More partial classes for reasonable things

This commit is contained in:
Matt Nadareski
2025-09-12 09:09:40 -04:00
parent 588ee5bfe4
commit cc4837c1d1
6 changed files with 819 additions and 809 deletions

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@@ -0,0 +1,65 @@
using System;
using static SabreTools.Models.N3DS.Constants;
namespace SabreTools.Serialization.Wrappers
{
public partial class N3DS
{
/// <summary>
/// Get the initial value for the ExeFS counter
/// </summary>
public byte[] ExeFSIV(int index)
{
if (Partitions == null)
return [];
if (index < 0 || index >= Partitions.Length)
return [];
var header = Partitions[index];
if (header == null || header.MagicID != NCCHMagicNumber)
return [];
byte[] partitionIdBytes = BitConverter.GetBytes(header.PartitionId);
Array.Reverse(partitionIdBytes);
return [.. partitionIdBytes, .. ExefsCounter];
}
/// <summary>
/// Get the initial value for the plain counter
/// </summary>
public byte[] PlainIV(int index)
{
if (Partitions == null)
return [];
if (index < 0 || index >= Partitions.Length)
return [];
var header = Partitions[index];
if (header == null || header.MagicID != NCCHMagicNumber)
return [];
byte[] partitionIdBytes = BitConverter.GetBytes(header.PartitionId);
Array.Reverse(partitionIdBytes);
return [.. partitionIdBytes, .. PlainCounter];
}
/// <summary>
/// Get the initial value for the RomFS counter
/// </summary>
public byte[] RomFSIV(int index)
{
if (Partitions == null)
return [];
if (index < 0 || index >= Partitions.Length)
return [];
var header = Partitions[index];
if (header == null || header.MagicID != NCCHMagicNumber)
return [];
byte[] partitionIdBytes = BitConverter.GetBytes(header.PartitionId);
Array.Reverse(partitionIdBytes);
return [.. partitionIdBytes, .. RomfsCounter];
}
}
}

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@@ -5,7 +5,7 @@ using static SabreTools.Models.N3DS.Constants;
namespace SabreTools.Serialization.Wrappers
{
public class N3DS : WrapperBase<Cart>
public partial class N3DS : WrapperBase<Cart>
{
#region Descriptive Properties
@@ -349,67 +349,6 @@ namespace SabreTools.Serialization.Wrappers
#endregion
#region Encryption
/// <summary>
/// Get the initial value for the ExeFS counter
/// </summary>
public byte[] ExeFSIV(int index)
{
if (Partitions == null)
return [];
if (index < 0 || index >= Partitions.Length)
return [];
var header = Partitions[index];
if (header == null || header.MagicID != NCCHMagicNumber)
return [];
byte[] partitionIdBytes = BitConverter.GetBytes(header.PartitionId);
Array.Reverse(partitionIdBytes);
return [.. partitionIdBytes, .. ExefsCounter];
}
/// <summary>
/// Get the initial value for the plain counter
/// </summary>
public byte[] PlainIV(int index)
{
if (Partitions == null)
return [];
if (index < 0 || index >= Partitions.Length)
return [];
var header = Partitions[index];
if (header == null || header.MagicID != NCCHMagicNumber)
return [];
byte[] partitionIdBytes = BitConverter.GetBytes(header.PartitionId);
Array.Reverse(partitionIdBytes);
return [.. partitionIdBytes, .. PlainCounter];
}
/// <summary>
/// Get the initial value for the RomFS counter
/// </summary>
public byte[] RomFSIV(int index)
{
if (Partitions == null)
return [];
if (index < 0 || index >= Partitions.Length)
return [];
var header = Partitions[index];
if (header == null || header.MagicID != NCCHMagicNumber)
return [];
byte[] partitionIdBytes = BitConverter.GetBytes(header.PartitionId);
Array.Reverse(partitionIdBytes);
return [.. partitionIdBytes, .. RomfsCounter];
}
#endregion
#region Offsets
/// <summary>

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@@ -0,0 +1,437 @@
using System;
using SabreTools.IO.Extensions;
using SabreTools.Models.Nitro;
namespace SabreTools.Serialization.Wrappers
{
public partial class Nitro
{
#region Encryption process variables
private uint[] _cardHash = new uint[0x412];
private uint[] _arg2 = new uint[3];
#endregion
#region Encrypt
/// <summary>
/// Encrypt secure area in the DS/DSi file
/// </summary>s
/// <param name="tableData">Blowfish table data as a byte array</param>
/// <param name="force">Indicates if the operation should be forced</param>
public void EncryptSecureArea(byte[] tableData, bool force)
{
// If we're forcing the operation, tell the user
if (force)
{
Console.WriteLine("File is not verified due to force flag being set.");
}
// If we're not forcing the operation, check to see if we should be proceeding
else
{
bool? isDecrypted = CheckIfDecrypted(out string? message);
if (message != null)
Console.WriteLine(message);
if (isDecrypted == null)
{
Console.WriteLine("File has an empty secure area, cannot proceed");
return;
}
else if (!isDecrypted.Value)
{
Console.WriteLine("File is already encrypted");
return;
}
}
EncryptARM9(tableData);
Console.WriteLine("File has been encrypted");
}
/// <summary>
/// Encrypt the secure ARM9 region of the file, if possible
/// </summary>
/// <param name="tableData">Blowfish table data as a byte array</param>
private void EncryptARM9(byte[] tableData)
{
// If the secure area is invalid, nothing can be done
if (SecureArea == null)
return;
// Point to the beginning of the secure area
int readOffset = 0;
// Grab the first two blocks
uint p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
uint p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
// Perform the initialization steps
Init1(tableData);
_arg2[1] <<= 1;
_arg2[2] >>= 1;
Init2();
// Ensure alignment
readOffset = 0x08;
int writeOffset = 0x08;
// Loop throgh the main encryption step
uint size = 0x800 - 8;
while (size > 0)
{
p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
Encrypt(ref p1, ref p0);
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
size -= 8;
}
// Replace the header explicitly
readOffset = 0;
writeOffset = 0;
p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
if (p0 == 0xE7FFDEFF && p1 == 0xE7FFDEFF)
{
p0 = Constants.MAGIC30;
p1 = Constants.MAGIC34;
}
Encrypt(ref p1, ref p0);
Init1(tableData);
Encrypt(ref p1, ref p0);
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
}
/// <summary>
/// Perform an encryption step
/// </summary>
