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Add database table for iNES/NES 2.0 manually written information from headers.
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@@ -68,6 +68,7 @@
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<ItemGroup>
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<Compile Include="CdOffsetDto.cs" />
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<Compile Include="DeviceDto.cs" />
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<Compile Include="NesHeaderDto.cs" />
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<Compile Include="SyncDto.cs" />
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<Compile Include="UsbProductDto.cs" />
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<Compile Include="UsbVendorDto.cs" />
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33
NesHeaderDto.cs
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33
NesHeaderDto.cs
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@@ -0,0 +1,33 @@
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using Aaru.CommonTypes.Enums;
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namespace Aaru.Dto;
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/// <summary>DTO for iNES/NES 2.0 headers</summary>
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public class NesHeaderDto
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{
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public int Id { get; set; }
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/// <summary>ROM hash</summary>
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public string Sha256 { get; set; }
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/// <summary>If <c>true</c> vertical mirroring is hard-wired, horizontal or mapper defined otherwise</summary>
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public bool NametableMirroring { get; set; }
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/// <summary>If <c>true</c> a battery is present</summary>
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public bool BatteryPresent { get; set; }
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/// <summary>If <c>true</c> the four player screen mode is hardwired</summary>
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public bool FourScreenMode { get; set; }
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/// <summary>Mapper number (NES 2.0 when in conflict)</summary>
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public ushort Mapper { get; set; }
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/// <summary>Console type</summary>
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public NesConsoleType ConsoleType { get; set; }
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/// <summary>Submapper number</summary>
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public byte Submapper { get; set; }
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/// <summary>Timing mode</summary>
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public NesTimingMode TimingMode { get; set; }
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/// <summary>Vs. PPU type</summary>
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public NesVsPpuType VsPpuType { get; set; }
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/// <summary>Vs. hardware type</summary>
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public NesVsHardwareType VsHardwareType { get; set; }
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/// <summary>Extended console type</summary>
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public NesExtendedConsoleType ExtendedConsoleType { get; set; }
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/// <summary>Default expansion device</summary>
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public NesDefaultExpansionDevice DefaultExpansionDevice { get; set; }
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}
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37
SyncDto.cs
37
SyncDto.cs
@@ -32,28 +32,19 @@
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using System.Collections.Generic;
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namespace Aaru.Dto
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namespace Aaru.Dto;
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/// <summary>DTO for database synchronization.</summary>
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public class SyncDto
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{
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/// <summary>
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/// DTO for database synchronization.
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/// </summary>
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public class SyncDto
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{
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/// <summary>
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/// List of USB vendors
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/// </summary>
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public List<UsbVendorDto> UsbVendors { get; set; }
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/// <summary>
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/// List of USB products
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/// </summary>
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public List<UsbProductDto> UsbProducts { get; set; }
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/// <summary>
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/// List of CD read offsets
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/// </summary>
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public List<CdOffsetDto> Offsets { get; set; }
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/// <summary>
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/// List of known devices
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/// </summary>
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public List<DeviceDto> Devices { get; set; }
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}
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/// <summary>List of USB vendors</summary>
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public List<UsbVendorDto> UsbVendors { get; set; }
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/// <summary>List of USB products</summary>
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public List<UsbProductDto> UsbProducts { get; set; }
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/// <summary>List of CD read offsets</summary>
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public List<CdOffsetDto> Offsets { get; set; }
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/// <summary>List of known devices</summary>
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public List<DeviceDto> Devices { get; set; }
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/// <summary>List of known iNES/NES 2.0 headers</summary>
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public List<NesHeaderDto> NesHeaders { get; set; }
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}
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