Override zstd CMakeLists.txt.

This commit is contained in:
2021-10-25 02:39:06 +01:00
parent c0d7b57388
commit 0dfd6b5661
3 changed files with 338 additions and 19 deletions

View File

@@ -1,23 +1,13 @@
cmake_policy(SET CMP0077 NEW)
include(bzip2.cmake)
include(lzip.cmake)
include(lzfse.cmake)
#
#set(LZFSE_BUNDLE_MODE ON)
#add_subdirectory(lzfse)
#
#set(ZSTD_BUILD_PROGRAMS OFF)
#set(ZSTD_BUILD_SHARED OFF)
#set(ZSTD_MULTITHREAD_SUPPORT OFF) # Not really sure if it works properly
#set(ZSTD_LEGACY_SUPPORT ON) # Unsure if may ever be needed, just in case
#add_subdirectory(zstd-1.5.0/build/cmake)
#
#include(lzma.cmake)
#
include(lzma.cmake)
include(zstd.cmake)
#cmake_policy(SET CMP0077 NEW)
#set(BUILD_CXXLIBS OFF)
#set(BUILD_PROGRAMS OFF)

11
3rdparty/bzip2.cmake vendored
View File

@@ -9,11 +9,10 @@ set(LT_CURRENT 1)
set(LT_REVISION 7)
set(LT_AGE 0)
set(CMAKE_CURRENT_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2/")
set(PROJECT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/bzip2/")
set(PROJECT_BINARY_DIR "${PROJECT_BINARY_DIR}/bzip2/")
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake ${CMAKE_MODULE_PATH})
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/bzip2/cmake")
include(Version)
include(SymLink)
@@ -58,7 +57,7 @@ include(GNUInstallDirs)
find_package(Python3)
# Always use '-fPIC'/'-fPIE' option, except when using MingW to compile for WoA.
if("${CMAKE_C_PLATFORM_ID}" MATCHES "MinGW" AND ("${CMAKE_SYSTEM_PROCESSOR}" MATCHES "aarch64" OR "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "arm"))
if(NOT "${CMAKE_C_PLATFORM_ID}" MATCHES "MinGW" OR (NOT "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "aarch64" AND NOT "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "arm"))
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
endif()
@@ -122,13 +121,15 @@ set(BZ2_SOURCES
list(TRANSFORM BZ2_SOURCES PREPEND "bzip2/")
add_definitions(-DBZ_DEBUG=0)
#if(ENABLE_STATIC_LIB)
# The libbz2 static library.
add_library(bz2_static STATIC)
target_sources(bz2_static
PRIVATE ${BZ2_SOURCES}
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/bzlib_private.h
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/bzlib.h)
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/bzip2/bzlib_private.h
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/bzip2/bzlib.h)
set_target_properties(bz2_static PROPERTIES
COMPILE_FLAGS "${WARNCFLAGS}"
VERSION ${LT_VERSION}

