Add MESS ListXML support

This commit is contained in:
Matt Nadareski
2025-07-24 09:36:13 -04:00
parent 4934ee837c
commit 95b28874da
6 changed files with 1055 additions and 0 deletions

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@@ -0,0 +1,940 @@
using System.IO;
using System.Linq;
using SabreTools.Serialization.Deserializers;
using Xunit;
namespace SabreTools.Serialization.Test.Deserializers
{
public class MessTests
{
[Fact]
public void NullArray_Null()
{
byte[]? data = null;
int offset = 0;
var deserializer = new Mess();
var actual = deserializer.Deserialize(data, offset);
Assert.Null(actual);
}
[Fact]
public void EmptyArray_Null()
{
byte[]? data = [];
int offset = 0;
var deserializer = new Mess();
var actual = deserializer.Deserialize(data, offset);
Assert.Null(actual);
}
[Fact]
public void InvalidArray_Null()
{
byte[]? data = [.. Enumerable.Repeat<byte>(0xFF, 1024)];
int offset = 0;
var deserializer = new Mess();
var actual = deserializer.Deserialize(data, offset);
Assert.Null(actual);
}
[Fact]
public void NullStream_Null()
{
Stream? data = null;
var deserializer = new Mess();
var actual = deserializer.Deserialize(data);
Assert.Null(actual);
}
[Fact]
public void EmptyStream_Null()
{
Stream? data = new MemoryStream([]);
var deserializer = new Mess();
var actual = deserializer.Deserialize(data);
Assert.Null(actual);
}
[Fact]
public void InvalidStream_Null()
{
Stream? data = new MemoryStream([.. Enumerable.Repeat<byte>(0xFF, 1024)]);
var deserializer = new Mess();
var actual = deserializer.Deserialize(data);
Assert.Null(actual);
}
[Fact]
public void RoundTripGameTest()
{
// Get the serializer and deserializer
var deserializer = new Serialization.Deserializers.Mess();
var serializer = new Serialization.Serializers.Mess();
// Build the data
Models.Listxml.Mess m1 = Build(game: true);
// Serialize to generic model
Stream? metadata = serializer.Serialize(m1);
Assert.NotNull(metadata);
// Serialize to stream
Models.Listxml.Mess? newMess = deserializer.Deserialize(metadata);
// Validate the data
Assert.NotNull(newMess);
Assert.Equal("XXXXXX", newMess.Version);
Assert.NotNull(newMess.Game);
var newGame = Assert.Single(newMess.Game);
Validate(newGame);
}
[Fact]
public void RoundTripMachineTest()
{
// Get the serializer and deserializer
var deserializer = new Serialization.Deserializers.Mess();
var serializer = new Serialization.Serializers.Mess();
// Build the data
Models.Listxml.Mess m1 = Build(game: false);
// Serialize to generic model
Stream? metadata = serializer.Serialize(m1);
Assert.NotNull(metadata);
// Serialize to stream
Models.Listxml.Mess? newMess = deserializer.Deserialize(metadata);
// Validate the data
Assert.NotNull(newMess);
Assert.Equal("XXXXXX", newMess.Version);
Assert.NotNull(newMess.Game);
var newGame = Assert.Single(newMess.Game);
Validate(newGame);
}
/// <summary>
/// Build model for serialization and deserialization
/// </summary>
private static Models.Listxml.Mess Build(bool game)
{
var biosset = new Models.Listxml.BiosSet
{
Name = "XXXXXX",
