mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
synced 2026-05-06 20:43:36 +00:00
Remove unnecessary validation / methods from Xbox
This commit is contained in:
@@ -42,172 +42,8 @@ namespace SabreTools.Serialization.Files
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xmid.GameID = xmidString.Substring(2, 3);
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xmid.VersionNumber = xmidString.Substring(5, 2);
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xmid.RegionIdentifier = xmidString[7];
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if (InternalRegion(xmid) == null)
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return null;
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return xmid;
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}
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#region Helpers
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/// <summary>
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/// Human-readable name derived from the publisher identifier
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/// </summary>
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#if NET48
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public static string PublisherName(Models.Xbox.XMID xmid) => GetPublisher(xmid.PublisherIdentifier);
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#else
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public static string? PublisherName(Models.Xbox.XMID xmid) => GetPublisher(xmid.PublisherIdentifier);
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#endif
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/// <summary>
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/// Internally represented region
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/// </summary>
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#if NET48
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public static string InternalRegion(Models.Xbox.XMID xmid) => GetRegion(xmid.RegionIdentifier);
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#else
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public static string? InternalRegion(Models.Xbox.XMID xmid) => GetRegion(xmid.RegionIdentifier);
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#endif
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/// <summary>
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/// Get the full name of the publisher from the 2-character identifier
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/// </summary>
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/// <param name="publisherIdentifier">Case-sensitive 2-character identifier</param>
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/// <returns>Publisher name, if possible</returns>
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/// <see cref="https://xboxdevwiki.net/Xbe#Title_ID"/>
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#if NET48
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private static string GetPublisher(string publisherIdentifier)
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#else
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private static string? GetPublisher(string? publisherIdentifier)
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#endif
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{
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switch (publisherIdentifier)
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{
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case "AC": return "Acclaim Entertainment";
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case "AH": return "ARUSH Entertainment";
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case "AQ": return "Aqua System";
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case "AS": return "ASK";
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case "AT": return "Atlus";
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case "AV": return "Activision";
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case "AY": return "Aspyr Media";
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case "BA": return "Bandai";
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case "BL": return "Black Box";
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case "BM": return "BAM! Entertainment";
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case "BR": return "Broccoli Co.";
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case "BS": return "Bethesda Softworks";
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case "BU": return "Bunkasha Co.";
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case "BV": return "Buena Vista Games";
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case "BW": return "BBC Multimedia";
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case "BZ": return "Blizzard";
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case "CC": return "Capcom";
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case "CK": return "Kemco Corporation"; // TODO: Confirm
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case "CM": return "Codemasters";
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case "CV": return "Crave Entertainment";
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case "DC": return "DreamCatcher Interactive";
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case "DX": return "Davilex";
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case "EA": return "Electronic Arts (EA)";
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case "EC": return "Encore inc";
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case "EL": return "Enlight Software";
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case "EM": return "Empire Interactive";
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case "ES": return "Eidos Interactive";
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case "FI": return "Fox Interactive";
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case "FS": return "From Software";
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case "GE": return "Genki Co.";
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case "GV": return "Groove Games";
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case "HE": return "Tru Blu (Entertainment division of Home Entertainment Suppliers)";
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case "HP": return "Hip games";
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case "HU": return "Hudson Soft";
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case "HW": return "Highwaystar";
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case "IA": return "Mad Catz Interactive";
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case "IF": return "Idea Factory";
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case "IG": return "Infogrames";
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case "IL": return "Interlex Corporation";
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case "IM": return "Imagine Media";
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case "IO": return "Ignition Entertainment";
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case "IP": return "Interplay Entertainment";
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case "IX": return "InXile Entertainment"; // TODO: Confirm
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case "JA": return "Jaleco";
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case "JW": return "JoWooD";
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case "KB": return "Kemco"; // TODO: Confirm
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case "KI": return "Kids Station Inc."; // TODO: Confirm
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case "KN": return "Konami";
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case "KO": return "KOEI";
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case "KU": return "Kobi and / or GAE (formerly Global A Entertainment)"; // TODO: Confirm
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case "LA": return "LucasArts";
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case "LS": return "Black Bean Games (publishing arm of Leader S.p.A.)";
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case "MD": return "Metro3D";
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case "ME": return "Medix";
