
|
||||
// to an output stream. It's used by the BZip2Compressor class, and by
|
||||
// the BZip2OutputStream class and its parallel variant,
|
||||
// ParallelBZip2OutputStream.
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
//
|
||||
// Design notes:
|
||||
//
|
||||
// BZip2 employs byte-shredding in its data format - rather than
|
||||
// aligning all data items in a compressed .bz2 file on byte barriers,
|
||||
// the BZip2 format uses portions of bytes to represent independent
|
||||
// pieces of information. This "shredding" starts with the first
|
||||
// "randomised" bit - just 12 bytes or so into a bz2 file or stream. But
|
||||
// the approach is used extensively in bzip2 files - sometimes 5 bits
|
||||
// are used, sometimes 24 or 3 bits, sometimes just 1 bit, and so on.
|
||||
// It's not possible to send this information directly to a stream in
|
||||
// this form; Streams in .NET accept byte-oriented input. Therefore,
|
||||
// when actually writing a bz2 file, the output data must be organized
|
||||
// into a byte-aligned format before being written to the output stream.
|
||||
//
|
||||
// This BitWriter class provides the byte-shredding necessary for BZip2
|
||||
// output. Think of this class as an Adapter that enables Bit-oriented
|
||||
// output to a standard byte-oriented .NET stream. This class writes
|
||||
// data out to the captive output stream only after the data bits have
|
||||
// been accumulated and aligned. For example, suppose that during
|
||||
// operation, the BZip2 compressor emits 5 bits, then 24 bits, then 32
|
||||
// bits. When the first 5 bits are sent to the BitWriter, nothing is
|
||||
// written to the output stream; instead these 5 bits are simply stored
|
||||
// in the internal accumulator. When the next 24 bits are written, the
|
||||
// first 3 bits are gathered with the accumulated bits. The resulting
|
||||
// 5+3 constitutes an entire byte; the BitWriter then actually writes
|
||||
// that byte to the output stream. This leaves 21 bits. BitWriter writes
|
||||
// 2 more whole bytes (16 more bits), in 8-bit chunks, leaving 5 in the
|
||||
// accumulator. BitWriter then follows the same procedure with the 32
|
||||
// new bits. And so on.
|
||||
//
|
||||
// A quick tour of the implementation:
|
||||
//
|
||||
// The accumulator is a uint - so it can accumulate at most 4 bytes of
|
||||
// information. In practice because of the design of this class, it
|
||||
// never accumulates more than 3 bytes.
|
||||
//
|
||||
// The Flush() method emits all whole bytes available. After calling
|
||||
// Flush(), there may be between 0-7 bits yet to be emitted into the
|
||||
// output stream.
|
||||
//
|
||||
// FinishAndPad() emits all data, including the last partial byte and
|
||||
// any necessary padding. In effect, it establishes a byte-alignment
|
||||
// barrier. To support bzip2, FinishAndPad() should be called only once
|
||||
// for a bz2 file, after the last bit of data has been written through
|
||||
// this adapter. Other binary file formats may use byte-alignment at
|
||||
// various points within the file, and FinishAndPad() would support that
|
||||
// scenario.
|
||||
//
|
||||
// The internal fn Reset() is used to reset the state of the adapter;
|
||||
// this class is used by BZip2Compressor, instances of which get re-used
|
||||
// by multiple distinct threads, for different blocks of data.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace SabreTools.Compression.BZip2
|
||||
{
|
||||
internal class BitWriter
|
||||
{
|
||||
uint accumulator;
|
||||
int nAccumulatedBits;
|
||||
Stream output;
|
||||
int totalBytesWrittenOut;
|
||||
|
||||
public BitWriter(Stream s)
|
||||
{
|
||||
this.output = s;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delivers the remaining bits, left-aligned, in a byte.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This is valid only if NumRemainingBits is less than 8;
|
||||
/// in other words it is valid only after a call to Flush().
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public byte RemainingBits
|
||||
{
|
||||
get
|
||||
{
|
||||
return (byte)(this.accumulator >> (32 - this.nAccumulatedBits) & 0xff);
|
||||
}
|
||||
}
|
||||
|
||||
public int NumRemainingBits
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.nAccumulatedBits;
|
||||
}
|
||||
}
|
||||
|
||||
public int TotalBytesWrittenOut
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.totalBytesWrittenOut;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset the BitWriter.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This is useful when the BitWriter writes into a MemoryStream, and
|
||||
/// is used by a BZip2Compressor, which itself is re-used for multiple
|
||||
/// distinct data blocks.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public void Reset()
|
||||
{
|
||||
this.accumulator = 0;
|
||||
this.nAccumulatedBits = 0;
|
||||
this.totalBytesWrittenOut = 0;
|
||||
this.output.Seek(0, SeekOrigin.Begin);
|
||||
this.output.SetLength(0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write some number of bits from the given value, into the output.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// The nbits value should be a max of 25, for safety. For performance
|
||||
/// reasons, this method does not check!