Description = "XXXXXX",
Default = "XXXXXX",
};
var rom = new Models.Listxml.Rom
{
Name = "XXXXXX",
Bios = "XXXXXX",
Size = "XXXXXX",
CRC = "XXXXXX",
SHA1 = "XXXXXX",
Merge = "XXXXXX",
Region = "XXXXXX",
Offset = "XXXXXX",
Status = "XXXXXX",
Optional = "XXXXXX",
Dispose = "XXXXXX",
SoundOnly = "XXXXXX",
};
var disk = new Models.Listxml.Disk
{
Name = "XXXXXX",
MD5 = "XXXXXX",
SHA1 = "XXXXXX",
Merge = "XXXXXX",
Region = "XXXXXX",
Index = "XXXXXX",
Writable = "XXXXXX",
Status = "XXXXXX",
Optional = "XXXXXX",
};
var deviceref = new Models.Listxml.DeviceRef
{
Name = "XXXXXX",
};
var sample = new Models.Listxml.Sample
{
Name = "XXXXXX",
};
var chip = new Models.Listxml.Chip
{
Name = "XXXXXX",
Tag = "XXXXXX",
Type = "XXXXXX",
SoundOnly = "XXXXXX",
Clock = "XXXXXX",
};
var display = new Models.Listxml.Display
{
Tag = "XXXXXX",
Type = "XXXXXX",
Rotate = "XXXXXX",
FlipX = "XXXXXX",
Width = "XXXXXX",
Height = "XXXXXX",
Refresh = "XXXXXX",
PixClock = "XXXXXX",
HTotal = "XXXXXX",
HBEnd = "XXXXXX",
HBStart = "XXXXXX",
VTotal = "XXXXXX",
VBEnd = "XXXXXX",
VBStart = "XXXXXX",
};
var video = new Models.Listxml.Video
{
Screen = "XXXXXX",
Orientation = "XXXXXX",
Width = "XXXXXX",
Height = "XXXXXX",
AspectX = "XXXXXX",
AspectY = "XXXXXX",
Refresh = "XXXXXX",
};
var sound = new Models.Listxml.Sound
{
Channels = "XXXXXX",
};
var control = new Models.Listxml.Control
{
Type = "XXXXXX",
Player = "XXXXXX",
Buttons = "XXXXXX",
ReqButtons = "XXXXXX",
Minimum = "XXXXXX",
Maximum = "XXXXXX",
Sensitivity = "XXXXXX",
KeyDelta = "XXXXXX",
Reverse = "XXXXXX",
Ways = "XXXXXX",
Ways2 = "XXXXXX",
Ways3 = "XXXXXX",
};
var input = new Models.Listxml.Input
{
Service = "XXXXXX",
Tilt = "XXXXXX",
Players = "XXXXXX",
//ControlAttr = "XXXXXX", // Mututally exclusive with input.Control
Buttons = "XXXXXX",
Coins = "XXXXXX",
Control = [control],
};
var condition = new Models.Listxml.Condition
{
Tag = "XXXXXX",
Mask = "XXXXXX",
Relation = "XXXXXX",
Value = "XXXXXX",
};
var diplocation = new Models.Listxml.DipLocation
{
Name = "XXXXXX",
Number = "XXXXXX",
Inverted = "XXXXXX",
};
var dipvalue = new Models.Listxml.DipValue
{
Name = "XXXXXX",
Value = "XXXXXX",
Default = "XXXXXX",
Condition = condition,
};
var dipswitch = new Models.Listxml.DipSwitch
{
Name = "XXXXXX",
Tag = "XXXXXX",
Mask = "XXXXXX",
Condition = condition,
DipLocation = [diplocation],
DipValue = [dipvalue],
};
var conflocation = new Models.Listxml.ConfLocation
{
Name = "XXXXXX",
Number = "XXXXXX",
Inverted = "XXXXXX",
};
var confsetting = new Models.Listxml.ConfSetting
{
Name = "XXXXXX",
Value = "XXXXXX",
Default = "XXXXXX",
Condition = condition,
};
var configuration = new Models.Listxml.Configuration
{
Name = "XXXXXX",
Tag = "XXXXXX",
Mask = "XXXXXX",
Condition = condition,
ConfLocation = [conflocation],
ConfSetting = [confsetting],
};
var analog = new Models.Listxml.Analog
{
Mask = "XXXXXX",
};
var port = new Models.Listxml.Port
{
Tag = "XXXXXX",
Analog = [analog],
};
var adjuster = new Models.Listxml.Adjuster
{
Name = "XXXXXX",
Default = "XXXXXX",
Condition = condition,
