mirror of
https://github.com/aaru-dps/Aaru.git
synced 2025-12-16 19:24:25 +00:00
Move cuetools.net codec locally.
This commit is contained in:
@@ -36,8 +36,8 @@
|
||||
<NoWarn>CS1591;CS1574</NoWarn>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||
<InternalsVisibleTo Include="Aaru.Tests"/>
|
||||
<InternalsVisibleTo Include="Aaru.Tests.Devices"/>
|
||||
<InternalsVisibleTo Include="Aaru.Tests" />
|
||||
<InternalsVisibleTo Include="Aaru.Tests.Devices" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<NrtRevisionFormat>$(Version)+{chash:8}</NrtRevisionFormat>
|
||||
@@ -50,25 +50,25 @@
|
||||
</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ADC.cs"/>
|
||||
<Compile Include="AppleRle.cs"/>
|
||||
<Compile Include="BZip2.cs"/>
|
||||
<Compile Include="FLAC.cs"/>
|
||||
<Compile Include="LZFSE.cs"/>
|
||||
<Compile Include="LZIP.cs"/>
|
||||
<Compile Include="LZMA.cs"/>
|
||||
<Compile Include="Native.cs"/>
|
||||
<Compile Include="NonClosableStream.cs"/>
|
||||
<Compile Include="TeleDiskLzh.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/*.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/CommandLine/*.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/CRC/*.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/NULL/*.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/ViewModel/*.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/WAV/*.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs.Flake/*.cs"/>
|
||||
<Compile Include="cuetools.net/CUETools.Codecs.Flake/Properties/*.cs"/>
|
||||
<Compile Include="ZSTD.cs"/>
|
||||
<Compile Include="ADC.cs" />
|
||||
<Compile Include="AppleRle.cs" />
|
||||
<Compile Include="BZip2.cs" />
|
||||
<Compile Include="FLAC.cs" />
|
||||
<Compile Include="LZFSE.cs" />
|
||||
<Compile Include="LZIP.cs" />
|
||||
<Compile Include="LZMA.cs" />
|
||||
<Compile Include="Native.cs" />
|
||||
<Compile Include="NonClosableStream.cs" />
|
||||
<Compile Include="TeleDiskLzh.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/*.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/CommandLine/*.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/CRC/*.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/NULL/*.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/ViewModel/*.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs/WAV/*.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs.Flake/*.cs" />
|
||||
<Compile Include="cuetools.net/CUETools.Codecs.Flake/Properties/*.cs" />
|
||||
<Compile Include="ZSTD.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="..\LICENSE.LGPL">
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||||
@@ -76,14 +76,14 @@
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</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Aaru.Compression.Native" Version="6.0.0-alpha8"/>
|
||||
<PackageReference Include="DotNetZip" Version="1.16.0"/>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1"/>
|
||||
<PackageReference Include="SharpCompress" Version="0.32.2"/>
|
||||
<PackageReference Include="System.Resources.Extensions" Version="7.0.0"/>
|
||||
<PackageReference Include="Unclassified.NetRevisionTask" Version="0.4.3" PrivateAssets="all"/>
|
||||
<PackageReference Include="Aaru.Compression.Native" Version="6.0.0-alpha8" />
|
||||
<PackageReference Include="DotNetZip" Version="1.16.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
||||
<PackageReference Include="System.Resources.Extensions" Version="7.0.0" />
|
||||
<PackageReference Include="Unclassified.NetRevisionTask" Version="0.4.3" PrivateAssets="all" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Aaru.Helpers\Aaru.Helpers.csproj"/>
|
||||
<ProjectReference Include="..\Aaru.Helpers\Aaru.Helpers.csproj" />
|
||||
</ItemGroup>
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||||
</Project>
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||||
@@ -0,0 +1,767 @@
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/**
|
||||
* CUETools.Flake: pure managed FLAC audio encoder
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||||
* Copyright (c) 2009-2021 Grigory Chudov
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* Based on Flake encoder, http://flake-enc.sourceforge.net/
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* Copyright (c) 2006-2009 Justin Ruggles
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||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Text;
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||||
using System.IO;
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||||
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||||
namespace CUETools.Codecs.Flake
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||||
{
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||||
public class AudioDecoder: IAudioSource
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||||
{
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||||
int[] samplesBuffer;
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||||
int[] residualBuffer;
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||||
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||||
byte[] _framesBuffer;
|
||||
int _framesBufferLength = 0, _framesBufferOffset = 0;
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||||
long first_frame_offset;
|
||||
|
||||
SeekPoint[] seek_table;
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||||
|
||||
Crc8 crc8;
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||||
FlacFrame frame;
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||||
BitReader framereader;
|
||||
AudioPCMConfig pcm;
|
||||
|
||||
uint min_block_size = 0;
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||||
uint max_block_size = 0;
|
||||
uint min_frame_size = 0;
|
||||
uint max_frame_size = 0;
|
||||
|
||||
int _samplesInBuffer, _samplesBufferOffset;
|
||||
long _sampleCount = 0, _sampleOffset = 0;
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||||
|
||||
bool do_crc = true;
|
||||
|
||||
string _path;
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||||
Stream _IO;
|
||||
|
||||
public bool DoCRC
|
||||
{
|
||||
get
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||||
{
|
||||
return do_crc;
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||||
}
|
||||
set
|
||||
{
|
||||
do_crc = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int[] Samples
|
||||
{
|
||||
get
|
||||
{
|
||||
return samplesBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioDecoder(DecoderSettings settings, string path, Stream IO = null)
|
||||
{
|
||||
m_settings = settings;
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||||
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||||
_path = path;
|
||||
_IO = IO != null ? IO : new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000);
|
||||
|
||||
crc8 = new Crc8();
|
||||
|
||||
_framesBuffer = new byte[0x20000];
|
||||
decode_metadata();
|
||||
|
||||
frame = new FlacFrame(PCM.ChannelCount);
|
||||
framereader = new BitReader();
|
||||
|
||||
//max_frame_size = 16 + ((Flake.MAX_BLOCKSIZE * PCM.BitsPerSample * PCM.ChannelCount + 1) + 7) >> 3);
|
||||
if (((int)max_frame_size * PCM.BitsPerSample * PCM.ChannelCount * 2 >> 3) > _framesBuffer.Length)
|
||||
{
|
||||
byte[] temp = _framesBuffer;
|
||||
_framesBuffer = new byte[((int)max_frame_size * PCM.BitsPerSample * PCM.ChannelCount * 2 >> 3)];
|
||||
if (_framesBufferLength > 0)
|
||||
Array.Copy(temp, _framesBufferOffset, _framesBuffer, 0, _framesBufferLength);
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||||
_framesBufferOffset = 0;
|
||||
}
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||||
_samplesInBuffer = 0;
|
||||
|
||||
if (PCM.BitsPerSample != 16 && PCM.BitsPerSample != 24)
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||||
throw new Exception("invalid flac file");
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||||
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||||
samplesBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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||||
residualBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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||||
}
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||||
|
||||
public AudioDecoder(AudioPCMConfig _pcm)
|
||||
{
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||||
pcm = _pcm;
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crc8 = new Crc8();
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||||
|
||||
samplesBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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||||
residualBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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||||
frame = new FlacFrame(PCM.ChannelCount);
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||||
framereader = new BitReader();
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||||
}
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||||
|
||||
private DecoderSettings m_settings;
|
||||
public IAudioDecoderSettings Settings => m_settings;
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||||
|
||||
public void Close()
|
||||
{
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||||
_IO.Close();
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||||
}
|
||||
|
||||
public TimeSpan Duration => Length < 0 ? TimeSpan.Zero : TimeSpan.FromSeconds((double)Length / PCM.SampleRate);
|
||||
|
||||
public long Length
|
||||
{
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||||
get
|
||||
{
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||||
return _sampleCount;
|
||||
}
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get
|
||||
{
|
||||
return Length - Position;
|
||||
}
|
||||
}
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleOffset - _samplesInBuffer;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value > _sampleCount)
|
||||
throw new Exception("seeking past end of stream");
|
||||
if (value < Position || value > _sampleOffset)
|
||||
{
|
||||
if (seek_table != null && _IO.CanSeek)
|
||||
{
|
||||
int best_st = -1;
|
||||
for (int st = 0; st < seek_table.Length; st++)
|
||||
{
|
||||
if (seek_table[st].number <= value &&
|
||||
(best_st == -1 || seek_table[st].number > seek_table[best_st].number))
|
||||
best_st = st;
|
||||
}
|
||||
if (best_st != -1)
|
||||
{
|
||||
_framesBufferLength = 0;
|
||||
_samplesInBuffer = 0;
|
||||
_samplesBufferOffset = 0;
|
||||
_IO.Position = (long)seek_table[best_st].offset + first_frame_offset;
|
||||
_sampleOffset = seek_table[best_st].number;
|
||||
}
|
||||
}
|
||||
if (value < Position)
|
||||
throw new Exception("cannot seek backwards without seek table");
|
||||
}
|
||||
while (value > _sampleOffset)
|
||||
{
|
||||
_samplesInBuffer = 0;
|
||||
_samplesBufferOffset = 0;
|
||||
|
||||
fill_frames_buffer();
|
||||
if (_framesBufferLength == 0)
|
||||
throw new Exception("seek failed");
|
||||
|
||||
int bytesDecoded = DecodeFrame(_framesBuffer, _framesBufferOffset, _framesBufferLength);
|
||||
_framesBufferLength -= bytesDecoded;
|
||||
_framesBufferOffset += bytesDecoded;
|
||||
|
||||
_sampleOffset += _samplesInBuffer;
|
||||
};
|
||||
int diff = _samplesInBuffer - (int)(_sampleOffset - value);
|
||||
_samplesInBuffer -= diff;
|
||||
_samplesBufferOffset += diff;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get
|
||||
{
|
||||
return pcm;
|
||||
}
|
||||
}
|
||||
|
||||
public string Path
|
||||
{
|
||||
get
|
||||
{
|
||||
return _path;
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void interlace(AudioBuffer buff, int offset, int count)
|
||||
{
|
||||
if (PCM.ChannelCount == 2)
|
||||
{
|
||||
fixed (int* src = &samplesBuffer[_samplesBufferOffset])
|
||||
buff.Interlace(offset, src, src + FlakeConstants.MAX_BLOCKSIZE, count);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int ch = 0; ch < PCM.ChannelCount; ch++)
|
||||
fixed (int* res = &buff.Samples[offset, ch], src = &samplesBuffer[_samplesBufferOffset + ch * FlakeConstants.MAX_BLOCKSIZE])
|
||||
{
|
||||
int* psrc = src;
|
||||
for (int i = 0; i < count; i++)
|
||||
res[i * PCM.ChannelCount] = *(psrc++);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
buff.Prepare(this, maxLength);
|
||||
|
||||
int offset = 0;
|
||||
int sampleCount = buff.Length;
|
||||
|
||||
while (_samplesInBuffer < sampleCount)
|
||||
{
|
||||
if (_samplesInBuffer > 0)
|
||||
{
|
||||
interlace(buff, offset, _samplesInBuffer);
|
||||
sampleCount -= _samplesInBuffer;
|
||||
offset += _samplesInBuffer;
|
||||
_samplesInBuffer = 0;
|
||||
_samplesBufferOffset = 0;
|
||||
}
|
||||
|
||||
fill_frames_buffer();
|
||||
|
||||
if (_framesBufferLength == 0)
|
||||
return buff.Length = offset;
|
||||
|
||||
int bytesDecoded = DecodeFrame(_framesBuffer, _framesBufferOffset, _framesBufferLength);
|
||||
_framesBufferLength -= bytesDecoded;
|
||||
_framesBufferOffset += bytesDecoded;
|
||||
|
||||
_samplesInBuffer -= _samplesBufferOffset; // can be set by Seek, otherwise zero
|
||||
_sampleOffset += _samplesInBuffer;
|
||||
}
|
||||
|
||||
interlace(buff, offset, sampleCount);
|
||||
_samplesInBuffer -= sampleCount;
|
||||
_samplesBufferOffset += sampleCount;
|
||||
if (_samplesInBuffer == 0)
|
||||
_samplesBufferOffset = 0;
|
||||
return buff.Length = offset + sampleCount;
|
||||
}
|
||||
|
||||
unsafe void fill_frames_buffer()
|
||||
{
|
||||
if (_framesBufferLength == 0)
|
||||
_framesBufferOffset = 0;
|
||||
else if (_framesBufferLength < _framesBuffer.Length / 2 && _framesBufferOffset >= _framesBuffer.Length / 2)
|
||||
{
|
||||
fixed (byte* buff = _framesBuffer)
|
||||
AudioSamples.MemCpy(buff, buff + _framesBufferOffset, _framesBufferLength);
|
||||
_framesBufferOffset = 0;
|
||||
}
|
||||
while (_framesBufferLength < _framesBuffer.Length / 2)
|
||||
{
|
||||
int read = _IO.Read(_framesBuffer, _framesBufferOffset + _framesBufferLength, _framesBuffer.Length - _framesBufferOffset - _framesBufferLength);
|
||||
_framesBufferLength += read;
|
||||
if (read == 0)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void decode_frame_header(BitReader bitreader, FlacFrame frame)
|
||||
{
|
||||
int header_start = bitreader.Position;
|
||||
|
||||
if (bitreader.readbits(15) != 0x7FFC)
|
||||
throw new Exception("invalid frame");
|
||||
uint vbs = bitreader.readbit();
|
||||
frame.bs_code0 = (int) bitreader.readbits(4);
|
||||
uint sr_code0 = bitreader.readbits(4);
|
||||
frame.ch_mode = (ChannelMode)bitreader.readbits(4);
|
||||
uint bps_code = bitreader.readbits(3);
|
||||
if (FlakeConstants.flac_bitdepths[bps_code] != PCM.BitsPerSample)
|
||||
throw new Exception("unsupported bps coding");
|
||||
uint t1 = bitreader.readbit(); // == 0?????
|
||||
if (t1 != 0)
|
||||
throw new Exception("unsupported frame coding");
|
||||
frame.frame_number = (int)bitreader.read_utf8();
|
||||
|
||||
// custom block size
|
||||
if (frame.bs_code0 == 6)
|
||||
{
|
||||
frame.bs_code1 = (int)bitreader.readbits(8);
|
||||
frame.blocksize = frame.bs_code1 + 1;
|
||||
}
|
||||
else if (frame.bs_code0 == 7)
|
||||
{
|
||||
frame.bs_code1 = (int)bitreader.readbits(16);
|
||||
frame.blocksize = frame.bs_code1 + 1;
|
||||
}
|
||||
else
|
||||
frame.blocksize = FlakeConstants.flac_blocksizes[frame.bs_code0];
|
||||
|
||||
// custom sample rate
|
||||
if (sr_code0 < 1 || sr_code0 > 11)
|
||||
{
|
||||
// sr_code0 == 12 -> sr == bitreader.readbits(8) * 1000;
|
||||
// sr_code0 == 13 -> sr == bitreader.readbits(16);
|
||||
// sr_code0 == 14 -> sr == bitreader.readbits(16) * 10;
|
||||
throw new Exception("invalid sample rate mode");
|
||||
}
|
||||
|
||||
int frame_channels = (int)frame.ch_mode + 1;
|
||||
if (frame_channels > 11)
|
||||
throw new Exception("invalid channel mode");
|
||||
if (frame_channels == 2 || frame_channels > 8) // Mid/Left/Right Side Stereo
|
||||
frame_channels = 2;
|
||||
else
|
||||
frame.ch_mode = ChannelMode.NotStereo;
|
||||
if (frame_channels != PCM.ChannelCount)
|
||||
throw new Exception("invalid channel mode");
|
||||
|
||||
// CRC-8 of frame header
|
||||
byte crc = do_crc ? crc8.ComputeChecksum(bitreader.Buffer, header_start, bitreader.Position - header_start) : (byte)0;
|
||||
frame.crc8 = (byte)bitreader.readbits(8);
|
||||
if (do_crc && frame.crc8 != crc)
|
||||
throw new Exception("header crc mismatch");
|
||||
}
|
||||
|
||||
unsafe void decode_subframe_constant(BitReader bitreader, FlacFrame frame, int ch)
|
||||
{
|
||||
int obits = frame.subframes[ch].obits;
|
||||
frame.subframes[ch].best.residual[0] = bitreader.readbits_signed(obits);
|
||||
}
|
||||
|
||||
unsafe void decode_subframe_verbatim(BitReader bitreader, FlacFrame frame, int ch)
|
||||
{
|
||||
int obits = frame.subframes[ch].obits;
|
||||
for (int i = 0; i < frame.blocksize; i++)
|
||||
frame.subframes[ch].best.residual[i] = bitreader.readbits_signed(obits);
|
||||
}
|
||||
|
||||
unsafe void decode_residual(BitReader bitreader, FlacFrame frame, int ch)
|
||||
{
|
||||
// rice-encoded block
|
||||
// coding method
|
||||
frame.subframes[ch].best.rc.coding_method = (int)bitreader.readbits(2); // ????? == 0
|
||||
if (frame.subframes[ch].best.rc.coding_method != 0 && frame.subframes[ch].best.rc.coding_method != 1)
|
||||
throw new Exception("unsupported residual coding");
|
||||
// partition order
|
||||
frame.subframes[ch].best.rc.porder = (int)bitreader.readbits(4);
|
||||
if (frame.subframes[ch].best.rc.porder > 8)
|
||||
throw new Exception("invalid partition order");
|
||||
int psize = frame.blocksize >> frame.subframes[ch].best.rc.porder;
|
||||
int res_cnt = psize - frame.subframes[ch].best.order;
|
||||
|
||||
int rice_len = 4 + frame.subframes[ch].best.rc.coding_method;
|
||||
// residual
|
||||
int j = frame.subframes[ch].best.order;
|
||||
int* r = frame.subframes[ch].best.residual + j;
|
||||
for (int p = 0; p < (1 << frame.subframes[ch].best.rc.porder); p++)
|
||||
{
|
||||
if (p == 1) res_cnt = psize;
|
||||
int n = Math.Min(res_cnt, frame.blocksize - j);
|
||||
|
||||
int k = frame.subframes[ch].best.rc.rparams[p] = (int)bitreader.readbits(rice_len);
|
||||
if (k == (1 << rice_len) - 1)
|
||||
{
|
||||
k = frame.subframes[ch].best.rc.esc_bps[p] = (int)bitreader.readbits(5);
|
||||
for (int i = n; i > 0; i--)
|
||||
*(r++) = bitreader.readbits_signed((int)k);
|
||||
}
|
||||
else
|
||||
{
|
||||
bitreader.read_rice_block(n, (int)k, r);
|
||||
r += n;
|
||||
}
|
||||
j += n;
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void decode_subframe_fixed(BitReader bitreader, FlacFrame frame, int ch)
|
||||
{
|
||||
// warm-up samples
|
||||
int obits = frame.subframes[ch].obits;
|
||||
for (int i = 0; i < frame.subframes[ch].best.order; i++)
|
||||
frame.subframes[ch].best.residual[i] = bitreader.readbits_signed(obits);
|
||||
|
||||
// residual
|
||||
decode_residual(bitreader, frame, ch);
|
||||
}
|
||||
|
||||
unsafe void decode_subframe_lpc(BitReader bitreader, FlacFrame frame, int ch)
|
||||
{
|
||||
// warm-up samples
|
||||
int obits = frame.subframes[ch].obits;
|
||||
for (int i = 0; i < frame.subframes[ch].best.order; i++)
|
||||
frame.subframes[ch].best.residual[i] = bitreader.readbits_signed(obits);
|
||||
|
||||
// LPC coefficients
|
||||
frame.subframes[ch].best.cbits = (int)bitreader.readbits(4) + 1; // lpc_precision
|
||||
if (frame.subframes[ch].best.cbits >= 16)
|
||||
throw new Exception("cbits >= 16");
|
||||
frame.subframes[ch].best.shift = bitreader.readbits_signed(5);
|
||||
if (frame.subframes[ch].best.shift < 0)
|
||||
throw new Exception("negative shift");
|
||||
for (int i = 0; i < frame.subframes[ch].best.order; i++)
|
||||
frame.subframes[ch].best.coefs[i] = bitreader.readbits_signed(frame.subframes[ch].best.cbits);
|
||||
|
||||
// residual
|
||||
decode_residual(bitreader, frame, ch);
|
||||
}
|
||||
|
||||
unsafe void decode_subframes(BitReader bitreader, FlacFrame frame)
|
||||
{
|
||||
fixed (int *r = residualBuffer, s = samplesBuffer)
|
||||
for (int ch = 0; ch < PCM.ChannelCount; ch++)
|
||||
{
|
||||
// subframe header
|
||||
uint t1 = bitreader.readbit(); // ?????? == 0
|
||||
if (t1 != 0)
|
||||
throw new Exception("unsupported subframe coding (ch == " + ch.ToString() + ")");
|
||||
int type_code = (int)bitreader.readbits(6);
|
||||
frame.subframes[ch].wbits = (int)bitreader.readbit();
|
||||
if (frame.subframes[ch].wbits != 0)
|
||||
frame.subframes[ch].wbits += (int)bitreader.read_unary();
|
||||
|
||||
frame.subframes[ch].obits = PCM.BitsPerSample - frame.subframes[ch].wbits;
|
||||
switch (frame.ch_mode)
|
||||
{
|
||||
case ChannelMode.MidSide: frame.subframes[ch].obits += ch; break;
|
||||
case ChannelMode.LeftSide: frame.subframes[ch].obits += ch; break;
|
||||
case ChannelMode.RightSide: frame.subframes[ch].obits += 1 - ch; break;
|
||||
}
|
||||
|
||||
frame.subframes[ch].best.type = (SubframeType)type_code;
|
||||
frame.subframes[ch].best.order = 0;
|
||||
|
||||
if ((type_code & (uint)SubframeType.LPC) != 0)
|
||||
{
|
||||
frame.subframes[ch].best.order = (type_code - (int)SubframeType.LPC) + 1;
|
||||
frame.subframes[ch].best.type = SubframeType.LPC;
|
||||
}
|
||||
else if ((type_code & (uint)SubframeType.Fixed) != 0)
|
||||
{
|
||||
frame.subframes[ch].best.order = (type_code - (int)SubframeType.Fixed);
|
||||
frame.subframes[ch].best.type = SubframeType.Fixed;
|
||||
}
|
||||
|
||||
frame.subframes[ch].best.residual = r + ch * FlakeConstants.MAX_BLOCKSIZE;
|
||||
frame.subframes[ch].samples = s + ch * FlakeConstants.MAX_BLOCKSIZE;
|
||||
|
||||
// subframe
|
||||
switch (frame.subframes[ch].best.type)
|
||||
{
|
||||
case SubframeType.Constant:
|
||||
decode_subframe_constant(bitreader, frame, ch);
|
||||
break;
|
||||
case SubframeType.Verbatim:
|
||||
decode_subframe_verbatim(bitreader, frame, ch);
|
||||
break;
|
||||
case SubframeType.Fixed:
|
||||
decode_subframe_fixed(bitreader, frame, ch);
|
||||
break;
|
||||
case SubframeType.LPC:
|
||||
decode_subframe_lpc(bitreader, frame, ch);
|
||||
break;
|
||||
default:
|
||||
throw new Exception("invalid subframe type");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void restore_samples_fixed(FlacFrame frame, int ch)
|
||||
{
|
||||
FlacSubframeInfo sub = frame.subframes[ch];
|
||||
|
||||
AudioSamples.MemCpy(sub.samples, sub.best.residual, sub.best.order);
|
||||
int* data = sub.samples + sub.best.order;
|
||||
int* residual = sub.best.residual + sub.best.order;
|
||||
int data_len = frame.blocksize - sub.best.order;
|
||||
int s0, s1, s2;
|
||||
switch (sub.best.order)
|
||||
{
|
||||
case 0:
|
||||
AudioSamples.MemCpy(data, residual, data_len);
|
||||
break;
|
||||
case 1:
|
||||
s1 = data[-1];
|
||||
for (int i = data_len; i > 0; i--)
|
||||
{
|
||||
s1 += *(residual++);
|
||||
*(data++) = s1;
|
||||
}
|
||||
//data[i] = residual[i] + data[i - 1];