/// <param name="arg1">First unsigned value to use in encryption</param>
/// <param name="arg2">Second unsigned value to use in encryption</param>
private void Encrypt(ref uint arg1, ref uint arg2)
{
uint a = arg1;
uint b = arg2;
for (int i = 0; i < 16; i++)
{
uint c = _cardHash[i] ^ a;
a = b ^ Lookup(c);
b = c;
}
arg2 = a ^ _cardHash[16];
arg1 = b ^ _cardHash[17];
}
#endregion
#region Decrypt
/// <summary>
/// Decrypt secure area in the DS/DSi file
/// </summary>s
/// <param name="tableData">Blowfish table data as a byte array</param>
/// <param name="force">Indicates if the operation should be forced</param>
public void DecryptSecureArea(byte[] tableData, bool force)
{
// If we're forcing the operation, tell the user
if (force)
{
Console.WriteLine("File is not verified due to force flag being set.");
}
// If we're not forcing the operation, check to see if we should be proceeding
else
{
bool? isDecrypted = CheckIfDecrypted(out string? message);
if (message != null)
Console.WriteLine(message);
if (isDecrypted == null)
{
Console.WriteLine("File has an empty secure area, cannot proceed");
return;
}
else if (isDecrypted.Value)
{
Console.WriteLine("File is already decrypted");
return;
}
}
DecryptARM9(tableData);
Console.WriteLine("File has been decrypted");
}
/// <summary>
/// Decrypt the secure ARM9 region of the file, if possible
/// </summary>
/// <param name="tableData">Blowfish table data as a byte array</param>
private void DecryptARM9(byte[] tableData)
{
// If the secure area is invalid, nothing can be done
if (SecureArea == null)
return;
// Point to the beginning of the secure area
int readOffset = 0;
int writeOffset = 0;
// Grab the first two blocks
uint p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
uint p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
// Perform the initialization steps
Init1(tableData);
Decrypt(ref p1, ref p0);
_arg2[1] <<= 1;
_arg2[2] >>= 1;
Init2();
// Set the proper flags
Decrypt(ref p1, ref p0);
if (p0 == Constants.MAGIC30 && p1 == Constants.MAGIC34)
{
p0 = 0xE7FFDEFF;
p1 = 0xE7FFDEFF;
}
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
// Ensure alignment
readOffset = 0x08;
writeOffset = 0x08;
// Loop throgh the main encryption step
uint size = 0x800 - 8;
while (size > 0)
{
p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
Decrypt(ref p1, ref p0);
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
size -= 8;
}
}
/// <summary>
/// Perform a decryption step
/// </summary>
/// <param name="arg1">First unsigned value to use in decryption</param>
/// <param name="arg2">Second unsigned value to use in decryption</param>
private void Decrypt(ref uint arg1, ref uint arg2)
{
uint a = arg1;
uint b = arg2;
for (int i = 17; i > 1; i--)
{
uint c = _cardHash[i] ^ a;
a = b ^ Lookup(c);
b = c;
}
arg1 = b ^ _cardHash[0];
arg2 = a ^ _cardHash[1];
}
#endregion
#region Common
/// <summary>
/// Determine if the current file is already decrypted or not (or has an empty secure area)
/// </summary>
/// <param name="message">Optional message with more information on the result</param>
/// <returns>True if the file has known values for a decrypted file, null if it's empty, false otherwise</returns>
public bool? CheckIfDecrypted(out string? message)
{
// Return empty if the secure area is undefined
if (SecureArea == null)
{
message = "Secure area is undefined. Cannot be encrypted or decrypted.";
return null;
}
int offset = 0;
uint firstValue = SecureArea.ReadUInt32LittleEndian(ref offset);
uint secondValue = SecureArea.ReadUInt32LittleEndian(ref offset);
// Empty secure area standard
if (firstValue == 0x00000000 && secondValue == 0x00000000)
{
message = "Empty secure area found. Cannot be encrypted or decrypted.";
return null;
}
// Improperly decrypted empty secure area (decrypt empty with woodsec)
else if ((firstValue == 0xE386C397 && secondValue == 0x82775B7E)
|| (firstValue == 0xF98415B8 && secondValue == 0x698068FC)
|| (firstValue == 0xA71329EE && secondValue == 0x2A1D4C38)
|| (firstValue == 0xC44DCC48 && secondValue == 0x38B6F8CB)
|| (firstValue == 0x3A9323B5 && secondValue == 0xC0387241))
{
message = "Improperly decrypted empty secure area found. Should be encrypted to get proper value.";
return true;
}
// Improperly encrypted empty secure area (encrypt empty with woodsec)
else if ((firstValue == 0x4BCE88BE && secondValue == 0xD3662DD1)
|| (firstValue == 0x2543C534 && secondValue == 0xCC4BE38E))
{
message = "Improperly encrypted empty secure area found. Should be decrypted to get proper value.";
return false;
}
// Properly decrypted nonstandard value (mastering issue)
else if ((firstValue == 0xD0D48B67 && secondValue == 0x39392F23) // Dragon Quest 5 (EU)
|| (firstValue == 0x014A191A && secondValue == 0xA5C470B9) // Dragon Quest 5 (USA)
|| (firstValue == 0x7829BC8D && secondValue == 0x9968EF44) // Dragon Quest 5 (JP)
|| (firstValue == 0xC4A15AB8 && secondValue == 0xD2E667C8) // Prince of Persia (EU)
|| (firstValue == 0xD5E97D20 && secondValue == 0x21B2A159)) // Prince of Persia (USA)
{
message = "Decrypted secure area for known, nonstandard value found.";
return true;
}
// Properly decrypted prototype value
else if (firstValue == 0xBA35F813 && secondValue == 0xB691AAE8)
{
message = "Decrypted secure area for prototype found.";
return true;
}
// Strange, unlicenced values that can't determine decryption state