};
var driver = new Models.Listxml.Driver
{
Status = "XXXXXX",
Color = "XXXXXX",
Sound = "XXXXXX",
PaletteSize = "XXXXXX",
Emulation = "XXXXXX",
Cocktail = "XXXXXX",
SaveState = "XXXXXX",
RequiresArtwork = "XXXXXX",
Unofficial = "XXXXXX",
NoSoundHardware = "XXXXXX",
Incomplete = "XXXXXX",
};
var feature = new Models.Listxml.Feature
{
Type = "XXXXXX",
Status = "XXXXXX",
Overall = "XXXXXX",
};
var instance = new Models.Listxml.Instance
{
Name = "XXXXXX",
BriefName = "XXXXXX",
};
var extension = new Models.Listxml.Extension
{
Name = "XXXXXX",
};
var device = new Models.Listxml.Device
{
Type = "XXXXXX",
Tag = "XXXXXX",
FixedImage = "XXXXXX",
Mandatory = "XXXXXX",
Interface = "XXXXXX",
Instance = instance,
Extension = [extension],
};
var slotOption = new Models.Listxml.SlotOption
{
Name = "XXXXXX",
DevName = "XXXXXX",
Default = "XXXXXX",
};
var slot = new Models.Listxml.Slot
{
Name = "XXXXXX",
SlotOption = [slotOption],
};
var softwarelist = new Models.Listxml.SoftwareList
{
Tag = "XXXXXX",
Name = "XXXXXX",
Status = "XXXXXX",
Filter = "XXXXXX",
};
var ramoption = new Models.Listxml.RamOption
{
Name = "XXXXXX",
Default = "XXXXXX",
Content = "XXXXXX",
};
Models.Listxml.GameBase gameBase = game
? new Models.Listxml.Game()
: new Models.Listxml.Machine();
gameBase.Name = "XXXXXX";
gameBase.SourceFile = "XXXXXX";
gameBase.IsBios = "XXXXXX";
gameBase.IsDevice = "XXXXXX";
gameBase.IsMechanical = "XXXXXX";
gameBase.Runnable = "XXXXXX";
gameBase.CloneOf = "XXXXXX";
gameBase.RomOf = "XXXXXX";
gameBase.SampleOf = "XXXXXX";
gameBase.Description = "XXXXXX";
gameBase.Year = "XXXXXX";
gameBase.Manufacturer = "XXXXXX";
gameBase.History = "XXXXXX";
gameBase.BiosSet = [biosset];
gameBase.Rom = [rom];
gameBase.Disk = [disk];
gameBase.DeviceRef = [deviceref];
gameBase.Sample = [sample];
gameBase.Chip = [chip];
gameBase.Display = [display];
gameBase.Video = [video];
gameBase.Sound = sound;
gameBase.Input = input;
gameBase.DipSwitch = [dipswitch];
gameBase.Configuration = [configuration];
gameBase.Port = [port];
gameBase.Adjuster = [adjuster];
gameBase.Driver = driver;
gameBase.Feature = [feature];
gameBase.Device = [device];
gameBase.Slot = [slot];
gameBase.SoftwareList = [softwarelist];
gameBase.RamOption = [ramoption];
return new Models.Listxml.Mess
{
Version = "XXXXXX",
Game = [gameBase],
};
}
/// <summary>
/// Validate a GameBase
/// </summary>
private static void Validate(Models.Listxml.GameBase? gb)
{
Assert.NotNull(gb);
Assert.Equal("XXXXXX", gb.Name);
Assert.Equal("XXXXXX", gb.SourceFile);
Assert.Equal("XXXXXX", gb.IsBios);
Assert.Equal("XXXXXX", gb.IsDevice);
Assert.Equal("XXXXXX", gb.IsMechanical);
Assert.Equal("XXXXXX", gb.Runnable);
Assert.Equal("XXXXXX", gb.CloneOf);
Assert.Equal("XXXXXX", gb.RomOf);
Assert.Equal("XXXXXX", gb.SampleOf);
Assert.Equal("XXXXXX", gb.Description);
Assert.Equal("XXXXXX", gb.Year);
Assert.Equal("XXXXXX", gb.Manufacturer);
Assert.Equal("XXXXXX", gb.History);
Assert.NotNull(gb.BiosSet);
var biosset = Assert.Single(gb.BiosSet);
Validate(biosset);
Assert.NotNull(gb.Rom);