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case "MI": return "Microïds";
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case "MJ": return "Majesco Entertainment";
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case "MM": return "Myelin Media";
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case "MP": return "MediaQuest"; // TODO: Confirm
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case "MS": return "Microsoft Game Studios";
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case "MW": return "Midway Games";
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case "MX": return "Empire Interactive"; // TODO: Confirm
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case "NK": return "NewKidCo";
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case "NL": return "NovaLogic";
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case "NM": return "Namco";
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case "OX": return "Oxygen Interactive";
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case "PC": return "Playlogic Entertainment";
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case "PL": return "Phantagram Co., Ltd.";
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case "RA": return "Rage";
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case "SA": return "Sammy";
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case "SC": return "SCi Games";
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case "SE": return "SEGA";
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case "SN": return "SNK";
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case "SS": return "Simon & Schuster";
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case "SU": return "Success Corporation";
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case "SW": return "Swing! Deutschland";
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case "TA": return "Takara";
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case "TC": return "Tecmo";
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case "TD": return "The 3DO Company (or just 3DO)";
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case "TK": return "Takuyo";
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case "TM": return "TDK Mediactive";
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case "TQ": return "THQ";
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case "TS": return "Titus Interactive";
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case "TT": return "Take-Two Interactive Software";
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case "US": return "Ubisoft";
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case "VC": return "Victor Interactive Software";
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case "VN": return "Vivendi Universal (just took Interplays publishing rights)"; // TODO: Confirm
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case "VU": return "Vivendi Universal Games";
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case "VV": return "Vivendi Universal Games"; // TODO: Confirm
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case "WE": return "Wanadoo Edition";
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case "WR": return "Warner Bros. Interactive Entertainment"; // TODO: Confirm
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case "XI": return "XPEC Entertainment and Idea Factory";
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case "XK": return "Xbox kiosk disk?"; // TODO: Confirm
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case "XL": return "Xbox special bundled or live demo disk?"; // TODO: Confirm
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case "XM": return "Evolved Games"; // TODO: Confirm
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case "XP": return "XPEC Entertainment";
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case "XR": return "Panorama";
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case "YB": return "YBM Sisa (South-Korea)";
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case "ZD": return "Zushi Games (formerly Zoo Digital Publishing)";
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default: return $"Unknown ({publisherIdentifier})";
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}
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}
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/// <summary>
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/// Determine the region based on the XGD serial character
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/// </summary>
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/// <param name="region">Character denoting the region</param>
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/// <returns>Region, if possible</returns>
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#if NET48
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private static string GetRegion(char region)
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#else
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private static string? GetRegion(char region)
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#endif
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{
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switch (region)
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{
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case 'W': return "World";
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case 'A': return "USA";
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case 'J': return "Japan / Asia";
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case 'E': return "Europe";
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case 'K': return "USA / Japan";
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case 'L': return "USA / Europe";
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case 'H': return "Japan / Europe";
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default: return null;
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}
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}
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#endregion
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}
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}
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@@ -48,25 +48,17 @@ namespace SabreTools.Serialization.Files
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xemid.GameID = xemidString.Substring(3, 3);
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xemid.SKU = xemidString.Substring(6, 2);
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xemid.RegionIdentifier = xemidString[8];
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if (InternalRegion(xemid) == null)
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return null;
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if (xemidString.Length == 13 || xemidString.Length == 21)
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{
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xemid.BaseVersion = xemidString.Substring(9, 1);
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xemid.MediaSubtypeIdentifier = xemidString[10];
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if (string.IsNullOrEmpty(MediaSubtype(xemid)))
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return null;
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xemid.DiscNumberIdentifier = xemidString.Substring(11, 2);
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}
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else if (xemidString.Length == 14 || xemidString.Length == 22)
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{
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xemid.BaseVersion = xemidString.Substring(9, 2);
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xemid.MediaSubtypeIdentifier = xemidString[11];
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if (string.IsNullOrEmpty(MediaSubtype(xemid)))
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return null;
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xemid.DiscNumberIdentifier = xemidString.Substring(12, 2);
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}
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@@ -77,198 +69,5 @@ namespace SabreTools.Serialization.Files