else if ((firstValue == 0xE1D830D8 && secondValue == 0xE3530000) // Aquela Ball (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xDC002A02 && secondValue == 0x2900E612) // Bahlz (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A03BA3 && secondValue == 0xE2011CFF) // Battle Ship (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE3A01001 && secondValue == 0xE1A02001) // Breakout!! DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE793200C && secondValue == 0xE4812004) // Bubble Fusion (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE583C0DC && secondValue == 0x0A00000B) // Carre Rouge (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x0202453C && secondValue == 0x02060164) // ChainReaction (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xEBFFF218 && secondValue == 0xE31000FF) // Collection (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x4A6CD003 && secondValue == 0x425B2301) // DiggerDS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE3A00001 && secondValue == 0xEBFFFF8C) // Double Skill (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x21043701 && secondValue == 0x45BA448C) // DSChess (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE59D0010 && secondValue == 0xE0833000) // Hexa-Virus (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE5C3A006 && secondValue == 0xE5C39007) // Invasion (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1D920F4 && secondValue == 0xE06A3000) // JoggleDS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE59F32EC && secondValue == 0xE5DD7011) // London Underground (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE08A3503 && secondValue == 0xE1D3C4B8) // NumberMinds (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A0C001 && secondValue == 0xE0031001) // Paddle Battle (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A03005 && secondValue == 0xE88D0180) // Pop the Balls (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE8BD4030 && secondValue == 0xE12FFF1E) // Solitaire DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE0A88006 && secondValue == 0xE1A00003) // Squash DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE51F3478 && secondValue == 0xEB004A02) // Super Snake DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x1C200052 && secondValue == 0xFD12F013) // Tales of Dagur (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x601F491E && secondValue == 0x041B880B) // Tetris & Touch (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A03843 && secondValue == 0xE0000293) // Tic Tac Toe (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE3530000 && secondValue == 0x13A03003) // Warrior Training (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x02054A80 && secondValue == 0x02054B80)) // Zi (World) (Unl) (Datel Games n' Music)
{
message = "Unlicensed invalid value found. Unknown if encrypted or decrypted.";
return null;
}
// Standard decryption values
message = null;
return firstValue == 0xE7FFDEFF && secondValue == 0xE7FFDEFF;
}
/// <summary>
/// First common initialization step
/// </summary>
/// <param name="tableData">Blowfish table data as a byte array</param>
private void Init1(byte[] tableData)
{
Buffer.BlockCopy(tableData, 0, _cardHash, 0, 4 * (1024 + 18));
_arg2 = [GameCode, GameCode >> 1, GameCode << 1];
Init2();
Init2();
}
/// <summary>
/// Second common initialization step
/// </summary>
private void Init2()
{
Encrypt(ref _arg2[2], ref _arg2[1]);
Encrypt(ref _arg2[1], ref _arg2[0]);
byte[] allBytes = [.. BitConverter.GetBytes(_arg2[0]),
.. BitConverter.GetBytes(_arg2[1]),
.. BitConverter.GetBytes(_arg2[2])];
UpdateHashtable(allBytes);
}
/// <summary>
/// Lookup the value from the hashtable
/// </summary>
/// <param name="v">Value to lookup in the hashtable</param>
/// <returns>Processed value through the hashtable</returns>
private uint Lookup(uint v)
{
uint a = (v >> 24) & 0xFF;
uint b = (v >> 16) & 0xFF;
uint c = (v >> 8) & 0xFF;
uint d = (v >> 0) & 0xFF;
a = _cardHash[a + 18 + 0];
b = _cardHash[b + 18 + 256];
c = _cardHash[c + 18 + 512];
d = _cardHash[d + 18 + 768];
return d + (c ^ (b + a));
}
/// <summary>
/// Update the hashtable
/// </summary>
/// <param name="arg1">Value to update the hashtable with</param>
private void UpdateHashtable(byte[] arg1)
{
for (int j = 0; j < 18; j++)
{
uint r3 = 0;
for (int i = 0; i < 4; i++)
{
r3 <<= 8;
r3 |= arg1[(j * 4 + i) & 7];
}
_cardHash[j] ^= r3;
}
uint tmp1 = 0;
uint tmp2 = 0;
for (int i = 0; i < 18; i += 2)
{
Encrypt(ref tmp1, ref tmp2);
_cardHash[i + 0] = tmp1;
_cardHash[i + 1] = tmp2;
}
for (int i = 0; i < 0x400; i += 2)
{
Encrypt(ref tmp1, ref tmp2);
_cardHash[i + 18 + 0] = tmp1;
_cardHash[i + 18 + 1] = tmp2;
}
}
#endregion
}
}

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@@ -1,11 +1,9 @@
using System;
using System.IO;
using SabreTools.IO.Extensions;
using System.IO;
using SabreTools.Models.Nitro;
namespace SabreTools.Serialization.Wrappers
{
public class Nitro : WrapperBase<Cart>
public partial class Nitro : WrapperBase<Cart>
{
#region Descriptive Properties
@@ -27,13 +25,6 @@ namespace SabreTools.Serialization.Wrappers
#endregion
#region Encryption process variables
private uint[] _cardHash = new uint[0x412];
private uint[] _arg2 = new uint[3];
#endregion
#region Constructors
/// <inheritdoc/>
@@ -101,430 +92,5 @@ namespace SabreTools.Serialization.Wrappers
}
#endregion
#region Encryption
#region Encrypt
/// <summary>
/// Encrypt secure area in the DS/DSi file
/// </summary>s
/// <param name="tableData">Blowfish table data as a byte array</param>
/// <param name="force">Indicates if the operation should be forced</param>
public void EncryptSecureArea(byte[] tableData, bool force)
{
// If we're forcing the operation, tell the user
if (force)
{
Console.WriteLine("File is not verified due to force flag being set.");
}
// If we're not forcing the operation, check to see if we should be proceeding
else
{
bool? isDecrypted = CheckIfDecrypted(out string? message);
if (message != null)
Console.WriteLine(message);
if (isDecrypted == null)
{
Console.WriteLine("File has an empty secure area, cannot proceed");
return;
}
else if (!isDecrypted.Value)
{
Console.WriteLine("File is already encrypted");
return;
}
}
EncryptARM9(tableData);
Console.WriteLine("File has been encrypted");
}
/// <summary>
/// Encrypt the secure ARM9 region of the file, if possible
/// </summary>
/// <param name="tableData">Blowfish table data as a byte array</param>
private void EncryptARM9(byte[] tableData)
{
// If the secure area is invalid, nothing can be done
if (SecureArea == null)
return;
// Point to the beginning of the secure area
int readOffset = 0;
// Grab the first two blocks
uint p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
uint p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
// Perform the initialization steps
Init1(tableData);
_arg2[1] <<= 1;
_arg2[2] >>= 1;
Init2();