var rom = Assert.Single(gb.Rom);
Validate(rom);
Assert.NotNull(gb.Disk);
var disk = Assert.Single(gb.Disk);
Validate(disk);
Assert.NotNull(gb.DeviceRef);
var deviceref = Assert.Single(gb.DeviceRef);
Validate(deviceref);
Assert.NotNull(gb.Sample);
var sample = Assert.Single(gb.Sample);
Validate(sample);
Assert.NotNull(gb.Chip);
var chip = Assert.Single(gb.Chip);
Validate(chip);
Assert.NotNull(gb.Display);
var display = Assert.Single(gb.Display);
Validate(display);
Assert.NotNull(gb.Video);
var video = Assert.Single(gb.Video);
Validate(video);
Validate(gb.Sound);
Validate(gb.Input);
Assert.NotNull(gb.DipSwitch);
var dipswitch = Assert.Single(gb.DipSwitch);
Validate(dipswitch);
Assert.NotNull(gb.Configuration);
var configuration = Assert.Single(gb.Configuration);
Validate(configuration);
Assert.NotNull(gb.Port);
var port = Assert.Single(gb.Port);
Validate(port);
Assert.NotNull(gb.Adjuster);
var adjuster = Assert.Single(gb.Adjuster);
Validate(adjuster);
Validate(gb.Driver);
Assert.NotNull(gb.Feature);
var feature = Assert.Single(gb.Feature);
Validate(feature);
Assert.NotNull(gb.Device);
var device = Assert.Single(gb.Device);
Validate(device);
Assert.NotNull(gb.Slot);
var slot = Assert.Single(gb.Slot);
Validate(slot);
Assert.NotNull(gb.SoftwareList);
var softwarelist = Assert.Single(gb.SoftwareList);
Validate(softwarelist);
Assert.NotNull(gb.RamOption);
var ramoption = Assert.Single(gb.RamOption);
Validate(ramoption);
}
/// <summary>
/// Validate a BiosSet
/// </summary>
private static void Validate(Models.Listxml.BiosSet? biosset)
{
Assert.NotNull(biosset);
Assert.Equal("XXXXXX", biosset.Name);
Assert.Equal("XXXXXX", biosset.Description);
Assert.Equal("XXXXXX", biosset.Default);
}
/// <summary>
/// Validate a Rom
/// </summary>
private static void Validate(Models.Listxml.Rom? rom)
{
Assert.NotNull(rom);
Assert.Equal("XXXXXX", rom.Name);
Assert.Equal("XXXXXX", rom.Bios);
Assert.Equal("XXXXXX", rom.Size);
Assert.Equal("XXXXXX", rom.CRC);
Assert.Equal("XXXXXX", rom.SHA1);
Assert.Equal("XXXXXX", rom.Merge);
Assert.Equal("XXXXXX", rom.Region);
Assert.Equal("XXXXXX", rom.Offset);
Assert.Equal("XXXXXX", rom.Status);
Assert.Equal("XXXXXX", rom.Optional);
Assert.Equal("XXXXXX", rom.Dispose);
Assert.Equal("XXXXXX", rom.SoundOnly);
}
/// <summary>
/// Validate a Disk
/// </summary>
private static void Validate(Models.Listxml.Disk? disk)
{
Assert.NotNull(disk);
Assert.Equal("XXXXXX", disk.Name);
Assert.Equal("XXXXXX", disk.MD5);
Assert.Equal("XXXXXX", disk.SHA1);
Assert.Equal("XXXXXX", disk.Merge);
Assert.Equal("XXXXXX", disk.Region);
Assert.Equal("XXXXXX", disk.Index);
Assert.Equal("XXXXXX", disk.Writable);
Assert.Equal("XXXXXX", disk.Status);
Assert.Equal("XXXXXX", disk.Optional);
}
/// <summary>
/// Validate a DeviceRef
/// </summary>
private static void Validate(Models.Listxml.DeviceRef? deviceref)
{
Assert.NotNull(deviceref);
Assert.Equal("XXXXXX", deviceref.Name);
}
/// <summary>
/// Validate a Sample
/// </summary>
private static void Validate(Models.Listxml.Sample? sample)
{
Assert.NotNull(sample);