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return xemid;
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}
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#region Helpers
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/// <summary>
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/// Human-readable name derived from the publisher identifier
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/// </summary>
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#if NET48
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public static string PublisherName(Models.Xbox.XeMID xemid) => GetPublisher(xemid.PublisherIdentifier);
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#else
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public static string? PublisherName(Models.Xbox.XeMID xemid) => GetPublisher(xemid.PublisherIdentifier);
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#endif
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/// <summary>
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/// Internally represented region
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/// </summary>
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#if NET48
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public static string InternalRegion(Models.Xbox.XeMID xemid) => GetRegion(xemid.RegionIdentifier);
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#else
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public static string? InternalRegion(Models.Xbox.XeMID xemid) => GetRegion(xemid.RegionIdentifier);
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#endif
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/// <summary>
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/// Human-readable subtype derived from the media identifier
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/// </summary>
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#if NET48
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public static string MediaSubtype(Models.Xbox.XeMID xemid) => GetMediaSubtype(xemid.MediaSubtypeIdentifier);
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#else
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public static string? MediaSubtype(Models.Xbox.XeMID xemid) => GetMediaSubtype(xemid.MediaSubtypeIdentifier);
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#endif
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/// <summary>
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/// Determine the XGD type based on the XGD2/3 media type identifier character
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/// </summary>
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/// <param name="mediaTypeIdentifier">Character denoting the media type</param>
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/// <returns>Media subtype as a string, if possible</returns>
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#if NET48
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private static string GetMediaSubtype(char mediaTypeIdentifier)
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#else
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private static string? GetMediaSubtype(char mediaTypeIdentifier)
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#endif
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{
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switch (mediaTypeIdentifier)
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{
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case 'F': return "XGD3";
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case 'X': return "XGD2";
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case 'Z': return "Games on Demand / Marketplace Demo";
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default: return null;
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}
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}
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/// <summary>
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/// Get the full name of the publisher from the 2-character identifier
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/// </summary>
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/// <param name="publisherIdentifier">Case-sensitive 2-character identifier</param>
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/// <returns>Publisher name, if possible</returns>
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/// <see cref="https://xboxdevwiki.net/Xbe#Title_ID"/>
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#if NET48
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private static string GetPublisher(string publisherIdentifier)
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#else
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private static string? GetPublisher(string? publisherIdentifier)
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#endif
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{
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switch (publisherIdentifier)
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{
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case "AC": return "Acclaim Entertainment";
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case "AH": return "ARUSH Entertainment";
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case "AQ": return "Aqua System";
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case "AS": return "ASK";
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case "AT": return "Atlus";
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case "AV": return "Activision";
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case "AY": return "Aspyr Media";
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case "BA": return "Bandai";
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case "BL": return "Black Box";
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case "BM": return "BAM! Entertainment";
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case "BR": return "Broccoli Co.";
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case "BS": return "Bethesda Softworks";
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case "BU": return "Bunkasha Co.";
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case "BV": return "Buena Vista Games";
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case "BW": return "BBC Multimedia";
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case "BZ": return "Blizzard";
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case "CC": return "Capcom";
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case "CK": return "Kemco Corporation"; // TODO: Confirm
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case "CM": return "Codemasters";
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case "CV": return "Crave Entertainment";
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case "DC": return "DreamCatcher Interactive";
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case "DX": return "Davilex";
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case "EA": return "Electronic Arts (EA)";
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case "EC": return "Encore inc";
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case "EL": return "Enlight Software";
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case "EM": return "Empire Interactive";
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case "ES": return "Eidos Interactive";
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case "FE": return "Focus Entertainment (formerly Focus Home Interactive)"; // TODO: Confirm
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case "FI": return "Fox Interactive";
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case "FS": return "From Software";
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case "GE": return "Genki Co.";
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case "GV": return "Groove Games";
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case "HE": return "Tru Blu (Entertainment division of Home Entertainment Suppliers)";
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case "HP": return "Hip games";
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case "HU": return "Hudson Soft";