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public void WriteBits(int nbits, uint value)
|
||||
{
|
||||
int nAccumulated = this.nAccumulatedBits;
|
||||
uint u = this.accumulator;
|
||||
|
||||
while (nAccumulated >= 8)
|
||||
{
|
||||
this.output.WriteByte((byte)(u >> 24 & 0xff));
|
||||
this.totalBytesWrittenOut++;
|
||||
u <<= 8;
|
||||
nAccumulated -= 8;
|
||||
}
|
||||
|
||||
this.accumulator = u | (value << (32 - nAccumulated - nbits));
|
||||
this.nAccumulatedBits = nAccumulated + nbits;
|
||||
|
||||
// Console.WriteLine("WriteBits({0}, 0x{1:X2}) => {2:X8} n({3})",
|
||||
// nbits, value, accumulator, nAccumulatedBits);
|
||||
// Console.ReadLine();
|
||||
|
||||
// At this point the accumulator may contain up to 31 bits waiting for
|
||||
// output.
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Write a full 8-bit byte into the output.
|
||||
/// </summary>
|
||||
public void WriteByte(byte b)
|
||||
{
|
||||
WriteBits(8, b);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write four 8-bit bytes into the output.
|
||||
/// </summary>
|
||||
public void WriteInt(uint u)
|
||||
{
|
||||
WriteBits(8, (u >> 24) & 0xff);
|
||||
WriteBits(8, (u >> 16) & 0xff);
|
||||
WriteBits(8, (u >> 8) & 0xff);
|
||||
WriteBits(8, u & 0xff);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write all available byte-aligned bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This method writes no new output, but flushes any accumulated
|
||||
/// bits. At completion, the accumulator may contain up to 7
|
||||
/// bits.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// This is necessary when re-assembling output from N independent
|
||||
/// compressors, one for each of N blocks. The output of any
|
||||
/// particular compressor will in general have some fragment of a byte
|
||||
/// remaining. This fragment needs to be accumulated into the
|
||||
/// parent BZip2OutputStream.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public void Flush()
|
||||
{
|
||||
WriteBits(0, 0);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Writes all available bytes, and emits padding for the final byte as
|
||||
/// necessary. This must be the last method invoked on an instance of
|
||||
/// BitWriter.
|
||||
/// </summary>
|
||||
public void FinishAndPad()
|
||||
{
|
||||
Flush();
|
||||
|
||||
if (this.NumRemainingBits > 0)
|
||||
{
|
||||
byte b = (byte)((this.accumulator >> 24) & 0xff);
|
||||
this.output.WriteByte(b);
|
||||
this.totalBytesWrittenOut++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
815
SabreTools.Compression/BZip2/CRC32.cs
Normal file
815
SabreTools.Compression/BZip2/CRC32.cs
Normal file
@@ -0,0 +1,815 @@
|
||||
// CRC32.cs
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (c) 2011 Dino Chiesa.
|
||||
// All rights reserved.
|
||||
//
|
||||
// This code module is part of DotNetZip, a zipfile class library.
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// This code is licensed under the Microsoft Public License.
|
||||
// See the file License.txt for the license details.
|
||||
// More info on: http://dotnetzip.codeplex.com
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// Last Saved: <2011-August-02 18:25:54>
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// This module defines the CRC32 class, which can do the CRC32 algorithm, using
|
||||
// arbitrary starting polynomials, and bit reversal. The bit reversal is what
|
||||
// distinguishes this CRC-32 used in BZip2 from the CRC-32 that is used in PKZIP
|
||||
// files, or GZIP files. This class does both.