328
3rdparty/zstd.cmake vendored Normal file
View File

@@ -0,0 +1,328 @@
# ################################################################
# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################
cmake_minimum_required(VERSION 2.8.12 FATAL_ERROR)
# As of 2018-12-26 ZSTD has been validated to build with cmake version 3.13.2 new policies.
# Set and use the newest cmake policies that are validated to work
set(ZSTD_MAX_VALIDATED_CMAKE_MAJOR_VERSION "3")
set(ZSTD_MAX_VALIDATED_CMAKE_MINOR_VERSION "13") #Policies never changed at PATCH level
if("${CMAKE_MAJOR_VERSION}" LESS 3)
set(ZSTD_CMAKE_POLICY_VERSION "${CMAKE_VERSION}")
elseif( "${ZSTD_MAX_VALIDATED_CMAKE_MAJOR_VERSION}" EQUAL "${CMAKE_MAJOR_VERSION}" AND
"${ZSTD_MAX_VALIDATED_CMAKE_MINOR_VERSION}" GREATER "${CMAKE_MINOR_VERSION}")
set(ZSTD_CMAKE_POLICY_VERSION "${CMAKE_VERSION}")
else()
set(ZSTD_CMAKE_POLICY_VERSION "${ZSTD_MAX_VALIDATED_CMAKE_MAJOR_VERSION}.${ZSTD_MAX_VALIDATED_CMAKE_MINOR_VERSION}.0")
endif()
cmake_policy(VERSION ${ZSTD_CMAKE_POLICY_VERSION})
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/zstd-1.5.0/build/cmake/CMakeModules")
set(ZSTD_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zstd-1.5.0")
set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
# Parse version
include(GetZstdLibraryVersion)
GetZstdLibraryVersion(${LIBRARY_DIR}/zstd.h zstd_VERSION_MAJOR zstd_VERSION_MINOR zstd_VERSION_PATCH)
if( CMAKE_MAJOR_VERSION LESS 3 )
## Provide cmake 3+ behavior for older versions of cmake
project(zstd)
set(PROJECT_VERSION_MAJOR ${zstd_VERSION_MAJOR})
set(PROJECT_VERSION_MINOR ${zstd_VERSION_MINOR})
set(PROJECT_VERSION_PATCH ${zstd_VERSION_PATCH})
set(PROJECT_VERSION "${zstd_VERSION_MAJOR}.${zstd_VERSION_MINOR}.${zstd_VERSION_PATCH}")
enable_language(C) # Main library is in C
enable_language(CXX) # Testing contributed code also utilizes CXX
else()
project(zstd
VERSION "${zstd_VERSION_MAJOR}.${zstd_VERSION_MINOR}.${zstd_VERSION_PATCH}"
LANGUAGES C # Main library is in C
CXX # Testing contributed code also utilizes CXX
)
endif()
message(STATUS "ZSTD VERSION: ${zstd_VERSION}")
set(zstd_HOMEPAGE_URL "http://www.zstd.net")
set(zstd_DESCRIPTION "Zstandard is a real-time compression algorithm, providing high compression ratios.")
# Set a default build type if none was specified
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
include(GNUInstallDirs)
#-----------------------------------------------------------------------------
# Add extra compilation flags
#-----------------------------------------------------------------------------
#include(AddZstdCompilationFlags)
include(CheckCXXCompilerFlag)
include(CheckCCompilerFlag)
function(EnableCompilerFlag _flag _C _CXX)
string(REGEX REPLACE "\\+" "PLUS" varname "${_flag}")
string(REGEX REPLACE "[^A-Za-z0-9]+" "_" varname "${varname}")
string(REGEX REPLACE "^_+" "" varname "${varname}")
string(TOUPPER "${varname}" varname)
if (_C)
CHECK_C_COMPILER_FLAG(${_flag} C_FLAG_${varname})
if (C_FLAG_${varname})
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${_flag}" PARENT_SCOPE)
endif ()
endif ()
if (_CXX)
CHECK_CXX_COMPILER_FLAG(${_flag} CXX_FLAG_${varname})
if (CXX_FLAG_${varname})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${_flag}" PARENT_SCOPE)
endif ()
endif ()
endfunction()
macro(ADD_ZSTD_COMPILATION_FLAGS)
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang" OR MINGW) #Not only UNIX but also WIN32 for MinGW
#Set c++11 by default
EnableCompilerFlag("-std=c++11" false true)
#Set c99 by default
EnableCompilerFlag("-std=c99" true false)
