mirror of
https://github.com/SabreTools/SabreTools.Models.git
synced 2026-09-22 06:36:47 +00:00
Move LZX models to IO
This commit is contained in:
@@ -1,58 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// An aligned offset block is identical to the verbatim block except for the presence of the aligned offset
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/// tree preceding the other trees.
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/// </summary>
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/// <see href="https://interoperability.blob.core.windows.net/files/MS-PATCH/%5bMS-PATCH%5d.pdf"/>
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public class AlignedOffsetBlockData : BlockData
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{
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/// <summary>
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/// Aligned offset tree
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/// </summary>
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/// <remarks>8 elements, 3 bits each</remarks>
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public byte[]? AlignedOffsetTree { get; set; }
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/// <summary>
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/// Pretree for first 256 elements of main tree
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/// </summary>
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/// <remarks>20 elements, 4 bits each</remarks>
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public byte[]? PretreeFirst256 { get; set; }
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/// <summary>
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/// Path lengths of first 256 elements of main tree
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/// </summary>
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/// <remarks>Encoded using pretree</remarks>
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public int[]? PathLengthsFirst256 { get; set; }
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/// <summary>
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/// Pretree for remainder of main tree
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/// </summary>
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/// <remarks>20 elements, 4 bits each</remarks>
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public byte[]? PretreeRemainder { get; set; }
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/// <summary>
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/// Path lengths of remaining elements of main tree
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/// </summary>
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/// <remarks>Encoded using pretree</remarks>
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public int[]? PathLengthsRemainder { get; set; }
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/// <summary>
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/// Pretree for length tree
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/// </summary>
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/// <remarks>20 elements, 4 bits each</remarks>
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public byte[]? PretreeLengthTree { get; set; }
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/// <summary>
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/// Path lengths of elements in length tree
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/// </summary>
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/// <remarks>Encoded using pretree</remarks>
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public int[]? PathLengthsLengthTree { get; set; }
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/// <summary>
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/// Token sequence (matches and literals)
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/// </summary>
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/// <remarks>Variable</remarks>
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public byte[]? TokenSequence { get; set; }
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}
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}
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@@ -1,24 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// An LZXD block represents a sequence of compressed data that is encoded with the same set of
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/// Huffman trees, or a sequence of uncompressed data. There can be one or more LZXD blocks in a
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/// compressed stream, each with its own set of Huffman trees. Blocks do not have to start or end on a
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/// chunk boundary; blocks can span multiple chunks, or a single chunk can contain multiple blocks. The
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/// number of chunks is related to the size of the data being compressed, while the number of blocks is
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/// related to how well the data is compressed.
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/// </summary>
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/// <see href="https://interoperability.blob.core.windows.net/files/MS-PATCH/%5bMS-PATCH%5d.pdf"/>
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public class Block
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{
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/// <summary>
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/// Block header
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/// </summary>
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public BlockHeader? Header { get; set; }
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/// <summary>
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/// Block data
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/// </summary>
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public BlockData? BlockData { get; set; }
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}
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}
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@@ -1,8 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <see href="https://interoperability.blob.core.windows.net/files/MS-PATCH/%5bMS-PATCH%5d.pdf"/>
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public abstract class BlockData
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{
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// No common fields between all block data
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}
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}
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@@ -1,33 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// The Block Type field, as specified in section 2.3.1.1, indicates which type of block follows,
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/// and the Block Size field, as specified in section 2.3.1.2, indicates the number of
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/// uncompressed bytes represented by the block. Following the generic block
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/// header is a type-specific header that describes the remainder of the block.
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/// </summary>
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/// <see href="https://interoperability.blob.core.windows.net/files/MS-PATCH/%5bMS-PATCH%5d.pdf"/>
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public class BlockHeader
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{
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/// <remarks>3 bits</remarks>
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public BlockType BlockType { get; set; }
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/// <summary>
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/// Block size is the high 8 bits of 24
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/// </summary>
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/// <remarks>8 bits</remarks>
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public byte BlockSizeMSB { get; set; }
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/// <summary>
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/// Block size is the middle 8 bits of 24
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/// </summary>
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/// <remarks>8 bits</remarks>
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public byte BlockSizeByte2 { get; set; }
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/// <summary>
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/// Block size is the low 8 bits of 24
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/// </summary>
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/// <remarks>8 bits</remarks>
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public byte BlocksizeLSB { get; set; }
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}
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}
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@@ -1,25 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// The LZXD compressor emits chunks of compressed data. A chunk represents exactly 32 KB of
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/// uncompressed data until the last chunk in the stream, which can represent less than 32 KB. To
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/// ensure that an exact number of input bytes represent an exact number of output bytes for each
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/// chunk, after each 32 KB of uncompressed data is represented in the output compressed bitstream, the
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/// output bitstream is padded with up to 15 bits of zeros to realign the bitstream on a 16-bit boundary
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/// (even byte boundary) for the next 32 KB of data. This results in a compressed chunk of a byte-aligned
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/// size. The compressed chunk could be smaller than 32 KB or larger than 32 KB if the data is
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/// incompressible when the chunk is not the last one.