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using Interop = System.Runtime.InteropServices;
|
||||
|
||||
#nullable disable
|
||||
#pragma warning disable CS0618
|
||||
namespace SabreTools.Compression.BZip2
|
||||
{
|
||||
/// <summary>
|
||||
/// Computes a CRC-32. The CRC-32 algorithm is parameterized - you
|
||||
/// can set the polynomial and enable or disable bit
|
||||
/// reversal. This can be used for GZIP, BZip2, or ZIP.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This type is used internally by DotNetZip; it is generally not used
|
||||
/// directly by applications wishing to create, read, or manipulate zip
|
||||
/// archive files.
|
||||
/// </remarks>
|
||||
|
||||
[Interop.GuidAttribute("ebc25cf6-9120-4283-b972-0e5520d0000C")]
|
||||
[Interop.ComVisible(true)]
|
||||
#if !NETCF
|
||||
[Interop.ClassInterface(Interop.ClassInterfaceType.AutoDispatch)]
|
||||
#endif
|
||||
public class CRC32
|
||||
{
|
||||
/// <summary>
|
||||
/// Indicates the total number of bytes applied to the CRC.
|
||||
/// </summary>
|
||||
public Int64 TotalBytesRead
|
||||
{
|
||||
get
|
||||
{
|
||||
return _TotalBytesRead;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates the current CRC for all blocks slurped in.
|
||||
/// </summary>
|
||||
public Int32 Crc32Result
|
||||
{
|
||||
get
|
||||
{
|
||||
return unchecked((Int32)(~_register));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the CRC32 for the specified stream.
|
||||
/// </summary>
|
||||
/// <param name="input">The stream over which to calculate the CRC32</param>
|
||||
/// <returns>the CRC32 calculation</returns>
|
||||
public Int32 GetCrc32(System.IO.Stream input)
|
||||
{
|
||||
return GetCrc32AndCopy(input, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the CRC32 for the specified stream, and writes the input into the
|
||||
/// output stream.
|
||||
/// </summary>
|
||||
/// <param name="input">The stream over which to calculate the CRC32</param>
|
||||
/// <param name="output">The stream into which to deflate the input</param>
|
||||
/// <returns>the CRC32 calculation</returns>
|
||||
public Int32 GetCrc32AndCopy(System.IO.Stream input, System.IO.Stream output)
|
||||
{
|
||||
if (input == null)
|
||||
throw new Exception("The input stream must not be null.");
|
||||
|
||||
unchecked
|
||||
{
|
||||
byte[] buffer = new byte[BUFFER_SIZE];
|
||||
int readSize = BUFFER_SIZE;
|
||||
|
||||
_TotalBytesRead = 0;
|
||||
int count = input.Read(buffer, 0, readSize);
|
||||
if (output != null) output.Write(buffer, 0, count);
|
||||
_TotalBytesRead += count;
|
||||
while (count > 0)
|
||||
{
|
||||
SlurpBlock(buffer, 0, count);
|
||||
count = input.Read(buffer, 0, readSize);
|
||||
if (output != null) output.Write(buffer, 0, count);
|
||||
_TotalBytesRead += count;
|
||||
}
|
||||
|
||||
return (Int32)(~_register);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get the CRC32 for the given (word,byte) combo. This is a
|
||||
/// computation defined by PKzip for PKZIP 2.0 (weak) encryption.
|
||||
/// </summary>
|
||||
/// <param name="W">The word to start with.</param>
|
||||
/// <param name="B">The byte to combine it with.</param>
|
||||
/// <returns>The CRC-ized result.</returns>
|
||||
public Int32 ComputeCrc32(Int32 W, byte B)
|
||||
{
|
||||
return _InternalComputeCrc32((UInt32)W, B);
|
||||
}
|
||||
|
||||
internal Int32 _InternalComputeCrc32(UInt32 W, byte B)
|
||||
{
|
||||
return (Int32)(crc32Table[(W ^ B) & 0xFF] ^ (W >> 8));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Update the value for the running CRC32 using the given block of bytes.
|
||||
/// This is useful when using the CRC32() class in a Stream.
|
||||
/// </summary>
|
||||
/// <param name="block">block of bytes to slurp</param>
|
||||
/// <param name="offset">starting point in the block</param>
|
||||
/// <param name="count">how many bytes within the block to slurp</param>
|
||||
public void SlurpBlock(byte[] block, int offset, int count)
|
||||
{
|
||||
if (block == null)
|
||||
throw new Exception("The data buffer must not be null.");
|
||||
|
||||
// bzip algorithm
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
int x = offset + i;
|
||||
byte b = block[x];
|
||||
if (this.reverseBits)
|
||||
{
|
||||
UInt32 temp = (_register >> 24) ^ b;
|
||||
_register = (_register << 8) ^ crc32Table[temp];
|
||||
}
|
||||
else
|
||||
{
|
||||
UInt32 temp = (_register & 0x000000FF) ^ b;
|
||||
_register = (_register >> 8) ^ crc32Table[temp];
|
||||
}
|
||||
}
|
||||
_TotalBytesRead += count;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Process one byte in the CRC.