// Ensure alignment
readOffset = 0x08;
int writeOffset = 0x08;
// Loop throgh the main encryption step
uint size = 0x800 - 8;
while (size > 0)
{
p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
Encrypt(ref p1, ref p0);
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
size -= 8;
}
// Replace the header explicitly
readOffset = 0;
writeOffset = 0;
p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
if (p0 == 0xE7FFDEFF && p1 == 0xE7FFDEFF)
{
p0 = Constants.MAGIC30;
p1 = Constants.MAGIC34;
}
Encrypt(ref p1, ref p0);
Init1(tableData);
Encrypt(ref p1, ref p0);
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
}
/// <summary>
/// Perform an encryption step
/// </summary>
/// <param name="arg1">First unsigned value to use in encryption</param>
/// <param name="arg2">Second unsigned value to use in encryption</param>
private void Encrypt(ref uint arg1, ref uint arg2)
{
uint a = arg1;
uint b = arg2;
for (int i = 0; i < 16; i++)
{
uint c = _cardHash[i] ^ a;
a = b ^ Lookup(c);
b = c;
}
arg2 = a ^ _cardHash[16];
arg1 = b ^ _cardHash[17];
}
#endregion
#region Decrypt
/// <summary>
/// Decrypt secure area in the DS/DSi file
/// </summary>s
/// <param name="tableData">Blowfish table data as a byte array</param>
/// <param name="force">Indicates if the operation should be forced</param>
public void DecryptSecureArea(byte[] tableData, bool force)
{
// If we're forcing the operation, tell the user
if (force)
{
Console.WriteLine("File is not verified due to force flag being set.");
}
// If we're not forcing the operation, check to see if we should be proceeding
else
{
bool? isDecrypted = CheckIfDecrypted(out string? message);
if (message != null)
Console.WriteLine(message);
if (isDecrypted == null)
{
Console.WriteLine("File has an empty secure area, cannot proceed");
return;
}
else if (isDecrypted.Value)
{
Console.WriteLine("File is already decrypted");
return;
}
}
DecryptARM9(tableData);
Console.WriteLine("File has been decrypted");
}
/// <summary>
/// Decrypt the secure ARM9 region of the file, if possible
/// </summary>
/// <param name="tableData">Blowfish table data as a byte array</param>
private void DecryptARM9(byte[] tableData)
{
// If the secure area is invalid, nothing can be done
if (SecureArea == null)
return;
// Point to the beginning of the secure area
int readOffset = 0;
int writeOffset = 0;
// Grab the first two blocks
uint p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
uint p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
// Perform the initialization steps
Init1(tableData);
Decrypt(ref p1, ref p0);
_arg2[1] <<= 1;
_arg2[2] >>= 1;
Init2();
// Set the proper flags
Decrypt(ref p1, ref p0);
if (p0 == Constants.MAGIC30 && p1 == Constants.MAGIC34)
{
p0 = 0xE7FFDEFF;
p1 = 0xE7FFDEFF;
}
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
// Ensure alignment
readOffset = 0x08;
writeOffset = 0x08;
// Loop throgh the main encryption step
uint size = 0x800 - 8;
while (size > 0)
{
p0 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
p1 = SecureArea.ReadUInt32LittleEndian(ref readOffset);
Decrypt(ref p1, ref p0);
SecureArea.Write(ref writeOffset, p0);
SecureArea.Write(ref writeOffset, p1);
size -= 8;
}
}
/// <summary>
/// Perform a decryption step
/// </summary>
/// <param name="arg1">First unsigned value to use in decryption</param>
/// <param name="arg2">Second unsigned value to use in decryption</param>
private void Decrypt(ref uint arg1, ref uint arg2)
{
uint a = arg1;
uint b = arg2;
for (int i = 17; i > 1; i--)
{
uint c = _cardHash[i] ^ a;
a = b ^ Lookup(c);
b = c;
}
arg1 = b ^ _cardHash[0];
arg2 = a ^ _cardHash[1];
}
#endregion
#region Common
/// <summary>
/// Determine if the current file is already decrypted or not (or has an empty secure area)
/// </summary>
/// <param name="message">Optional message with more information on the result</param>
/// <returns>True if the file has known values for a decrypted file, null if it's empty, false otherwise</returns>
public bool? CheckIfDecrypted(out string? message)
{
// Return empty if the secure area is undefined
if (SecureArea == null)
{
message = "Secure area is undefined. Cannot be encrypted or decrypted.";
return null;
}
int offset = 0;
uint firstValue = SecureArea.ReadUInt32LittleEndian(ref offset);
uint secondValue = SecureArea.ReadUInt32LittleEndian(ref offset);
// Empty secure area standard
if (firstValue == 0x00000000 && secondValue == 0x00000000)
{
message = "Empty secure area found. Cannot be encrypted or decrypted.";
return null;
}
// Improperly decrypted empty secure area (decrypt empty with woodsec)
else if ((firstValue == 0xE386C397 && secondValue == 0x82775B7E)
|| (firstValue == 0xF98415B8 && secondValue == 0x698068FC)
|| (firstValue == 0xA71329EE && secondValue == 0x2A1D4C38)
|| (firstValue == 0xC44DCC48 && secondValue == 0x38B6F8CB)
|| (firstValue == 0x3A9323B5 && secondValue == 0xC0387241))
{
message = "Improperly decrypted empty secure area found. Should be encrypted to get proper value.";
return true;
}
// Improperly encrypted empty secure area (encrypt empty with woodsec)
else if ((firstValue == 0x4BCE88BE && secondValue == 0xD3662DD1)
|| (firstValue == 0x2543C534 && secondValue == 0xCC4BE38E))
{
message = "Improperly encrypted empty secure area found. Should be decrypted to get proper value.";
return false;
}
// Properly decrypted nonstandard value (mastering issue)
else if ((firstValue == 0xD0D48B67 && secondValue == 0x39392F23) // Dragon Quest 5 (EU)
|| (firstValue == 0x014A191A && secondValue == 0xA5C470B9) // Dragon Quest 5 (USA)
|| (firstValue == 0x7829BC8D && secondValue == 0x9968EF44) // Dragon Quest 5 (JP)
|| (firstValue == 0xC4A15AB8 && secondValue == 0xD2E667C8) // Prince of Persia (EU)
|| (firstValue == 0xD5E97D20 && secondValue == 0x21B2A159)) // Prince of Persia (USA)
{
message = "Decrypted secure area for known, nonstandard value found.";
return true;
}
// Properly decrypted prototype value
else if (firstValue == 0xBA35F813 && secondValue == 0xB691AAE8)
{
message = "Decrypted secure area for prototype found.";
return true;
}
// Strange, unlicenced values that can't determine decryption state