|
||||
break;
|
||||
case 2:
|
||||
s2 = data[-2];
|
||||
s1 = data[-1];
|
||||
for (int i = data_len; i > 0; i--)
|
||||
{
|
||||
s0 = *(residual++) + (s1 << 1) - s2;
|
||||
*(data++) = s0;
|
||||
s2 = s1;
|
||||
s1 = s0;
|
||||
}
|
||||
//data[i] = residual[i] + data[i - 1] * 2 - data[i - 2];
|
||||
break;
|
||||
case 3:
|
||||
for (int i = 0; i < data_len; i++)
|
||||
data[i] = residual[i] + (((data[i - 1] - data[i - 2]) << 1) + (data[i - 1] - data[i - 2])) + data[i - 3];
|
||||
break;
|
||||
case 4:
|
||||
for (int i = 0; i < data_len; i++)
|
||||
data[i] = residual[i] + ((data[i - 1] + data[i - 3]) << 2) - ((data[i - 2] << 2) + (data[i - 2] << 1)) - data[i - 4];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void restore_samples_lpc(FlacFrame frame, int ch)
|
||||
{
|
||||
FlacSubframeInfo sub = frame.subframes[ch];
|
||||
ulong csum = 0;
|
||||
fixed (int* coefs = sub.best.coefs)
|
||||
{
|
||||
for (int i = sub.best.order; i > 0; i--)
|
||||
csum += (ulong)Math.Abs(coefs[i - 1]);
|
||||
if ((csum << sub.obits) >= 1UL << 32)
|
||||
lpc.decode_residual_long(sub.best.residual, sub.samples, frame.blocksize, sub.best.order, coefs, sub.best.shift);
|
||||
else
|
||||
lpc.decode_residual(sub.best.residual, sub.samples, frame.blocksize, sub.best.order, coefs, sub.best.shift);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void restore_samples(FlacFrame frame)
|
||||
{
|
||||
for (int ch = 0; ch < PCM.ChannelCount; ch++)
|
||||
{
|
||||
switch (frame.subframes[ch].best.type)
|
||||
{
|
||||
case SubframeType.Constant:
|
||||
AudioSamples.MemSet(frame.subframes[ch].samples, frame.subframes[ch].best.residual[0], frame.blocksize);
|
||||
break;
|
||||
case SubframeType.Verbatim:
|
||||
AudioSamples.MemCpy(frame.subframes[ch].samples, frame.subframes[ch].best.residual, frame.blocksize);
|
||||
break;
|
||||
case SubframeType.Fixed:
|
||||
restore_samples_fixed(frame, ch);
|
||||
break;
|
||||
case SubframeType.LPC:
|
||||
restore_samples_lpc(frame, ch);
|
||||
break;
|
||||
}
|
||||
if (frame.subframes[ch].wbits != 0)
|
||||
{
|
||||
int* s = frame.subframes[ch].samples;
|
||||
int x = (int) frame.subframes[ch].wbits;
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
*(s++) <<= x;
|
||||
}
|
||||
}
|
||||
if (frame.ch_mode != ChannelMode.NotStereo)
|
||||
{
|
||||
int* l = frame.subframes[0].samples;
|
||||
int* r = frame.subframes[1].samples;
|
||||
switch (frame.ch_mode)
|
||||
{
|
||||
case ChannelMode.LeftRight:
|
||||
break;
|
||||
case ChannelMode.MidSide:
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
{
|
||||
int mid = *l;
|
||||
int side = *r;
|
||||
mid <<= 1;
|
||||
mid |= (side & 1); /* i.e. if 'side' is odd... */
|
||||
*(l++) = (mid + side) >> 1;
|
||||
*(r++) = (mid - side) >> 1;
|
||||
}
|
||||
break;
|
||||
case ChannelMode.LeftSide:
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
{
|
||||
int _l = *(l++), _r = *r;
|
||||
*(r++) = _l - _r;
|
||||
}
|
||||
break;
|
||||
case ChannelMode.RightSide:
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
*(l++) += *(r++);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe int DecodeFrame(byte[] buffer, int pos, int len)
|
||||
{
|
||||
fixed (byte* buf = buffer)
|
||||
{
|
||||
framereader.Reset(buf, pos, len);
|
||||
decode_frame_header(framereader, frame);
|
||||
decode_subframes(framereader, frame);
|
||||
framereader.flush();
|
||||
ushort crc_1 = framereader.get_crc16();
|
||||
ushort crc_2 = framereader.read_ushort();
|
||||
if (do_crc && crc_1 != crc_2)
|
||||
throw new Exception("frame crc mismatch");
|
||||
restore_samples(frame);
|
||||
_samplesInBuffer = frame.blocksize;
|
||||
return framereader.Position - pos;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool skip_bytes(int bytes)
|
||||
{
|
||||
for (int j = 0; j < bytes; j++)
|
||||
if (0 == _IO.Read(_framesBuffer, 0, 1))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
unsafe void decode_metadata()
|
||||
{
|
||||
byte x;
|
||||
int i, id;
|
||||
//bool first = true;
|
||||
byte[] FLAC__STREAM_SYNC_STRING = new byte[] { (byte)'f', (byte)'L', (byte)'a', (byte)'C' };
|
||||
byte[] ID3V2_TAG_ = new byte[] { (byte)'I', (byte)'D', (byte)'3' };
|
||||
|
||||
for (i = id = 0; i < 4; )
|
||||
{
|
||||
if (_IO.Read(_framesBuffer, 0, 1) == 0)
|
||||
throw new Exception("FLAC stream not found");
|
||||
x = _framesBuffer[0];
|
||||
if (x == FLAC__STREAM_SYNC_STRING[i])
|
||||
{
|
||||
//first = true;
|
||||
i++;
|
||||
id = 0;
|
||||
continue;
|
||||
}
|
||||
if (id < 3 && x == ID3V2_TAG_[id])
|
||||
{
|
||||
id++;
|
||||
i = 0;
|
||||
if (id == 3)
|
||||
{
|
||||
if (!skip_bytes(3))
|
||||
throw new Exception("FLAC stream not found");
|
||||
int skip = 0;
|
||||
for (int j = 0; j < 4; j++)
|
||||
{
|
||||
if (0 == _IO.Read(_framesBuffer, 0, 1))
|
||||
throw new Exception("FLAC stream not found");
|
||||
skip <<= 7;
|
||||
skip |= ((int)_framesBuffer[0] & 0x7f);
|
||||
}
|
||||
if (!skip_bytes(skip))
|
||||
throw new Exception("FLAC stream not found");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
id = 0;
|
||||
if (x == 0xff) /* MAGIC NUMBER for the first 8 frame sync bits */
|
||||
{
|
||||
do
|
||||
{
|
||||
if (_IO.Read(_framesBuffer, 0, 1) == 0)
|
||||
throw new Exception("FLAC stream not found");
|
||||
x = _framesBuffer[0];
|
||||
} while (x == 0xff);
|
||||
if (x >> 2 == 0x3e) /* MAGIC NUMBER for the last 6 sync bits */
|
||||
{
|
||||
//_IO.Position -= 2;
|
||||
// state = frame
|
||||
throw new Exception("headerless file unsupported");
|
||||
}
|
||||
}
|
||||
throw new Exception("FLAC stream not found");
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
fill_frames_buffer();
|
||||
fixed (byte* buf = _framesBuffer)
|
||||
{
|
||||
BitReader bitreader = new BitReader(buf, _framesBufferOffset, _framesBufferLength - _framesBufferOffset);
|
||||
bool is_last = bitreader.readbit() != 0;
|
||||
MetadataType type = (MetadataType)bitreader.readbits(7);
|
||||
int len = (int)bitreader.readbits(24);
|
||||
|
||||
if (type == MetadataType.StreamInfo)
|
||||
{
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MIN_BLOCK_SIZE_LEN = 16; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MAX_BLOCK_SIZE_LEN = 16; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MIN_FRAME_SIZE_LEN = 24; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MAX_FRAME_SIZE_LEN = 24; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_SAMPLE_RATE_LEN = 20; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_CHANNELS_LEN = 3; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_BITS_PER_SAMPLE_LEN = 5; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_TOTAL_SAMPLES_LEN = 36; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MD5SUM_LEN = 128; /* bits */
|
||||
|
||||
min_block_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MIN_BLOCK_SIZE_LEN);
|
||||
max_block_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MAX_BLOCK_SIZE_LEN);
|
||||
min_frame_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MIN_FRAME_SIZE_LEN);
|
||||
max_frame_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MAX_FRAME_SIZE_LEN);
|
||||
int sample_rate = (int)bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_SAMPLE_RATE_LEN);
|
||||
int channels = 1 + (int)bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_CHANNELS_LEN);
|
||||
int bits_per_sample = 1 + (int)bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_BITS_PER_SAMPLE_LEN);
|
||||
pcm = new AudioPCMConfig(bits_per_sample, channels, sample_rate);
|
||||
_sampleCount = (long)bitreader.readbits64(FLAC__STREAM_METADATA_STREAMINFO_TOTAL_SAMPLES_LEN);
|
||||
bitreader.skipbits(FLAC__STREAM_METADATA_STREAMINFO_MD5SUM_LEN);
|
||||
}
|
||||
else if (type == MetadataType.Seektable)
|
||||
{
|
||||
int num_entries = len / 18;
|
||||
seek_table = new SeekPoint[num_entries];
|
||||
for (int e = 0; e < num_entries; e++)
|
||||
{
|
||||
seek_table[e].number = bitreader.read_long();
|
||||
seek_table[e].offset = bitreader.read_long();
|
||||
seek_table[e].framesize = (int)bitreader.read_ushort();
|
||||
}
|
||||
}
|
||||
if (_framesBufferLength < 4 + len)
|
||||
{
|
||||
_IO.Position += 4 + len - _framesBufferLength;
|
||||
_framesBufferLength = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
_framesBufferLength -= 4 + len;
|
||||
_framesBufferOffset += 4 + len;
|
||||
}
|
||||
if (is_last)
|
||||
break;
|
||||
}
|
||||
} while (true);
|
||||
first_frame_offset = _IO.Position - _framesBufferLength;
|
||||
}
|
||||
}
|
||||
}
|
||||
2402
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/AudioEncoder.cs
Normal file
2402
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/AudioEncoder.cs
Normal file
File diff suppressed because it is too large
Load Diff
503
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/COPYING
Normal file
503
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/COPYING
Normal file
@@ -0,0 +1,503 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
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|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<Version>2.1.9.0</Version>
|
||||
<AssemblyName>CUETools.Codecs.Flake</AssemblyName>
|
||||
<RootNamespace>CUETools.Codecs.Flake</RootNamespace>
|
||||
<Product>CUETools</Product>
|
||||
<Description>A library for encoding and decoding FLAC.</Description>
|
||||
<Copyright>Copyright (c) 2008-2021 Grigory Chudov</Copyright>
|
||||
<Authors>Grigory Chudov</Authors>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<OutputPath>..\bin\$(Configuration)\plugins</OutputPath>
|
||||
<RepositoryUrl>https://github.com/gchudov/cuetools.net</RepositoryUrl>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<Company />
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ProjectReference>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CUETools.Codecs\CUETools.Codecs.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,11 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum ChannelMode
|
||||
{
|
||||
NotStereo = 0,
|
||||
LeftRight = 1,
|
||||
LeftSide = 8,
|
||||
RightSide = 9,
|
||||
MidSide = 10
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class DecoderSettings : IAudioDecoderSettings
|
||||
{
|
||||
#region IAudioDecoderSettings implementation
|
||||
[Browsable(false)]
|
||||
public string Extension => "flac";
|
||||
|
||||
[Browsable(false)]
|
||||
public string Name => "cuetools";
|
||||
|
||||
[Browsable(false)]
|
||||
public Type DecoderType => typeof(AudioDecoder);
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 2;
|
||||
|
||||
public IAudioDecoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioDecoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public DecoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,271 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class EncoderSettings : IAudioEncoderSettings
|
||||
{
|
||||
#region IAudioEncoderSettings implementation
|
||||
[Browsable(false)]
|
||||
public string Extension => "flac";
|
||||
|
||||
[Browsable(false)]
|
||||
public string Name => "cuetools";
|
||||
|
||||
[Browsable(false)]
|
||||
public Type EncoderType => typeof(AudioEncoder);
|
||||
|
||||
[Browsable(false)]
|
||||
public bool Lossless => true;
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 4;
|
||||
|
||||
[Browsable(false)]
|
||||
public string SupportedModes => this.AllowNonSubset || (this.PCM != null && this.PCM.SampleRate > 48000) ? "0 1 2 3 4 5 6 7 8 9 10 11" : "0 1 2 3 4 5 6 7 8";
|
||||
|
||||
[Browsable(false)]
|
||||
public string DefaultMode => "5";
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string EncoderMode { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public AudioPCMConfig PCM { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public int BlockSize { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue(4096)]
|
||||
public int Padding { get; set; }
|
||||
|
||||
public IAudioEncoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioEncoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public EncoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
|
||||
public bool IsSubset()
|
||||
{
|
||||
return (BlockSize == 0 || (BlockSize <= 16384 && (PCM.SampleRate > 48000 || BlockSize <= 4608)))
|
||||
&& (PCM.SampleRate > 48000 || MaxLPCOrder <= 12)
|
||||
&& MaxPartitionOrder <= 8
|
||||
;
|
||||
//The blocksize bits in the frame header must be 0001-1110. The blocksize must be <=16384; if the sample rate is <= 48000Hz, the blocksize must be <=4608.
|
||||
//The sample rate bits in the frame header must be 0001-1110.
|
||||
//The bits-per-sample bits in the frame header must be 001-111.
|
||||
//If the sample rate is <= 48000Hz, the filter order in LPC subframes must be less than or equal to 12, i.e. the subframe type bits in the subframe header may not be 101100-111111.
|
||||
//The Rice partition order in a Rice-coded residual section must be less than or equal to 8.
|
||||
}
|
||||
|
||||
public void Validate()
|
||||
{
|
||||
if (this.GetEncoderModeIndex() < 0)
|
||||
throw new Exception("unsupported encoder mode");
|
||||
this.SetDefaultValuesForMode();
|
||||
if (Padding < 0)
|
||||
throw new Exception("unsupported padding value " + Padding.ToString());
|
||||
if (BlockSize != 0 && (BlockSize < 256 || BlockSize >= FlakeConstants.MAX_BLOCKSIZE))
|
||||
throw new Exception("unsupported block size " + BlockSize.ToString());
|
||||
if (MinLPCOrder > MaxLPCOrder || MaxLPCOrder > lpc.MAX_LPC_ORDER)
|
||||
throw new Exception("invalid MaxLPCOrder " + MaxLPCOrder.ToString());
|
||||
if (MinFixedOrder < 0 || MinFixedOrder > 4)
|
||||
throw new Exception("invalid MinFixedOrder " + MinFixedOrder.ToString());
|
||||
if (MaxFixedOrder < 0 || MaxFixedOrder > 4)
|
||||
throw new Exception("invalid MaxFixedOrder " + MaxFixedOrder.ToString());
|
||||
if (MinPartitionOrder < 0)
|
||||
throw new Exception("invalid MinPartitionOrder " + MinPartitionOrder.ToString());
|
||||
if (MinPartitionOrder > MaxPartitionOrder || MaxPartitionOrder > 8)
|
||||
throw new Exception("invalid MaxPartitionOrder " + MaxPartitionOrder.ToString());
|
||||
if (PredictionType == PredictionType.None)
|
||||
throw new Exception("invalid PredictionType " + PredictionType.ToString());
|
||||
if (PredictionType != PredictionType.Fixed)
|
||||
{
|
||||
if (WindowMethod == WindowMethod.Invalid)
|
||||
throw new InvalidOperationException("invalid WindowMethod " + WindowMethod.ToString());
|
||||
if (WindowFunctions == WindowFunction.None)
|
||||
throw new InvalidOperationException("invalid WindowFunctions " + WindowFunctions.ToString());
|
||||
if (EstimationDepth > 32 || EstimationDepth < 1)
|
||||
throw new InvalidOperationException("invalid EstimationDepth " + EstimationDepth.ToString());
|
||||
if (MinPrecisionSearch < 0 || MinPrecisionSearch >= lpc.MAX_LPC_PRECISIONS)
|
||||
throw new Exception("unsupported MinPrecisionSearch value");
|
||||
if (MaxPrecisionSearch < 0 || MaxPrecisionSearch >= lpc.MAX_LPC_PRECISIONS)
|
||||
throw new Exception("unsupported MaxPrecisionSearch value");
|
||||
if (MaxPrecisionSearch < MinPrecisionSearch)
|
||||
throw new Exception("unsupported MaxPrecisionSearch value");
|
||||
}
|
||||
if (!AllowNonSubset && !IsSubset())
|
||||
throw new Exception("the encoding parameters specified do not conform to the FLAC Subset");
|
||||
}
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(2, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MinFixedOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MinFixedOrderDescription")]
|
||||
public int MinFixedOrder { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(2, 4, 4, 4, 2, 2, 4, 4, 4, 4, 4, 4)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MaxFixedOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MaxFixedOrderDescription")]
|
||||
public int MaxFixedOrder { get; set; }
|
||||
|
||||
[DefaultValue(1)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MinLPCOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MinLPCOrderDescription")]
|
||||
public int MinLPCOrder { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(8, 8, 8, 12, 12, 12, 12, 12, 12, 32, 32, 32)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MaxLPCOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MaxLPCOrderDescription")]
|
||||
public int MaxLPCOrder { get; set; }
|
||||
|
||||
[DefaultValue(0)]
|
||||
[DisplayName("MinPartitionOrder")]
|
||||
[Browsable(false)]
|
||||
[SRDescription(typeof(Properties.Resources), "MinPartitionOrderDescription")]
|
||||
public int MinPartitionOrder { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 8)]
|
||||
[DisplayName("MaxPartitionOrder")]
|
||||
[Browsable(false)]
|
||||
[SRDescription(typeof(Properties.Resources), "MaxPartitionOrderDescription")]
|
||||
public int MaxPartitionOrder { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Verify")]
|
||||
[SRDescription(typeof(Properties.Resources), "DoVerifyDescription")]
|
||||
[JsonProperty]
|
||||
public bool DoVerify { get; set; }
|
||||
|
||||
[DefaultValue(true)]
|
||||
[DisplayName("MD5")]
|
||||
[SRDescription(typeof(Properties.Resources), "DoMD5Description")]
|
||||
[JsonProperty]
|
||||
public bool DoMD5 { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Allow Non-subset")]
|
||||
[SRDescription(typeof(Properties.Resources), "AllowNonSubsetDescription")]
|
||||
[JsonProperty]
|
||||
public bool AllowNonSubset { get; set; }
|
||||
|
||||
[DefaultValue(StereoMethod.Invalid)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ StereoMethod.Independent,
|
||||
/* 1 */ StereoMethod.EstimateFixed,
|
||||
/* 2 */ StereoMethod.Estimate,
|
||||
/* 3 */ StereoMethod.Estimate,
|
||||
/* 4 */ StereoMethod.Evaluate,
|
||||
/* 5 */ StereoMethod.Evaluate,
|
||||
/* 6 */ StereoMethod.Evaluate,
|
||||
/* 7 */ StereoMethod.Evaluate,
|
||||
/* 8 */ StereoMethod.Evaluate,
|
||||
/* 9 */ StereoMethod.Evaluate,
|
||||
/* 10 */ StereoMethod.Evaluate,
|
||||
/* 11 */ StereoMethod.Evaluate)]
|
||||
[Browsable(false)]
|
||||
public StereoMethod StereoMethod { get; set; }
|
||||
|
||||
[DefaultValue(PredictionType.None)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ PredictionType.Fixed,
|
||||
/* 1 */ PredictionType.Fixed,
|
||||
/* 2 */ PredictionType.Levinson,
|
||||
/* 3 */ PredictionType.Levinson,
|
||||
/* 4 */ PredictionType.Search,
|
||||
/* 5 */ PredictionType.Search,
|
||||
/* 6 */ PredictionType.Search,
|
||||
/* 7 */ PredictionType.Search,
|
||||
/* 8 */ PredictionType.Search,
|
||||
/* 9 */ PredictionType.Levinson,
|
||||
/* 10 */ PredictionType.Search,
|
||||
/* 11 */ PredictionType.Search)]
|
||||
[Browsable(false)]
|
||||
public PredictionType PredictionType { get; set; }
|
||||
|
||||
[DefaultValue(WindowMethod.Invalid)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ WindowMethod.Invalid,
|
||||
/* 1 */ WindowMethod.Invalid,
|
||||
/* 2 */ WindowMethod.Estimate,
|
||||
/* 3 */ WindowMethod.Estimate,
|
||||
/* 4 */ WindowMethod.Estimate,
|
||||
/* 5 */ WindowMethod.EvaluateN,
|
||||
/* 6 */ WindowMethod.EvaluateN,
|
||||
/* 7 */ WindowMethod.EvaluateN,
|
||||
/* 8 */ WindowMethod.EvaluateN,
|
||||
/* 9 */ WindowMethod.EvaluateN,
|
||||
/* 10 */ WindowMethod.EvaluateN,
|
||||
/* 11 */ WindowMethod.EvaluateN)]
|
||||
[Browsable(false)]
|
||||
public WindowMethod WindowMethod { get; set; }
|
||||
|
||||
[DefaultValue(WindowFunction.None)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ WindowFunction.None,
|
||||
/* 1 */ WindowFunction.None,
|
||||
/* 2 */ WindowFunction.Tukey3,
|
||||
/* 3 */ WindowFunction.Tukey4,
|
||||
/* 4 */ WindowFunction.Tukey4,
|
||||
/* 5 */ WindowFunction.Tukey4 | WindowFunction.Tukey3,
|
||||
/* 6 */ WindowFunction.Tukey4 | WindowFunction.Tukey3 | WindowFunction.Tukey,
|
||||
/* 7 */ WindowFunction.Tukey4 | WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 8 */ WindowFunction.Tukey4 | WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 9 */ WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 10 */ WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 11 */ WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("WindowFunctions")]
|
||||
[SRDescription(typeof(Properties.Resources), "WindowFunctionsDescription")]
|
||||
public WindowFunction WindowFunctions { get; set; }
|
||||
|
||||
[DefaultValue(0)]
|
||||
[DefaultValueForMode(0, 0, 1, 1, 1, 1, 1, 1, 3, 1, 1, 5)]
|
||||
[Browsable(false)]
|
||||
public int EstimationDepth { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1)]
|
||||
[Browsable(false)]
|
||||
public int MinPrecisionSearch { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)]
|
||||
[Browsable(false)]
|
||||
public int MaxPrecisionSearch { get; set; }
|
||||
|
||||
[DefaultValue(0)]
|
||||
[Browsable(false)]
|
||||
public int TukeyParts { get; set; }
|
||||
|
||||
[DefaultValue(1.0)]
|
||||
[Browsable(false)]
|
||||
public double TukeyOverlap { get; set; }
|
||||
|
||||
[DefaultValue(1.0)]
|
||||
[Browsable(false)]
|
||||
public double TukeyP { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public string[] Tags { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacFrame
|
||||
{
|
||||
public int blocksize;
|
||||
public int bs_code0, bs_code1;
|
||||
public ChannelMode ch_mode;
|
||||
//public int ch_order0, ch_order1;
|
||||
public byte crc8;
|
||||
public FlacSubframeInfo[] subframes;
|
||||
public int frame_number;
|
||||
public FlacSubframe current;
|
||||
public float* window_buffer;
|
||||
public int nSeg = 0;
|
||||
|
||||
public BitWriter writer = null;
|
||||
public int writer_offset = 0;
|
||||
|
||||
public FlacFrame(int subframes_count)
|
||||
{
|
||||
subframes = new FlacSubframeInfo[subframes_count];
|
||||
for (int ch = 0; ch < subframes_count; ch++)
|
||||
subframes[ch] = new FlacSubframeInfo();
|
||||
current = new FlacSubframe();
|
||||
}
|
||||
|
||||
public void InitSize(int bs, bool vbs)
|
||||
{
|
||||
blocksize = bs;
|
||||
int i = 15;
|
||||
if (!vbs)
|
||||
{
|
||||
for (i = 0; i < 15; i++)
|
||||
{
|
||||
if (bs == FlakeConstants.flac_blocksizes[i])
|
||||
{
|
||||
bs_code0 = i;
|
||||
bs_code1 = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (i == 15)
|
||||
{
|
||||
if (blocksize <= 256)
|
||||
{
|
||||
bs_code0 = 6;
|
||||
bs_code1 = blocksize - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
bs_code0 = 7;
|
||||
bs_code1 = blocksize - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ChooseBestSubframe(int ch)
|
||||
{
|
||||
if (current.size >= subframes[ch].best.size)
|
||||
return;
|
||||
FlacSubframe tmp = subframes[ch].best;
|
||||
subframes[ch].best = current;
|
||||
current = tmp;
|
||||
}
|
||||
|
||||
public void SwapSubframes(int ch1, int ch2)
|
||||
{
|
||||
FlacSubframeInfo tmp = subframes[ch1];
|
||||
subframes[ch1] = subframes[ch2];
|
||||
subframes[ch2] = tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Swap subframes according to channel mode.