|
||||
/// </summary>
|
||||
/// <param name = "b">the byte to include into the CRC . </param>
|
||||
public void UpdateCRC(byte b)
|
||||
{
|
||||
if (this.reverseBits)
|
||||
{
|
||||
UInt32 temp = (_register >> 24) ^ b;
|
||||
_register = (_register << 8) ^ crc32Table[temp];
|
||||
}
|
||||
else
|
||||
{
|
||||
UInt32 temp = (_register & 0x000000FF) ^ b;
|
||||
_register = (_register >> 8) ^ crc32Table[temp];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process a run of N identical bytes into the CRC.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This method serves as an optimization for updating the CRC when a
|
||||
/// run of identical bytes is found. Rather than passing in a buffer of
|
||||
/// length n, containing all identical bytes b, this method accepts the
|
||||
/// byte value and the length of the (virtual) buffer - the length of
|
||||
/// the run.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name = "b">the byte to include into the CRC. </param>
|
||||
/// <param name = "n">the number of times that byte should be repeated. </param>
|
||||
public void UpdateCRC(byte b, int n)
|
||||
{
|
||||
while (n-- > 0)
|
||||
{
|
||||
if (this.reverseBits)
|
||||
{
|
||||
uint temp = (_register >> 24) ^ b;
|
||||
_register = (_register << 8) ^ crc32Table[(temp >= 0)
|
||||
? temp
|
||||
: (temp + 256)];
|
||||
}
|
||||
else
|
||||
{
|
||||
UInt32 temp = (_register & 0x000000FF) ^ b;
|
||||
_register = (_register >> 8) ^ crc32Table[(temp >= 0)
|
||||
? temp
|
||||
: (temp + 256)];
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static uint ReverseBits(uint data)
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
uint ret = data;
|
||||
ret = (ret & 0x55555555) << 1 | (ret >> 1) & 0x55555555;
|
||||
ret = (ret & 0x33333333) << 2 | (ret >> 2) & 0x33333333;
|
||||
ret = (ret & 0x0F0F0F0F) << 4 | (ret >> 4) & 0x0F0F0F0F;
|
||||
ret = (ret << 24) | ((ret & 0xFF00) << 8) | ((ret >> 8) & 0xFF00) | (ret >> 24);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
private static byte ReverseBits(byte data)
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
uint u = (uint)data * 0x00020202;
|
||||
uint m = 0x01044010;
|
||||
uint s = u & m;
|
||||
uint t = (u << 2) & (m << 1);
|
||||
return (byte)((0x01001001 * (s + t)) >> 24);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void GenerateLookupTable()
|
||||
{
|
||||
crc32Table = new UInt32[256];
|
||||
unchecked
|
||||
{
|
||||
UInt32 dwCrc;
|
||||
byte i = 0;
|
||||
do
|
||||
{
|
||||
dwCrc = i;
|
||||
for (byte j = 8; j > 0; j--)
|
||||
{
|
||||
if ((dwCrc & 1) == 1)
|
||||
{
|
||||
dwCrc = (dwCrc >> 1) ^ dwPolynomial;
|
||||
}
|
||||
else
|
||||
{
|
||||
dwCrc >>= 1;
|
||||
}
|
||||
}
|
||||
if (reverseBits)
|
||||
{
|
||||
crc32Table[ReverseBits(i)] = ReverseBits(dwCrc);
|
||||
}
|
||||
else
|
||||
{
|
||||
crc32Table[i] = dwCrc;
|
||||
}
|
||||
i++;
|
||||
} while (i!=0);
|
||||
}
|
||||
|
||||
#if VERBOSE
|
||||
Console.WriteLine();
|
||||
Console.WriteLine("private static readonly UInt32[] crc32Table = {");
|
||||
for (int i = 0; i < crc32Table.Length; i+=4)
|
||||
{
|
||||
Console.Write(" ");
|
||||
for (int j=0; j < 4; j++)
|
||||
{
|
||||
Console.Write(" 0x{0:X8}U,", crc32Table[i+j]);
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
Console.WriteLine("};");
|
||||
Console.WriteLine();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
private uint gf2_matrix_times(uint[] matrix, uint vec)
|
||||
{
|
||||
uint sum = 0;
|
||||
int i=0;
|
||||
while (vec != 0)
|
||||
{
|
||||
if ((vec & 0x01)== 0x01)
|
||||
sum ^= matrix[i];
|
||||
vec >>= 1;
|
||||
i++;
|
||||
}
|
||||
return sum;
|
||||
}
|
||||
|
||||
private void gf2_matrix_square(uint[] square, uint[] mat)
|
||||
{
|
||||
for (int i = 0; i < 32; i++)
|
||||
square[i] = gf2_matrix_times(mat, mat[i]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Combines the given CRC32 value with the current running total.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is useful when using a divide-and-conquer approach to
|
||||
/// calculating a CRC. Multiple threads can each calculate a
|
||||
/// CRC32 on a segment of the data, and then combine the
|
||||
/// individual CRC32 values at the end.
