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Revised the "PDCurses Text Attributes" comment section for consistency
and completeness.
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38
curses.h
38
curses.h
@@ -18,7 +18,7 @@
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***************************************************************************
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*/
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/*
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$Id: curses.h,v 1.40 2005/11/29 08:35:30 wmcbrine Exp $
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$Id: curses.h,v 1.41 2005/11/30 18:13:38 wmcbrine Exp $
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*/
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/*
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*----------------------------------------------------------------------
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@@ -1111,21 +1111,43 @@ extern ACTIVE* CurWins; /* Currently Visible Windows */
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PDCurses Text Attributes:
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To include colour in PDCurses, a number of things had to be sacrificed
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from the strict Unix and System V support.
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The main problem is fitting all character attributes and colour into
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an unsigned char (all 8 bits!). On System V, chtype is a long on
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PDCurses it is a short int.
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Originally, PDCurses used a short (16 bits) for its chtype. To include
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colour, a number of things had to be sacrificed from the strict Unix and
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System V support. The main problem was fitting all character attributes
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and colour into an unsigned char (all 8 bits!).
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Today, PDCurses by default uses a long (32 bits) for its chtype, as in
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System V. The short chtype is still available (for use with 16-bit
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compilers only -- don't try it in 32-bit mode!), by undefining
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CHTYPE_LONG.
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The following is the structure of a win->_attrs chtype:
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short form:
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-------------------------------------------------
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|15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 1| 0|
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-------------------------------------------------
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colour number | attrs | character eg 'a'
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The available attribute enhancers are bold, reverse and blink. All other
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Unix attributes have no effect. The high order char is an index into an
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array of physical colours (defined in INITPAIR.c). 32 (5 bits)
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foreground/background colour combinations combined with 8 (3 bits)
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attribute modifiers are available.
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long form:
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-------------------------------------------------------------------------------------------------
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|31|30|29|28|27|26|25|24|23|22|21|20|19|18|17|16|15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 1| 0|
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-------------------------------------------------------------------------------------------------
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colour number | modifiers | character eg 'a' (potential for DBCS)
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The available attribute modifiers are bold, underline, invisible, protect, reverse
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and blink.
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The available attribute modifiers are bold, underline, invisible,
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protect, reverse and blink. 256 (8 bits) colour pairs, 8 bits for
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modifiers, and 16 bits for character data. (In practice, only 64 colour
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pairs are available, and only the lower 8 bits of character data are
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currently used.)
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**man-end**********************************************************************/
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