Rewrite comparison code to fit C# better, add tests

This commit is contained in:
Matt Nadareski
2025-09-24 22:18:02 -04:00
parent 4fda55d4d1
commit 1619046d11
2 changed files with 44 additions and 61 deletions

View File

@@ -26,6 +26,9 @@ namespace SabreTools.Hashing.Test
[InlineData("24576:fCQxhkAcV6cUdRxczoyVQQFDSVRNihk24vXDj20sq:6Q/q6bazwMgRNihk24jtsq", "24576:p+QxhkAcV6cUdRxczoy3NmO0ne3HFVjSeQ229SVjeONr+v:YQ/q6baz5Nqe3H2eQzStBa", 54)]
// Duplicate sequence truncation
[InlineData("500:AAAAAAAAAAAAAAAAAAAAAAAAyENFACBE+rW6Tj7SMQmK:4", "500:AAAyENFACBE+rW6Tj7SMQmK:4", 100)]
// Trailing data ignored
[InlineData("6:l+lq/MtlM8pJ0gt6lXWogE61UlT1Uqj1akMD5n:l+l6Mtl/n0gtOXmEuUl5UqpakM9n,ANYTHING", "6:mTj3qJskr+V+1o21+n0rtD2noPWKlAyjllZmMt6120EK+wlsS6T1oLwXuk4tk7:m/bk/1oQrJL3jTu20EK+wlsp5oO4tk7,NOTHING", 0)]
[InlineData("6:mTj3qJskr+V+1o21+n0rtD2noPWKlAyjllZmMt6120EK+wlsS6T1oLwXuk4tk7:m/bk/1oQrJL3jTu20EK+wlsp5oO4tk7,NOTHING", "6:l+lq/MtlM8pJ0gt6lXWogE61UlT1Uqj1akMD5n:l+l6Mtl/n0gtOXmEuUl5UqpakM9n,ANYTHING", 0)]
// Rolling window - larger than 7
[InlineData("500:7SMQmKa:3", "500:7SMQmKr:3", 0)]
// Rolling window - smaller than 7