|
||||
/// </remarks>
|
||||
/// <param name="crc">the crc value to be combined with this one</param>
|
||||
/// <param name="length">the length of data the CRC value was calculated on</param>
|
||||
public void Combine(int crc, int length)
|
||||
{
|
||||
uint[] even = new uint[32]; // even-power-of-two zeros operator
|
||||
uint[] odd = new uint[32]; // odd-power-of-two zeros operator
|
||||
|
||||
if (length == 0)
|
||||
return;
|
||||
|
||||
uint crc1= ~_register;
|
||||
uint crc2= (uint) crc;
|
||||
|
||||
// put operator for one zero bit in odd
|
||||
odd[0] = this.dwPolynomial; // the CRC-32 polynomial
|
||||
uint row = 1;
|
||||
for (int i = 1; i < 32; i++)
|
||||
{
|
||||
odd[i] = row;
|
||||
row <<= 1;
|
||||
}
|
||||
|
||||
// put operator for two zero bits in even
|
||||
gf2_matrix_square(even, odd);
|
||||
|
||||
// put operator for four zero bits in odd
|
||||
gf2_matrix_square(odd, even);
|
||||
|
||||
uint len2 = (uint) length;
|
||||
|
||||
// apply len2 zeros to crc1 (first square will put the operator for one
|
||||
// zero byte, eight zero bits, in even)
|
||||
do {
|
||||
// apply zeros operator for this bit of len2
|
||||
gf2_matrix_square(even, odd);
|
||||
|
||||
if ((len2 & 1)== 1)
|
||||
crc1 = gf2_matrix_times(even, crc1);
|
||||
len2 >>= 1;
|
||||
|
||||
if (len2 == 0)
|
||||
break;
|
||||
|
||||
// another iteration of the loop with odd and even swapped
|
||||
gf2_matrix_square(odd, even);
|
||||
if ((len2 & 1)==1)
|
||||
crc1 = gf2_matrix_times(odd, crc1);
|
||||
len2 >>= 1;
|
||||
|
||||
|
||||
} while (len2 != 0);
|
||||
|
||||
crc1 ^= crc2;
|
||||
|
||||
_register= ~crc1;
|
||||
|
||||
//return (int) crc1;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Create an instance of the CRC32 class using the default settings: no
|
||||
/// bit reversal, and a polynomial of 0xEDB88320.
|
||||
/// </summary>
|
||||
public CRC32() : this(false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create an instance of the CRC32 class, specifying whether to reverse
|
||||
/// data bits or not.
|
||||
/// </summary>
|
||||
/// <param name='reverseBits'>
|
||||
/// specify true if the instance should reverse data bits.
|
||||
/// </param>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// In the CRC-32 used by BZip2, the bits are reversed. Therefore if you
|
||||
/// want a CRC32 with compatibility with BZip2, you should pass true
|
||||
/// here. In the CRC-32 used by GZIP and PKZIP, the bits are not
|
||||
/// reversed; Therefore if you want a CRC32 with compatibility with
|
||||
/// those, you should pass false.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public CRC32(bool reverseBits) :
|
||||
this( unchecked((int)0xEDB88320), reverseBits)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Create an instance of the CRC32 class, specifying the polynomial and
|
||||
/// whether to reverse data bits or not.
|
||||
/// </summary>
|
||||
/// <param name='polynomial'>
|
||||
/// The polynomial to use for the CRC, expressed in the reversed (LSB)
|
||||
/// format: the highest ordered bit in the polynomial value is the
|
||||
/// coefficient of the 0th power; the second-highest order bit is the
|
||||
/// coefficient of the 1 power, and so on. Expressed this way, the
|
||||
/// polynomial for the CRC-32C used in IEEE 802.3, is 0xEDB88320.