|
||||
/// It is assumed that we have 4 subframes,
|
||||
/// 0 is right, 1 is left, 2 is middle, 3 is difference
|
||||
/// </summary>
|
||||
public void ChooseSubframes()
|
||||
{
|
||||
switch (ch_mode)
|
||||
{
|
||||
case ChannelMode.MidSide:
|
||||
SwapSubframes(0, 2);
|
||||
SwapSubframes(1, 3);
|
||||
break;
|
||||
case ChannelMode.RightSide:
|
||||
SwapSubframes(0, 3);
|
||||
break;
|
||||
case ChannelMode.LeftSide:
|
||||
SwapSubframes(1, 3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacSubframe
|
||||
{
|
||||
public FlacSubframe()
|
||||
{
|
||||
rc = new RiceContext();
|
||||
coefs = new int[lpc.MAX_LPC_ORDER];
|
||||
}
|
||||
public SubframeType type;
|
||||
public int order;
|
||||
public int* residual;
|
||||
public RiceContext rc;
|
||||
public uint size;
|
||||
|
||||
public int cbits;
|
||||
public int shift;
|
||||
public int[] coefs;
|
||||
public int window;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacSubframeInfo
|
||||
{
|
||||
public FlacSubframeInfo()
|
||||
{
|
||||
best = new FlacSubframe();
|
||||
sf = new LpcSubframeInfo();
|
||||
best_fixed = new ulong[5];
|
||||
lpc_ctx = new LpcContext[lpc.MAX_LPC_WINDOWS];
|
||||
for (int i = 0; i < lpc.MAX_LPC_WINDOWS; i++)
|
||||
lpc_ctx[i] = new LpcContext();
|
||||
}
|
||||
|
||||
public void Init(int* s, int* r, int bps, int w)
|
||||
{
|
||||
if (w > bps)
|
||||
throw new Exception("internal error");
|
||||
samples = s;
|
||||
obits = bps - w;
|
||||
wbits = w;
|
||||
for (int o = 0; o <= 4; o++)
|
||||
best_fixed[o] = 0;
|
||||
best.residual = r;
|
||||
best.type = SubframeType.Verbatim;
|
||||
best.size = AudioSamples.UINT32_MAX;
|
||||
sf.Reset();
|
||||
for (int iWindow = 0; iWindow < lpc.MAX_LPC_WINDOWS; iWindow++)
|
||||
lpc_ctx[iWindow].Reset();
|
||||
//sf.obits = obits;
|
||||
done_fixed = 0;
|
||||
}
|
||||
|
||||
public FlacSubframe best;
|
||||
public int obits;
|
||||
public int wbits;
|
||||
public int* samples;
|
||||
public uint done_fixed;
|
||||
public ulong[] best_fixed;
|
||||
public LpcContext[] lpc_ctx;
|
||||
public LpcSubframeInfo sf;
|
||||
};
|
||||
}
|
||||
74
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Flake.cs
Normal file
74
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Flake.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
/**
|
||||
* CUETools.Flake: pure managed FLAC audio encoder
|
||||
* Copyright (c) 2009-2021 Grigory Chudov
|
||||
* Based on Flake encoder, http://flake-enc.sourceforge.net/
|
||||
* Copyright (c) 2006-2009 Justin Ruggles
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public class FlakeConstants
|
||||
{
|
||||
public const int MAX_BLOCKSIZE = 65535;
|
||||
public const int MAX_RICE_PARAM = 14;
|
||||
public const int MAX_PARTITION_ORDER = 8;
|
||||
public const int MAX_PARTITIONS = 1 << MAX_PARTITION_ORDER;
|
||||
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_SAMPLE_NUMBER_LEN = 64; /* bits */
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_STREAM_OFFSET_LEN = 64; /* bits */
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_FRAME_SAMPLES_LEN = 16; /* bits */
|
||||
|
||||
public static readonly int[] flac_samplerates = new int[16] {
|
||||
0, 88200, 176400, 192000,
|
||||
8000, 16000, 22050, 24000, 32000, 44100, 48000, 96000,
|
||||
0, 0, 0, 0
|
||||
};
|
||||
//1100 : get 8 bit sample rate (in kHz) from end of header
|
||||
//1101 : get 16 bit sample rate (in Hz) from end of header
|
||||
//1110 : get 16 bit sample rate (in tens of Hz) from end of header
|
||||
public static readonly int[] flac_blocksizes = new int[15] { 0, 192, 576, 1152, 2304, 4608, 0, 0, 256, 512, 1024, 2048, 4096, 8192, 16384 };
|
||||
//0110 : get 8 bit (blocksize-1) from end of header
|
||||
//0111 : get 16 bit (blocksize-1) from end of header
|
||||
public static readonly int[] flac_bitdepths = new int[8] { 0, 8, 12, 0, 16, 20, 24, 0 };
|
||||
|
||||
public static PredictionType LookupPredictionType(string name)
|
||||
{
|
||||
return (PredictionType)(Enum.Parse(typeof(PredictionType), name, true));
|
||||
}
|
||||
|
||||
public static StereoMethod LookupStereoMethod(string name)
|
||||
{
|
||||
return (StereoMethod)(Enum.Parse(typeof(StereoMethod), name, true));
|
||||
}
|
||||
|
||||
public static WindowMethod LookupWindowMethod(string name)
|
||||
{
|
||||
return (WindowMethod)(Enum.Parse(typeof(WindowMethod), name, true));
|
||||
}
|
||||
|
||||
public static OrderMethod LookupOrderMethod(string name)
|
||||
{
|
||||
return (OrderMethod)(Enum.Parse(typeof(OrderMethod), name, true));
|
||||
}
|
||||
|
||||
public static WindowFunction LookupWindowFunction(string name)
|
||||
{
|
||||
return (WindowFunction)(Enum.Parse(typeof(WindowFunction), name, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum MetadataType
|
||||
{
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_streaminfo">STREAMINFO</A> block
|
||||
/// </summary>
|
||||
StreamInfo = 0,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_padding">PADDING</A> block
|
||||
/// </summary>
|
||||
Padding = 1,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_application">APPLICATION</A> block
|
||||
/// </summary>
|
||||
Application = 2,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_seektable">SEEKTABLE</A> block
|
||||
/// </summary>
|
||||
Seektable = 3,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_vorbis_comment">VORBISCOMMENT</A> block (a.k.a. FLAC tags)
|
||||
/// </summary>
|
||||
VorbisComment = 4,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_cuesheet">CUESHEET</A> block
|
||||
/// </summary>
|
||||
CUESheet = 5,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_picture">PICTURE</A> block
|
||||
/// </summary>
|
||||
Picture = 6,
|
||||
|
||||
/// <summary>
|
||||
/// marker to denote beginning of undefined type range; this number will increase as new metadata types are added
|
||||
/// </summary>
|
||||
Undefined = 7
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum OrderMethod
|
||||
{
|
||||
/// <summary>
|
||||
/// Select orders based on Akaike's criteria
|
||||
/// </summary>
|
||||
Akaike = 0
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
/// <summary>
|
||||
/// Type of linear prediction
|
||||
/// </summary>
|
||||
public enum PredictionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Verbatim
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// Fixed prediction only
|
||||
/// </summary>
|
||||
Fixed = 1,
|
||||
/// <summary>
|
||||
/// Levinson-Durbin recursion
|
||||
/// </summary>
|
||||
Levinson = 2,
|
||||
/// <summary>
|
||||
/// Exhaustive search
|
||||
/// </summary>
|
||||
Search = 3
|
||||
}
|
||||
}
|
||||
108
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Properties/Resources.Designer.cs
generated
Normal file
108
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,108 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.18033
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CUETools.Codecs.Flake.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CUETools.Codecs.Flake.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Allow non-subset modes, which allow for greater compression, but are less compatible.
|
||||
/// </summary>
|
||||
internal static string AllowNonSubsetDescription {
|
||||
get {
|
||||
return ResourceManager.GetString("AllowNonSubsetDescription", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Calculate MD5 hash for audio stream.
|
||||
/// </summary>
|
||||
internal static string DoMD5Description {
|
||||
get {
|
||||
return ResourceManager.GetString("DoMD5Description", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Decode each frame and compare with original.
|
||||
/// </summary>
|
||||
internal static string DoVerifyDescription {
|
||||
get {
|
||||
return ResourceManager.GetString("DoVerifyDescription", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Samples written differs from the expected sample count.
|
||||
/// </summary>
|
||||
internal static string ExceptionSampleCount {
|
||||
get {
|
||||
return ResourceManager.GetString("ExceptionSampleCount", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Validation failed.
|
||||
/// </summary>
|
||||
internal static string ExceptionValidationFailed {
|
||||
get {
|
||||
return ResourceManager.GetString("ExceptionValidationFailed", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AllowNonSubsetDescription" xml:space="preserve">
|
||||
<value>Non-subset Modi erlauben, die eine höhere Kompression ermöglichen, allerdings weniger kompatibel sind</value>
|
||||
</data>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>MD5-Prüfsumme für Audiodaten berechnen</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Jeden Frame dekodieren und mit dem Original vergleichen</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Die geschriebenen Samples unterscheiden sich von der erwarteten Anzahl</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Validierung fehlgeschlagen</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AllowNonSubsetDescription" xml:space="preserve">
|
||||
<value>Allow non-subset modes, which allow for greater compression, but are less compatible</value>
|
||||
</data>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>Calculate MD5 hash for audio stream</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Decode each frame and compare with original</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Samples written differs from the expected sample count</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Validation failed</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,136 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>Вычислять MD5-хеш аудиопотока</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Декодировать каждый кадр и сравнивать с оригиналом</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Количество записанных сэмплов отличается от ожидаемого</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Ошибка верификации</value>
|
||||
</data>
|
||||
<data name="AllowNonSubsetDescription" xml:space="preserve">
|
||||
<value>Разрешить non-subset режимы допускающие большее сжатие,
|
||||
но меньшую совместимость с декодерами</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,30 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class RiceContext
|
||||
{
|
||||
public RiceContext()
|
||||
{
|
||||
rparams = new int[FlakeConstants.MAX_PARTITIONS];
|
||||
esc_bps = new int[FlakeConstants.MAX_PARTITIONS];
|
||||
}
|
||||
/// <summary>
|
||||
/// partition order
|
||||
/// </summary>
|
||||
public int porder;
|
||||
|
||||
/// <summary>
|
||||
/// coding method: rice parameters use 4 bits for coding_method 0 and 5 bits for coding_method 1
|
||||
/// </summary>
|
||||
public int coding_method;
|
||||
|
||||
/// <summary>
|
||||
/// Rice parameters
|
||||
/// </summary>
|
||||
public int[] rparams;
|
||||
|
||||
/// <summary>
|
||||
/// bps if using escape code
|
||||
/// </summary>
|
||||
public int[] esc_bps;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public struct SeekPoint
|
||||
{
|
||||
public long number;
|
||||
public long offset;
|
||||
public int framesize;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum StereoMethod
|
||||
{
|
||||
Invalid,
|
||||
Independent,
|
||||
Estimate,
|
||||
Evaluate,
|
||||
Search,
|
||||
EstimateX,
|
||||
EvaluateX,
|
||||
EstimateFixed,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum SubframeType
|
||||
{
|
||||
Constant = 0,
|
||||
Verbatim = 1,
|
||||
Fixed = 8,
|
||||
LPC = 32
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum WindowFunction
|
||||
{
|
||||
None = 0,
|
||||
Welch = 1,
|
||||
Tukey = 2,
|
||||
Hann = 4,
|
||||
Flattop = 8,
|
||||
Bartlett = 16,
|
||||
Tukey2 = 32,
|
||||
Tukey3 = 64,
|
||||
Tukey4 = (1 << 7),
|
||||
Tukey2A = (1 << 9),
|
||||
Tukey2B = (1 << 10),
|
||||
Tukey3A = (1 << 11),
|
||||
Tukey3B = (1 << 12),
|
||||
Tukey4A = (1 << 13),
|
||||
Tukey4B = (1 << 14),
|
||||
Tukey1A = (1 << 15),
|
||||
Tukey1B = (1 << 16),
|
||||
Tukey1X = (1 << 17),
|
||||
Tukey2X = (1 << 18),
|
||||
Tukey3X = (1 << 19),
|
||||
Tukey4X = (1 << 20),
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum WindowMethod
|
||||
{
|
||||
Invalid,
|
||||
Evaluate,
|
||||
Search,
|
||||
Estimate,
|
||||
Estimate2,
|
||||
Estimate3,
|
||||
EstimateN,
|
||||
Evaluate2,
|
||||
Evaluate2N,
|
||||
Evaluate3,
|
||||
Evaluate3N,
|
||||
EvaluateN,
|
||||
}
|
||||
}
|
||||
484
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioBuffer.cs
Normal file
484
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioBuffer.cs
Normal file
@@ -0,0 +1,484 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class AudioBuffer
|
||||
{
|
||||
#region Static Methods
|
||||
|
||||
public static unsafe void FLACSamplesToBytes_16(int[,] inSamples, int inSampleOffset,
|
||||
byte* outSamples, int sampleCount, int channelCount)
|
||||
{
|
||||
int loopCount = sampleCount * channelCount;
|
||||
|
||||
if (inSamples.GetLength(0) - inSampleOffset < sampleCount)
|
||||
throw new IndexOutOfRangeException();
|
||||
|
||||
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
|
||||
{
|
||||
int* pInSamples = pInSamplesFixed;
|
||||
short* pOutSamples = (short*)outSamples;
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
pOutSamples[i] = (short)pInSamples[i];
|
||||
//*(pOutSamples++) = (short)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
|
||||
public static unsafe void FLACSamplesToBytes_16(int[,] inSamples, int inSampleOffset,
|
||||
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount)
|
||||
{
|
||||
int loopCount = sampleCount * channelCount;
|
||||
|
||||
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
|
||||
(outSamples.Length - outByteOffset < loopCount * 2))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
|
||||
FLACSamplesToBytes_16(inSamples, inSampleOffset, pOutSamplesFixed, sampleCount, channelCount);
|
||||
}
|
||||
|
||||
public static unsafe void FLACSamplesToBytes_24(int[,] inSamples, int inSampleOffset,
|
||||
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int wastedBits)
|
||||
{
|
||||
int loopCount = sampleCount * channelCount;
|
||||
|
||||
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
|
||||
(outSamples.Length - outByteOffset < loopCount * 3))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
|
||||
{
|
||||
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
|
||||
{
|
||||
int* pInSamples = pInSamplesFixed;
|
||||
byte* pOutSamples = pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
{
|
||||
uint sample_out = (uint)*(pInSamples++) << wastedBits;
|
||||
*(pOutSamples++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(pOutSamples++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(pOutSamples++) = (byte)(sample_out & 0xFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static unsafe void FloatToBytes_16(float[,] inSamples, int inSampleOffset,
|
||||
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount)
|
||||
{
|
||||
int loopCount = sampleCount * channelCount;
|
||||
|
||||
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
|
||||
(outSamples.Length - outByteOffset < loopCount * 2))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (float* pInSamplesFixed = &inSamples[inSampleOffset, 0])
|
||||
{
|
||||
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
|
||||
{
|
||||
float* pInSamples = pInSamplesFixed;
|
||||
short* pOutSamples = (short*)pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
{
|
||||
*(pOutSamples++) = (short)(32758 * (*(pInSamples++)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static unsafe void FloatToBytes(float[,] inSamples, int inSampleOffset,
|
||||
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
|
||||
{
|
||||
if (bitsPerSample == 16)
|
||||
FloatToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
|
||||
//else if (bitsPerSample > 16 && bitsPerSample <= 24)
|
||||
// FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount, 24 - bitsPerSample);
|
||||
else if (bitsPerSample == 32)
|
||||
Buffer.BlockCopy(inSamples, inSampleOffset * 4 * channelCount, outSamples, outByteOffset, sampleCount * 4 * channelCount);
|
||||
else
|
||||
throw new Exception("Unsupported bitsPerSample value");
|
||||
}
|
||||
|
||||
public static unsafe void FLACSamplesToBytes(int[,] inSamples, int inSampleOffset,
|
||||
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
|
||||
{
|
||||
if (bitsPerSample == 16)
|
||||
FLACSamplesToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
|
||||
else if (bitsPerSample > 16 && bitsPerSample <= 24)
|
||||
FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount, 24 - bitsPerSample);
|
||||
else
|
||||
throw new Exception("Unsupported bitsPerSample value");
|
||||
}
|
||||
|
||||
public static unsafe void FLACSamplesToBytes(int[,] inSamples, int inSampleOffset,
|
||||
byte* outSamples, int sampleCount, int channelCount, int bitsPerSample)
|
||||
{
|
||||
if (bitsPerSample == 16)
|
||||
FLACSamplesToBytes_16(inSamples, inSampleOffset, outSamples, sampleCount, channelCount);
|
||||
else
|
||||
throw new Exception("Unsupported bitsPerSample value");
|
||||
}
|
||||
|
||||
public static unsafe void Bytes16ToFloat(byte[] inSamples, int inByteOffset,
|
||||
float[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
|
||||
{
|
||||
int loopCount = sampleCount * channelCount;
|
||||
|
||||
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
|
||||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
|
||||
throw new IndexOutOfRangeException();
|
||||
|
||||
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
|
||||
{
|
||||
fixed (float* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
|
||||
{
|
||||
short* pInSamples = (short*)pInSamplesFixed;
|
||||
float* pOutSamples = pOutSamplesFixed;
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
*(pOutSamples++) = *(pInSamples++) / 32768.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static unsafe void BytesToFLACSamples_16(byte[] inSamples, int inByteOffset,
|
||||
int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
|
||||
{
|
||||
int loopCount = sampleCount * channelCount;
|
||||
|
||||
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
|
||||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
|
||||
{
|
||||
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
|
||||
{
|
||||
short* pInSamples = (short*)pInSamplesFixed;
|
||||
int* pOutSamples = pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
{
|
||||
*(pOutSamples++) = (int)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static unsafe void BytesToFLACSamples_24(byte[] inSamples, int inByteOffset,
|
||||
int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount, int wastedBits)
|
||||
{
|
||||
int loopCount = sampleCount * channelCount;
|
||||
|
||||
if ((inSamples.Length - inByteOffset < loopCount * 3) ||
|
||||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
|
||||
throw new IndexOutOfRangeException();
|
||||
|
||||
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
|
||||
{
|
||||
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
|
||||
{
|
||||
byte* pInSamples = (byte*)pInSamplesFixed;
|
||||
int* pOutSamples = pOutSamplesFixed;
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
{
|
||||
int sample = (int)*(pInSamples++);
|
||||
sample += (int)*(pInSamples++) << 8;
|
||||
sample += (int)*(pInSamples++) << 16;
|
||||
*(pOutSamples++) = (sample << 8) >> (8 + wastedBits);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static unsafe void BytesToFLACSamples(byte[] inSamples, int inByteOffset,
|
||||
int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount, int bitsPerSample)
|
||||
{
|
||||
if (bitsPerSample == 16)
|
||||
BytesToFLACSamples_16(inSamples, inByteOffset, outSamples, outSampleOffset, sampleCount, channelCount);
|
||||
else if (bitsPerSample > 16 && bitsPerSample <= 24)
|
||||
BytesToFLACSamples_24(inSamples, inByteOffset, outSamples, outSampleOffset, sampleCount, channelCount, 24 - bitsPerSample);
|
||||
else
|
||||
throw new Exception("Unsupported bitsPerSample value");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private int[,] samples;
|
||||
private float[,] fsamples;
|
||||
private byte[] bytes;
|
||||
private int length;
|
||||
private int size;
|
||||
private AudioPCMConfig pcm;
|
||||
private bool dataInSamples = false;
|
||||
private bool dataInBytes = false;
|
||||
private bool dataInFloat = false;
|
||||
|
||||
public int Length
|
||||
{
|
||||
get { return length; }
|
||||
set { length = value; }
|
||||
}
|
||||
|
||||
public int Size
|
||||
{
|
||||
get { return size; }
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM { get { return pcm; } }
|
||||
|
||||
public int ByteLength
|
||||
{
|
||||
get
|
||||
{
|
||||
return length * pcm.BlockAlign;
|
||||
}
|
||||
}
|
||||
|
||||
public int[,] Samples
|
||||
{
|
||||
get
|
||||
{
|
||||
if (samples == null || samples.GetLength(0) < length)
|
||||
samples = new int[size, pcm.ChannelCount];
|
||||
if (!dataInSamples && dataInBytes && length != 0)
|
||||
BytesToFLACSamples(bytes, 0, samples, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
|
||||
dataInSamples = true;
|
||||
return samples;
|
||||
}
|
||||
}
|
||||
|
||||
public float[,] Float
|
||||
{
|
||||
get
|
||||
{
|
||||
if (fsamples == null || fsamples.GetLength(0) < length)
|
||||
fsamples = new float[size, pcm.ChannelCount];
|
||||
if (!dataInFloat && dataInBytes && length != 0)
|
||||
{
|
||||
if (pcm.BitsPerSample == 16)
|
||||
Bytes16ToFloat(bytes, 0, fsamples, 0, length, pcm.ChannelCount);
|
||||
//else if (pcm.BitsPerSample > 16 && PCM.BitsPerSample <= 24)
|
||||
// BytesToFLACSamples_24(bytes, 0, fsamples, 0, length, pcm.ChannelCount, 24 - pcm.BitsPerSample);
|
||||
else if (pcm.BitsPerSample == 32)