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case "HW": return "Highwaystar";
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case "IA": return "Mad Catz Interactive";
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case "IF": return "Idea Factory";
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case "IG": return "Infogrames";
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case "IL": return "Interlex Corporation";
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case "IM": return "Imagine Media";
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case "IO": return "Ignition Entertainment";
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case "IP": return "Interplay Entertainment";
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case "IX": return "InXile Entertainment"; // TODO: Confirm
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case "JA": return "Jaleco";
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case "JW": return "JoWooD";
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case "KB": return "Kemco"; // TODO: Confirm
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case "KI": return "Kids Station Inc."; // TODO: Confirm
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case "KN": return "Konami";
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case "KO": return "KOEI";
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case "KU": return "Kobi and / or GAE (formerly Global A Entertainment)"; // TODO: Confirm
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case "LA": return "LucasArts";
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case "LS": return "Black Bean Games (publishing arm of Leader S.p.A.)";
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case "MD": return "Metro3D";
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case "ME": return "Medix";
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case "MI": return "Microïds";
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case "MJ": return "Majesco Entertainment";
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case "MM": return "Myelin Media";
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case "MP": return "MediaQuest"; // TODO: Confirm
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case "MS": return "Microsoft Game Studios";
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case "MW": return "Midway Games";
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case "MX": return "Empire Interactive"; // TODO: Confirm
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case "NK": return "NewKidCo";
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case "NL": return "NovaLogic";
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case "NM": return "Namco";
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case "OX": return "Oxygen Interactive";
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case "PC": return "Playlogic Entertainment";
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case "PL": return "Phantagram Co., Ltd.";
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case "RA": return "Rage";
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case "SA": return "Sammy";
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case "SC": return "SCi Games";
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case "SE": return "SEGA";
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case "SN": return "SNK";
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case "SQ": return "Square Enix"; // TODO: Confirm
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case "SS": return "Simon & Schuster";
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case "SU": return "Success Corporation";
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case "SW": return "Swing! Deutschland";
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case "TA": return "Takara";
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case "TC": return "Tecmo";
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case "TD": return "The 3DO Company (or just 3DO)";
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case "TK": return "Takuyo";
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case "TM": return "TDK Mediactive";
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case "TQ": return "THQ";
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case "TS": return "Titus Interactive";
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case "TT": return "Take-Two Interactive Software";
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case "US": return "Ubisoft";
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case "VC": return "Victor Interactive Software";
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case "VN": return "Vivendi Universal (just took Interplays publishing rights)"; // TODO: Confirm
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case "VU": return "Vivendi Universal Games";
|
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case "VV": return "Vivendi Universal Games"; // TODO: Confirm
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case "WE": return "Wanadoo Edition";
|
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case "WR": return "Warner Bros. Interactive Entertainment"; // TODO: Confirm
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case "XI": return "XPEC Entertainment and Idea Factory";
|
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case "XK": return "Xbox kiosk disk?"; // TODO: Confirm
|
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case "XL": return "Xbox special bundled or live demo disk?"; // TODO: Confirm
|
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case "XM": return "Evolved Games"; // TODO: Confirm
|
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case "XP": return "XPEC Entertainment";
|
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case "XR": return "Panorama";
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case "YB": return "YBM Sisa (South-Korea)";
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case "ZD": return "Zushi Games (formerly Zoo Digital Publishing)";
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default: return $"Unknown ({publisherIdentifier})";
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}
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}
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/// <summary>
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/// Determine the region based on the XGD serial character
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/// </summary>
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/// <param name="region">Character denoting the region</param>
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/// <returns>Region, if possible</returns>
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#if NET48
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private static string GetRegion(char region)
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#else
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private static string? GetRegion(char region)
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#endif
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{
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switch (region)
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{
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case 'W': return "World";
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case 'A': return "USA";
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case 'J': return "Japan / Asia";
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case 'E': return "Europe";
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case 'K': return "USA / Japan";
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case 'L': return "USA / Europe";
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case 'H': return "Japan / Europe";
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default: return null;
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}
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}
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#endregion
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}
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}
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