Assert.Equal("XXXXXX", sample.Name);
}
/// <summary>
/// Validate a Chip
/// </summary>
private static void Validate(Models.Listxml.Chip? chip)
{
Assert.NotNull(chip);
Assert.Equal("XXXXXX", chip.Name);
Assert.Equal("XXXXXX", chip.Tag);
Assert.Equal("XXXXXX", chip.Type);
Assert.Equal("XXXXXX", chip.SoundOnly);
Assert.Equal("XXXXXX", chip.Clock);
}
/// <summary>
/// Validate a Display
/// </summary>
private static void Validate(Models.Listxml.Display? display)
{
Assert.NotNull(display);
Assert.Equal("XXXXXX", display.Tag);
Assert.Equal("XXXXXX", display.Type);
Assert.Equal("XXXXXX", display.Rotate);
Assert.Equal("XXXXXX", display.FlipX);
Assert.Equal("XXXXXX", display.Width);
Assert.Equal("XXXXXX", display.Height);
Assert.Equal("XXXXXX", display.Refresh);
Assert.Equal("XXXXXX", display.PixClock);
Assert.Equal("XXXXXX", display.HTotal);
Assert.Equal("XXXXXX", display.HBEnd);
Assert.Equal("XXXXXX", display.HBStart);
Assert.Equal("XXXXXX", display.VTotal);
Assert.Equal("XXXXXX", display.VBEnd);
Assert.Equal("XXXXXX", display.VBStart);
}
/// <summary>
/// Validate a Video
/// </summary>
private static void Validate(Models.Listxml.Video? video)
{
Assert.NotNull(video);
Assert.Equal("XXXXXX", video.Screen);
Assert.Equal("XXXXXX", video.Orientation);
Assert.Equal("XXXXXX", video.Width);
Assert.Equal("XXXXXX", video.Height);
Assert.Equal("XXXXXX", video.AspectX);
Assert.Equal("XXXXXX", video.AspectY);
Assert.Equal("XXXXXX", video.Refresh);
}
/// <summary>
/// Validate a Sound
/// </summary>
private static void Validate(Models.Listxml.Sound? sound)
{
Assert.NotNull(sound);
Assert.Equal("XXXXXX", sound.Channels);
}
/// <summary>
/// Validate a Input
/// </summary>
private static void Validate(Models.Listxml.Input? input)
{
Assert.NotNull(input);
Assert.Equal("XXXXXX", input.Service);
Assert.Equal("XXXXXX", input.Tilt);
Assert.Equal("XXXXXX", input.Players);
//Assert.Equal("XXXXXX", input.ControlAttr); // Mututally exclusive with input.Control
Assert.Equal("XXXXXX", input.Buttons);
Assert.Equal("XXXXXX", input.Coins);
Assert.NotNull(input.Control);
var control = Assert.Single(input.Control);
Validate(control);
}
/// <summary>
/// Validate a Control
/// </summary>
private static void Validate(Models.Listxml.Control? control)
{
Assert.NotNull(control);
Assert.Equal("XXXXXX", control.Type);
Assert.Equal("XXXXXX", control.Player);
Assert.Equal("XXXXXX", control.Buttons);
Assert.Equal("XXXXXX", control.ReqButtons);
Assert.Equal("XXXXXX", control.Minimum);
Assert.Equal("XXXXXX", control.Maximum);
Assert.Equal("XXXXXX", control.Sensitivity);
Assert.Equal("XXXXXX", control.KeyDelta);
Assert.Equal("XXXXXX", control.Reverse);
Assert.Equal("XXXXXX", control.Ways);
Assert.Equal("XXXXXX", control.Ways2);
Assert.Equal("XXXXXX", control.Ways3);
}
/// <summary>
/// Validate a DipSwitch
/// </summary>
private static void Validate(Models.Listxml.DipSwitch? dipswitch)
{
Assert.NotNull(dipswitch);
Assert.Equal("XXXXXX", dipswitch.Name);
Assert.Equal("XXXXXX", dipswitch.Tag);
Assert.Equal("XXXXXX", dipswitch.Mask);