|
||||
Buffer.BlockCopy(bytes, 0, fsamples, 0, length * 4 * pcm.ChannelCount);
|
||||
else
|
||||
throw new Exception("Unsupported bitsPerSample value");
|
||||
}
|
||||
dataInFloat = true;
|
||||
return fsamples;
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] Bytes
|
||||
{
|
||||
get
|
||||
{
|
||||
if (bytes == null || bytes.Length < length * pcm.BlockAlign)
|
||||
bytes = new byte[size * pcm.BlockAlign];
|
||||
if (!dataInBytes && length != 0)
|
||||
{
|
||||
if (dataInSamples)
|
||||
FLACSamplesToBytes(samples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
|
||||
else if (dataInFloat)
|
||||
FloatToBytes(fsamples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
|
||||
}
|
||||
dataInBytes = true;
|
||||
return bytes;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioBuffer(AudioPCMConfig _pcm, int _size)
|
||||
{
|
||||
pcm = _pcm;
|
||||
size = _size;
|
||||
length = 0;
|
||||
}
|
||||
|
||||
public AudioBuffer(AudioPCMConfig _pcm, int[,] _samples, int _length)
|
||||
{
|
||||
pcm = _pcm;
|
||||
// assert _samples.GetLength(1) == pcm.ChannelCount
|
||||
Prepare(_samples, _length);
|
||||
}
|
||||
|
||||
public AudioBuffer(AudioPCMConfig _pcm, byte[] _bytes, int _length)
|
||||
{
|
||||
pcm = _pcm;
|
||||
Prepare(_bytes, _length);
|
||||
}
|
||||
|
||||
public AudioBuffer(IAudioSource source, int _size)
|
||||
{
|
||||
pcm = source.PCM;
|
||||
size = _size;
|
||||
}
|
||||
|
||||
public void Prepare(IAudioDest dest)
|
||||
{
|
||||
if (dest.Settings.PCM.ChannelCount != pcm.ChannelCount || dest.Settings.PCM.BitsPerSample != pcm.BitsPerSample)
|
||||
throw new Exception("AudioBuffer format mismatch");
|
||||
}
|
||||
|
||||
public void Prepare(IAudioSource source, int maxLength)
|
||||
{
|
||||
if (source.PCM.ChannelCount != pcm.ChannelCount || source.PCM.BitsPerSample != pcm.BitsPerSample)
|
||||
throw new Exception("AudioBuffer format mismatch");
|
||||
length = size;
|
||||
if (maxLength >= 0)
|
||||
length = Math.Min(length, maxLength);
|
||||
if (source.Remaining >= 0)
|
||||
length = (int)Math.Min((long)length, source.Remaining);
|
||||
dataInBytes = false;
|
||||
dataInSamples = false;
|
||||
dataInFloat = false;
|
||||
}
|
||||
|
||||
public void Prepare(int maxLength)
|
||||
{
|
||||
length = size;
|
||||
if (maxLength >= 0)
|
||||
length = Math.Min(length, maxLength);
|
||||
dataInBytes = false;
|
||||
dataInSamples = false;
|
||||
dataInFloat = false;
|
||||
}
|
||||
|
||||
public void Prepare(int[,] _samples, int _length)
|
||||
{
|
||||
length = _length;
|
||||
size = _samples.GetLength(0);
|
||||
samples = _samples;
|
||||
dataInSamples = true;
|
||||
dataInBytes = false;
|
||||
dataInFloat = false;
|
||||
if (length > size)
|
||||
throw new Exception("Invalid length");
|
||||
}
|
||||
|
||||
public void Prepare(byte[] _bytes, int _length)
|
||||
{
|
||||
length = _length;
|
||||
size = _bytes.Length / PCM.BlockAlign;
|
||||
bytes = _bytes;
|
||||
dataInSamples = false;
|
||||
dataInBytes = true;
|
||||
dataInFloat = false;
|
||||
if (length > size)
|
||||
throw new Exception("Invalid length");
|
||||
}
|
||||
|
||||
internal unsafe void Load(int dstOffset, AudioBuffer src, int srcOffset, int copyLength)
|
||||
{
|
||||
if (dataInBytes)
|
||||
Buffer.BlockCopy(src.Bytes, srcOffset * pcm.BlockAlign, Bytes, dstOffset * pcm.BlockAlign, copyLength * pcm.BlockAlign);
|
||||
if (dataInSamples)
|
||||
Buffer.BlockCopy(src.Samples, srcOffset * pcm.ChannelCount * 4, Samples, dstOffset * pcm.ChannelCount * 4, copyLength * pcm.ChannelCount * 4);
|
||||
if (dataInFloat)
|
||||
Buffer.BlockCopy(src.Float, srcOffset * pcm.ChannelCount * 4, Float, dstOffset * pcm.ChannelCount * 4, copyLength * pcm.ChannelCount * 4);
|
||||
}
|
||||
|
||||
public unsafe void Prepare(AudioBuffer _src, int _offset, int _length)
|
||||
{
|
||||
length = Math.Min(size, _src.Length - _offset);
|
||||
if (_length >= 0)
|
||||
length = Math.Min(length, _length);
|
||||
dataInBytes = false;
|
||||
dataInFloat = false;
|
||||
dataInSamples = false;
|
||||
if (_src.dataInBytes)
|
||||
dataInBytes = true;
|
||||
else if (_src.dataInSamples)
|
||||
dataInSamples = true;
|
||||
else if (_src.dataInFloat)
|
||||
dataInFloat = true;
|
||||
Load(0, _src, _offset, length);
|
||||
}
|
||||
|
||||
public void Swap(AudioBuffer buffer)
|
||||
{
|
||||
if (pcm.BitsPerSample != buffer.PCM.BitsPerSample || pcm.ChannelCount != buffer.PCM.ChannelCount)
|
||||
throw new Exception("AudioBuffer format mismatch");
|
||||
|
||||
int[,] samplesTmp = samples;
|
||||
float[,] floatsTmp = fsamples;
|
||||
byte[] bytesTmp = bytes;
|
||||
|
||||
fsamples = buffer.fsamples;
|
||||
samples = buffer.samples;
|
||||
bytes = buffer.bytes;
|
||||
length = buffer.length;
|
||||
size = buffer.size;
|
||||
dataInSamples = buffer.dataInSamples;
|
||||
dataInBytes = buffer.dataInBytes;
|
||||
dataInFloat = buffer.dataInFloat;
|
||||
|
||||
buffer.samples = samplesTmp;
|
||||
buffer.bytes = bytesTmp;
|
||||
buffer.fsamples = floatsTmp;
|
||||
buffer.length = 0;
|
||||
buffer.dataInSamples = false;
|
||||
buffer.dataInBytes = false;
|
||||
buffer.dataInFloat = false;
|
||||
}
|
||||
|
||||
unsafe public void Interlace(int pos, int* src1, int* src2, int n)
|
||||
{
|
||||
if (PCM.ChannelCount != 2)
|
||||
{
|
||||
throw new Exception("Must be stereo");
|
||||
}
|
||||
if (PCM.BitsPerSample == 16)
|
||||
{
|
||||
fixed (byte* bs = Bytes)
|
||||
{
|
||||
int* res = ((int*)bs) + pos;
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = (*(src1++) & 0xffff) ^ (*(src2++) << 16);
|
||||
}
|
||||
}
|
||||
else if (PCM.BitsPerSample == 24)
|
||||
{
|
||||
fixed (byte* bs = Bytes)
|
||||
{
|
||||
byte* res = bs + pos * 6;
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
uint sample_out = (uint)*(src1++);
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out = (uint)*(src2++);
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Unsupported BPS");
|
||||
}
|
||||
}
|
||||
|
||||
//public void Clear()
|
||||
//{
|
||||
// length = 0;
|
||||
//}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml.Serialization;
|
||||
using System.Text;
|
||||
using Newtonsoft.Json;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioDecoderSettings
|
||||
{
|
||||
string Name { get; }
|
||||
|
||||
string Extension { get; }
|
||||
|
||||
Type DecoderType { get; }
|
||||
|
||||
int Priority { get; }
|
||||
|
||||
IAudioDecoderSettings Clone();
|
||||
}
|
||||
|
||||
public static class IAudioDecoderSettingsExtensions
|
||||
{
|
||||
public static bool HasBrowsableAttributes(this IAudioDecoderSettings settings)
|
||||
{
|
||||
bool hasBrowsable = false;
|
||||
foreach (PropertyDescriptor property in TypeDescriptor.GetProperties(settings))
|
||||
{
|
||||
bool isBrowsable = true;
|
||||
foreach (var attribute in property.Attributes)
|
||||
{
|
||||
var browsable = attribute as BrowsableAttribute;
|
||||
isBrowsable &= browsable == null || browsable.Browsable;
|
||||
}
|
||||
hasBrowsable |= isBrowsable;
|
||||
}
|
||||
return hasBrowsable;
|
||||
}
|
||||
|
||||
public static void Init(this IAudioDecoderSettings settings)
|
||||
{
|
||||
// Iterate through each property and call ResetValue()
|
||||
foreach (PropertyDescriptor property in TypeDescriptor.GetProperties(settings))
|
||||
property.ResetValue(settings);
|
||||
}
|
||||
|
||||
public static IAudioSource Open(this IAudioDecoderSettings settings, string path, Stream IO = null)
|
||||
{
|
||||
return Activator.CreateInstance(settings.DecoderType, settings, path, IO) as IAudioSource;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,124 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
#if NET20
|
||||
namespace System.Runtime.CompilerServices
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class
|
||||
| AttributeTargets.Method)]
|
||||
public sealed class ExtensionAttribute : Attribute { }
|
||||
}
|
||||
#endif
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioEncoderSettings
|
||||
{
|
||||
string Name { get; }
|
||||
|
||||
string Extension { get; }
|
||||
|
||||
Type EncoderType { get; }
|
||||
|
||||
bool Lossless { get; }
|
||||
|
||||
int Priority { get; }
|
||||
|
||||
string SupportedModes { get; }
|
||||
|
||||
string DefaultMode { get; }
|
||||
|
||||
string EncoderMode { get; set; }
|
||||
|
||||
AudioPCMConfig PCM { get; set; }
|
||||
|
||||
int BlockSize { get; set; }
|
||||
|
||||
int Padding { get; set; }
|
||||
|
||||
IAudioEncoderSettings Clone();
|
||||
}
|
||||
|
||||
public static class IAudioEncoderSettingsExtensions
|
||||
{
|
||||
public static bool HasBrowsableAttributes(this IAudioEncoderSettings settings)
|
||||
{
|
||||
bool hasBrowsable = false;
|
||||
foreach (PropertyDescriptor property in TypeDescriptor.GetProperties(settings))
|
||||
{
|
||||
bool isBrowsable = true;
|
||||
foreach (var attribute in property.Attributes)
|
||||
{
|
||||
var browsable = attribute as BrowsableAttribute;
|
||||
isBrowsable &= browsable == null || browsable.Browsable;
|
||||
}
|
||||
hasBrowsable |= isBrowsable;
|
||||
}
|
||||
return hasBrowsable;
|
||||
}
|
||||
|
||||
public static int GetEncoderModeIndex(this IAudioEncoderSettings settings)
|
||||
{
|
||||
return new List<string>(settings.SupportedModes.Split(' ')).FindIndex(m => m == settings.EncoderMode);
|
||||
}
|
||||
|
||||
public static void SetEncoderModeIndex(this IAudioEncoderSettings settings, int value)
|
||||
{
|
||||
string[] modes = settings.SupportedModes.Split(' ');
|
||||
if (modes.Length == 0 && value < 0)
|
||||
return;
|
||||
if (value < 0 || value >= modes.Length)
|
||||
throw new IndexOutOfRangeException();
|
||||
settings.EncoderMode = modes[value];
|
||||
}
|
||||
|
||||
public static void SetDefaultValuesForMode(this IAudioEncoderSettings settings)
|
||||
{
|
||||
foreach (PropertyDescriptor property in TypeDescriptor.GetProperties(settings))
|
||||
if (!property.CanResetValue(settings))
|
||||
foreach (var attribute in property.Attributes)
|
||||
if (attribute is DefaultValueForModeAttribute)
|
||||
{
|
||||
var defaultValueForMode = attribute as DefaultValueForModeAttribute;
|
||||
property.SetValue(settings, defaultValueForMode.m_values[settings.GetEncoderModeIndex()]);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HasDefaultValuesForMode(this IAudioEncoderSettings settings, int index)
|
||||
{
|
||||
bool res = true;
|
||||
foreach (PropertyDescriptor property in TypeDescriptor.GetProperties(settings))
|
||||
foreach (var attribute in property.Attributes)
|
||||
if (attribute is DefaultValueForModeAttribute)
|
||||
{
|
||||
var defaultValueForMode = attribute as DefaultValueForModeAttribute;
|
||||
res &= property.GetValue(settings).Equals(defaultValueForMode.m_values[index]);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public static int GuessEncoderMode(this IAudioEncoderSettings settings)
|
||||
{
|
||||
// return new List<string>(settings.SupportedModes.Split(' ')).FindIndex(m => settings.HasDefaultValuesForMode(m));
|
||||
string[] modes = settings.SupportedModes.Split(' ');
|
||||
if (modes == null || modes.Length < 1)
|
||||
return -1;
|
||||
for (int i = 0; i < modes.Length; i++)
|
||||
if (settings.HasDefaultValuesForMode(i))
|
||||
return i;
|
||||
return -1;
|
||||
}
|
||||
|
||||
public static void Init(this IAudioEncoderSettings settings, AudioPCMConfig pcm = null)
|
||||
{
|
||||
// Iterate through each property and call ResetValue()
|
||||
foreach (PropertyDescriptor property in TypeDescriptor.GetProperties(settings))
|
||||
property.ResetValue(settings);
|
||||
settings.EncoderMode = settings.DefaultMode;
|
||||
settings.PCM = pcm;
|
||||
}
|
||||
}
|
||||
}
|
||||
138
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioPCMConfig.cs
Normal file
138
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioPCMConfig.cs
Normal file
@@ -0,0 +1,138 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class AudioPCMConfig
|
||||
{
|
||||
public static readonly AudioPCMConfig RedBook = new AudioPCMConfig(16, 2, 44100);
|
||||
public enum SpeakerConfig
|
||||
{
|
||||
SPEAKER_FRONT_LEFT = 0x1,
|
||||
SPEAKER_FRONT_RIGHT = 0x2,
|
||||
SPEAKER_FRONT_CENTER = 0x4,
|
||||
SPEAKER_LOW_FREQUENCY = 0x8,
|
||||
SPEAKER_BACK_LEFT = 0x10,
|
||||
SPEAKER_BACK_RIGHT = 0x20,
|
||||
SPEAKER_FRONT_LEFT_OF_CENTER = 0x40,
|
||||
SPEAKER_FRONT_RIGHT_OF_CENTER = 0x80,
|
||||
SPEAKER_BACK_CENTER = 0x100,
|
||||
SPEAKER_SIDE_LEFT = 0x200,
|
||||
SPEAKER_SIDE_RIGHT = 0x400,
|
||||
SPEAKER_TOP_CENTER = 0x800,
|
||||
SPEAKER_TOP_FRONT_LEFT = 0x1000,
|
||||
SPEAKER_TOP_FRONT_CENTER = 0x2000,
|
||||
SPEAKER_TOP_FRONT_RIGHT = 0x4000,
|
||||
SPEAKER_TOP_BACK_LEFT = 0x8000,
|
||||
SPEAKER_TOP_BACK_CENTER = 0x10000,
|
||||
SPEAKER_TOP_BACK_RIGHT = 0x20000,
|
||||
|
||||
DIRECTOUT = 0,
|
||||
KSAUDIO_SPEAKER_MONO = (SPEAKER_FRONT_CENTER),
|
||||
KSAUDIO_SPEAKER_STEREO = (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT),
|
||||
KSAUDIO_SPEAKER_QUAD = (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT),
|
||||
KSAUDIO_SPEAKER_SURROUND = (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER),
|
||||
KSAUDIO_SPEAKER_5POINT1 = (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT),
|
||||
KSAUDIO_SPEAKER_5POINT1_SURROUND = (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT),
|
||||
KSAUDIO_SPEAKER_7POINT1 = (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER),
|
||||
KSAUDIO_SPEAKER_7POINT1_SURROUND = (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT),
|
||||
|
||||
DVDAUDIO_GR1_0 = SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR1_1 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_2 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_3 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_4 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_5 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_6 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_7 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_8 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_9 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_10 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_11 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_12 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
|
||||
DVDAUDIO_GR1_13 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR1_14 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR1_15 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR1_16 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR1_17 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR1_18 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR1_19 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR1_20 = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
|
||||
DVDAUDIO_GR2_0 = 0,
|
||||
DVDAUDIO_GR2_1 = 0,
|
||||
DVDAUDIO_GR2_2 = SPEAKER_BACK_CENTER,
|
||||
DVDAUDIO_GR2_3 = SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR2_4 = SPEAKER_LOW_FREQUENCY,
|
||||
DVDAUDIO_GR2_5 = SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_CENTER,
|
||||
DVDAUDIO_GR2_6 = SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR2_7 = SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR2_8 = SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER,
|
||||
DVDAUDIO_GR2_9 = SPEAKER_FRONT_CENTER | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR2_10 = SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY,
|
||||
DVDAUDIO_GR2_11 = SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_CENTER,
|
||||
DVDAUDIO_GR2_12 = SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR2_13 = SPEAKER_BACK_CENTER,
|
||||
DVDAUDIO_GR2_14 = SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR2_15 = SPEAKER_LOW_FREQUENCY,
|
||||
DVDAUDIO_GR2_16 = SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_CENTER,
|
||||
DVDAUDIO_GR2_17 = SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
|
||||
DVDAUDIO_GR2_18 = SPEAKER_LOW_FREQUENCY,
|
||||
DVDAUDIO_GR2_19 = SPEAKER_FRONT_CENTER,
|
||||
DVDAUDIO_GR2_20 = SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY,
|
||||
}
|
||||
|
||||
private int _bitsPerSample;
|
||||
private int _channelCount;
|
||||
private int _sampleRate;
|
||||
private SpeakerConfig _channelMask;
|
||||
|
||||
public int BitsPerSample { get { return _bitsPerSample; } }
|
||||
public int ChannelCount { get { return _channelCount; } }
|
||||
public int SampleRate { get { return _sampleRate; } }
|
||||
public int BlockAlign { get { return _channelCount * ((_bitsPerSample + 7) / 8); } }
|
||||
public SpeakerConfig ChannelMask { get { return _channelMask; } }
|
||||
public bool IsRedBook { get { return _bitsPerSample == 16 && _channelCount == 2 && _sampleRate == 44100; } }
|
||||
public static int ChannelsInMask(SpeakerConfig mask)
|
||||
{
|
||||
int count = 0;
|
||||
while (mask != 0)
|
||||
{
|
||||
count++;
|
||||
mask &= (mask - 1);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
public static SpeakerConfig GetDefaultChannelMask(int channelCount)
|
||||
{
|
||||
switch (channelCount)
|
||||
{
|
||||
case 1:
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_MONO;
|
||||
case 2:
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_STEREO;
|
||||
case 3:
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_STEREO | SpeakerConfig.SPEAKER_LOW_FREQUENCY;
|
||||
case 4:
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_QUAD;
|
||||
case 5:
|
||||
//return SpeakerConfig.KSAUDIO_SPEAKER_5POINT1 & ~SpeakerConfig.SPEAKER_LOW_FREQUENCY;
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_5POINT1_SURROUND & ~SpeakerConfig.SPEAKER_LOW_FREQUENCY;
|
||||
case 6:
|
||||
//return SpeakerConfig.KSAUDIO_SPEAKER_5POINT1;
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_5POINT1_SURROUND;
|
||||
case 7:
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_5POINT1_SURROUND | SpeakerConfig.SPEAKER_BACK_CENTER;
|
||||
case 8:
|
||||
return SpeakerConfig.KSAUDIO_SPEAKER_7POINT1_SURROUND;
|
||||
}
|
||||
return (SpeakerConfig)((1 << channelCount) - 1);
|
||||
}
|
||||
|
||||
public AudioPCMConfig(int bitsPerSample, int channelCount, int sampleRate, SpeakerConfig channelMask = SpeakerConfig.DIRECTOUT)
|
||||
{
|
||||
_bitsPerSample = bitsPerSample;
|
||||
_channelCount = channelCount;
|
||||
_sampleRate = sampleRate;
|
||||
_channelMask = channelMask == 0 ? GetDefaultChannelMask(channelCount) : channelMask;
|
||||
}
|
||||
}
|
||||
}
|
||||
269
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioPipe.cs
Normal file
269
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioPipe.cs
Normal file
@@ -0,0 +1,269 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class AudioPipe : IAudioSource//, IDisposable
|
||||
{
|
||||
private AudioBuffer _readBuffer, _writeBuffer;
|
||||
private AudioPCMConfig pcm;
|
||||
private long _sampleLen, _samplePos;
|
||||
private int _maxLength;
|
||||
private Thread _workThread;
|
||||
private IAudioSource _source;
|
||||
private bool _close = false;
|
||||
private bool _haveData = false;
|
||||
private int _bufferPos = 0;
|
||||
private Exception _ex = null;
|
||||
private bool own;
|
||||
private ThreadPriority priority;
|
||||
|
||||
public IAudioDecoderSettings Settings => null;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return _samplePos;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == _samplePos)
|
||||
return;
|
||||
|
||||
if (_source == null)
|
||||
throw new NotSupportedException();
|
||||
|
||||
lock (this)
|
||||
{
|
||||
_close = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
if (_workThread != null)
|
||||
{
|
||||
_workThread.Join();
|
||||
_workThread = null;
|
||||
}
|
||||
_source.Position = value;
|
||||
_samplePos = value;
|
||||
_bufferPos = 0;
|
||||
_haveData = false;
|
||||
_close = false;
|
||||
//Go();
|
||||
//throw new Exception("not supported");
|
||||
}
|
||||
}
|
||||
|
||||
public TimeSpan Duration => Length < 0 ? TimeSpan.Zero : TimeSpan.FromSeconds((double)Length / PCM.SampleRate);
|
||||
|
||||
public long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen;
|
||||
}
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen - _samplePos;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get
|
||||
{
|
||||
return pcm;
|
||||
}
|
||||
}
|
||||
|
||||
public string Path
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_source == null)
|
||||
return "";
|
||||
return _source.Path;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPipe(AudioPCMConfig pcm, int size)
|
||||
{
|
||||
this.pcm = pcm;
|
||||
_readBuffer = new AudioBuffer(pcm, size);
|
||||
_writeBuffer = new AudioBuffer(pcm, size);
|
||||
_maxLength = size;
|
||||
_sampleLen = -1;
|
||||
_samplePos = 0;
|
||||
}
|
||||
|
||||
public AudioPipe(IAudioSource source, int size, bool own, ThreadPriority priority)
|
||||
: this(source.PCM, size)
|
||||
{
|
||||
this.own = own;
|
||||
this.priority = priority;
|
||||
_source = source;
|
||||
_sampleLen = _source.Length;
|
||||
_samplePos = _source.Position;
|
||||
}
|
||||
|
||||
public AudioPipe(IAudioSource source, int size)
|
||||
: this(source, size, true, ThreadPriority.BelowNormal)
|
||||
{
|
||||
}
|
||||
|
||||
private void Decompress(object o)
|
||||
{
|
||||
#if !DEBUG
|
||||
try
|
||||
#endif
|
||||
{
|
||||
bool done = false;
|
||||
do
|
||||
{
|
||||
done = _source.Read(_writeBuffer, -1) == 0;
|
||||
lock (this)
|
||||
{
|
||||
while (_haveData && !_close)
|
||||
Monitor.Wait(this);
|
||||
if (_close)
|
||||
break;
|
||||
AudioBuffer temp = _writeBuffer;
|
||||
_writeBuffer = _readBuffer;
|
||||
_readBuffer = temp;
|
||||
_haveData = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
} while (!done);
|
||||
}
|
||||
#if !DEBUG
|
||||
catch (Exception ex)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_ex = ex;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