else if ((firstValue == 0xE1D830D8 && secondValue == 0xE3530000) // Aquela Ball (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xDC002A02 && secondValue == 0x2900E612) // Bahlz (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A03BA3 && secondValue == 0xE2011CFF) // Battle Ship (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE3A01001 && secondValue == 0xE1A02001) // Breakout!! DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE793200C && secondValue == 0xE4812004) // Bubble Fusion (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE583C0DC && secondValue == 0x0A00000B) // Carre Rouge (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x0202453C && secondValue == 0x02060164) // ChainReaction (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xEBFFF218 && secondValue == 0xE31000FF) // Collection (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x4A6CD003 && secondValue == 0x425B2301) // DiggerDS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE3A00001 && secondValue == 0xEBFFFF8C) // Double Skill (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x21043701 && secondValue == 0x45BA448C) // DSChess (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE59D0010 && secondValue == 0xE0833000) // Hexa-Virus (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE5C3A006 && secondValue == 0xE5C39007) // Invasion (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1D920F4 && secondValue == 0xE06A3000) // JoggleDS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE59F32EC && secondValue == 0xE5DD7011) // London Underground (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE08A3503 && secondValue == 0xE1D3C4B8) // NumberMinds (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A0C001 && secondValue == 0xE0031001) // Paddle Battle (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A03005 && secondValue == 0xE88D0180) // Pop the Balls (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE8BD4030 && secondValue == 0xE12FFF1E) // Solitaire DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE0A88006 && secondValue == 0xE1A00003) // Squash DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE51F3478 && secondValue == 0xEB004A02) // Super Snake DS (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x1C200052 && secondValue == 0xFD12F013) // Tales of Dagur (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x601F491E && secondValue == 0x041B880B) // Tetris & Touch (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE1A03843 && secondValue == 0xE0000293) // Tic Tac Toe (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0xE3530000 && secondValue == 0x13A03003) // Warrior Training (World) (Unl) (Datel Games n' Music)
|| (firstValue == 0x02054A80 && secondValue == 0x02054B80)) // Zi (World) (Unl) (Datel Games n' Music)
{
message = "Unlicensed invalid value found. Unknown if encrypted or decrypted.";
return null;
}
// Standard decryption values
message = null;
return firstValue == 0xE7FFDEFF && secondValue == 0xE7FFDEFF;
}
/// <summary>
/// First common initialization step
/// </summary>
/// <param name="tableData">Blowfish table data as a byte array</param>
private void Init1(byte[] tableData)
{
Buffer.BlockCopy(tableData, 0, _cardHash, 0, 4 * (1024 + 18));
_arg2 = [GameCode, GameCode >> 1, GameCode << 1];
Init2();
Init2();
}
/// <summary>
/// Second common initialization step
/// </summary>
private void Init2()
{
Encrypt(ref _arg2[2], ref _arg2[1]);
Encrypt(ref _arg2[1], ref _arg2[0]);
byte[] allBytes = [.. BitConverter.GetBytes(_arg2[0]),
.. BitConverter.GetBytes(_arg2[1]),
.. BitConverter.GetBytes(_arg2[2])];
UpdateHashtable(allBytes);
}
/// <summary>
/// Lookup the value from the hashtable
/// </summary>
/// <param name="v">Value to lookup in the hashtable</param>
/// <returns>Processed value through the hashtable</returns>
private uint Lookup(uint v)
{
uint a = (v >> 24) & 0xFF;
uint b = (v >> 16) & 0xFF;
uint c = (v >> 8) & 0xFF;
uint d = (v >> 0) & 0xFF;
a = _cardHash[a + 18 + 0];
b = _cardHash[b + 18 + 256];
c = _cardHash[c + 18 + 512];
d = _cardHash[d + 18 + 768];
return d + (c ^ (b + a));
}
/// <summary>
/// Update the hashtable
/// </summary>
/// <param name="arg1">Value to update the hashtable with</param>
private void UpdateHashtable(byte[] arg1)
{
for (int j = 0; j < 18; j++)
{
uint r3 = 0;
for (int i = 0; i < 4; i++)
{
r3 <<= 8;
r3 |= arg1[(j * 4 + i) & 7];
}
_cardHash[j] ^= r3;
}
uint tmp1 = 0;
uint tmp2 = 0;
for (int i = 0; i < 18; i += 2)
{
Encrypt(ref tmp1, ref tmp2);
_cardHash[i + 0] = tmp1;
_cardHash[i + 1] = tmp2;
}
for (int i = 0; i < 0x400; i += 2)
{
Encrypt(ref tmp1, ref tmp2);
_cardHash[i + 18 + 0] = tmp1;
_cardHash[i + 18 + 1] = tmp2;
}
}
#endregion
#endregion
}
}

View File

@@ -0,0 +1,313 @@
using System;
using System.IO;
using SabreTools.IO.Compression.Deflate;
using SabreTools.IO.Streams;
using SabreTools.Models.WiseInstaller.Actions;
namespace SabreTools.Serialization.Wrappers
{
public partial class WiseOverlayHeader
{
/// <summary>
/// Extract the predefined, static files defined in the header
/// </summary>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the files extracted successfully, false otherwise</returns>
/// <remarks>On success, this sets <see cref="InstallerDataOffset"/></remarks>
public bool ExtractHeaderDefinedFiles(string outputDirectory, bool includeDebug)
{
lock (_dataSourceLock)
{
// Seek to the compressed data offset
_dataSource.Seek(CompressedDataOffset, SeekOrigin.Begin);
if (includeDebug) Console.WriteLine($"Beginning of header-defined files: {CompressedDataOffset}");
// Extract WiseColors.dib, if it exists
var expected = new DeflateInfo { InputSize = DibDeflatedSize, OutputSize = DibInflatedSize, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, "WiseColors.dib", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract WiseScript.bin
expected = new DeflateInfo { InputSize = WiseScriptDeflatedSize, OutputSize = WiseScriptInflatedSize, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, "WiseScript.bin", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract WISE0001.DLL, if it exists