Validate(dipswitch.Condition);
Assert.NotNull(dipswitch.DipLocation);
var diplocation = Assert.Single(dipswitch.DipLocation);
Validate(diplocation);
Assert.NotNull(dipswitch.DipValue);
var dipvalue = Assert.Single(dipswitch.DipValue);
Validate(dipvalue);
}
/// <summary>
/// Validate a Condition
/// </summary>
private static void Validate(Models.Listxml.Condition? condition)
{
Assert.NotNull(condition);
Assert.Equal("XXXXXX", condition.Tag);
Assert.Equal("XXXXXX", condition.Mask);
Assert.Equal("XXXXXX", condition.Relation);
Assert.Equal("XXXXXX", condition.Value);
}
/// <summary>
/// Validate a DipLocation
/// </summary>
private static void Validate(Models.Listxml.DipLocation? diplocation)
{
Assert.NotNull(diplocation);
Assert.Equal("XXXXXX", diplocation.Name);
Assert.Equal("XXXXXX", diplocation.Number);
Assert.Equal("XXXXXX", diplocation.Inverted);
}
/// <summary>
/// Validate a DipValue
/// </summary>
private static void Validate(Models.Listxml.DipValue? dipvalue)
{
Assert.NotNull(dipvalue);
Assert.Equal("XXXXXX", dipvalue.Name);
Assert.Equal("XXXXXX", dipvalue.Value);
Assert.Equal("XXXXXX", dipvalue.Default);
Validate(dipvalue.Condition);
}
/// <summary>
/// Validate a Configuration
/// </summary>
private static void Validate(Models.Listxml.Configuration? configuration)
{
Assert.NotNull(configuration);
Assert.Equal("XXXXXX", configuration.Name);
Assert.Equal("XXXXXX", configuration.Tag);
Assert.Equal("XXXXXX", configuration.Mask);
Validate(configuration.Condition);
Assert.NotNull(configuration.ConfLocation);
var conflocation = Assert.Single(configuration.ConfLocation);
Validate(conflocation);
Assert.NotNull(configuration.ConfSetting);
var confsetting = Assert.Single(configuration.ConfSetting);
Validate(confsetting);
}
/// <summary>
/// Validate a ConfLocation
/// </summary>
private static void Validate(Models.Listxml.ConfLocation? conflocation)
{
Assert.NotNull(conflocation);
Assert.Equal("XXXXXX", conflocation.Name);
Assert.Equal("XXXXXX", conflocation.Number);
Assert.Equal("XXXXXX", conflocation.Inverted);
}
/// <summary>
/// Validate a ConfSetting
/// </summary>
private static void Validate(Models.Listxml.ConfSetting? confsetting)
{
Assert.NotNull(confsetting);
Assert.Equal("XXXXXX", confsetting.Name);
Assert.Equal("XXXXXX", confsetting.Value);
Assert.Equal("XXXXXX", confsetting.Default);
Validate(confsetting.Condition);
}
/// <summary>
/// Validate a Port
/// </summary>
private static void Validate(Models.Listxml.Port? port)
{
Assert.NotNull(port);
Assert.Equal("XXXXXX", port.Tag);
Assert.NotNull(port.Analog);
var analog = Assert.Single(port.Analog);
Validate(analog);
}
/// <summary>
/// Validate a Analog
/// </summary>
private static void Validate(Models.Listxml.Analog? analog)
{
Assert.NotNull(analog);
Assert.Equal("XXXXXX", analog.Mask);
}
/// <summary>
/// Validate a Adjuster
/// </summary>
private static void Validate(Models.Listxml.Adjuster? adjuster)
{
Assert.NotNull(adjuster);
Assert.Equal("XXXXXX", adjuster.Name);
Assert.Equal("XXXXXX", adjuster.Default);