private void Go()
|
||||
{
|
||||
if (_workThread != null || _ex != null || _source == null) return;
|
||||
_workThread = new Thread(Decompress);
|
||||
_workThread.Priority = priority;
|
||||
_workThread.IsBackground = true;
|
||||
_workThread.Name = "AudioPipe";
|
||||
_workThread.Start(null);
|
||||
}
|
||||
|
||||
//public new void Dispose()
|
||||
//{
|
||||
// _buffer.Clear();
|
||||
//}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_close = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
if (_workThread != null)
|
||||
{
|
||||
_workThread.Join();
|
||||
_workThread = null;
|
||||
}
|
||||
if (_source != null)
|
||||
{
|
||||
if (own) _source.Close();
|
||||
_source = null;
|
||||
}
|
||||
if (_readBuffer != null)
|
||||
{
|
||||
//_readBuffer.Clear();
|
||||
_readBuffer = null;
|
||||
}
|
||||
if (_writeBuffer != null)
|
||||
{
|
||||
//_writeBuffer.Clear();
|
||||
_writeBuffer = null;
|
||||
}
|
||||
}
|
||||
|
||||
public int Write(AudioBuffer buff)
|
||||
{
|
||||
if (_writeBuffer.Size < _writeBuffer.Length + buff.Length)
|
||||
{
|
||||
AudioBuffer realloced = new AudioBuffer(pcm, _writeBuffer.Size + buff.Size);
|
||||
realloced.Prepare(_writeBuffer, 0, _writeBuffer.Length);
|
||||
_writeBuffer = realloced;
|
||||
}
|
||||
if (_writeBuffer.Length == 0)
|
||||
_writeBuffer.Prepare(buff, 0, buff.Length);
|
||||
else
|
||||
{
|
||||
_writeBuffer.Load(_writeBuffer.Length, buff, 0, buff.Length);
|
||||
_writeBuffer.Length += buff.Length;
|
||||
}
|
||||
lock (this)
|
||||
{
|
||||
if (!_haveData)
|
||||
{
|
||||
AudioBuffer temp = _writeBuffer;
|
||||
_writeBuffer = _readBuffer;
|
||||
_writeBuffer.Length = 0;
|
||||
_readBuffer = temp;
|
||||
_haveData = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
return _writeBuffer.Length;
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
Go();
|
||||
|
||||
bool needToCopy = false;
|
||||
if (_bufferPos != 0)
|
||||
needToCopy = true;
|
||||
else
|
||||
lock (this)
|
||||
{
|
||||
while (!_haveData && _ex == null)
|
||||
Monitor.Wait(this);
|
||||
if (_ex != null)
|
||||
throw _ex;
|
||||
if (_bufferPos == 0 && (maxLength < 0 || _readBuffer.Length <= maxLength))
|
||||
{
|
||||
buff.Swap(_readBuffer);
|
||||
_haveData = false;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
else
|
||||
needToCopy = true;
|
||||
}
|
||||
if (needToCopy)
|
||||
{
|
||||
buff.Prepare(_readBuffer, _bufferPos, maxLength);
|
||||
_bufferPos += buff.Length;
|
||||
if (_bufferPos == _readBuffer.Length)
|
||||
{
|
||||
_bufferPos = 0;
|
||||
lock (this)
|
||||
{
|
||||
_haveData = false;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
_samplePos += buff.Length;
|
||||
return buff.Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioSamples.cs
Normal file
142
Aaru.Compression/cuetools.net/CUETools.Codecs/AudioSamples.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class AudioSamples
|
||||
{
|
||||
public const uint UINT32_MAX = 0xffffffff;
|
||||
|
||||
unsafe public static void Interlace(int* res, int* src1, int* src2, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
*(res++) = *(src1++);
|
||||
*(res++) = *(src2++);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe public static void Deinterlace(int* dst1, int* dst2, int* src, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
*(dst1++) = *(src++);
|
||||
*(dst2++) = *(src++);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe public static bool MemCmp(int* res, int* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
if (*(res++) != *(smp++))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(uint* res, uint* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(int* res, int* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(long* res, long* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(short* res, short* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(byte* res, byte* smp, int n)
|
||||
{
|
||||
if ((((IntPtr)smp).ToInt64() & 7) == (((IntPtr)res).ToInt64() & 7) && n > 32)
|
||||
{
|
||||
int delta = (int)((8 - (((IntPtr)smp).ToInt64() & 7)) & 7);
|
||||
for (int i = delta; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
n -= delta;
|
||||
|
||||
MemCpy((long*)res, (long*)smp, n >> 3);
|
||||
int n8 = (n >> 3) << 3;
|
||||
n -= n8;
|
||||
smp += n8;
|
||||
res += n8;
|
||||
}
|
||||
if ((((IntPtr)smp).ToInt64() & 3) == (((IntPtr)res).ToInt64() & 3) && n > 16)
|
||||
{
|
||||
int delta = (int)((4 - (((IntPtr)smp).ToInt64() & 3)) & 3);
|
||||
for (int i = delta; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
n -= delta;
|
||||
|
||||
MemCpy((int*)res, (int*)smp, n >> 2);
|
||||
int n4 = (n >> 2) << 2;
|
||||
n -= n4;
|
||||
smp += n4;
|
||||
res += n4;
|
||||
}
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(int* res, int smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = smp;
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(long* res, long smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = smp;
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(byte* res, byte smp, int n)
|
||||
{
|
||||
if (IntPtr.Size == 8 && (((IntPtr)res).ToInt64() & 7) == 0 && smp == 0 && n > 8)
|
||||
{
|
||||
MemSet((long*)res, 0, n >> 3);
|
||||
int n8 = (n >> 3) << 3;
|
||||
n -= n8;
|
||||
res += n8;
|
||||
}
|
||||
if ((((IntPtr)res).ToInt64() & 3) == 0 && smp == 0 && n > 4)
|
||||
{
|
||||
MemSet((int*)res, 0, n >> 2);
|
||||
int n4 = (n >> 2) << 2;
|
||||
n -= n4;
|
||||
res += n4;
|
||||
}
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = smp;
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(byte[] res, byte smp, int offs, int n)
|
||||
{
|
||||
fixed (byte* pres = &res[offs])
|
||||
MemSet(pres, smp, n);
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(int[] res, int smp, int offs, int n)
|
||||
{
|
||||
fixed (int* pres = &res[offs])
|
||||
MemSet(pres, smp, n);
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(long[] res, long smp, int offs, int n)
|
||||
{
|
||||
fixed (long* pres = &res[offs])
|
||||
MemSet(pres, smp, n);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
335
Aaru.Compression/cuetools.net/CUETools.Codecs/BitReader.cs
Normal file
335
Aaru.Compression/cuetools.net/CUETools.Codecs/BitReader.cs
Normal file
@@ -0,0 +1,335 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
unsafe public class BitReader
|
||||
{
|
||||
#region Static Methods
|
||||
|
||||
public static int log2i(int v)
|
||||
{
|
||||
return log2i((uint)v);
|
||||
}
|
||||
|
||||
public static readonly byte[] MultiplyDeBruijnBitPosition = new byte[32]
|
||||
{
|
||||
0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
|
||||
8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31
|
||||
};
|
||||
|
||||
public static int log2i(ulong v)
|
||||
{
|
||||
v |= v >> 1; // first round down to one less than a power of 2
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
if (v >> 32 == 0)
|
||||
return MultiplyDeBruijnBitPosition[(uint)((uint)v * 0x07C4ACDDU) >> 27];
|
||||
return 32 + MultiplyDeBruijnBitPosition[(uint)((uint)(v >> 32) * 0x07C4ACDDU) >> 27];
|
||||
}
|
||||
|
||||
public static int log2i(uint v)
|
||||
{
|
||||
v |= v >> 1; // first round down to one less than a power of 2
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
return MultiplyDeBruijnBitPosition[(uint)(v * 0x07C4ACDDU) >> 27];
|
||||
}
|
||||
|
||||
public static readonly byte[] byte_to_unary_table = new byte[]
|
||||
{
|
||||
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
|
||||
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
#endregion
|
||||
|
||||
private byte* buffer_m;
|
||||
private byte* bptr_m;
|
||||
private int buffer_len_m;
|
||||
private int have_bits_m;
|
||||
private ulong cache_m;
|
||||
private ushort crc16_m;
|
||||
|
||||
public int Position
|
||||
{
|
||||
get { return (int)(bptr_m - buffer_m - (have_bits_m >> 3)); }
|
||||
}
|
||||
|
||||
public byte* Buffer
|
||||
{
|
||||
get
|
||||
{
|
||||
return buffer_m;
|
||||
}
|
||||
}
|
||||
|
||||
public BitReader()
|
||||
{
|
||||
buffer_m = null;
|
||||
bptr_m = null;
|
||||
buffer_len_m = 0;
|
||||
have_bits_m = 0;
|
||||
cache_m = 0;
|
||||
crc16_m = 0;
|
||||
}
|
||||
|
||||
public BitReader(byte* _buffer, int _pos, int _len)
|
||||
{
|
||||
Reset(_buffer, _pos, _len);
|
||||
}
|
||||
|
||||
public void Reset(byte* _buffer, int _pos, int _len)
|
||||
{
|
||||
buffer_m = _buffer;
|
||||
bptr_m = _buffer + _pos;
|
||||
buffer_len_m = _len;
|
||||
have_bits_m = 0;
|
||||
cache_m = 0;
|
||||
crc16_m = 0;
|
||||
fill();
|
||||
}
|
||||
|
||||
public void fill()
|
||||
{
|
||||
while (have_bits_m < 56)
|
||||
{
|
||||
have_bits_m += 8;
|
||||
byte b = *(bptr_m++);
|
||||
cache_m |= (ulong)b << (64 - have_bits_m);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ b]);
|
||||
}
|
||||
}
|
||||
|
||||
/* skip any number of bits */
|
||||
public void skipbits(int bits)
|
||||
{
|
||||
while (bits > have_bits_m)
|
||||
{
|
||||
bits -= have_bits_m;
|
||||
cache_m = 0;
|
||||
have_bits_m = 0;
|
||||
fill();
|
||||
}
|
||||
cache_m <<= bits;
|
||||
have_bits_m -= bits;
|
||||
}
|
||||
|
||||
public long read_long()
|
||||
{
|
||||
return ((long)readbits(32) << 32) | readbits(32);
|
||||
}
|
||||
|
||||
public ulong read_ulong()
|
||||
{
|
||||
return ((ulong)readbits(32) << 32) | readbits(32);
|
||||
}
|
||||
|
||||
public int read_int()
|
||||
{
|
||||
return (int)readbits(sizeof(int));
|
||||
}
|
||||
|
||||
public uint read_uint()
|
||||
{
|
||||
return (uint)readbits(sizeof(uint));
|
||||
}
|
||||
|
||||
public short read_short()
|
||||
{
|
||||
return (short)readbits(16);
|
||||
}
|
||||
|
||||
public ushort read_ushort()
|
||||
{
|
||||
return (ushort)readbits(16);
|
||||
}
|
||||
|
||||
/* supports reading 1 to 32 bits, in big endian format */
|
||||
public uint readbits(int bits)
|
||||
{
|
||||
fill();
|
||||
uint result = (uint)(cache_m >> 64 - bits);
|
||||
skipbits(bits);
|
||||
return result;
|
||||
}
|
||||
|
||||
/* supports reading 1 to 64 bits, in big endian format */
|
||||
public ulong readbits64(int bits)
|
||||
{
|
||||
if (bits <= 56)
|
||||
return readbits(bits);
|
||||
return ((ulong)readbits(32) << bits - 32) | readbits(bits - 32);
|
||||
}
|
||||
|
||||
/* reads a single bit */
|
||||
public uint readbit()
|
||||
{
|
||||
return readbits(1);
|
||||
}
|
||||
|
||||
public uint read_unary()
|
||||
{
|
||||
fill();
|
||||
uint val = 0;
|
||||
ulong result = cache_m >> 56;
|
||||
while (result == 0)
|
||||
{
|
||||
val += 8;
|
||||
cache_m <<= 8;
|
||||
byte b = *(bptr_m++);
|
||||
cache_m |= (ulong)b << (64 - have_bits_m);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ b]);
|
||||
result = cache_m >> 56;
|
||||
}
|
||||
val += byte_to_unary_table[result];
|
||||
skipbits((int)(val & 7) + 1);
|
||||
return val;
|
||||
}
|
||||
|
||||
public void flush()
|
||||
{
|
||||
if ((have_bits_m & 7) > 0)
|
||||
{
|
||||
cache_m <<= have_bits_m & 7;
|
||||
have_bits_m -= have_bits_m & 7;
|
||||
}
|
||||
}
|
||||
|
||||
public ushort get_crc16()
|
||||
{
|
||||
if (have_bits_m == 0)
|
||||
return crc16_m;
|
||||
ushort crc = 0;
|
||||
int n = have_bits_m >> 3;
|
||||
for (int i = 0; i < n; i++)
|
||||
crc = (ushort)((crc << 8) ^ Crc16.table[(crc >> 8) ^ (byte)(cache_m >> (56 - (i << 3)))]);
|
||||
return Crc16.Subtract(crc16_m, crc, n);
|
||||
}
|
||||
|
||||
public int readbits_signed(int bits)
|
||||
{
|
||||
int val = (int)readbits(bits);
|
||||
val <<= (32 - bits);
|
||||
val >>= (32 - bits);
|
||||
return val;
|
||||
}
|
||||
|
||||
public uint read_utf8()
|
||||
{
|
||||
uint x = readbits(8);
|
||||
uint v;
|
||||
int i;
|
||||
if (0 == (x & 0x80))
|
||||
{
|
||||
v = x;
|
||||
i = 0;
|
||||
}
|
||||
else if (0xC0 == (x & 0xE0)) /* 110xxxxx */
|
||||
{
|
||||
v = x & 0x1F;
|
||||
i = 1;
|
||||
}
|
||||
else if (0xE0 == (x & 0xF0)) /* 1110xxxx */
|
||||
{
|
||||
v = x & 0x0F;
|
||||
i = 2;
|
||||
}
|
||||
else if (0xF0 == (x & 0xF8)) /* 11110xxx */
|
||||
{
|
||||
v = x & 0x07;
|
||||
i = 3;
|
||||
}
|
||||
else if (0xF8 == (x & 0xFC)) /* 111110xx */
|
||||
{
|
||||
v = x & 0x03;
|
||||
i = 4;
|
||||
}
|
||||
else if (0xFC == (x & 0xFE)) /* 1111110x */
|
||||
{
|
||||
v = x & 0x01;
|
||||
i = 5;
|
||||
}
|
||||
else if (0xFE == x) /* 11111110 */
|
||||
{
|
||||
v = 0;
|
||||
i = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("invalid utf8 encoding");
|
||||
}
|
||||
for (; i > 0; i--)
|
||||
{
|
||||
x = readbits(8);
|
||||
if (0x80 != (x & 0xC0)) /* 10xxxxxx */
|
||||
throw new Exception("invalid utf8 encoding");
|
||||
v <<= 6;
|
||||
v |= (x & 0x3F);
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
public void read_rice_block(int n, int k, int* r)
|
||||
{
|
||||
fill();
|
||||
fixed (byte* unary_table = byte_to_unary_table)
|
||||
fixed (ushort* t = Crc16.table)
|
||||
{
|
||||
uint mask = (1U << k) - 1;
|
||||
byte* bptr = bptr_m;
|
||||
int have_bits = have_bits_m;
|
||||
ulong cache = cache_m;
|
||||
ushort crc = crc16_m;
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
uint bits;
|
||||
byte* orig_bptr = bptr;
|
||||
while ((bits = unary_table[cache >> 56]) == 8)
|
||||
{
|
||||
cache <<= 8;
|
||||
byte b = *(bptr++);
|
||||
cache |= (ulong)b << (64 - have_bits);
|
||||
crc = (ushort)((crc << 8) ^ t[(crc >> 8) ^ b]);
|
||||
}
|
||||
uint msbs = bits + ((uint)(bptr - orig_bptr) << 3);
|
||||
// assumes k <= 41 (have_bits < 41 + 7 + 1 + 8 == 57, so we don't loose bits here)
|
||||
while (have_bits < 56)
|
||||
{
|
||||
have_bits += 8;
|
||||
byte b = *(bptr++);
|
||||
cache |= (ulong)b << (64 - have_bits);
|
||||
crc = (ushort)((crc << 8) ^ t[(crc >> 8) ^ b]);
|
||||
}
|
||||
|
||||
int btsk = k + (int)bits + 1;
|
||||
uint uval = (msbs << k) | (uint)((cache >> (64 - btsk)) & mask);
|
||||
cache <<= btsk;
|
||||
have_bits -= btsk;
|
||||
*(r++) = (int)(uval >> 1 ^ -(int)(uval & 1));
|
||||
}
|
||||
have_bits_m = have_bits;
|
||||
cache_m = cache;
|
||||
bptr_m = bptr;
|
||||
crc16_m = crc;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
370
Aaru.Compression/cuetools.net/CUETools.Codecs/BitWriter.cs
Normal file
370
Aaru.Compression/cuetools.net/CUETools.Codecs/BitWriter.cs
Normal file
@@ -0,0 +1,370 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class BitWriter
|
||||
{
|
||||
private ushort crc16_m;
|
||||
private ulong bit_buf_m;
|
||||
private int bit_left_m;
|
||||
private byte[] buffer;
|
||||
private int buf_start, buf_ptr_m, buf_end;
|
||||
private bool eof;
|
||||
|
||||
public byte[] Buffer
|
||||
{
|
||||
get
|
||||
{
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
public int Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return buf_ptr_m - buf_start;
|
||||
}
|
||||
set
|
||||
{
|
||||
flush();
|
||||
buf_ptr_m = buf_start + value;
|
||||
}
|
||||
}
|
||||
|
||||
public int BitLength
|
||||
{
|
||||
get
|
||||
{
|
||||
return buf_ptr_m * 8 + 64 - bit_left_m;
|
||||
}
|
||||
}
|
||||
|
||||
public ushort get_crc16()
|
||||
{
|
||||
return crc16_m;
|
||||
}
|
||||
|
||||
public BitWriter(byte[] buf, int pos, int len)
|
||||
{
|
||||
buffer = buf;
|
||||
buf_start = pos;
|
||||
buf_ptr_m = pos;
|
||||
buf_end = pos + len;
|
||||
bit_left_m = 64;
|
||||
bit_buf_m = 0;
|
||||
crc16_m = 0;
|
||||
eof = false;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
buf_ptr_m = buf_start;
|
||||
bit_left_m = 64;
|
||||
bit_buf_m = 0;
|
||||
crc16_m = 0;
|
||||
eof = false;
|
||||
}
|
||||
|
||||
public void writebytes(int bytes, byte c)
|
||||
{
|
||||
for (; bytes > 0; bytes--)
|
||||
{
|
||||
writebits(8, c);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void writeints(int len, int pos, byte* buf)
|
||||
{
|
||||
int old_pos = BitLength;
|
||||
int start = old_pos / 8;
|
||||
int start1 = pos / 8;
|
||||
int end = (old_pos + len) / 8;
|
||||
int end1 = (pos + len) / 8;
|
||||
flush();
|
||||
byte start_val = old_pos % 8 != 0 ? buffer[start] : (byte)0;
|
||||
fixed (byte* buf1 = &buffer[0])
|
||||
{
|
||||
if (old_pos % 8 != 0)
|
||||
crc16_m = Crc16.Subtract(crc16_m, 0, 1);
|
||||
crc16_m = Crc16.ComputeChecksum(crc16_m, buf + start1, end - start);
|
||||
AudioSamples.MemCpy(buf1 + start, buf + start1, end - start);
|
||||
buf1[start] |= start_val;
|
||||
}
|
||||
buf_ptr_m = end;
|
||||
if ((old_pos + len) % 8 != 0)
|
||||
writebits((old_pos + len) % 8, buf[end1] >> (8 - ((old_pos + len) % 8)));
|
||||
}
|
||||
|
||||
public void write(params char[] chars)
|
||||
{
|
||||
foreach (char c in chars)
|
||||
writebits(8, (byte)c);
|
||||
}
|
||||
|
||||
public void write(string s)
|
||||
{
|
||||
for (int i = 0; i < s.Length; i++)
|
||||
writebits(8, (byte)s[i]);
|
||||
}
|
||||
|
||||
public void write(byte[] s)
|
||||
{
|
||||
for (int i = 0; i < s.Length; i++)
|
||||
writebits(8, s[i]);
|
||||
}
|
||||
|
||||
public void writebits_signed(int bits, int val)
|
||||
{
|
||||
writebits(bits, val & ((1 << bits) - 1));
|
||||
}
|
||||
|
||||
public void writebits_signed(uint bits, int val)
|
||||
{
|
||||
writebits((int)bits, val & ((1 << (int)bits) - 1));
|
||||
}
|
||||
|
||||
public void writebits(int bits, int val)
|
||||
{
|
||||
writebits(bits, (ulong)val);
|
||||
}
|
||||
|
||||
public void writebits(DateTime val)
|
||||
{
|
||||
TimeSpan span = val.ToUniversalTime() - new DateTime(1904, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
|
||||
writebits(32, (ulong)span.TotalSeconds);
|
||||
}
|
||||
|
||||
public void writebits(int bits, uint val)
|
||||
{
|
||||
writebits(bits, (ulong)val);
|
||||
}
|
||||
|
||||
public void writebits(int bits, ulong val)
|
||||
{
|
||||
//assert(bits == 32 || val < (1U << bits));
|
||||
|
||||
if (bits == 0 || eof) return;
|
||||
if (bits < bit_left_m)
|
||||
{
|
||||
bit_left_m -= bits;
|
||||
bit_buf_m |= val << bit_left_m;
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong bb = bit_buf_m | (val >> (bits - bit_left_m));
|
||||
if (buffer != null)
|
||||
{
|
||||
if (buf_ptr_m + 8 > buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb >> 56)]);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb >> 48)]);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb >> 40)]);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb >> 32)]);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb >> 24)]);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb >> 16)]);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb >> 8)]);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ (byte)(bb )]);
|
||||
|
||||
buffer[buf_ptr_m + 7] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr_m + 6] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr_m + 5] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr_m + 4] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr_m + 3] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr_m + 2] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr_m + 1] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr_m + 0] = (byte)(bb & 0xFF);
|
||||
buf_ptr_m += 8;
|
||||
}
|
||||
// cannot do this in one shift, because bit_left_m can be 64,
|
||||
//
|
||||
bit_left_m += 64 - bits;
|
||||
bit_buf_m = bit_left_m == 64 ? 0 : val << bit_left_m;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Assumes there's enough space, buffer != null and bits is in range 1..31
|
||||
/// </summary>
|
||||
/// <param name="bits"></param>
|
||||
/// <param name="val"></param>
|
||||
// unsafe void writebits_fast(int bits, uint val, ref byte* buf)
|
||||
// {
|
||||
//#if DEBUG
|
||||
// if ((buf_ptr + 3) >= buf_end)
|
||||
// {
|
||||
// eof = true;
|
||||
// return;
|
||||
// }
|
||||
//#endif
|
||||
// if (bits < bit_left)
|
||||
// {
|
||||
// bit_buf = (bit_buf << bits) | val;
|
||||
// bit_left -= bits;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// uint bb = (bit_buf << bit_left) | (val >> (bits - bit_left));
|
||||
// bit_left += (32 - bits);
|
||||
|
||||
// *(buf++) = (byte)(bb >> 24);
|
||||
// *(buf++) = (byte)(bb >> 16);
|
||||
// *(buf++) = (byte)(bb >> 8);
|
||||
// *(buf++) = (byte)(bb);
|
||||
|
||||
// bit_buf = val;
|
||||
// }
|
||||
// }
|
||||
|
||||
public void write_utf8(int val)
|
||||
{
|
||||
write_utf8((uint)val);
|
||||
}
|
||||
|
||||
public void write_utf8(uint val)
|
||||
{
|
||||
if (val < 0x80)
|
||||
{
|
||||
writebits(8, val);
|
||||
return;
|
||||
}
|
||||
int bytes = (BitReader.log2i(val) + 4) / 5;
|
||||
int shift = (bytes - 1) * 6;
|
||||
writebits(8, (256U - (256U >> bytes)) | (val >> shift));
|
||||
while (shift >= 6)
|
||||
{
|
||||
shift -= 6;
|
||||
writebits(8, 0x80 | ((val >> shift) & 0x3F));
|
||||
}
|
||||
}
|
||||
|
||||
public void write_unary_signed(int val)
|
||||
{
|
||||
// convert signed to unsigned
|
||||
int v = -2 * val - 1;
|
||||
v ^= (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = v + 1;
|
||||
while (q > 31)
|
||||
{
|
||||
writebits(31, 0);
|
||||
q -= 31;
|
||||
}
|
||||
writebits(q, 1);
|
||||
}
|
||||
|
||||
public void write_rice_signed(int k, int val)
|
||||
{
|
||||
// convert signed to unsigned
|
||||
int v = -2 * val - 1;
|
||||
v ^= (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = (v >> k) + 1;
|
||||
while (q + k > 31)
|
||||
{
|
||||
int b = Math.Min(q + k - 31, 31);
|
||||
writebits(b, 0);
|
||||
q -= b;
|
||||
}
|
||||
|
||||
// write remainder in binary using 'k' bits
|
||||
writebits(k + q, (v & ((1 << k) - 1)) | (1 << k));
|
||||
}
|
||||
|
||||
public unsafe void write_rice_block_signed(byte* fixedbuf, int k, int* residual, int count)
|
||||
{
|
||||
byte* buf = &fixedbuf[buf_ptr_m];
|
||||
ulong bit_buf = bit_buf_m;
|
||||
int bit_left = bit_left_m;
|
||||
ushort crc16 = crc16_m;
|
||||
fixed (ushort *crc16_t = Crc16.table)
|
||||
for (int i = count; i > 0; i--)
|
||||
{
|
||||
int vi = *(residual++);
|
||||
uint v = (uint)((vi << 1) ^ (vi >> 31));
|
||||
|
||||
// write quotient in unary
|
||||
int q = (int)(v >> k) + 1;