View File

@@ -5,6 +5,11 @@ namespace SabreTools.Hashing.SpamSum;
internal static class Comparisons
{
/// <summary>
/// Regex to reduce any sequences longer than 3
/// </summary>
private static Regex _reduceRegex = new("(.)(?<=\\1\\1\\1\\1)", RegexOptions.Compiled);
/// <summary>
/// Compares how similar two SpamSums are to each other
/// </summary>
@@ -15,86 +20,61 @@ internal static class Comparisons
/// <see href="https://github.com/ssdeep-project/ssdeep/blob/df3b860f8918261b3faeec9c7d2c8a241089e6e6/fuzzy.c#L860"/>
public static int FuzzyCompare(string? first, string? second)
{
if (first == null || second == null)
// If either input is invalid
if (string.IsNullOrEmpty(first) || string.IsNullOrEmpty(second))
return -1;
// Split the string into 3 parts for processing
var firstSplit = first!.Split(':');
var secondSplit = second!.Split(':');
if (firstSplit.Length != 3 || secondSplit.Length != 3)
return -1;
// If any of the required parts are empty
if (firstSplit[0].Length == 0 || firstSplit[2].Length == 0)
return -1;
if (secondSplit[0].Length == 0 || secondSplit[2].Length == 0)
return -1;
// Each SpamSum string starts with its block size before the first semicolon.
// Verify it's there and return otherwise.
int firstPrefixIndex = first.IndexOf(':');
if (firstPrefixIndex == -1)
if (!uint.TryParse(firstSplit[0], out uint firstBlockSize))
return -1;
if (!uint.TryParse(first.Substring(0, firstPrefixIndex), out uint firstBlockSize))
if (!uint.TryParse(secondSplit[0], out uint secondBlockSize))
return -1;
int secondPrefixIndex = second.IndexOf(':');
if (secondPrefixIndex == -1)
return -1;
if (!uint.TryParse(second.Substring(0, secondPrefixIndex), out uint secondBlockSize))
return -1;
// Check if blocksizes don't match. Each spamSum is broken up into two blocks. fuzzy_compare allows you to
// compare if one block in one hash is the same size as one block in the other hash, even if the other two are
// non-matching, so that's also checked for.
if (firstBlockSize != secondBlockSize &&
(firstBlockSize > uint.MaxValue / 2 || firstBlockSize * 2 != secondBlockSize) &&
(firstBlockSize % 2 == 1 || firstBlockSize / 2 != secondBlockSize))
// Check if blocksizes don't match. Each spamSum is broken up into two blocks.
// fuzzy_compare allows you to compare if one block in one hash is the same
// size as one block in the other hash, even if the other two are non-matching,
// so that's also checked for.
if (firstBlockSize != secondBlockSize
&& (firstBlockSize > uint.MaxValue / 2 || firstBlockSize * 2 != secondBlockSize)
&& (firstBlockSize % 2 == 1 || firstBlockSize / 2 != secondBlockSize))
{
return 0;
}
// Get the spamSum strings starting past the blocksize prefix.
first = first.Substring(firstPrefixIndex + 1);
second = second.Substring(secondPrefixIndex + 1);
// Ensure only second block data before a comma is used
string firstBlockTwo = firstSplit[2].Split(',')[0];
string secondBlockTwo = secondSplit[2].Split(',')[0];
// Make sure there's something there
if (string.IsNullOrEmpty(first) || string.IsNullOrEmpty(second))
return -1;
// Split each spamSum into two blocks.
// Unclear why the second blocks must end before commas, but it is what fuzzy_compare does.
// If a spamSum doesn't have two parts past the prefix, it's malformed and must be returned.
var tempSplit = first.Split(':');
var firstBlockOne = tempSplit[0];
if (tempSplit.Length == 1 || string.IsNullOrEmpty(tempSplit[1]))
return -1;
var firstBlockTwo = tempSplit[1].Split(',')[0];
tempSplit = second.Split(':');
var secondBlockOne = tempSplit[0];
if (tempSplit.Length == 1 || string.IsNullOrEmpty(tempSplit[1]))
return -1;
var secondBlockTwo = tempSplit[1].Split(',')[0];
// The comments for fuzzy_compare say to "Eliminate any sequences [of the same character] longer than 3".
// What this actually means is that any sequences of the same character longer than 3 need to be reduced to size 3,
// i.e. "9AgX87HAAAAAOKG5/Dqj3C2o/jlqW7Yn/nmcwlcKCwA9aJo9FcAKwf" becomes "9AgX87HAAAOKG5/Dqj3C2o/jlqW7Yn/nmcwlcKCwA9aJo9FcAKwf"
// The reason for doing this is that these sequences contain very little info, so cutting them down helps with
// part of scoring the strings later.
var r = new Regex("(.)(?<=\\1\\1\\1\\1)", RegexOptions.Compiled);
firstBlockOne = r.Replace(firstBlockOne, string.Empty);
firstBlockTwo = r.Replace(firstBlockTwo, string.Empty);
secondBlockOne = r.Replace(secondBlockOne, string.Empty);
secondBlockTwo = r.Replace(secondBlockTwo, string.Empty);
// Reduce any sequences longer than 3
// These sequences contain very little info and can be reduced as a result
string firstBlockOne = _reduceRegex.Replace(firstSplit[1], string.Empty);
firstBlockTwo = _reduceRegex.Replace(firstBlockTwo, string.Empty);
string secondBlockOne = _reduceRegex.Replace(secondSplit[1], string.Empty);
secondBlockTwo = _reduceRegex.Replace(secondBlockTwo, string.Empty);
// Return 100 immediately if both spamSums are identical.
if (firstBlockSize == secondBlockSize
&& firstBlockOne.Length == secondBlockOne.Length
&& firstBlockTwo.Length == secondBlockTwo.Length)
{
if (firstBlockOne == secondBlockOne && firstBlockTwo == secondBlockTwo)
return 100;
}
if (firstBlockSize == secondBlockSize && firstBlockOne == secondBlockOne && firstBlockTwo == secondBlockTwo)
return 100;
// Choose different scoring combinations depending on block sizes present.
if (firstBlockSize <= uint.MaxValue / 2)
{
if (firstBlockSize == secondBlockSize)
{
var score1 = ScoreStrings(firstBlockOne, secondBlockOne, firstBlockSize);
var score2 = ScoreStrings(firstBlockTwo, secondBlockTwo, firstBlockSize * 2);
uint score1 = ScoreStrings(firstBlockOne, secondBlockOne, firstBlockSize);
uint score2 = ScoreStrings(firstBlockTwo, secondBlockTwo, firstBlockSize * 2);
return (int)Math.Max(score1, score2);
}
else if (firstBlockSize * 2 == secondBlockSize)