# if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
# # clang-cl normally maps -Wall to -Weverything.
# EnableCompilerFlag("/clang:-Wall" true true)
# else ()
# EnableCompilerFlag("-Wall" true true)
# endif ()
# EnableCompilerFlag("-Wextra" true true)
# EnableCompilerFlag("-Wundef" true true)
# EnableCompilerFlag("-Wshadow" true true)
# EnableCompilerFlag("-Wcast-align" true true)
# EnableCompilerFlag("-Wcast-qual" true true)
# EnableCompilerFlag("-Wstrict-prototypes" true false)
# Enable asserts in Debug mode
if (CMAKE_BUILD_TYPE MATCHES "Debug")
EnableCompilerFlag("-DDEBUGLEVEL=1" true true)
endif ()
elseif (MSVC) # Add specific compilation flags for Windows Visual
set(ACTIVATE_MULTITHREADED_COMPILATION "ON" CACHE BOOL "activate multi-threaded compilation (/MP flag)")
if (CMAKE_GENERATOR MATCHES "Visual Studio" AND ACTIVATE_MULTITHREADED_COMPILATION)
EnableCompilerFlag("/MP" true true)
endif ()
# UNICODE SUPPORT
EnableCompilerFlag("/D_UNICODE" true true)
EnableCompilerFlag("/DUNICODE" true true)
# Enable asserts in Debug mode
if (CMAKE_BUILD_TYPE MATCHES "Debug")
EnableCompilerFlag("/DDEBUGLEVEL=1" true true)
endif ()
endif ()
# Remove duplicates compilation flags
foreach (flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if( ${flag_var} )
separate_arguments(${flag_var})
string(REPLACE ";" " " ${flag_var} "${${flag_var}}")
endif()
endforeach ()
if (MSVC AND ZSTD_USE_STATIC_RUNTIME)
foreach (flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if ( ${flag_var} )
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif()
endforeach ()
endif ()
endmacro()
ADD_ZSTD_COMPILATION_FLAGS()
# Always hide XXHash symbols
add_definitions(-DXXH_NAMESPACE=ZSTD_)
#-----------------------------------------------------------------------------
# Installation variables
#-----------------------------------------------------------------------------
#message(STATUS "CMAKE_INSTALL_PREFIX: ${CMAKE_INSTALL_PREFIX}")
#message(STATUS "CMAKE_INSTALL_LIBDIR: ${CMAKE_INSTALL_LIBDIR}")
#-----------------------------------------------------------------------------
# Options
#-----------------------------------------------------------------------------
# Legacy support
option(ZSTD_LEGACY_SUPPORT "LEGACY SUPPORT" ON)
if (ZSTD_LEGACY_SUPPORT)
message(STATUS "ZSTD_LEGACY_SUPPORT defined!")
add_definitions(-DZSTD_LEGACY_SUPPORT=5)
else ()
message(STATUS "ZSTD_LEGACY_SUPPORT not defined!")
add_definitions(-DZSTD_LEGACY_SUPPORT=0)
endif ()
# Multi-threading support
option(ZSTD_MULTITHREAD_SUPPORT "MULTITHREADING SUPPORT" ON)
if (ZSTD_MULTITHREAD_SUPPORT)
message(STATUS "ZSTD_MULTITHREAD_SUPPORT is enabled")
else ()
message(STATUS "ZSTD_MULTITHREAD_SUPPORT is disabled")
endif ()
option(ZSTD_BUILD_PROGRAMS "BUILD PROGRAMS" ON)
option(ZSTD_BUILD_CONTRIB "BUILD CONTRIB" OFF)
# Respect the conventional CMake option for enabling tests if it was specified on the first configure
if (BUILD_TESTING)
set(ZSTD_BUILD_TESTS_default ON)
else()
set(ZSTD_BUILD_TESTS_default OFF)
endif()
option(ZSTD_BUILD_TESTS "BUILD TESTS" ${ZSTD_BUILD_TESTS_default})
if (MSVC)
option(ZSTD_USE_STATIC_RUNTIME "LINK TO STATIC RUN-TIME LIBRARIES" OFF)
endif ()
#-----------------------------------------------------------------------------
# External dependencies
#-----------------------------------------------------------------------------
if (ZSTD_MULTITHREAD_SUPPORT AND UNIX)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
if(CMAKE_USE_PTHREADS_INIT)
set(THREADS_LIBS "${CMAKE_THREAD_LIBS_INIT}")
else()
message(SEND_ERROR "ZSTD currently does not support thread libraries other than pthreads")