Validate(adjuster.Condition);
}
/// <summary>
/// Validate a Driver
/// </summary>
private static void Validate(Models.Listxml.Driver? driver)
{
Assert.NotNull(driver);
Assert.Equal("XXXXXX", driver.Status);
Assert.Equal("XXXXXX", driver.Color);
Assert.Equal("XXXXXX", driver.Sound);
Assert.Equal("XXXXXX", driver.PaletteSize);
Assert.Equal("XXXXXX", driver.Emulation);
Assert.Equal("XXXXXX", driver.Cocktail);
Assert.Equal("XXXXXX", driver.SaveState);
Assert.Equal("XXXXXX", driver.RequiresArtwork);
Assert.Equal("XXXXXX", driver.Unofficial);
Assert.Equal("XXXXXX", driver.NoSoundHardware);
Assert.Equal("XXXXXX", driver.Incomplete);
}
/// <summary>
/// Validate a Feature
/// </summary>
private static void Validate(Models.Listxml.Feature? feature)
{
Assert.NotNull(feature);
Assert.Equal("XXXXXX", feature.Type);
Assert.Equal("XXXXXX", feature.Status);
Assert.Equal("XXXXXX", feature.Overall);
}
/// <summary>
/// Validate a Device
/// </summary>
private static void Validate(Models.Listxml.Device? device)
{
Assert.NotNull(device);
Assert.Equal("XXXXXX", device.Type);
Assert.Equal("XXXXXX", device.Tag);
Assert.Equal("XXXXXX", device.FixedImage);
Assert.Equal("XXXXXX", device.Mandatory);
Assert.Equal("XXXXXX", device.Interface);
Validate(device.Instance);
Assert.NotNull(device.Extension);
var extension = Assert.Single(device.Extension);
Validate(extension);
}
/// <summary>
/// Validate a Instance
/// </summary>
private static void Validate(Models.Listxml.Instance? instance)
{
Assert.NotNull(instance);
Assert.Equal("XXXXXX", instance.Name);
Assert.Equal("XXXXXX", instance.BriefName);
}
/// <summary>
/// Validate a Extension
/// </summary>
private static void Validate(Models.Listxml.Extension? extension)
{
Assert.NotNull(extension);
Assert.Equal("XXXXXX", extension.Name);
}
/// <summary>
/// Validate a Slot
/// </summary>
private static void Validate(Models.Listxml.Slot? slot)
{
Assert.NotNull(slot);
Assert.Equal("XXXXXX", slot.Name);
Assert.NotNull(slot.SlotOption);
var slotoption = Assert.Single(slot.SlotOption);
Validate(slotoption);
}
/// <summary>
/// Validate a SlotOption
/// </summary>
private static void Validate(Models.Listxml.SlotOption? slotoption)
{
Assert.NotNull(slotoption);
Assert.Equal("XXXXXX", slotoption.Name);
Assert.Equal("XXXXXX", slotoption.DevName);
Assert.Equal("XXXXXX", slotoption.Default);
}
/// <summary>
/// Validate a SoftwareList
/// </summary>
private static void Validate(Models.Listxml.SoftwareList? softwarelist)
{
Assert.NotNull(softwarelist);
Assert.Equal("XXXXXX", softwarelist.Tag);
Assert.Equal("XXXXXX", softwarelist.Name);
Assert.Equal("XXXXXX", softwarelist.Status);
Assert.Equal("XXXXXX", softwarelist.Filter);
}
/// <summary>
/// Validate a RamOption
/// </summary>
private static void Validate(Models.Listxml.RamOption? ramoption)
{
Assert.NotNull(ramoption);
Assert.Equal("XXXXXX", ramoption.Name);
Assert.Equal("XXXXXX", ramoption.Default);
Assert.Equal("XXXXXX", ramoption.Content);
}
}
}

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using System.IO;