|
||||
/// </param>
|
||||
/// <param name='reverseBits'>
|
||||
/// specify true if the instance should reverse data bits.
|
||||
/// </param>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// In the CRC-32 used by BZip2, the bits are reversed. Therefore if you
|
||||
/// want a CRC32 with compatibility with BZip2, you should pass true
|
||||
/// here for the <c>reverseBits</c> parameter. In the CRC-32 used by
|
||||
/// GZIP and PKZIP, the bits are not reversed; Therefore if you want a
|
||||
/// CRC32 with compatibility with those, you should pass false for the
|
||||
/// <c>reverseBits</c> parameter.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public CRC32(int polynomial, bool reverseBits)
|
||||
{
|
||||
this.reverseBits = reverseBits;
|
||||
this.dwPolynomial = (uint) polynomial;
|
||||
this.GenerateLookupTable();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset the CRC-32 class - clear the CRC "remainder register."
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Use this when employing a single instance of this class to compute
|
||||
/// multiple, distinct CRCs on multiple, distinct data blocks.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public void Reset()
|
||||
{
|
||||
_register = 0xFFFFFFFFU;
|
||||
}
|
||||
|
||||
// private member vars
|
||||
private UInt32 dwPolynomial;
|
||||
private Int64 _TotalBytesRead;
|
||||
private bool reverseBits;
|
||||
private UInt32[] crc32Table;
|
||||
private const int BUFFER_SIZE = 8192;
|
||||
private UInt32 _register = 0xFFFFFFFFU;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A Stream that calculates a CRC32 (a checksum) on all bytes read,
|
||||
/// or on all bytes written.
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This class can be used to verify the CRC of a ZipEntry when
|
||||
/// reading from a stream, or to calculate a CRC when writing to a
|
||||
/// stream. The stream should be used to either read, or write, but
|
||||
/// not both. If you intermix reads and writes, the results are not
|
||||
/// defined.
|
||||
/// </para>
|
||||
///
|
||||
/// <para>
|
||||
/// This class is intended primarily for use internally by the
|
||||
/// DotNetZip library.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public class CrcCalculatorStream : System.IO.Stream, System.IDisposable
|
||||
{
|
||||
private static readonly Int64 UnsetLengthLimit = -99;
|
||||
|
||||
internal System.IO.Stream _innerStream;
|
||||
private CRC32 _Crc32;
|
||||
private Int64 _lengthLimit = -99;
|
||||
private bool _leaveOpen;
|
||||
|
||||
/// <summary>
|
||||
/// The default constructor.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Instances returned from this constructor will leave the underlying
|
||||
/// stream open upon Close(). The stream uses the default CRC32
|
||||
/// algorithm, which implies a polynomial of 0xEDB88320.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="stream">The underlying stream</param>
|
||||
public CrcCalculatorStream(System.IO.Stream stream)
|
||||
: this(true, CrcCalculatorStream.UnsetLengthLimit, stream, null)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The constructor allows the caller to specify how to handle the
|
||||
/// underlying stream at close.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// The stream uses the default CRC32 algorithm, which implies a
|
||||
/// polynomial of 0xEDB88320.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="stream">The underlying stream</param>
|
||||
/// <param name="leaveOpen">true to leave the underlying stream
|
||||
/// open upon close of the <c>CrcCalculatorStream</c>; false otherwise.</param>
|
||||
public CrcCalculatorStream(System.IO.Stream stream, bool leaveOpen)
|
||||
: this(leaveOpen, CrcCalculatorStream.UnsetLengthLimit, stream, null)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A constructor allowing the specification of the length of the stream
|
||||
/// to read.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// The stream uses the default CRC32 algorithm, which implies a
|
||||
/// polynomial of 0xEDB88320.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Instances returned from this constructor will leave the underlying
|
||||
/// stream open upon Close().
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="stream">The underlying stream</param>
|
||||
/// <param name="length">The length of the stream to slurp</param>
|
||||
public CrcCalculatorStream(System.IO.Stream stream, Int64 length)
|
||||
: this(true, length, stream, null)
|
||||
{
|
||||
if (length < 0)
|
||||
throw new ArgumentException("length");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A constructor allowing the specification of the length of the stream
|
||||
/// to read, as well as whether to keep the underlying stream open upon
|
||||
/// Close().