expected = new DeflateInfo { InputSize = WiseDllDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "WISE0001.DLL", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract CTL3D32.DLL, if it exists
expected = new DeflateInfo { InputSize = Ctl3d32DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "CTL3D32.DLL", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0004, if it exists
expected = new DeflateInfo { InputSize = SomeData4DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0004", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract Ocxreg32.EXE, if it exists
expected = new DeflateInfo { InputSize = RegToolDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "Ocxreg32.EXE", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract PROGRESS.DLL, if it exists
expected = new DeflateInfo { InputSize = ProgressDllDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "PROGRESS.DLL", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0007, if it exists
expected = new DeflateInfo { InputSize = SomeData7DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0007", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0008, if it exists
expected = new DeflateInfo { InputSize = SomeData8DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0008", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0009, if it exists
expected = new DeflateInfo { InputSize = SomeData9DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0009", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE000A, if it exists
expected = new DeflateInfo { InputSize = SomeData10DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE000A", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract install script, if it exists
expected = new DeflateInfo { InputSize = InstallScriptDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "INSTALL_SCRIPT", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE000{n}.DAT, if it exists
expected = new DeflateInfo { InputSize = FinalFileDeflatedSize, OutputSize = FinalFileInflatedSize, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE00XX.DAT", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
InstallerDataOffset = _dataSource.Position;
}
return true;
}
/// <summary>
/// Attempt to extract a file defined by a file header
/// </summary>
/// <param name="obj">Deflate information</param>
/// <param name="index">File index for automatic naming</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted successfully, false otherwise</returns>
/// <remarks>Requires <see cref="InstallerDataOffset"/> to be set</remarks>
public ExtractionStatus ExtractFile(InstallFile obj, int index, string outputDirectory, bool includeDebug)
{
// Get expected values
var expected = new DeflateInfo
{
InputSize = obj.DeflateEnd - obj.DeflateStart,
OutputSize = obj.InflatedSize,
Crc32 = obj.Crc32,
};
// Perform path replacements
string filename = obj.DestinationPathname ?? $"WISE{index:X4}";
filename = filename.Replace("%", string.Empty);
lock (_dataSourceLock)
{
_dataSource.Seek(InstallerDataOffset + obj.DeflateStart, SeekOrigin.Begin);
return InflateWrapper.ExtractFile(_dataSource,
filename,
outputDirectory,
expected,
IsPKZIP,
includeDebug);
}
}
/// <summary>
/// Attempt to extract a file defined by a file header
/// </summary>
/// <param name="obj">Deflate information</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted successfully, false otherwise</returns>
/// <remarks>Requires <see cref="InstallerDataOffset"/> to be set</remarks>
public ExtractionStatus ExtractFile(DisplayBillboard obj, string outputDirectory, bool includeDebug)
{
// Get the generated base name
string baseName = $"CustomBillboardSet_{obj.Flags:X4}-{obj.Operand_2}-{obj.Operand_3}";
// If there are no deflate objects
if (obj.DeflateInfo == null)
{
if (includeDebug) Console.WriteLine($"Skipping {baseName} because the deflate object array is null!");
return ExtractionStatus.FAIL;
}
// Loop through the values
for (int i = 0; i < obj.DeflateInfo.Length; i++)
{
// Get the deflate info object
var info = obj.DeflateInfo[i];
// Get expected values
var expected = new DeflateInfo
{
InputSize = info.DeflateEnd - info.DeflateStart,
OutputSize = info.InflatedSize,
Crc32 = 0,
};
// Perform path replacements
string filename = $"{baseName}{i:X4}";
lock (_dataSourceLock)
{
_dataSource.Seek(InstallerDataOffset + info.DeflateStart, SeekOrigin.Begin);
_ = InflateWrapper.ExtractFile(_dataSource, filename, outputDirectory, expected, IsPKZIP, includeDebug);
}
}
// Always return good -- TODO: Fix this
return ExtractionStatus.GOOD;
}
/// <summary>
/// Attempt to extract a file defined by a file header
/// </summary>
/// <param name="obj">Deflate information</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted successfully, false otherwise</returns>
/// <remarks>Requires <see cref="InstallerDataOffset"/> to be set</remarks>
public ExtractionStatus ExtractFile(CustomDialogSet obj, string outputDirectory, bool includeDebug)
{
// Get expected values
var expected = new DeflateInfo
{
InputSize = obj.DeflateEnd - obj.DeflateStart,
OutputSize = obj.InflatedSize,
Crc32 = 0,
};
// Perform path replacements
string filename = $"CustomDialogSet_{obj.DisplayVariable}-{obj.Name}";
filename = filename.Replace("%", string.Empty);
lock (_dataSourceLock)
{
_dataSource.Seek(InstallerDataOffset + obj.DeflateStart, SeekOrigin.Begin);
return InflateWrapper.ExtractFile(_dataSource, filename, outputDirectory, expected, IsPKZIP, includeDebug);
}
}
/// <summary>
/// Open a potential WISE installer file and any additional files
/// </summary>
/// <param name="filename">Input filename or base name to read from</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file could be opened, false otherwise</returns>
public static bool OpenFile(string filename, bool includeDebug, out ReadOnlyCompositeStream? stream)
{
// If the file exists as-is
if (File.Exists(filename))
{
var fileStream = File.Open(filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream = new ReadOnlyCompositeStream([fileStream]);
// Debug statement
if (includeDebug) Console.WriteLine($"File {filename} was found and opened");