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/// </summary>
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public class Chunk
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{
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/// <summary>
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/// Chunk header
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/// </summary>
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public ChunkHeader? Header { get; set; }
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/// <summary>
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/// Block headers and data
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/// </summary>
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public Block[]? Blocks { get; set; }
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}
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}
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@@ -1,46 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// The LZXD compressor emits chunks of compressed data. A chunk represents exactly 32 KB of
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/// uncompressed data until the last chunk in the stream, which can represent less than 32 KB. To
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/// ensure that an exact number of input bytes represent an exact number of output bytes for each
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/// chunk, after each 32 KB of uncompressed data is represented in the output compressed bitstream, the
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/// output bitstream is padded with up to 15 bits of zeros to realign the bitstream on a 16-bit boundary
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/// (even byte boundary) for the next 32 KB of data. This results in a compressed chunk of a byte-aligned
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/// size. The compressed chunk could be smaller than 32 KB or larger than 32 KB if the data is
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/// incompressible when the chunk is not the last one.
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/// </summary>
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public class ChunkHeader
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{
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/// <summary>
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/// The LZXD engine encodes a compressed, chunk-size prefix field preceding each compressed chunk in
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/// the compressed byte stream. The compressed, chunk-size prefix field is a byte aligned, little-endian,
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/// 16-bit field. The chunk prefix chain could be followed in the compressed stream without
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/// decompressing any data. The next chunk prefix is at a location computed by the absolute byte offset
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/// location of this chunk prefix plus 2 (for the size of the chunk-size prefix field) plus the current chunk
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/// size.
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/// </summary>
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public ushort ChunkSize { get; set; }
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/// <summary>
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/// The first bit in the first chunk in the LZXD bitstream (following the 2-byte, chunk-size prefix described
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/// in section 2.2.1) indicates the presence or absence of two 16-bit fields immediately following the
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/// single bit. If the bit is set, E8 translation is enabled for all the following chunks in the stream using the
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/// 32-bit value derived from the two 16-bit fields as the E8_file_size provided to the compressor when E8
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/// translation was enabled. Note that E8_file_size is completely independent of the length of the
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/// uncompressed data. E8 call translation is disabled after the 32,768th chunk (after 1 gigabyte (GB) of
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/// uncompressed data).
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/// </summary>
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public byte E8Translation { get; set; }
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/// <summary>
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/// E8 translation size, high WORD
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/// </summary>
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public ushort? TranslationSizeHighWord { get; set; }
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/// <summary>
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/// E8 translation size, low WORD
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/// </summary>
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public ushort? TranslationSizeLowWord { get; set; }
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}
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}
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@@ -1,38 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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public static class Constants
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{
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/* some constants defined by the LZX specification */
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public const int LZX_MIN_MATCH = 2;
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public const int LZX_MAX_MATCH = 257;
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public const int LZX_NUM_CHARS = 256;
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public const int LZX_PRETREE_NUM_ELEMENTS = 20;
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/// <summary>
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/// aligned offset tree #elements
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/// </summary>
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public const int LZX_ALIGNED_NUM_ELEMENTS = 8;
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/// <summary>
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/// this one missing from spec!
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/// </summary>
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public const int LZX_NUM_PRIMARY_LENGTHS = 7;
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/// <summary>
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/// length tree #elements
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/// </summary>
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public const int LZX_NUM_SECONDARY_LENGTHS = 249;
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/* LZX huffman defines: tweak tablebits as desired */
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public const int LZX_PRETREE_MAXSYMBOLS = LZX_PRETREE_NUM_ELEMENTS;
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public const int LZX_PRETREE_TABLEBITS = 6;
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public const int LZX_MAINTREE_MAXSYMBOLS = LZX_NUM_CHARS + 50 * 8;
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public const int LZX_MAINTREE_TABLEBITS = 12;
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public const int LZX_LENGTH_MAXSYMBOLS = LZX_NUM_SECONDARY_LENGTHS + 1;
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public const int LZX_LENGTH_TABLEBITS = 12;
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public const int LZX_ALIGNED_MAXSYMBOLS = LZX_ALIGNED_NUM_ELEMENTS;
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public const int LZX_ALIGNED_TABLEBITS = 7;
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public const int LZX_LENTABLE_SAFETY = 64; /* we allow length table decoding overruns */
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}
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}
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@@ -1,48 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// 3-bit block type
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/// </summary>
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public enum BlockType : byte
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{
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/// <summary>
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/// Not valid
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/// </summary>
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INVALID_0 = 0b000,
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/// <summary>
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/// Verbatim block
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/// </summary>
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Verbatim = 0b001,
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/// <summary>
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/// Aligned offset block
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/// </summary>
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AlignedOffset = 0b010,
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/// <summary>
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/// Uncompressed block
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/// </summary>
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Uncompressed = 0b011,
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/// <summary>
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/// Not valid
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/// </summary>
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INVALID_4 = 0b100,
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/// <summary>
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/// Not valid
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/// </summary>
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INVALID_5 = 0b101,
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/// <summary>
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/// Not valid
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/// </summary>
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INVALID_6 = 0b110,
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/// <summary>
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/// Not valid
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/// </summary>
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INVALID_7 = 0b111,
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}
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}
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@@ -1,54 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// Following the generic block header, an uncompressed block begins with 1 to 16 bits of zero padding
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/// to align the bit buffer on a 16-bit boundary. At this point, the bitstream ends and a byte stream
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/// begins. Following the zero padding, new 32-bit values for R0, R1, and R2 are output in little-endian
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/// form, followed by the uncompressed data bytes themselves. Finally, if the uncompressed data length
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/// is odd, one extra byte of zero padding is encoded to realign the following bitstream.
