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Add Nintendo Disc extensions tests
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129
SabreTools.Data.Extensions.Test/NintendoDiscExtensionsTests.cs
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129
SabreTools.Data.Extensions.Test/NintendoDiscExtensionsTests.cs
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using SabreTools.Data.Models.NintendoDisc;
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using Xunit;
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namespace SabreTools.Data.Extensions.Test
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{
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public class NintendoDiscExtensionsTests
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{
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#region GetPlatform
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[Fact]
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public void GetPlatform_Object_WiiMagic_Wii()
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{
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var header = new DiscHeader { WiiMagic = Constants.WiiMagicWord };
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.Wii, actual);
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}
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[Fact]
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public void GetPlatform_Object_GCMagic_GC()
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{
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var header = new DiscHeader { GCMagic = Constants.GCMagicWord };
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.GameCube, actual);
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}
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[Fact]
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public void GetPlatform_Object_ValidGameID_GC()
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{
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var header = new DiscHeader { GameId = "GABC01" };
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.GameCube, actual);
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}
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[Fact]
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public void GetPlatform_Object_InvalidGameID_Unknown()
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{
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var header = new DiscHeader { GameId = "XABC01" };
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.Unknown, actual);
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}
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[Fact]
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public void GetPlatform_Object_DefaultHeader_Unknown()
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{
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var header = new DiscHeader();
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.Unknown, actual);
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}
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[Fact]
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public void GetPlatform_Bytes_WiiMagic_Wii()
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{
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byte[] header =
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[
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x00-0x07
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x08-0x0F
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x10-0x17
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0x5D, 0x1C, 0x9E, 0xA3, 0x00, 0x00, 0x00, 0x00, // 0x18-0x1F
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];
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.Wii, actual);
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}
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[Fact]
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public void GetPlatform_Bytes_GCMagic_GC()
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{
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byte[] header =
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[
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x00-0x07
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x08-0x0F
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x10-0x17
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0x00, 0x00, 0x00, 0x00, 0xC2, 0x33, 0x9F, 0x3D, // 0x18-0x1F
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];
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.GameCube, actual);
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}
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[Fact]
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public void GetPlatform_Bytes_ValidGameID_GC()
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{
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byte[] header = [(byte)'G', (byte)'A', (byte)'B', (byte)'C'];
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.GameCube, actual);
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}
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[Fact]
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public void GetPlatform_Bytes_InvalidGameID_Unknown()
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{
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byte[] header = [(byte)'G', (byte)'A', (byte)'B', 0x00];
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.Unknown, actual);
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}
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[Fact]
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public void GetPlatform_Bytes_DefaultHeader_Unknown()
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{
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byte[] header = [];
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Platform actual = header.GetPlatform();
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Assert.Equal(Platform.Unknown, actual);
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}
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#endregion
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#region IsGameCubeTitleType
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[Theory]
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[InlineData('\0', false)]
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[InlineData('a', false)]
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[InlineData('A', false)]
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[InlineData('d', false)]
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[InlineData('D', true)]
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[InlineData('g', false)]
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[InlineData('G', true)]
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[InlineData('r', false)]
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[InlineData('R', true)]
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public void IsGameCubeTitleTypeTest(char c, bool expected)
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{
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bool actual = c.IsGameCubeTitleType();
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Assert.Equal(expected, actual);
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}
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#endregion
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}
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}
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