// Strip the extension and rebuild
string? directory = Path.GetDirectoryName(filename);
filename = Path.GetFileNameWithoutExtension(filename);
if (directory != null)
filename = Path.Combine(directory, filename);
}
// If the base name was provided, try to open the associated exe
else if (File.Exists($"{filename}.EXE"))
{
var fileStream = File.Open($"{filename}.EXE", FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream = new ReadOnlyCompositeStream([fileStream]);
// Debug statement
if (includeDebug) Console.WriteLine($"File {filename}.EXE was found and opened");
}
else if (File.Exists($"{filename}.exe"))
{
var fileStream = File.Open($"{filename}.exe", FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream = new ReadOnlyCompositeStream([fileStream]);
// Debug statement
if (includeDebug) Console.WriteLine($"File {filename}.exe was found and opened");
}
// Otherwise, the file cannot be opened
else
{
stream = null;
return false;
}
// Get the pattern for file naming
string filePattern = string.Empty;
bool longDigits = false;
byte fileno = 0;
bool foundStart = false;
for (; fileno < 3; fileno++)
{
if (File.Exists($"{filename}.W0{fileno}"))
{
foundStart = true;
filePattern = $"{filename}.W";
longDigits = false;
break;
}
else if (File.Exists($"{filename}.w0{fileno}"))
{
foundStart = true;
filePattern = $"{filename}.w";
longDigits = false;
break;
}
else if (File.Exists($"{filename}.00{fileno}"))
{
foundStart = true;
filePattern = $"{filename}.";
longDigits = true;
break;
}
}
// If no starting part has been found
if (!foundStart)
return true;
// Loop through and try to read all additional files
for (; ; fileno++)
{
string nextPart = longDigits ? $"{filePattern}{fileno:D3}" : $"{filePattern}{fileno:D2}";
if (!File.Exists(nextPart))
{
if (includeDebug) Console.WriteLine($"Part {nextPart} was not found");
break;
}
// Debug statement
if (includeDebug) Console.WriteLine($"Part {nextPart} was found and appended");
var fileStream = File.Open(nextPart, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream.AddStream(fileStream);
}
return true;
}
}
}

View File

@@ -1,13 +1,9 @@
using System;
using System.IO;
using SabreTools.IO.Compression.Deflate;
using SabreTools.IO.Streams;
using SabreTools.Models.WiseInstaller;
using SabreTools.Models.WiseInstaller.Actions;
namespace SabreTools.Serialization.Wrappers
{
public class WiseOverlayHeader : WrapperBase<OverlayHeader>
public partial class WiseOverlayHeader : WrapperBase<OverlayHeader>
{
#region Descriptive Properties
@@ -220,311 +216,5 @@ namespace SabreTools.Serialization.Wrappers
}
#endregion
#region Extraction
/// <summary>
/// Extract the predefined, static files defined in the header
/// </summary>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the files extracted successfully, false otherwise</returns>
/// <remarks>On success, this sets <see cref="InstallerDataOffset"/></remarks>
public bool ExtractHeaderDefinedFiles(string outputDirectory, bool includeDebug)
{
lock (_dataSourceLock)
{
// Seek to the compressed data offset
_dataSource.Seek(CompressedDataOffset, SeekOrigin.Begin);
if (includeDebug) Console.WriteLine($"Beginning of header-defined files: {CompressedDataOffset}");
// Extract WiseColors.dib, if it exists
var expected = new DeflateInfo { InputSize = DibDeflatedSize, OutputSize = DibInflatedSize, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, "WiseColors.dib", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract WiseScript.bin
expected = new DeflateInfo { InputSize = WiseScriptDeflatedSize, OutputSize = WiseScriptInflatedSize, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, "WiseScript.bin", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract WISE0001.DLL, if it exists
expected = new DeflateInfo { InputSize = WiseDllDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "WISE0001.DLL", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract CTL3D32.DLL, if it exists
expected = new DeflateInfo { InputSize = Ctl3d32DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "CTL3D32.DLL", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0004, if it exists
expected = new DeflateInfo { InputSize = SomeData4DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0004", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract Ocxreg32.EXE, if it exists
expected = new DeflateInfo { InputSize = RegToolDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "Ocxreg32.EXE", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract PROGRESS.DLL, if it exists
expected = new DeflateInfo { InputSize = ProgressDllDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "PROGRESS.DLL", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0007, if it exists
expected = new DeflateInfo { InputSize = SomeData7DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0007", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0008, if it exists
expected = new DeflateInfo { InputSize = SomeData8DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0008", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE0009, if it exists
expected = new DeflateInfo { InputSize = SomeData9DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE0009", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE000A, if it exists
expected = new DeflateInfo { InputSize = SomeData10DeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE000A", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract install script, if it exists
expected = new DeflateInfo { InputSize = InstallScriptDeflatedSize, OutputSize = -1, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "INSTALL_SCRIPT", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
// Extract FILE000{n}.DAT, if it exists
expected = new DeflateInfo { InputSize = FinalFileDeflatedSize, OutputSize = FinalFileInflatedSize, Crc32 = 0 };
if (InflateWrapper.ExtractFile(_dataSource, IsPKZIP ? null : "FILE00XX.DAT", outputDirectory, expected, IsPKZIP, includeDebug) == ExtractionStatus.FAIL)
return false;
InstallerDataOffset = _dataSource.Position;
}
return true;
}
/// <summary>
/// Attempt to extract a file defined by a file header