endif()
endif ()
project(libzstd C)
set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
option(ZSTD_BUILD_STATIC "BUILD STATIC LIBRARIES" ON)
option(ZSTD_BUILD_SHARED "BUILD SHARED LIBRARIES" ON)
if(NOT ZSTD_BUILD_SHARED AND NOT ZSTD_BUILD_STATIC)
message(SEND_ERROR "You need to build at least one flavor of libzstd")
endif()
# Define library directory, where sources and header files are located
include_directories(${LIBRARY_DIR} ${LIBRARY_DIR}/common)
file(GLOB CommonSources ${LIBRARY_DIR}/common/*.c)
file(GLOB CompressSources ${LIBRARY_DIR}/compress/*.c)
file(GLOB DecompressSources ${LIBRARY_DIR}/decompress/*.c)
file(GLOB DictBuilderSources ${LIBRARY_DIR}/dictBuilder/*.c)
set(Sources
${CommonSources}
${CompressSources}
${DecompressSources}
${DictBuilderSources})
file(GLOB CommonHeaders ${LIBRARY_DIR}/common/*.h)
file(GLOB CompressHeaders ${LIBRARY_DIR}/compress/*.h)
file(GLOB DecompressHeaders ${LIBRARY_DIR}/decompress/*.h)
file(GLOB DictBuilderHeaders ${LIBRARY_DIR}/dictBuilder/*.h)
set(Headers
${LIBRARY_DIR}/zstd.h
${CommonHeaders}
${CompressHeaders}
${DecompressHeaders}
${DictBuilderHeaders})
if (ZSTD_LEGACY_SUPPORT)
set(LIBRARY_LEGACY_DIR ${LIBRARY_DIR}/legacy)
include_directories(${LIBRARY_LEGACY_DIR})
set(Sources ${Sources}
${LIBRARY_LEGACY_DIR}/zstd_v01.c
${LIBRARY_LEGACY_DIR}/zstd_v02.c
${LIBRARY_LEGACY_DIR}/zstd_v03.c
${LIBRARY_LEGACY_DIR}/zstd_v04.c
${LIBRARY_LEGACY_DIR}/zstd_v05.c
${LIBRARY_LEGACY_DIR}/zstd_v06.c
${LIBRARY_LEGACY_DIR}/zstd_v07.c)
set(Headers ${Headers}
${LIBRARY_LEGACY_DIR}/zstd_legacy.h
${LIBRARY_LEGACY_DIR}/zstd_v01.h
${LIBRARY_LEGACY_DIR}/zstd_v02.h
${LIBRARY_LEGACY_DIR}/zstd_v03.h
${LIBRARY_LEGACY_DIR}/zstd_v04.h
${LIBRARY_LEGACY_DIR}/zstd_v05.h
${LIBRARY_LEGACY_DIR}/zstd_v06.h
${LIBRARY_LEGACY_DIR}/zstd_v07.h)
endif ()
if (MSVC)
set(MSVC_RESOURCE_DIR ${ZSTD_SOURCE_DIR}/build/VS2010/libzstd-dll)
set(PlatformDependResources ${MSVC_RESOURCE_DIR}/libzstd-dll.rc)
endif ()
# Split project to static and shared libraries build
set(library_targets)
if (ZSTD_BUILD_SHARED)
add_library(libzstd_shared SHARED ${Sources} ${Headers} ${PlatformDependResources})
list(APPEND library_targets libzstd_shared)
if (ZSTD_MULTITHREAD_SUPPORT)
set_property(TARGET libzstd_shared APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
if (UNIX)
target_link_libraries(libzstd_shared ${THREADS_LIBS})
endif ()
endif()
endif ()
if (ZSTD_BUILD_STATIC)
add_library(libzstd_static STATIC ${Sources} ${Headers})
list(APPEND library_targets libzstd_static)
if (ZSTD_MULTITHREAD_SUPPORT)
set_property(TARGET libzstd_static APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
if (UNIX)
target_link_libraries(libzstd_static ${THREADS_LIBS})
endif ()
endif ()
endif ()
# Add specific compile definitions for MSVC project
if (MSVC)
if (ZSTD_BUILD_SHARED)
set_property(TARGET libzstd_shared APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_DLL_EXPORT=1;ZSTD_HEAPMODE=0;_CONSOLE;_CRT_SECURE_NO_WARNINGS")
endif ()
if (ZSTD_BUILD_STATIC)
set_property(TARGET libzstd_static APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_HEAPMODE=0;_CRT_SECURE_NO_WARNINGS")
endif ()
endif ()
# With MSVC static library needs to be renamed to avoid conflict with import library
if (MSVC)
set(STATIC_LIBRARY_BASE_NAME zstd_static)
else ()
set(STATIC_LIBRARY_BASE_NAME zstd)
endif ()
# Define static and shared library names
#if (ZSTD_BUILD_STATIC)
set_target_properties(
libzstd_static
PROPERTIES
POSITION_INDEPENDENT_CODE On
OUTPUT_NAME ${STATIC_LIBRARY_BASE_NAME})
#endif ()