using SabreTools.Serialization.Serializers;
using Xunit;
namespace SabreTools.Serialization.Test.Serializers
{
public class MessTests
{
[Fact]
public void SerializeArray_Null_Null()
{
var serializer = new Mess();
byte[]? actual = serializer.SerializeArray(null);
Assert.Null(actual);
}
[Fact]
public void SerializeStream_Null_Null()
{
var serializer = new Mess();
Stream? actual = serializer.Serialize(null);
Assert.Null(actual);
}
}
}

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using System;
using SabreTools.Serialization.Interfaces;
namespace SabreTools.Serialization.CrossModel
{
public partial class Mess : IModelSerializer<Models.Listxml.Mess, Models.Metadata.MetadataFile>
{
/// <inheritdoc/>
public Models.Listxml.Mess? Deserialize(Models.Metadata.MetadataFile? obj)
{
if (obj == null)
return null;
var header = obj.Read<Models.Metadata.Header>(Models.Metadata.MetadataFile.HeaderKey);
var m1 = header != null ? ConvertMessFromInternalModel(header) : new Models.Listxml.Mess();
var machines = obj.Read<Models.Metadata.Machine[]>(Models.Metadata.MetadataFile.MachineKey);
if (machines != null && machines.Length > 0)
m1.Game = Array.ConvertAll(machines, Listxml.ConvertMachineFromInternalModel);
return m1;
}
/// <summary>
/// Convert from <see cref="Models.Metadata.Models.Metadata.Header"/> to <see cref="Models.Listxml.Mess"/>
/// </summary>
private static Models.Listxml.Mess ConvertMessFromInternalModel(Models.Metadata.Header item)
{
var m1 = new Models.Listxml.Mess
{
Version = item.ReadString(Models.Metadata.Header.VersionKey),
};
return m1;
}
}
}

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using System;
using SabreTools.Serialization.Interfaces;
namespace SabreTools.Serialization.CrossModel
{
public partial class Mess : IModelSerializer<Models.Listxml.Mess, Models.Metadata.MetadataFile>
{
/// <inheritdoc/>
public Models.Metadata.MetadataFile? Serialize(Models.Listxml.Mess? item)
{
if (item == null)
return null;
var metadataFile = new Models.Metadata.MetadataFile
{
[Models.Metadata.MetadataFile.HeaderKey] = ConvertHeaderToInternalModel(item),
};
if (item?.Game != null && item.Game.Length > 0)
{
metadataFile[Models.Metadata.MetadataFile.MachineKey]
= Array.ConvertAll(item.Game, Listxml.ConvertMachineToInternalModel);
}
return metadataFile;
}
/// <summary>
/// Convert from <see cref="Models.Listxml.Mess"/> to <see cref="Models.Metadata.Header"/>
/// </summary>
private static Models.Metadata.Header ConvertHeaderToInternalModel(Models.Listxml.Mess item)
{
var header = new Models.Metadata.Header
{
[Models.Metadata.Header.VersionKey] = item.Version,
};
return header;
}
}
}

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namespace SabreTools.Serialization.Deserializers
{
public class Mess : XmlFile<Models.Listxml.Mess>
{
// All logic taken care of in the base class
}
}

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namespace SabreTools.Serialization.Serializers
{
public class Mess : XmlFile<Models.Listxml.Mess>
{
// All logic taken care of in the base class
}
}