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///
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/// Then the bitstream of byte-swapped 16-bit integers resumes for the next Block Type field (if there
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/// are subsequent blocks).
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///
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/// The decoded R0, R1, and R2 values are used as initial repeated offset values to decode the
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/// subsequent compressed block if present.
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/// </summary>
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/// <see href="https://interoperability.blob.core.windows.net/files/MS-PATCH/%5bMS-PATCH%5d.pdf"/>
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public class UncompressedBlockData : BlockData
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{
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/// <summary>
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/// Padding to align following field on 16-bit boundary
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/// </summary>
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/// <remarks>Bits have a value of zero</remarks>
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public ushort PaddingBits { get; set; }
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/// <summary>
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/// Least significant to most significant byte (little-endian DWORD ([MS-DTYP]))
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/// </summary>
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/// <remarks>Encoded directly in the byte stream, not in the bitstream of byte-swapped 16-bit words</remarks>
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public uint R0 { get; set; }
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/// <summary>
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/// Least significant to most significant byte (little-endian DWORD)
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/// </summary>
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/// <remarks>Encoded directly in the byte stream, not in the bitstream of byte-swapped 16-bit words</remarks>
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public uint R1 { get; set; }
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/// <summary>
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/// Least significant to most significant byte (little-endian DWORD)
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/// </summary>
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/// <remarks>Encoded directly in the byte stream, not in the bitstream of byte-swapped 16-bit words</remarks>
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public uint R2 { get; set; }
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/// <summary>
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/// Can use the direct memcpy function, as specified in [IEEE1003.1]
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/// </summary>
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/// <remarks>Encoded directly in the byte stream, not in the bitstream of byte-swapped 16-bit words</remarks>
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public byte[]? RawDataBytes { get; set; }
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/// <summary>
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/// Only if uncompressed size is odd
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/// </summary>
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public byte AlignmentByte { get; set; }
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}
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}
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@@ -1,51 +0,0 @@
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namespace SabreTools.Models.Compression.LZX
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{
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/// <summary>
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/// The fields of a verbatim block that follow the generic block header
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/// </summary>
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/// <see href="https://interoperability.blob.core.windows.net/files/MS-PATCH/%5bMS-PATCH%5d.pdf"/>
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public class VerbatimBlockData : BlockData
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{
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/// <summary>
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/// Pretree for first 256 elements of main tree
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/// </summary>
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/// <remarks>20 elements, 4 bits each</remarks>
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public byte[]? PretreeFirst256 { get; set; }
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/// <summary>
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/// Path lengths of first 256 elements of main tree
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/// </summary>
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/// <remarks>Encoded using pretree</remarks>
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public int[]? PathLengthsFirst256 { get; set; }
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/// <summary>
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/// Pretree for remainder of main tree
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/// </summary>
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/// <remarks>20 elements, 4 bits each</remarks>
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public byte[]? PretreeRemainder { get; set; }
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/// <summary>
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/// Path lengths of remaining elements of main tree
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/// </summary>
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/// <remarks>Encoded using pretree</remarks>
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public int[]? PathLengthsRemainder { get; set; }
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/// <summary>
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/// Pretree for length tree
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/// </summary>
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/// <remarks>20 elements, 4 bits each</remarks>
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public byte[]? PretreeLengthTree { get; set; }
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/// <summary>
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/// Path lengths of elements in length tree
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/// </summary>
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/// <remarks>Encoded using pretree</remarks>
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public int[]? PathLengthsLengthTree { get; set; }
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/// <summary>
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/// Token sequence (matches and literals)
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/// </summary>
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/// <remarks>Variable</remarks>
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public byte[]? TokenSequence { get; set; }
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}
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}
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Reference in New Issue
Block a user