|
||||
int bits = k + q;
|
||||
while (bits > 64)
|
||||
{
|
||||
#if DEBUG
|
||||
if (buf + 1 > fixedbuf + buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bit_buf >> 56))]);
|
||||
bit_buf <<= 8;
|
||||
bits -= 8;
|
||||
}
|
||||
|
||||
// write remainder in binary using 'k' bits
|
||||
//writebits_fast(k + q, (uint)((v & ((1 << k) - 1)) | (1 << k)), ref buf);
|
||||
ulong val = (uint)((v & ((1U << k) - 1)) | (1U << k));
|
||||
if (bits < bit_left)
|
||||
{
|
||||
bit_left -= bits;
|
||||
bit_buf |= val << bit_left;
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong bb = bit_buf | (val >> (bits - bit_left));
|
||||
#if DEBUG
|
||||
if (buf + 8 > fixedbuf + buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb >> 56))]);
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb >> 48))]);
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb >> 40))]);
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb >> 32))]);
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb >> 24))]);
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb >> 16))]);
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb >> 8))]);
|
||||
crc16 = (ushort)((crc16 << 8) ^ crc16_t[(crc16 >> 8) ^ (*(buf++) = (byte)(bb))]);
|
||||
|
||||
bit_left += 64 - bits;
|
||||
bit_buf = (val << bit_left - 1) << 1;
|
||||
}
|
||||
}
|
||||
crc16_m = crc16;
|
||||
buf_ptr_m = (int)(buf - fixedbuf);
|
||||
bit_buf_m = bit_buf;
|
||||
bit_left_m = bit_left;
|
||||
}
|
||||
|
||||
public void flush()
|
||||
{
|
||||
while (bit_left_m < 64 && !eof)
|
||||
{
|
||||
if (buf_ptr_m >= buf_end)
|
||||
{
|
||||
eof = true;
|
||||
break;
|
||||
}
|
||||
if (buffer != null)
|
||||
{
|
||||
byte b = (byte)(bit_buf_m >> 56);
|
||||
crc16_m = (ushort)((crc16_m << 8) ^ Crc16.table[(crc16_m >> 8) ^ b]);
|
||||
buffer[buf_ptr_m] = b;
|
||||
}
|
||||
buf_ptr_m++;
|
||||
bit_buf_m <<= 8;
|
||||
bit_left_m += 8;
|
||||
}
|
||||
bit_left_m = 64;
|
||||
bit_buf_m = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
164
Aaru.Compression/cuetools.net/CUETools.Codecs/CRC/CRC16.cs
Normal file
164
Aaru.Compression/cuetools.net/CUETools.Codecs/CRC/CRC16.cs
Normal file
@@ -0,0 +1,164 @@
|
||||
using System;
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public static class Crc16
|
||||
{
|
||||
const int GF2_DIM = 16;
|
||||
public static ushort[] table = new ushort[256];
|
||||
private static readonly ushort[,] combineTable = new ushort[GF2_DIM, GF2_DIM];
|
||||
private static readonly ushort[,] substractTable = new ushort[GF2_DIM, GF2_DIM];
|
||||
|
||||
public static unsafe ushort ComputeChecksum(ushort crc, byte[] bytes, int pos, int count)
|
||||
{
|
||||
fixed (byte* bs = bytes)
|
||||
return ComputeChecksum(crc, bs + pos, count);
|
||||
}
|
||||
|
||||
public static unsafe ushort ComputeChecksum(ushort crc, byte* bytes, int count)
|
||||
{
|
||||
fixed (ushort* t = table)
|
||||
for (int i = count; i > 0; i--)
|
||||
{
|
||||
crc = (ushort)((crc << 8) ^ t[(crc >> 8) ^ *(bytes++)]);
|
||||
}
|
||||
return crc;
|
||||
}
|
||||
|
||||
const ushort polynomial = 0x8005;
|
||||
const ushort reversePolynomial = 0x4003;
|
||||
|
||||
static unsafe Crc16()
|
||||
{
|
||||
for (ushort i = 0; i < table.Length; i++)
|
||||
{
|
||||
int crc = i;
|
||||
for (int j = 0; j < GF2_DIM; j++)
|
||||
{
|
||||
if ((crc & (1U << (GF2_DIM - 1))) != 0)
|
||||
crc = ((crc << 1) ^ polynomial);
|
||||
else
|
||||
crc <<= 1;
|
||||
}
|
||||
table[i] = (ushort)(crc & ((1 << GF2_DIM) - 1));
|
||||
}
|
||||
|
||||
combineTable[0, 0] = Crc16.Reflect(polynomial);
|
||||
substractTable[0, GF2_DIM - 1] = reversePolynomial;
|
||||
for (int n = 1; n < GF2_DIM; n++)
|
||||
{
|
||||
combineTable[0, n] = (ushort)(1 << (n - 1));
|
||||
substractTable[0, n - 1] = (ushort)(1 << n);
|
||||
}
|
||||
|
||||
fixed (ushort* ct = &combineTable[0, 0], st = &substractTable[0, 0])
|
||||
{
|
||||
//for (int i = 0; i < GF2_DIM; i++)
|
||||
// st[32 + i] = ct[i];
|
||||
//invert_binary_matrix(st + 32, st, GF2_DIM);
|
||||
|
||||
for (int i = 1; i < GF2_DIM; i++)
|
||||
{
|
||||
gf2_matrix_square(ct + i * GF2_DIM, ct + (i - 1) * GF2_DIM);
|
||||
gf2_matrix_square(st + i * GF2_DIM, st + (i - 1) * GF2_DIM);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe ushort gf2_matrix_times(ushort* mat, ushort uvec)
|
||||
{
|
||||
int vec = ((int) uvec) << 16;
|
||||
return (ushort)(
|
||||
(*(mat++) & ((vec << 15) >> 31)) ^
|
||||
(*(mat++) & ((vec << 14) >> 31)) ^
|
||||
(*(mat++) & ((vec << 13) >> 31)) ^
|
||||
(*(mat++) & ((vec << 12) >> 31)) ^
|
||||
(*(mat++) & ((vec << 11) >> 31)) ^
|
||||
(*(mat++) & ((vec << 10) >> 31)) ^
|
||||
(*(mat++) & ((vec << 09) >> 31)) ^
|
||||
(*(mat++) & ((vec << 08) >> 31)) ^
|
||||
(*(mat++) & ((vec << 07) >> 31)) ^
|
||||
(*(mat++) & ((vec << 06) >> 31)) ^
|
||||
(*(mat++) & ((vec << 05) >> 31)) ^
|
||||
(*(mat++) & ((vec << 04) >> 31)) ^
|
||||
(*(mat++) & ((vec << 03) >> 31)) ^
|
||||
(*(mat++) & ((vec << 02) >> 31)) ^
|
||||
(*(mat++) & ((vec << 01) >> 31)) ^
|
||||
(*(mat++) & (vec >> 31)));
|
||||
}
|
||||
|
||||
private static unsafe void gf2_matrix_square(ushort* square, ushort* mat)
|
||||
{
|
||||
for (int n = 0; n < GF2_DIM; n++)
|
||||
square[n] = gf2_matrix_times(mat, mat[n]);
|
||||
}
|
||||
|
||||
public static ushort Reflect(ushort crc)
|
||||
{
|
||||
return (ushort)Crc32.Reflect(crc, 16);
|
||||
}
|
||||
|
||||
public static unsafe ushort Combine(ushort crc1, ushort crc2, long len2)
|
||||
{
|
||||
crc1 = Crc16.Reflect(crc1);
|
||||
crc2 = Crc16.Reflect(crc2);
|
||||
|
||||
/* degenerate case */
|
||||
if (len2 == 0)
|
||||
return crc1;
|
||||
if (crc1 == 0)
|
||||
return crc2;
|
||||
if (len2 < 0)
|
||||
throw new ArgumentException("crc.Combine length cannot be negative", "len2");
|
||||
|
||||
fixed (ushort* ct = &combineTable[0, 0])
|
||||
{
|
||||
int n = 3;
|
||||
do
|
||||
{
|
||||
/* apply zeros operator for this bit of len2 */
|
||||
if ((len2 & 1) != 0)
|
||||
crc1 = gf2_matrix_times(ct + GF2_DIM * n, crc1);
|
||||
len2 >>= 1;
|
||||
n = (n + 1) & (GF2_DIM - 1);
|
||||
/* if no more bits set, then done */
|
||||
} while (len2 != 0);
|
||||
}
|
||||
|
||||
/* return combined crc */
|
||||
crc1 ^= crc2;
|
||||
crc1 = Crc16.Reflect(crc1);
|
||||
return crc1;
|
||||
}
|
||||
|
||||
public static unsafe ushort Subtract(ushort crc1, ushort crc2, long len2)
|
||||
{
|
||||
crc1 = Crc16.Reflect(crc1);
|
||||
crc2 = Crc16.Reflect(crc2);
|
||||
/* degenerate case */
|
||||
if (len2 == 0)
|
||||
return crc1;
|
||||
if (len2 < 0)
|
||||
throw new ArgumentException("crc.Combine length cannot be negative", "len2");
|
||||
|
||||
crc1 ^= crc2;
|
||||
|
||||
fixed (ushort* st = &substractTable[0, 0])
|
||||
{
|
||||
int n = 3;
|
||||
do
|
||||
{
|
||||
/* apply zeros operator for this bit of len2 */
|
||||
if ((len2 & 1) != 0)
|
||||
crc1 = gf2_matrix_times(st + GF2_DIM * n, crc1);
|
||||
len2 >>= 1;
|
||||
n = (n + 1) & (GF2_DIM - 1);
|
||||
/* if no more bits set, then done */
|
||||
} while (len2 != 0);
|
||||
}
|
||||
|
||||
/* return combined crc */
|
||||
crc1 = Crc16.Reflect(crc1);
|
||||
return crc1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public enum InitialCrcValue { Zeros, NonZero1 = 0xffff, NonZero2 = 0x1D0F }
|
||||
|
||||
public class Crc16Ccitt
|
||||
{
|
||||
const ushort poly = 4129;
|
||||
ushort[] table = new ushort[256];
|
||||
ushort initialValue = 0;
|
||||
|
||||
public ushort ComputeChecksum(byte[] bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = this.initialValue;
|
||||
for (int i = pos; i < pos + count; i++)
|
||||
{
|
||||
crc = (ushort)((crc << 8) ^ table[((crc >> 8) ^ (0xff & bytes[i]))]);
|
||||
}
|
||||
return crc;
|
||||
}
|
||||
|
||||
public byte[] ComputeChecksumBytes(byte[] bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = ComputeChecksum(bytes, pos, count);
|
||||
return new byte[] { (byte)(crc >> 8), (byte)(crc & 0x00ff) };
|
||||
}
|
||||
|
||||
public Crc16Ccitt(InitialCrcValue initialValue)
|
||||
{
|
||||
this.initialValue = (ushort)initialValue;
|
||||
ushort temp, a;
|
||||
for (int i = 0; i < table.Length; i++)
|
||||
{
|
||||
temp = 0;
|
||||
a = (ushort)(i << 8);
|
||||
for (int j = 0; j < 8; j++)
|
||||
{
|
||||
if (((temp ^ a) & 0x8000) != 0)
|
||||
{
|
||||
temp = (ushort)((temp << 1) ^ poly);
|
||||
}
|
||||
else
|
||||
{
|
||||
temp <<= 1;
|
||||
}
|
||||
a <<= 1;
|
||||
}
|
||||
table[i] = temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
259
Aaru.Compression/cuetools.net/CUETools.Codecs/CRC/CRC32.cs
Normal file
259
Aaru.Compression/cuetools.net/CUETools.Codecs/CRC/CRC32.cs
Normal file
@@ -0,0 +1,259 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public static class Crc32
|
||||
{
|
||||
public static readonly uint[] table;
|
||||
|
||||
public static uint ComputeChecksum(uint crc, byte val)
|
||||
{
|
||||
return (crc >> 8) ^ table[(crc & 0xff) ^ val];
|
||||
}
|
||||
|
||||
public static unsafe uint ComputeChecksum(uint crc, byte* bytes, int count)
|
||||
{
|
||||
fixed (uint *t = table)
|
||||
for (int i = 0; i < count; i++)
|
||||
crc = (crc >> 8) ^ t[(crc ^ bytes[i]) & 0xff];
|
||||
return crc;
|
||||
}
|
||||
|
||||
public static unsafe uint ComputeChecksum(uint crc, byte[] bytes, int pos, int count)
|
||||
{
|
||||
fixed (byte* pbytes = &bytes[pos])
|
||||
return ComputeChecksum(crc, pbytes, count);
|
||||
}
|
||||
|
||||
public static uint ComputeChecksum(uint crc, uint s)
|
||||
{
|
||||
return ComputeChecksum(ComputeChecksum(ComputeChecksum(ComputeChecksum(
|
||||
crc, (byte)s), (byte)(s >> 8)), (byte)(s >> 16)), (byte)(s >> 24));
|
||||
}
|
||||
|
||||
public static unsafe uint ComputeChecksum(uint crc, int* samples, int count)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
int s1 = samples[2 * i], s2 = samples[2 * i + 1];
|
||||
crc = ComputeChecksum(ComputeChecksum(ComputeChecksum(ComputeChecksum(
|
||||
crc, (byte)s1), (byte)(s1 >> 8)), (byte)s2), (byte)(s2 >> 8));
|
||||
}
|
||||
return crc;
|
||||
}
|
||||
|
||||
internal static uint Reflect(uint val, int ch)
|
||||
{
|
||||
uint value = 0;
|
||||
// Swap bit 0 for bit 7
|
||||
// bit 1 for bit 6, etc.
|
||||
for (int i = 1; i < (ch + 1); i++)
|
||||
{
|
||||
if (0 != (val & 1))
|
||||
value |= 1U << (ch - i);
|
||||
val >>= 1;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
const uint uPolynomial = 0x04c11db7;
|
||||
const uint uReversePolynomial = 0xedb88320;
|
||||
const uint uReversePolynomial2 = 0xdb710641;
|
||||
|
||||
private static readonly uint[,] combineTable;
|
||||
private static readonly uint[,] substractTable;
|
||||
|
||||
#if need_invert_binary_matrix
|
||||
static unsafe void invert_binary_matrix(uint* mat, uint* inv, int rows)
|
||||
{
|
||||
int cols, i, j;
|
||||
uint tmp;
|
||||
|
||||
cols = rows;
|
||||
|
||||
for (i = 0; i < rows; i++) inv[i] = (1U << i);
|
||||
|
||||
/* First -- convert into upper triangular */
|
||||
|
||||
for (i = 0; i < cols; i++)
|
||||
{
|
||||
|
||||
/* Swap rows if we ave a zero i,i element. If we can't swap, then the
|
||||
matrix was not invertible */
|
||||
|
||||
if ((mat[i] & (1 << i)) == 0)
|
||||
{
|
||||
for (j = i + 1; j < rows && (mat[j] & (1 << i)) == 0; j++) ;
|
||||
if (j == rows)
|
||||
throw new Exception("Matrix not invertible");
|
||||
tmp = mat[i]; mat[i] = mat[j]; mat[j] = tmp;
|
||||
tmp = inv[i]; inv[i] = inv[j]; inv[j] = tmp;
|
||||
}
|
||||
|
||||
/* Now for each j>i, add A_ji*Ai to Aj */
|
||||
for (j = i + 1; j != rows; j++)
|
||||
{
|
||||
if ((mat[j] & (1 << i)) != 0)
|
||||
{
|
||||
mat[j] ^= mat[i];
|
||||
inv[j] ^= inv[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Now the matrix is upper triangular. Start at the top and multiply down */
|
||||
|
||||
for (i = rows - 1; i >= 0; i--)
|
||||
{
|
||||
for (j = 0; j < i; j++)
|
||||
{
|
||||
if ((mat[j] & (1 << i)) != 0)
|
||||
{
|
||||
/* mat[j] ^= mat[i]; */
|
||||
inv[j] ^= inv[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static unsafe Crc32()
|
||||
{
|
||||
table = new uint[256];
|
||||
for (uint i = 0; i < table.Length; i++)
|
||||
{
|
||||
table[i] = Reflect(i, 8) << 24;
|
||||
for (int j = 0; j < 8; j++)
|
||||
table[i] = (table[i] << 1) ^ ((table[i] & (1U << 31)) == 0 ? 0 : uPolynomial);
|
||||
table[i] = Reflect(table[i], 32);
|
||||
}
|
||||
combineTable = new uint[GF2_DIM, GF2_DIM];
|
||||
substractTable = new uint[GF2_DIM, GF2_DIM];
|
||||
combineTable[0, 0] = uReversePolynomial;
|
||||
substractTable[0, 31] = uReversePolynomial2;
|
||||
for (int n = 1; n < GF2_DIM; n++)
|
||||
{
|
||||
combineTable[0, n] = 1U << (n - 1);
|
||||
substractTable[0, n - 1] = 1U << n;
|
||||
}
|
||||
fixed (uint* ct = &combineTable[0, 0], st = &substractTable[0, 0])
|
||||
{
|
||||
//for (int i = 0; i < GF2_DIM; i++)
|
||||
// st[32 + i] = ct[i];
|
||||
//invert_binary_matrix(st + 32, st, GF2_DIM);
|
||||
|
||||
for (int i = 1; i < GF2_DIM; i++)
|
||||
{
|
||||
gf2_matrix_square(ct + i * 32, ct + (i - 1) * 32);
|
||||
gf2_matrix_square(st + i * 32, st + (i - 1) * 32);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const int GF2_DIM = 32;
|
||||
//const int GF2_DIM2 = 67;
|
||||
|
||||
private static unsafe uint gf2_matrix_times(uint* umat, uint uvec)
|
||||
{
|
||||
int vec = (int)uvec;
|
||||
int* mat = (int*)umat;
|
||||
return (uint)(
|
||||
(*(mat++) & ((vec << 31) >> 31)) ^
|
||||
(*(mat++) & ((vec << 30) >> 31)) ^
|
||||
(*(mat++) & ((vec << 29) >> 31)) ^
|
||||
(*(mat++) & ((vec << 28) >> 31)) ^
|
||||
(*(mat++) & ((vec << 27) >> 31)) ^
|
||||
(*(mat++) & ((vec << 26) >> 31)) ^
|
||||
(*(mat++) & ((vec << 25) >> 31)) ^
|
||||
(*(mat++) & ((vec << 24) >> 31)) ^
|
||||
(*(mat++) & ((vec << 23) >> 31)) ^
|
||||
(*(mat++) & ((vec << 22) >> 31)) ^
|
||||
(*(mat++) & ((vec << 21) >> 31)) ^
|
||||
(*(mat++) & ((vec << 20) >> 31)) ^
|
||||
(*(mat++) & ((vec << 19) >> 31)) ^
|
||||
(*(mat++) & ((vec << 18) >> 31)) ^
|
||||
(*(mat++) & ((vec << 17) >> 31)) ^
|
||||
(*(mat++) & ((vec << 16) >> 31)) ^
|
||||
(*(mat++) & ((vec << 15) >> 31)) ^
|
||||
(*(mat++) & ((vec << 14) >> 31)) ^
|
||||
(*(mat++) & ((vec << 13) >> 31)) ^
|
||||
(*(mat++) & ((vec << 12) >> 31)) ^
|
||||
(*(mat++) & ((vec << 11) >> 31)) ^
|
||||
(*(mat++) & ((vec << 10) >> 31)) ^
|
||||
(*(mat++) & ((vec << 09) >> 31)) ^
|
||||
(*(mat++) & ((vec << 08) >> 31)) ^
|
||||
(*(mat++) & ((vec << 07) >> 31)) ^
|
||||
(*(mat++) & ((vec << 06) >> 31)) ^
|
||||
(*(mat++) & ((vec << 05) >> 31)) ^
|
||||
(*(mat++) & ((vec << 04) >> 31)) ^
|
||||
(*(mat++) & ((vec << 03) >> 31)) ^
|
||||
(*(mat++) & ((vec << 02) >> 31)) ^
|
||||
(*(mat++) & ((vec << 01) >> 31)) ^
|
||||
(*(mat++) & (vec >> 31)));
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
private static unsafe void gf2_matrix_square(uint *square, uint *mat)
|
||||
{
|
||||
for (int n = 0; n < GF2_DIM; n++)
|
||||
square[n] = gf2_matrix_times(mat, mat[n]);
|
||||
}
|
||||
|
||||
public static unsafe uint Combine(uint crc1, uint crc2, long len2)
|
||||
{
|
||||
/* degenerate case */
|
||||
if (len2 == 0)
|
||||
return crc1;
|
||||
if (crc1 == 0)
|
||||
return crc2;
|
||||
if (len2 < 0)
|
||||
throw new ArgumentException("crc.Combine length cannot be negative", "len2");
|
||||
|
||||
fixed (uint* ct = &combineTable[0, 0])
|
||||
{
|
||||
int n = 3;
|
||||
do
|
||||
{
|
||||
/* apply zeros operator for this bit of len2 */
|
||||
if ((len2 & 1) != 0)
|
||||
crc1 = gf2_matrix_times(ct + 32 * n, crc1);
|
||||
len2 >>= 1;
|
||||
n = (n + 1) & (GF2_DIM - 1);
|
||||
/* if no more bits set, then done */
|
||||
} while (len2 != 0);
|
||||
}
|
||||
|
||||
/* return combined crc */
|
||||
crc1 ^= crc2;
|
||||
return crc1;
|
||||
}
|
||||
|
||||
public static unsafe uint Subtract(uint crc1, uint crc2, long len2)
|
||||
{
|
||||
/* degenerate case */
|
||||
if (len2 == 0)
|
||||
return crc1;
|
||||
if (len2 < 0)
|
||||
throw new ArgumentException("crc.Combine length cannot be negative", "len2");
|
||||
|
||||
crc1 ^= crc2;
|
||||
|
||||
fixed (uint* st = &substractTable[0, 0])
|
||||
{
|
||||
int n = 3;
|
||||
do
|
||||
{
|
||||
/* apply zeros operator for this bit of len2 */
|
||||
if ((len2 & 1) != 0)
|
||||
crc1 = gf2_matrix_times(st + 32 * n, crc1);
|
||||
len2 >>= 1;
|
||||
n = (n + 1) & (GF2_DIM - 1);
|
||||
/* if no more bits set, then done */
|
||||
} while (len2 != 0);
|
||||
}
|
||||
|
||||
/* return combined crc */
|
||||
return crc1;
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Aaru.Compression/cuetools.net/CUETools.Codecs/CRC/CRC8.cs
Normal file
43
Aaru.Compression/cuetools.net/CUETools.Codecs/CRC/CRC8.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class Crc8
|
||||
{
|
||||
private const ushort poly8 = 0x07;
|
||||
|
||||
private ushort[] table = new ushort[256];
|
||||
|
||||
public Crc8()
|
||||
{
|
||||
int bits = 8;
|
||||
ushort poly = (ushort) (poly8 + (1U << bits));
|
||||
for (ushort i = 0; i < table.Length; i++)
|
||||
{
|
||||
ushort crc = i;
|
||||
for (int j = 0; j < bits; j++)
|
||||
{
|
||||
if ((crc & (1U << (bits - 1))) != 0)
|
||||
crc = (ushort)((crc << 1) ^ poly);
|
||||
else
|
||||
crc <<= 1;
|
||||
}
|
||||
table[i] = (ushort)(crc & 0x00ff);
|
||||
}
|
||||
}
|
||||
|
||||
public byte ComputeChecksum(byte[] bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = 0;
|
||||
for (int i = pos; i < pos + count; i++)
|
||||
crc = table[crc ^ bytes[i]];
|
||||
return (byte)crc;
|
||||
}
|
||||
|
||||
public unsafe byte ComputeChecksum(byte* bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = 0;
|
||||
for (int i = pos; i < pos + count; i++)
|
||||
crc = table[crc ^ bytes[i]];
|
||||
return (byte)crc;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<Version>2.1.9.0</Version>
|
||||
<AssemblyName>CUETools.Codecs</AssemblyName>
|
||||
<RootNamespace>CUETools.Codecs</RootNamespace>
|
||||
<Product>CUETools</Product>
|
||||
<Description>A library for encoding and decoding audio.</Description>
|
||||
<Copyright>Copyright (c) 2008-2021 Grigory Chudov</Copyright>
|
||||
<Authors>Grigory Chudov</Authors>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<OutputPath>..\bin\$(Configuration)\</OutputPath>
|
||||
<RepositoryUrl>https://github.com/gchudov/cuetools.net</RepositoryUrl>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<Company />
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,94 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CUEToolsCodecsConfig
|
||||
{
|
||||
[JsonIgnore]
|
||||
public Dictionary<string, CUEToolsFormat> formats;
|
||||
public List<IAudioEncoderSettings> encoders;
|
||||
public List<IAudioDecoderSettings> decoders;
|
||||
[JsonIgnore]
|
||||
public EncoderListViewModel encodersViewModel;
|
||||
[JsonIgnore]
|
||||
public DecoderListViewModel decodersViewModel;
|
||||
|
||||
public CUEToolsCodecsConfig()
|
||||
{
|
||||
encoders = new List<IAudioEncoderSettings>();
|
||||
decoders = new List<IAudioDecoderSettings>();
|
||||
encodersViewModel = new EncoderListViewModel(encoders);
|
||||
decodersViewModel = new DecoderListViewModel(decoders);
|
||||
formats = new Dictionary<string, CUEToolsFormat>();
|
||||
}
|
||||
|
||||
public CUEToolsCodecsConfig(CUEToolsCodecsConfig src)
|
||||
{
|
||||
encoders = new List<IAudioEncoderSettings>();
|
||||
decoders = new List<IAudioDecoderSettings>();
|
||||
src.encoders.ForEach(item => encoders.Add(item.Clone()));
|
||||
src.decoders.ForEach(item => decoders.Add(item.Clone()));
|
||||
encodersViewModel = new EncoderListViewModel(encoders);
|
||||
decodersViewModel = new DecoderListViewModel(decoders);
|
||||
formats = new Dictionary<string, CUEToolsFormat>();
|
||||
foreach (var fmt in src.formats)
|
||||
formats.Add(fmt.Key, fmt.Value.Clone(this));
|
||||
}
|
||||
|
||||
public void Init(List<IAudioEncoderSettings> src_encoders, List<IAudioDecoderSettings> src_decoders)
|
||||
{
|
||||
encoders = new List<IAudioEncoderSettings>();
|
||||
decoders = new List<IAudioDecoderSettings>();
|
||||
src_encoders.ForEach(item => encoders.Add(item.Clone()));
|
||||
src_decoders.ForEach(item => decoders.Add(item.Clone()));
|
||||
|
||||
if (Type.GetType("Mono.Runtime", false) == null)
|
||||
{
|
||||
encoders.Add(new CommandLine.EncoderSettings("flake.exe", "flac", true, "0 1 2 3 4 5 6 7 8 9 10 11 12", "8", "flake.exe", "-%M - -o %O -p %P"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("takc.exe", "tak", true, "0 1 2 2e 2m 3 3e 3m 4 4e 4m", "2", "takc.exe", "-e -p%M -overwrite - %O"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("ffmpeg.exe", "m4a", true, "", "", "ffmpeg.exe", "-i - -f ipod -acodec alac -y %O"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("lame.exe (VBR)", "mp3", false, "V9 V8 V7 V6 V5 V4 V3 V2 V1 V0", "V2", "lame.exe", "--vbr-new -%M - %O"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("lame.exe (CBR)", "mp3", false, "96 128 192 256 320", "256", "lame.exe", "-m s -q 0 -b %M --noreplaygain - %O"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("oggenc.exe", "ogg", false, "-1 -0.5 0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8", "3", "oggenc.exe", "-q %M - -o %O"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("opusenc.exe", "opus", false, "6 16 32 48 64 96 128 192 256", "128", "opusenc.exe", "--bitrate %M - %O"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("neroAacEnc.exe", "m4a", false, "0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9", "0.4", "neroAacEnc.exe", "-q %M -if - -of %O"));
|
||||
encoders.Add(new CommandLine.EncoderSettings("qaac.exe (tvbr)", "m4a", false, "10 20 30 40 50 60 70 80 90 100 110 127", "80", "qaac.exe", "-s -V %M -q 2 - -o %O"));
|
||||
|
||||
decoders.Add(new CommandLine.DecoderSettings("takc.exe", "tak", "takc.exe", "-d %I -"));
|
||||
decoders.Add(new CommandLine.DecoderSettings("ffmpeg.exe", "m4a", "ffmpeg.exe", "-v 0 -i %I -f wav -"));
|
||||
}
|
||||
else
|
||||
{
|
||||
// !!!