/// </summary>
/// <param name="obj">Deflate information</param>
/// <param name="index">File index for automatic naming</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted successfully, false otherwise</returns>
/// <remarks>Requires <see cref="InstallerDataOffset"/> to be set</remarks>
public ExtractionStatus ExtractFile(InstallFile obj, int index, string outputDirectory, bool includeDebug)
{
// Get expected values
var expected = new DeflateInfo
{
InputSize = obj.DeflateEnd - obj.DeflateStart,
OutputSize = obj.InflatedSize,
Crc32 = obj.Crc32,
};
// Perform path replacements
string filename = obj.DestinationPathname ?? $"WISE{index:X4}";
filename = filename.Replace("%", string.Empty);
lock (_dataSourceLock)
{
_dataSource.Seek(InstallerDataOffset + obj.DeflateStart, SeekOrigin.Begin);
return InflateWrapper.ExtractFile(_dataSource,
filename,
outputDirectory,
expected,
IsPKZIP,
includeDebug);
}
}
/// <summary>
/// Attempt to extract a file defined by a file header
/// </summary>
/// <param name="obj">Deflate information</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted successfully, false otherwise</returns>
/// <remarks>Requires <see cref="InstallerDataOffset"/> to be set</remarks>
public ExtractionStatus ExtractFile(DisplayBillboard obj, string outputDirectory, bool includeDebug)
{
// Get the generated base name
string baseName = $"CustomBillboardSet_{obj.Flags:X4}-{obj.Operand_2}-{obj.Operand_3}";
// If there are no deflate objects
if (obj.DeflateInfo == null)
{
if (includeDebug) Console.WriteLine($"Skipping {baseName} because the deflate object array is null!");
return ExtractionStatus.FAIL;
}
// Loop through the values
for (int i = 0; i < obj.DeflateInfo.Length; i++)
{
// Get the deflate info object
var info = obj.DeflateInfo[i];
// Get expected values
var expected = new DeflateInfo
{
InputSize = info.DeflateEnd - info.DeflateStart,
OutputSize = info.InflatedSize,
Crc32 = 0,
};
// Perform path replacements
string filename = $"{baseName}{i:X4}";
lock (_dataSourceLock)
{
_dataSource.Seek(InstallerDataOffset + info.DeflateStart, SeekOrigin.Begin);
_ = InflateWrapper.ExtractFile(_dataSource, filename, outputDirectory, expected, IsPKZIP, includeDebug);
}
}
// Always return good -- TODO: Fix this
return ExtractionStatus.GOOD;
}
/// <summary>
/// Attempt to extract a file defined by a file header
/// </summary>
/// <param name="obj">Deflate information</param>
/// <param name="outputDirectory">Output directory to write to</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file extracted successfully, false otherwise</returns>
/// <remarks>Requires <see cref="InstallerDataOffset"/> to be set</remarks>
public ExtractionStatus ExtractFile(CustomDialogSet obj, string outputDirectory, bool includeDebug)
{
// Get expected values
var expected = new DeflateInfo
{
InputSize = obj.DeflateEnd - obj.DeflateStart,
OutputSize = obj.InflatedSize,
Crc32 = 0,
};
// Perform path replacements
string filename = $"CustomDialogSet_{obj.DisplayVariable}-{obj.Name}";
filename = filename.Replace("%", string.Empty);
lock (_dataSourceLock)
{
_dataSource.Seek(InstallerDataOffset + obj.DeflateStart, SeekOrigin.Begin);
return InflateWrapper.ExtractFile(_dataSource, filename, outputDirectory, expected, IsPKZIP, includeDebug);
}
}
/// <summary>
/// Open a potential WISE installer file and any additional files
/// </summary>
/// <param name="filename">Input filename or base name to read from</param>
/// <param name="includeDebug">True to include debug data, false otherwise</param>
/// <returns>True if the file could be opened, false otherwise</returns>
public static bool OpenFile(string filename, bool includeDebug, out ReadOnlyCompositeStream? stream)
{
// If the file exists as-is
if (File.Exists(filename))
{
var fileStream = File.Open(filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream = new ReadOnlyCompositeStream([fileStream]);
// Debug statement
if (includeDebug) Console.WriteLine($"File {filename} was found and opened");
// Strip the extension and rebuild
string? directory = Path.GetDirectoryName(filename);
filename = Path.GetFileNameWithoutExtension(filename);
if (directory != null)
filename = Path.Combine(directory, filename);
}
// If the base name was provided, try to open the associated exe
else if (File.Exists($"{filename}.EXE"))
{
var fileStream = File.Open($"{filename}.EXE", FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream = new ReadOnlyCompositeStream([fileStream]);
// Debug statement
if (includeDebug) Console.WriteLine($"File {filename}.EXE was found and opened");
}
else if (File.Exists($"{filename}.exe"))
{
var fileStream = File.Open($"{filename}.exe", FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream = new ReadOnlyCompositeStream([fileStream]);
// Debug statement
if (includeDebug) Console.WriteLine($"File {filename}.exe was found and opened");
}
// Otherwise, the file cannot be opened
else
{
stream = null;
return false;
}
// Get the pattern for file naming
string filePattern = string.Empty;
bool longDigits = false;
byte fileno = 0;
bool foundStart = false;
for (; fileno < 3; fileno++)
{
if (File.Exists($"{filename}.W0{fileno}"))
{
foundStart = true;
filePattern = $"{filename}.W";
longDigits = false;
break;
}
else if (File.Exists($"{filename}.w0{fileno}"))
{
foundStart = true;
filePattern = $"{filename}.w";
longDigits = false;
break;
}
else if (File.Exists($"{filename}.00{fileno}"))
{
foundStart = true;
filePattern = $"{filename}.";
longDigits = true;
break;
}
}
// If no starting part has been found
if (!foundStart)
return true;
// Loop through and try to read all additional files
for (; ; fileno++)
{
string nextPart = longDigits ? $"{filePattern}{fileno:D3}" : $"{filePattern}{fileno:D2}";
if (!File.Exists(nextPart))
{
if (includeDebug) Console.WriteLine($"Part {nextPart} was not found");
break;
}
// Debug statement
if (includeDebug) Console.WriteLine($"Part {nextPart} was found and appended");
var fileStream = File.Open(nextPart, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
stream.AddStream(fileStream);
}
return true;
}
#endregion
}
}