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// The stream uses the default CRC32 algorithm, which implies a
|
||||
/// polynomial of 0xEDB88320.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="stream">The underlying stream</param>
|
||||
/// <param name="length">The length of the stream to slurp</param>
|
||||
/// <param name="leaveOpen">true to leave the underlying stream
|
||||
/// open upon close of the <c>CrcCalculatorStream</c>; false otherwise.</param>
|
||||
public CrcCalculatorStream(System.IO.Stream stream, Int64 length, bool leaveOpen)
|
||||
: this(leaveOpen, length, stream, null)
|
||||
{
|
||||
if (length < 0)
|
||||
throw new ArgumentException("length");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A constructor allowing the specification of the length of the stream
|
||||
/// to read, as well as whether to keep the underlying stream open upon
|
||||
/// Close(), and the CRC32 instance to use.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// The stream uses the specified CRC32 instance, which allows the
|
||||
/// application to specify how the CRC gets calculated.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="stream">The underlying stream</param>
|
||||
/// <param name="length">The length of the stream to slurp</param>
|
||||
/// <param name="leaveOpen">true to leave the underlying stream
|
||||
/// open upon close of the <c>CrcCalculatorStream</c>; false otherwise.</param>
|
||||
/// <param name="crc32">the CRC32 instance to use to calculate the CRC32</param>
|
||||
public CrcCalculatorStream(System.IO.Stream stream, Int64 length, bool leaveOpen,
|
||||
CRC32 crc32)
|
||||
: this(leaveOpen, length, stream, crc32)
|
||||
{
|
||||
if (length < 0)
|
||||
throw new ArgumentException("length");
|
||||
}
|
||||
|
||||
|
||||
// This ctor is private - no validation is done here. This is to allow the use
|
||||
// of a (specific) negative value for the _lengthLimit, to indicate that there
|
||||
// is no length set. So we validate the length limit in those ctors that use an
|
||||
// explicit param, otherwise we don't validate, because it could be our special
|
||||
// value.
|
||||
private CrcCalculatorStream
|
||||
(bool leaveOpen, Int64 length, System.IO.Stream stream, CRC32 crc32)
|
||||
: base()
|
||||
{
|
||||
_innerStream = stream;
|
||||
_Crc32 = crc32 ?? new CRC32();
|
||||
_lengthLimit = length;
|
||||
_leaveOpen = leaveOpen;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of bytes run through the CRC32 calculator.
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// This is either the total number of bytes read, or the total number of
|
||||
/// bytes written, depending on the direction of this stream.
|
||||
/// </remarks>
|
||||
public Int64 TotalBytesSlurped
|
||||
{
|
||||
get { return _Crc32.TotalBytesRead; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Provides the current CRC for all blocks slurped in.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// The running total of the CRC is kept as data is written or read
|
||||
/// through the stream. read this property after all reads or writes to
|
||||
/// get an accurate CRC for the entire stream.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public Int32 Crc
|
||||
{
|
||||
get { return _Crc32.Crc32Result; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the underlying stream will be left open when the
|
||||
/// <c>CrcCalculatorStream</c> is Closed.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Set this at any point before calling <see cref="Close()"/>.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public bool LeaveOpen
|
||||
{
|
||||
get { return _leaveOpen; }
|
||||
set { _leaveOpen = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read from the stream
|
||||
/// </summary>
|
||||
/// <param name="buffer">the buffer to read</param>
|
||||
/// <param name="offset">the offset at which to start</param>
|
||||
/// <param name="count">the number of bytes to read</param>
|
||||
/// <returns>the number of bytes actually read</returns>
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
int bytesToRead = count;
|
||||
|
||||
// Need to limit the # of bytes returned, if the stream is intended to have
|
||||
// a definite length. This is especially useful when returning a stream for
|
||||
// the uncompressed data directly to the application. The app won't
|
||||
// necessarily read only the UncompressedSize number of bytes. For example
|
||||
// wrapping the stream returned from OpenReader() into a StreadReader() and
|
||||
// calling ReadToEnd() on it, We can "over-read" the zip data and get a
|
||||
// corrupt string. The length limits that, prevents that problem.
|
||||
|
||||
if (_lengthLimit != CrcCalculatorStream.UnsetLengthLimit)
|
||||
{
|
||||
if (_Crc32.TotalBytesRead >= _lengthLimit) return 0; // EOF
|
||||
Int64 bytesRemaining = _lengthLimit - _Crc32.TotalBytesRead;
|
||||
if (bytesRemaining < count) bytesToRead = (int)bytesRemaining;
|
||||
}
|
||||
int n = _innerStream.Read(buffer, offset, bytesToRead);
|
||||
if (n > 0) _Crc32.SlurpBlock(buffer, offset, n);
|
||||
return n;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write to the stream.