|
||||
}
|
||||
|
||||
encodersViewModel = new EncoderListViewModel(encoders);
|
||||
decodersViewModel = new DecoderListViewModel(decoders);
|
||||
|
||||
formats = new Dictionary<string, CUEToolsFormat>();
|
||||
formats.Add("flac", new CUEToolsFormat("flac", CUEToolsTagger.TagLibSharp, true, false, true, true, encodersViewModel.GetDefault("flac", true), null, decodersViewModel.GetDefault("flac")));
|
||||
formats.Add("wv", new CUEToolsFormat("wv", CUEToolsTagger.TagLibSharp, true, false, true, true, encodersViewModel.GetDefault("wv", true), null, decodersViewModel.GetDefault("wv")));
|
||||
formats.Add("ape", new CUEToolsFormat("ape", CUEToolsTagger.TagLibSharp, true, false, true, true, encodersViewModel.GetDefault("ape", true), null, decodersViewModel.GetDefault("ape")));
|
||||
formats.Add("tta", new CUEToolsFormat("tta", CUEToolsTagger.APEv2, true, false, false, true, encodersViewModel.GetDefault("tta", true), null, decodersViewModel.GetDefault("tta")));
|
||||
formats.Add("m2ts", new CUEToolsFormat("m2ts", CUEToolsTagger.APEv2, true, false, false, true, null, null, decodersViewModel.GetDefault("m2ts")));
|
||||
formats.Add("mpls", new CUEToolsFormat("mpls", CUEToolsTagger.APEv2, true, false, false, true, null, null, decodersViewModel.GetDefault("mpls")));
|
||||
formats.Add("wav", new CUEToolsFormat("wav", CUEToolsTagger.TagLibSharp, true, false, false, true, encodersViewModel.GetDefault("wav", true), null, decodersViewModel.GetDefault("wav")));
|
||||
formats.Add("m4a", new CUEToolsFormat("m4a", CUEToolsTagger.TagLibSharp, true, true, false, true, encodersViewModel.GetDefault("m4a", true), encodersViewModel.GetDefault("m4a", false), decodersViewModel.GetDefault("m4a")));
|
||||
formats.Add("tak", new CUEToolsFormat("tak", CUEToolsTagger.APEv2, true, false, true, true, encodersViewModel.GetDefault("tak", true), null, decodersViewModel.GetDefault("tak")));
|
||||
formats.Add("wma", new CUEToolsFormat("wma", CUEToolsTagger.TagLibSharp, true, true, false, true, encodersViewModel.GetDefault("wma", true), encodersViewModel.GetDefault("wma", false), decodersViewModel.GetDefault("wma")));
|
||||
formats.Add("mp3", new CUEToolsFormat("mp3", CUEToolsTagger.TagLibSharp, false, true, false, true, null, encodersViewModel.GetDefault("mp3", false), null));
|
||||
formats.Add("ogg", new CUEToolsFormat("ogg", CUEToolsTagger.TagLibSharp, false, true, false, true, null, encodersViewModel.GetDefault("ogg", false), null));
|
||||
formats.Add("opus", new CUEToolsFormat("opus", CUEToolsTagger.TagLibSharp, false, true, false, true, null, encodersViewModel.GetDefault("opus", false), null));
|
||||
formats.Add("mlp", new CUEToolsFormat("mlp", CUEToolsTagger.APEv2, true, false, false, false, null, null, decodersViewModel.GetDefault("mlp")));
|
||||
formats.Add("aob", new CUEToolsFormat("aob", CUEToolsTagger.APEv2, true, false, false, false, null, null, decodersViewModel.GetDefault("aob")));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CUEToolsFormat
|
||||
{
|
||||
public CUEToolsFormat(
|
||||
string _extension,
|
||||
CUEToolsTagger _tagger,
|
||||
bool _allowLossless,
|
||||
bool _allowLossy,
|
||||
bool _allowEmbed,
|
||||
bool _builtin,
|
||||
AudioEncoderSettingsViewModel _encoderLossless,
|
||||
AudioEncoderSettingsViewModel _encoderLossy,
|
||||
AudioDecoderSettingsViewModel _decoder)
|
||||
{
|
||||
extension = _extension;
|
||||
tagger = _tagger;
|
||||
allowLossless = _allowLossless;
|
||||
allowLossy = _allowLossy;
|
||||
allowEmbed = _allowEmbed;
|
||||
builtin = _builtin;
|
||||
encoderLossless = _encoderLossless;
|
||||
encoderLossy = _encoderLossy;
|
||||
decoder = _decoder;
|
||||
}
|
||||
public string DotExtension
|
||||
{
|
||||
get
|
||||
{
|
||||
return "." + extension;
|
||||
}
|
||||
}
|
||||
|
||||
public CUEToolsFormat Clone(CUEToolsCodecsConfig cfg)
|
||||
{
|
||||
var res = this.MemberwiseClone() as CUEToolsFormat;
|
||||
if (decoder != null) cfg.decodersViewModel.TryGetValue(decoder.Settings.Extension, decoder.Settings.Name, out res.decoder);
|
||||
if (encoderLossy != null) cfg.encodersViewModel.TryGetValue(encoderLossy.Settings.Extension, encoderLossy.Lossless, encoderLossy.Settings.Name, out res.encoderLossy);
|
||||
if (encoderLossless != null) cfg.encodersViewModel.TryGetValue(encoderLossless.Settings.Extension, encoderLossless.Lossless, encoderLossless.Settings.Name, out res.encoderLossless);
|
||||
return res;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return extension;
|
||||
}
|
||||
|
||||
public string extension;
|
||||
public AudioEncoderSettingsViewModel encoderLossless;
|
||||
public AudioEncoderSettingsViewModel encoderLossy;
|
||||
public AudioDecoderSettingsViewModel decoder;
|
||||
public CUEToolsTagger tagger;
|
||||
public bool allowLossless, allowLossy, allowEmbed, builtin;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public enum CUEToolsTagger
|
||||
{
|
||||
TagLibSharp = 0,
|
||||
APEv2 = 1,
|
||||
ID3v2 = 2,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs.CommandLine
|
||||
{
|
||||
public class AudioDecoder : IAudioSource
|
||||
{
|
||||
string _path;
|
||||
Process _decoderProcess;
|
||||
WAV.AudioDecoder rdr;
|
||||
|
||||
private DecoderSettings m_settings;
|
||||
public IAudioDecoderSettings Settings => m_settings;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Position;
|
||||
}
|
||||
set
|
||||
{
|
||||
Initialize();
|
||||
rdr.Position = value;
|
||||
}
|
||||
}
|
||||
|
||||
public TimeSpan Duration
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Duration;
|
||||
}
|
||||
}
|
||||
|
||||
public long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Length;
|
||||
}
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Remaining;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.PCM;
|
||||
}
|
||||
}
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public AudioDecoder(DecoderSettings settings, string path, Stream IO)
|
||||
{
|
||||
m_settings = settings;
|
||||
_path = path;
|
||||
_decoderProcess = null;
|
||||
rdr = null;
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
if (_decoderProcess != null)
|
||||
return;
|
||||
_decoderProcess = new Process();
|
||||
_decoderProcess.StartInfo.FileName = m_settings.Path;
|
||||
_decoderProcess.StartInfo.Arguments = m_settings.Parameters.Replace("%I", "\"" + _path + "\"");
|
||||
_decoderProcess.StartInfo.CreateNoWindow = true;
|
||||
_decoderProcess.StartInfo.RedirectStandardOutput = true;
|
||||
_decoderProcess.StartInfo.UseShellExecute = false;
|
||||
bool started = false;
|
||||
Exception ex = null;
|
||||
try
|
||||
{
|
||||
started = _decoderProcess.Start();
|
||||
if (started)
|
||||
_decoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
|
||||
}
|
||||
catch (Exception _ex)
|
||||
{
|
||||
ex = _ex;
|
||||
}
|
||||
if (!started)
|
||||
{
|
||||
_decoderProcess = null;
|
||||
throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message));
|
||||
}
|
||||
rdr = new WAV.AudioDecoder(new WAV.DecoderSettings(), _path, _decoderProcess.StandardOutput.BaseStream);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (rdr != null)
|
||||
rdr.Close();
|
||||
if (_decoderProcess != null && !_decoderProcess.HasExited)
|
||||
try { _decoderProcess.Kill(); _decoderProcess.WaitForExit(); }
|
||||
catch { }
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Read(buff, maxLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs.CommandLine
|
||||
{
|
||||
public class AudioEncoder : IAudioDest
|
||||
{
|
||||
string _path;
|
||||
Process _encoderProcess;
|
||||
WAV.AudioEncoder wrt;
|
||||
CyclicBuffer outputBuffer = null;
|
||||
bool useTempFile = false;
|
||||
string tempFile = null;
|
||||
long _finalSampleCount = -1;
|
||||
bool closed = false;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return wrt.Position;
|
||||
}
|
||||
}
|
||||
|
||||
public long FinalSampleCount
|
||||
{
|
||||
set { _finalSampleCount = wrt.FinalSampleCount = value; }
|
||||
}
|
||||
|
||||
// !!!! Must not start the process in constructor, so that we can set CompressionLevel via Settings!
|
||||
private EncoderSettings m_settings;
|
||||
public IAudioEncoderSettings Settings => m_settings;
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public AudioEncoder(EncoderSettings settings, string path, Stream IO = null)
|
||||
{
|
||||
m_settings = settings;
|
||||
_path = path;
|
||||
useTempFile = m_settings.Parameters.Contains("%I");
|
||||
tempFile = path + ".tmp.wav";
|
||||
|
||||
_encoderProcess = new Process();
|
||||
_encoderProcess.StartInfo.FileName = m_settings.Path;
|
||||
_encoderProcess.StartInfo.Arguments = m_settings.Parameters.Replace("%O", "\"" + path + "\"").Replace("%M", m_settings.EncoderMode).Replace("%P", m_settings.Padding.ToString()).Replace("%I", "\"" + tempFile + "\"");
|
||||
_encoderProcess.StartInfo.CreateNoWindow = true;
|
||||
if (!useTempFile)
|
||||
_encoderProcess.StartInfo.RedirectStandardInput = true;
|
||||
_encoderProcess.StartInfo.UseShellExecute = false;
|
||||
if (!m_settings.Parameters.Contains("%O"))
|
||||
_encoderProcess.StartInfo.RedirectStandardOutput = true;
|
||||
if (useTempFile)
|
||||
{
|
||||
wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), tempFile);
|
||||
return;
|
||||
}
|
||||
bool started = false;
|
||||
Exception ex = null;
|
||||
try
|
||||
{
|
||||
started = _encoderProcess.Start();
|
||||
if (started)
|
||||
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
|
||||
}
|
||||
catch (Exception _ex)
|
||||
{
|
||||
ex = _ex;
|
||||
}
|
||||
if (!started)
|
||||
throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message));
|
||||
if (_encoderProcess.StartInfo.RedirectStandardOutput)
|
||||
{
|
||||
Stream outputStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
|
||||
outputBuffer = new CyclicBuffer(2 * 1024 * 1024, _encoderProcess.StandardOutput.BaseStream, outputStream);
|
||||
}
|
||||
Stream inputStream = new CyclicBufferOutputStream(_encoderProcess.StandardInput.BaseStream, 128 * 1024);
|
||||
wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), path, inputStream);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (closed)
|
||||
return;
|
||||
closed = true;
|
||||
wrt.Close();
|
||||
if (useTempFile && (_finalSampleCount < 0 || wrt.Position == _finalSampleCount))
|
||||
{
|
||||
bool started = false;
|
||||
Exception ex = null;
|
||||
try
|
||||
{
|
||||
started = _encoderProcess.Start();
|
||||
if (started)
|
||||
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
|
||||
}
|
||||
catch (Exception _ex)
|
||||
{
|
||||
ex = _ex;
|
||||
}
|
||||
if (!started)
|
||||
throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message));
|
||||
}
|
||||
wrt = null;
|
||||
if (!_encoderProcess.HasExited)
|
||||
_encoderProcess.WaitForExit();
|
||||
if (useTempFile)
|
||||
File.Delete(tempFile);
|
||||
if (outputBuffer != null)
|
||||
outputBuffer.Close();
|
||||
if (_encoderProcess.ExitCode != 0)
|
||||
throw new Exception(String.Format("{0} returned error code {1}", m_settings.Path, _encoderProcess.ExitCode));
|
||||
}
|
||||
|
||||
public void Delete()
|
||||
{
|
||||
Close();
|
||||
File.Delete(_path);
|
||||
}
|
||||
|
||||
public void Write(AudioBuffer buff)
|
||||
{
|
||||
try
|
||||
{
|
||||
wrt.Write(buff);
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
if (_encoderProcess.HasExited)
|
||||
throw new IOException(string.Format("{0} has exited prematurely with code {1}", m_settings.Path, _encoderProcess.ExitCode), ex);
|
||||
else
|
||||
throw ex;
|
||||
}
|
||||
//_sampleLen += sampleCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.ComponentModel;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace CUETools.Codecs.CommandLine
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class DecoderSettings : IAudioDecoderSettings
|
||||
{
|
||||
#region IAudioDecoderSettings implementation
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Name { get; set; }
|
||||
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Extension { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public Type DecoderType => typeof(AudioDecoder);
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 2;
|
||||
|
||||
public IAudioDecoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioDecoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public DecoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
|
||||
public DecoderSettings(
|
||||
string name,
|
||||
string extension,
|
||||
string path,
|
||||
string parameters)
|
||||
: base()
|
||||
{
|
||||
Name = name;
|
||||
Extension = extension;
|
||||
Path = path;
|
||||
Parameters = parameters;
|
||||
}
|
||||
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Path
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Parameters
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.ComponentModel;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace CUETools.Codecs.CommandLine
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class EncoderSettings : IAudioEncoderSettings
|
||||
{
|
||||
#region IAudioEncoderSettings implementation
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Name { get; set; }
|
||||
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Extension { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public Type EncoderType => typeof(AudioEncoder);
|
||||
|
||||
[JsonProperty]
|
||||
public bool Lossless { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 0;
|
||||
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string SupportedModes { get; set; }
|
||||
|
||||
public string DefaultMode => EncoderMode;
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string EncoderMode { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public AudioPCMConfig PCM { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public int BlockSize { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue(4096)]
|
||||
public int Padding { get; set; }
|
||||
|
||||
public IAudioEncoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioEncoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public EncoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
|
||||
public EncoderSettings(
|
||||
string name,
|
||||
string extension,
|
||||
bool lossless,
|
||||
string supportedModes,
|
||||
string defaultMode,
|
||||
string path,
|
||||
string parameters
|
||||
)
|
||||
{
|
||||
this.Init();
|
||||
Name = name;
|
||||
Extension = extension;
|
||||
Lossless = lossless;
|
||||
SupportedModes = supportedModes;
|
||||
Path = path;
|
||||
EncoderMode = defaultMode;
|
||||
Parameters = parameters;
|
||||
}
|
||||
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Path
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string Parameters
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
}
|
||||
}
|
||||
231
Aaru.Compression/cuetools.net/CUETools.Codecs/CyclicBuffer.cs
Normal file
231
Aaru.Compression/cuetools.net/CUETools.Codecs/CyclicBuffer.cs
Normal file
@@ -0,0 +1,231 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CyclicBuffer
|
||||
{
|
||||
private byte[] _buffer;
|
||||
private int _size;
|
||||
private int _start = 0; // moved only by Write
|
||||
private int _end = 0; // moved only by Read
|
||||
private bool _eof = false;
|
||||
private Thread _readThread = null, _writeThread = null;
|
||||
private Exception _ex = null;
|
||||
|
||||
private int DataAvailable
|
||||
{
|
||||
get
|
||||
{
|
||||
return _end - _start;
|
||||
}
|
||||
}
|
||||
|
||||
private int FreeSpace
|
||||
{
|
||||
get
|
||||
{
|
||||
return _size - DataAvailable;
|
||||
}
|
||||
}
|
||||
|
||||
public CyclicBuffer(int len)
|
||||
{
|
||||
_size = len;
|
||||
_buffer = new byte[len];
|
||||
}
|
||||
|
||||
public CyclicBuffer(int len, Stream input, Stream output)
|
||||
{
|
||||
_size = len;
|
||||
_buffer = new byte[len];
|
||||
ReadFrom(input);
|
||||
WriteTo(output);
|
||||
}
|
||||
|
||||
public void ReadFrom(Stream input)
|
||||
{
|
||||
_readThread = new Thread(PumpRead);
|
||||
_readThread.Priority = ThreadPriority.Highest;
|
||||
_readThread.IsBackground = true;
|
||||
_readThread.Start(input);
|
||||
}
|
||||
|
||||
public void WriteTo(Stream output)
|
||||
{
|
||||
WriteTo(flushOutputToStream, closeOutputToStream, ThreadPriority.Highest, output);
|
||||
}
|
||||
|
||||
public void WriteTo(FlushOutput flushOutputDelegate, CloseOutput closeOutputDelegate, ThreadPriority priority, object to)
|
||||
{
|
||||
if (flushOutputDelegate != null)
|
||||
flushOutput += flushOutputDelegate;
|
||||
if (closeOutputDelegate != null)
|
||||
closeOutput += closeOutputDelegate;
|
||||
_writeThread = new Thread(FlushThread);
|
||||
_writeThread.Priority = priority;
|
||||
_writeThread.IsBackground = true;
|
||||
_writeThread.Start(to);
|
||||
}
|
||||
|
||||
private void closeOutputToStream(object to)
|
||||
{
|
||||
((Stream)to).Close();
|
||||
}
|
||||
|
||||
private void flushOutputToStream(byte[] buffer, int pos, int chunk, object to)
|
||||
{
|
||||
((Stream)to).Write(buffer, pos, chunk);
|
||||
}
|
||||
|
||||
private void PumpRead(object o)
|
||||
{
|
||||
while (Read((Stream)o))
|
||||
;
|
||||
SetEOF();
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (_readThread != null)
|
||||
{
|
||||
_readThread.Join();
|
||||
_readThread = null;
|
||||
}
|
||||
SetEOF();
|
||||
if (_writeThread != null)
|
||||
{
|
||||
_writeThread.Join();
|
||||
_writeThread = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetEOF()
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_eof = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Read(Stream input)
|
||||
{
|
||||
int pos, chunk;
|
||||
lock (this)
|
||||
{
|
||||
while (FreeSpace == 0 && _ex == null)
|
||||
Monitor.Wait(this);
|
||||
if (_ex != null)
|
||||
throw _ex;
|
||||
pos = _end % _size;
|
||||
chunk = Math.Min(FreeSpace, _size - pos);
|
||||
}
|
||||
chunk = input.Read(_buffer, pos, chunk);
|
||||
if (chunk == 0)
|
||||
return false;
|
||||
lock (this)
|
||||
{
|
||||
_end += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Read(byte[] array, int offset, int count)
|
||||
{
|
||||
int pos, chunk;
|
||||
while (count > 0)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
while (FreeSpace == 0 && _ex == null)
|
||||
Monitor.Wait(this);
|
||||
if (_ex != null)
|
||||
throw _ex;
|
||||
pos = _end % _size;
|
||||
chunk = Math.Min(FreeSpace, _size - pos);
|
||||
chunk = Math.Min(chunk, count);
|
||||
}
|
||||
Array.Copy(array, offset, _buffer, pos, chunk);
|
||||
lock (this)
|
||||
{
|
||||
_end += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
count -= chunk;
|
||||
offset += chunk;
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(byte[] buff, int offs, int count)
|
||||
{
|
||||
while (count > 0)
|
||||
{
|
||||
int pos, chunk;
|
||||
lock (this)
|
||||
{
|
||||
while (DataAvailable == 0 && !_eof)
|
||||
Monitor.Wait(this);
|
||||
if (DataAvailable == 0)
|
||||
break;
|
||||
pos = _start % _size;
|
||||
chunk = Math.Min(DataAvailable, _size - pos);
|
||||
}
|
||||
if (flushOutput != null)
|
||||
Array.Copy(_buffer, pos, buff, offs, chunk);
|
||||
offs += chunk;
|
||||
lock (this)
|
||||
{
|
||||
_start += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void FlushThread(object to)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
int pos, chunk;
|
||||
lock (this)
|
||||
{
|
||||
while (DataAvailable == 0 && !_eof)
|
||||
Monitor.Wait(this);
|
||||
if (DataAvailable == 0)
|
||||
break;
|
||||
pos = _start % _size;
|
||||
chunk = Math.Min(DataAvailable, _size - pos);
|
||||
}
|
||||
if (flushOutput != null)
|
||||
try
|
||||
{
|
||||
flushOutput(_buffer, pos, chunk, to);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_ex = ex;
|
||||
Monitor.Pulse(this);
|
||||
return;
|
||||
}
|
||||
}
|
||||
lock (this)
|
||||
{
|
||||
_start += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
if (closeOutput != null)
|
||||
closeOutput(to);
|
||||
}
|
||||
|
||||
public delegate void FlushOutput(byte[] buffer, int pos, int chunk, object to);
|
||||
public delegate void CloseOutput(object to);
|
||||
|
||||
public event FlushOutput flushOutput;
|
||||
public event CloseOutput closeOutput;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CyclicBufferInputStream : Stream
|
||||
{
|
||||
private CyclicBuffer _buffer;
|
||||
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanWrite
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