|
||||
/// </summary>
|
||||
/// <param name="buffer">the buffer from which to write</param>
|
||||
/// <param name="offset">the offset at which to start writing</param>
|
||||
/// <param name="count">the number of bytes to write</param>
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (count > 0) _Crc32.SlurpBlock(buffer, offset, count);
|
||||
_innerStream.Write(buffer, offset, count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the stream supports reading.
|
||||
/// </summary>
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return _innerStream.CanRead; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the stream supports seeking.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Always returns false.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the stream supports writing.
|
||||
/// </summary>
|
||||
public override bool CanWrite
|
||||
{
|
||||
get { return _innerStream.CanWrite; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flush the stream.
|
||||
/// </summary>
|
||||
public override void Flush()
|
||||
{
|
||||
_innerStream.Flush();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the length of the underlying stream.
|
||||
/// </summary>
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_lengthLimit == CrcCalculatorStream.UnsetLengthLimit)
|
||||
return _innerStream.Length;
|
||||
else return _lengthLimit;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The getter for this property returns the total bytes read.
|
||||
/// If you use the setter, it will throw
|
||||
/// <see cref="NotSupportedException"/>.
|
||||
/// </summary>
|
||||
public override long Position
|
||||
{
|
||||
get { return _Crc32.TotalBytesRead; }
|
||||
set { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Seeking is not supported on this stream. This method always throws
|
||||
/// <see cref="NotSupportedException"/>
|
||||
/// </summary>
|
||||
/// <param name="offset">N/A</param>
|
||||
/// <param name="origin">N/A</param>
|
||||
/// <returns>N/A</returns>
|
||||
public override long Seek(long offset, System.IO.SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method always throws
|
||||
/// <see cref="NotSupportedException"/>
|
||||
/// </summary>
|
||||
/// <param name="value">N/A</param>
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
|
||||
void IDisposable.Dispose()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the stream.
|
||||
/// </summary>
|
||||
public override void Close()
|
||||
{
|
||||
base.Close();
|
||||
if (!_leaveOpen)
|
||||
_innerStream.Close();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
99
SabreTools.Compression/BZip2/Rand.cs
Normal file
99
SabreTools.Compression/BZip2/Rand.cs
Normal file
@@ -0,0 +1,99 @@
|
||||
// Rand.cs
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (c) 2011 Dino Chiesa.
|
||||
// All rights reserved.
|
||||
//
|
||||
// This code module is part of DotNetZip, a zipfile class library.
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// This code is licensed under the Microsoft Public License.
|
||||
// See the file License.txt for the license details.
|
||||
// More info on: http://dotnetzip.codeplex.com
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// Last Saved: <2011-July-31 15:09:16>
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
//
|
||||
// This module defines a helper class for the BZip2 classes. This code
|
||||
// is derived from the original BZip2 source code.
|
||||
//
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace SabreTools.Compression.BZip2
|
||||
{
|
||||
internal static class Rand
|
||||
{
|
||||
private static int[] RNUMS =
|
||||
{
|
||||
619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
|
||||
985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
|
||||
733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
|
||||
419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
|
||||
878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
|
||||
862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
|
||||
150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
|
||||
170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
|
||||
73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
|
||||
909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
|
||||
641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
|
||||
161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
|
||||
382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
|
||||
98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
|
||||
227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
|
||||
469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
|
||||
184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
|
||||
715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
|
||||
951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
|
||||
652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
|
||||
645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
|
||||
609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
|
||||
653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
|
||||
411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
|
||||
170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
|
||||
857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
|
||||
669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
|
||||
944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
|
||||
344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
|
||||
897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
|
||||
433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
|
||||
686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
|
||||
946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
|
||||
978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
|
||||
680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
|
||||
707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
|
||||
297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
|
||||
134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
|
||||
343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
|
||||
140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
|
||||
170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
|
||||
369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
|
||||
804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
|
||||
896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
|
||||
661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
|
||||
768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
|
||||
61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
|
||||
372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
|
||||
780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
|
||||
920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
|
||||
645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
|
||||
936, 638
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Returns the "random" number at a specific index.
|
||||
/// </summary>
|
||||
/// <param name='i'>the index</param>
|
||||
/// <returns>the random number</returns>
|
||||
internal static int Rnums(int i)
|
||||
{
|
||||
return RNUMS[i];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user