public override long Position
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
set { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public CyclicBufferInputStream(CyclicBuffer buffer)
|
||||
{
|
||||
_buffer = buffer;
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_buffer.Close();
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override int Read(byte[] array, int offset, int count)
|
||||
{
|
||||
_buffer.Write(array, offset, count);
|
||||
return count;
|
||||
}
|
||||
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void Write(byte[] array, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CyclicBufferOutputStream : Stream
|
||||
{
|
||||
private CyclicBuffer _buffer;
|
||||
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanWrite
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
public override long Position
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
set { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public CyclicBufferOutputStream(CyclicBuffer buffer)
|
||||
{
|
||||
_buffer = buffer;
|
||||
}
|
||||
|
||||
public CyclicBufferOutputStream(Stream output, int size)
|
||||
{
|
||||
_buffer = new CyclicBuffer(size);
|
||||
_buffer.WriteTo(output);
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_buffer.Close();
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override int Read(byte[] array, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void Write(byte[] array, int offset, int count)
|
||||
{
|
||||
_buffer.Read(array, offset, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// Default property value for each encoder mode attribute
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
|
||||
public class DefaultValueForModeAttribute : Attribute
|
||||
{
|
||||
/// <summary>
|
||||
/// Resource manager to use;
|
||||
/// </summary>
|
||||
public object[] m_values;
|
||||
|
||||
/// <summary>
|
||||
/// Construct the description attribute
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public DefaultValueForModeAttribute(params object[] values)
|
||||
{
|
||||
this.m_values = values;
|
||||
}
|
||||
}
|
||||
}
|
||||
14
Aaru.Compression/cuetools.net/CUETools.Codecs/IAudioDest.cs
Normal file
14
Aaru.Compression/cuetools.net/CUETools.Codecs/IAudioDest.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioDest
|
||||
{
|
||||
IAudioEncoderSettings Settings { get; }
|
||||
|
||||
string Path { get; }
|
||||
long FinalSampleCount { set; }
|
||||
|
||||
void Write(AudioBuffer buffer);
|
||||
void Close();
|
||||
void Delete();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioFilter
|
||||
{
|
||||
IAudioDest AudioDest { set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioSource
|
||||
{
|
||||
IAudioDecoderSettings Settings { get; }
|
||||
|
||||
AudioPCMConfig PCM { get; }
|
||||
string Path { get; }
|
||||
|
||||
TimeSpan Duration { get; }
|
||||
long Length { get; }
|
||||
long Position { get; set; }
|
||||
long Remaining { get; }
|
||||
|
||||
int Read(AudioBuffer buffer, int maxLength);
|
||||
void Close();
|
||||
}
|
||||
|
||||
public interface IAudioTitle
|
||||
{
|
||||
List<TimeSpan> Chapters { get; }
|
||||
AudioPCMConfig PCM { get; }
|
||||
string Codec { get; }
|
||||
string Language { get; }
|
||||
int StreamId { get; }
|
||||
//IAudioSource Open { get; }
|
||||
}
|
||||
|
||||
public interface IAudioTitleSet
|
||||
{
|
||||
List<IAudioTitle> AudioTitles { get; }
|
||||
}
|
||||
|
||||
public static class IAudioTitleExtensions
|
||||
{
|
||||
public static TimeSpan GetDuration(this IAudioTitle title)
|
||||
{
|
||||
var chapters = title.Chapters;
|
||||
return chapters[chapters.Count - 1];
|
||||
}
|
||||
|
||||
|
||||
public static string GetRateString(this IAudioTitle title)
|
||||
{
|
||||
var sr = title.PCM.SampleRate;
|
||||
if (sr % 1000 == 0) return $"{sr / 1000}KHz";
|
||||
if (sr % 100 == 0) return $"{sr / 100}.{(sr / 100) % 10}KHz";
|
||||
return $"{sr}Hz";
|
||||
}
|
||||
|
||||
public static string GetFormatString(this IAudioTitle title)
|
||||
{
|
||||
switch (title.PCM.ChannelCount)
|
||||
{
|
||||
case 1: return "mono";
|
||||
case 2: return "stereo";
|
||||
default: return "multi-channel";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class SingleAudioTitle : IAudioTitle
|
||||
{
|
||||
public SingleAudioTitle(IAudioSource source) { this.source = source; }
|
||||
public List<TimeSpan> Chapters => new List<TimeSpan> { TimeSpan.Zero, source.Duration };
|
||||
public AudioPCMConfig PCM => source.PCM;
|
||||
public string Codec => source.Settings.Extension;
|
||||
public string Language => "";
|
||||
public int StreamId => 0;
|
||||
IAudioSource source;
|
||||
}
|
||||
|
||||
public class SingleAudioTitleSet : IAudioTitleSet
|
||||
{
|
||||
public SingleAudioTitleSet(IAudioSource source) { this.source = source; }
|
||||
public List<IAudioTitle> AudioTitles => new List<IAudioTitle> { new SingleAudioTitle(source) };
|
||||
IAudioSource source;
|
||||
}
|
||||
}
|
||||
41
Aaru.Compression/cuetools.net/CUETools.Codecs/IWavePlayer.cs
Normal file
41
Aaru.Compression/cuetools.net/CUETools.Codecs/IWavePlayer.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the interface to a device that can play a WaveFile
|
||||
/// </summary>
|
||||
public interface IWavePlayer : IDisposable, IAudioDest
|
||||
{
|
||||
/// <summary>
|
||||
/// Begin playback
|
||||
/// </summary>
|
||||
void Play();
|
||||
|
||||
/// <summary>
|
||||
/// Stop playback
|
||||
/// </summary>
|
||||
void Stop();
|
||||
|
||||
/// <summary>
|
||||
/// Pause Playback
|
||||
/// </summary>
|
||||
void Pause();
|
||||
|
||||
/// <summary>
|
||||
/// Current playback state
|
||||
/// </summary>
|
||||
PlaybackState PlaybackState { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The volume 1.0 is full scale
|
||||
/// </summary>
|
||||
float Volume { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that playback has gone into a stopped state due to
|
||||
/// reaching the end of the input stream
|
||||
/// </summary>
|
||||
event EventHandler PlaybackStopped;
|
||||
}
|
||||
}
|
||||
1182
Aaru.Compression/cuetools.net/CUETools.Codecs/LPC.cs
Normal file
1182
Aaru.Compression/cuetools.net/CUETools.Codecs/LPC.cs
Normal file
File diff suppressed because it is too large
Load Diff
16
Aaru.Compression/cuetools.net/CUETools.Codecs/License.txt
Normal file
16
Aaru.Compression/cuetools.net/CUETools.Codecs/License.txt
Normal file
@@ -0,0 +1,16 @@
|
||||
CUETools.Codecs: common audio encoder/decoder routines
|
||||
Copyright (c) 2009-2021 Gregory S. Chudov
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
393
Aaru.Compression/cuetools.net/CUETools.Codecs/LpcContext.cs
Normal file
393
Aaru.Compression/cuetools.net/CUETools.Codecs/LpcContext.cs
Normal file
@@ -0,0 +1,393 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
unsafe public class LpcSubframeInfo
|
||||
{
|
||||
public LpcSubframeInfo()
|
||||
{
|
||||
autocorr_section_values = new double[lpc.MAX_LPC_SECTIONS, lpc.MAX_LPC_ORDER + 1];
|
||||
autocorr_section_orders = new int[lpc.MAX_LPC_SECTIONS];
|
||||
}
|
||||
|
||||
// public LpcContext[] lpc_ctx;
|
||||
public double[,] autocorr_section_values;
|
||||
public int[] autocorr_section_orders;
|
||||
//public int obits;
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
for (int sec = 0; sec < autocorr_section_orders.Length; sec++)
|
||||
autocorr_section_orders[sec] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
unsafe public struct LpcWindowSection
|
||||
{
|
||||
public enum SectionType
|
||||
{
|
||||
Zero,
|
||||
One,
|
||||
OneLarge,
|
||||
Data,
|
||||
OneGlue,
|
||||
Glue
|
||||
};
|
||||
public int m_start;
|
||||
public int m_end;
|
||||
public SectionType m_type;
|
||||
public int m_id;
|
||||
public LpcWindowSection(int end)
|
||||
{
|
||||
m_id = -1;
|
||||
m_start = 0;
|
||||
m_end = end;
|
||||
m_type = SectionType.Data;
|
||||
}
|
||||
public void setData(int start, int end)
|
||||
{
|
||||
m_id = -1;
|
||||
m_start = start;
|
||||
m_end = end;
|
||||
m_type = SectionType.Data;
|
||||
}
|
||||
public void setOne(int start, int end)
|
||||
{
|
||||
m_id = -1;
|
||||
m_start = start;
|
||||
m_end = end;
|
||||
m_type = SectionType.One;
|
||||
}
|
||||
public void setGlue(int start)
|
||||
{
|
||||
m_id = -1;
|
||||
m_start = start;
|
||||
m_end = start;
|
||||
m_type = SectionType.Glue;
|
||||
}
|
||||
public void setZero(int start, int end)
|
||||
{
|
||||
m_id = -1;
|
||||
m_start = start;
|
||||
m_end = end;
|
||||
m_type = SectionType.Zero;
|
||||
}
|
||||
|
||||
unsafe public void compute_autocorr(/*const*/ int* data, float* window, int min_order, int order, int blocksize, double* autoc)
|
||||
{
|
||||
if (m_type == SectionType.OneLarge)
|
||||
lpc.compute_autocorr_windowless_large(data + m_start, m_end - m_start, min_order, order, autoc);
|
||||
else if (m_type == SectionType.One)
|
||||
lpc.compute_autocorr_windowless(data + m_start, m_end - m_start, min_order, order, autoc);
|
||||
else if (m_type == SectionType.Data)
|
||||
lpc.compute_autocorr(data + m_start, window + m_start, m_end - m_start, min_order, order, autoc);
|
||||
else if (m_type == SectionType.Glue)
|
||||
lpc.compute_autocorr_glue(data, window, m_start, m_end, min_order, order, autoc);
|
||||
else if (m_type == SectionType.OneGlue)
|
||||
lpc.compute_autocorr_glue(data + m_start, min_order, order, autoc);
|
||||
}
|
||||
|
||||
unsafe public static void Detect(int _windowcount, float* window_segment, int stride, int sz, int bps, LpcWindowSection* sections)
|
||||
{
|
||||
int section_id = 0;
|
||||
var boundaries = new List<int>();
|
||||
var types = new LpcWindowSection.SectionType[_windowcount, lpc.MAX_LPC_SECTIONS * 2];
|
||||
var alias = new int[_windowcount, lpc.MAX_LPC_SECTIONS * 2];
|
||||
var alias_set = new int[_windowcount, lpc.MAX_LPC_SECTIONS * 2];
|
||||
for (int x = 0; x < sz; x++)
|
||||
{
|
||||
for (int i = 0; i < _windowcount; i++)
|
||||
{
|
||||
int a = alias[i, boundaries.Count];
|
||||
float w = window_segment[i * stride + x];
|
||||
float wa = window_segment[a * stride + x];
|
||||
if (wa != w)
|
||||
{
|
||||
for (int i1 = i; i1 < _windowcount; i1++)
|
||||
if (alias[i1, boundaries.Count] == a
|
||||
&& w == window_segment[i1 * stride + x])
|
||||
alias[i1, boundaries.Count] = i;
|
||||
}
|
||||
if (boundaries.Count >= lpc.MAX_LPC_SECTIONS * 2) throw new IndexOutOfRangeException();
|
||||
types[i, boundaries.Count] =
|
||||
boundaries.Count >= lpc.MAX_LPC_SECTIONS * 2 - 2 ?
|
||||
LpcWindowSection.SectionType.Data : w == 0.0 ?
|
||||
LpcWindowSection.SectionType.Zero : w != 1.0 ?
|
||||
LpcWindowSection.SectionType.Data : bps * 2 + BitReader.log2i(sz) >= 61 ?
|
||||
LpcWindowSection.SectionType.OneLarge :
|
||||
LpcWindowSection.SectionType.One ;
|
||||
}
|
||||
bool isBoundary = false;
|
||||
for (int i = 0; i < _windowcount; i++)
|
||||
{
|
||||
isBoundary |= boundaries.Count == 0 ||
|
||||
types[i, boundaries.Count - 1] != types[i, boundaries.Count];
|
||||
}
|
||||
if (isBoundary)
|
||||
{
|
||||
for (int i = 0; i < _windowcount; i++)
|
||||
for (int i1 = 0; i1 < _windowcount; i1++)
|
||||
if (i != i1 && alias[i, boundaries.Count] == alias[i1, boundaries.Count])
|
||||
alias_set[i, boundaries.Count] |= 1 << i1;
|
||||
boundaries.Add(x);
|
||||
}
|
||||
}
|
||||
boundaries.Add(sz);
|
||||
var secs = new int[_windowcount];
|
||||
// Reconstruct segments list.
|
||||
for (int j = 0; j < boundaries.Count - 1; j++)
|
||||
{
|
||||
for (int i = 0; i < _windowcount; i++)
|
||||
{
|
||||
LpcWindowSection* window_sections = sections + i * lpc.MAX_LPC_SECTIONS;
|
||||
// leave room for glue
|
||||
if (secs[i] >= lpc.MAX_LPC_SECTIONS - 1)
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
//window_sections[secs[i] - 1].m_type = LpcWindowSection.SectionType.Data;
|
||||
//window_sections[secs[i] - 1].m_end = boundaries[j + 1];
|
||||
//continue;
|
||||
}
|
||||
window_sections[secs[i]].setData(boundaries[j], boundaries[j + 1]);
|
||||
window_sections[secs[i]++].m_type = types[i, j];
|
||||
}
|
||||
for (int i = 0; i < _windowcount; i++)
|
||||
{
|
||||
LpcWindowSection* window_sections = sections + i * lpc.MAX_LPC_SECTIONS;
|
||||
int sec = secs[i] - 1;
|
||||
if (sec > 0
|
||||
&& j > 0 && (alias_set[i, j] == alias_set[i, j - 1] || window_sections[sec].m_type == SectionType.Zero)
|
||||
&& window_sections[sec].m_start == boundaries[j]
|
||||
&& window_sections[sec].m_end == boundaries[j + 1]
|
||||
&& window_sections[sec - 1].m_end == boundaries[j]
|
||||
&& window_sections[sec - 1].m_type == window_sections[sec].m_type)
|
||||
{
|
||||
window_sections[sec - 1].m_end = window_sections[sec].m_end;
|
||||
secs[i]--;
|
||||
continue;
|
||||
}
|
||||
if (section_id >= lpc.MAX_LPC_SECTIONS) throw new IndexOutOfRangeException();
|
||||
if (alias_set[i, j] != 0
|
||||
&& types[i, j] != SectionType.Zero
|
||||
&& section_id < lpc.MAX_LPC_SECTIONS)
|
||||
{
|
||||
for (int i1 = i; i1 < _windowcount; i1++)
|
||||
if (alias[i1, j] == i && secs[i1] > 0)
|
||||
sections[i1 * lpc.MAX_LPC_SECTIONS + secs[i1] - 1].m_id = section_id;
|
||||
section_id++;
|
||||
}
|
||||
// TODO: section_id for glue? nontrivial, must be sure next sections are the same size
|
||||
if (sec > 0
|
||||
&& (window_sections[sec].m_type == SectionType.One || window_sections[sec].m_type == SectionType.OneLarge)
|
||||
&& window_sections[sec].m_end - window_sections[sec].m_start >= lpc.MAX_LPC_ORDER
|
||||
&& (window_sections[sec - 1].m_type == SectionType.One || window_sections[sec - 1].m_type == SectionType.OneLarge)
|
||||
&& window_sections[sec - 1].m_end - window_sections[sec - 1].m_start >= lpc.MAX_LPC_ORDER)
|
||||
{
|
||||
window_sections[sec + 1] = window_sections[sec];
|
||||
window_sections[sec].m_end = window_sections[sec].m_start;
|
||||
window_sections[sec].m_type = SectionType.OneGlue;
|
||||
window_sections[sec].m_id = -1;
|
||||
secs[i]++;
|
||||
continue;
|
||||
}
|
||||
if (sec > 0
|
||||
&& window_sections[sec].m_type != SectionType.Zero
|
||||
&& window_sections[sec - 1].m_type != SectionType.Zero)
|
||||
{
|
||||
window_sections[sec + 1] = window_sections[sec];
|
||||
window_sections[sec].m_end = window_sections[sec].m_start;
|
||||
window_sections[sec].m_type = SectionType.Glue;
|
||||
window_sections[sec].m_id = -1;
|
||||
secs[i]++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < _windowcount; i++)
|
||||
{
|
||||
for (int s = 0; s < secs[i]; s++)
|
||||
{
|
||||
LpcWindowSection* window_sections = sections + i * lpc.MAX_LPC_SECTIONS;
|
||||
if (window_sections[s].m_type == SectionType.Glue
|
||||
|| window_sections[s].m_type == SectionType.OneGlue)
|
||||
{
|
||||
window_sections[s].m_end = window_sections[s + 1].m_end;
|
||||
}
|
||||
}
|
||||
while (secs[i] < lpc.MAX_LPC_SECTIONS)
|
||||
{
|
||||
LpcWindowSection* window_sections = sections + i * lpc.MAX_LPC_SECTIONS;
|
||||
window_sections[secs[i]++].setZero(sz, sz);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Context for LPC coefficients calculation and order estimation
|
||||
/// </summary>
|
||||
unsafe public class LpcContext
|
||||
{
|
||||
public LpcContext()
|
||||
{
|
||||
coefs = new int[lpc.MAX_LPC_ORDER];
|
||||
reflection_coeffs = new double[lpc.MAX_LPC_ORDER];
|
||||
prediction_error = new double[lpc.MAX_LPC_ORDER];
|
||||
autocorr_values = new double[lpc.MAX_LPC_ORDER + 1];
|
||||
best_orders = new int[lpc.MAX_LPC_ORDER];
|
||||
done_lpcs = new uint[lpc.MAX_LPC_PRECISIONS];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset to initial (blank) state
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
autocorr_order = 0;
|
||||
for (int iPrecision = 0; iPrecision < lpc.MAX_LPC_PRECISIONS; iPrecision++)
|
||||
done_lpcs[iPrecision] = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate autocorrelation data and reflection coefficients.
|
||||
/// Can be used to incrementaly compute coefficients for higher orders,
|
||||
/// because it caches them.
|
||||
/// </summary>
|
||||
/// <param name="order">Maximum order</param>
|
||||
/// <param name="samples">Samples pointer</param>
|
||||
/// <param name="blocksize">Block size</param>
|
||||
/// <param name="window">Window function</param>
|
||||
public void GetReflection(LpcSubframeInfo subframe, int order, int blocksize, int* samples, float* window, LpcWindowSection* sections)
|
||||
{
|
||||
if (autocorr_order > order)
|
||||
return;
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
for (int i = autocorr_order; i <= order; i++) autoc[i] = 0;
|
||||
for (int section = 0; section < lpc.MAX_LPC_SECTIONS; section++)
|
||||
{
|
||||
if (sections[section].m_type == LpcWindowSection.SectionType.Zero)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (sections[section].m_id >= 0)
|
||||
{
|
||||
if (subframe.autocorr_section_orders[sections[section].m_id] <= order)
|
||||
{
|
||||
fixed (double* autocsec = &subframe.autocorr_section_values[sections[section].m_id, 0])
|
||||
{
|
||||
int min_order = subframe.autocorr_section_orders[sections[section].m_id];
|
||||
for (int i = min_order; i <= order; i++) autocsec[i] = 0;
|
||||
sections[section].compute_autocorr(samples, window, min_order, order, blocksize, autocsec);
|
||||
}
|
||||
subframe.autocorr_section_orders[sections[section].m_id] = order + 1;
|
||||
}
|
||||
for (int i = autocorr_order; i <= order; i++)
|
||||
autoc[i] += subframe.autocorr_section_values[sections[section].m_id, i];
|
||||
}
|
||||
else
|
||||
{
|
||||
sections[section].compute_autocorr(samples, window, autocorr_order, order, blocksize, autoc);
|
||||
}
|
||||
}
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
#if XXX
|
||||
public void GetReflection1(int order, int* samples, int blocksize, float* window)
|
||||
{
|
||||
if (autocorr_order > order)
|
||||
return;
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
lpc.compute_autocorr(samples, blocksize, 0, order + 1, autoc, window);
|
||||
for (int i = 1; i <= order; i++)
|
||||
autoc[i] = autoc[i + 1];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void ComputeReflection(int order, float* autocorr)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
for (int i = 0; i <= order; i++)
|
||||
autoc[i] = autocorr[i];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void ComputeReflection(int order, double* autocorr)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
for (int i = 0; i <= order; i++)
|
||||
autoc[i] = autocorr[i];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
public double Akaike(int blocksize, int order, double alpha, double beta)
|
||||
{
|
||||
//return (blocksize - order) * (Math.Log(prediction_error[order - 1]) - Math.Log(1.0)) + Math.Log(blocksize) * order * (alpha + beta * order);
|
||||
//return blocksize * (Math.Log(prediction_error[order - 1]) - Math.Log(autocorr_values[0]) / 2) + Math.Log(blocksize) * order * (alpha + beta * order);
|
||||
return blocksize * (Math.Log(prediction_error[order - 1])) + Math.Log(blocksize) * order * (alpha + beta * order);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sorts orders based on Akaike's criteria
|
||||
/// </summary>
|
||||
/// <param name="blocksize">Frame size</param>
|
||||
public void SortOrdersAkaike(int blocksize, int count, int min_order, int max_order, double alpha, double beta)
|
||||
{
|
||||
for (int i = min_order; i <= max_order; i++)
|
||||
best_orders[i - min_order] = i;
|
||||
int lim = max_order - min_order + 1;
|
||||
for (int i = 0; i < lim && i < count; i++)
|
||||
{
|
||||
for (int j = i + 1; j < lim; j++)
|
||||
{
|
||||
if (Akaike(blocksize, best_orders[j], alpha, beta) < Akaike(blocksize, best_orders[i], alpha, beta))
|
||||
{
|
||||
int tmp = best_orders[j];
|
||||
best_orders[j] = best_orders[i];
|
||||
best_orders[i] = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Produces LPC coefficients from autocorrelation data.
|
||||
/// </summary>
|
||||
/// <param name="lpcs">LPC coefficients buffer (for all orders)</param>
|
||||
public void ComputeLPC(float* lpcs)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs)
|
||||
lpc.compute_lpc_coefs((uint)autocorr_order - 1, reff, lpcs);
|
||||
}
|
||||
|
||||
public double[] autocorr_values;
|
||||
double[] reflection_coeffs;
|
||||
public double[] prediction_error;
|
||||
public int[] best_orders;
|
||||
public int[] coefs;
|
||||
int autocorr_order;
|
||||
public int shift;
|
||||
|
||||
public double[] Reflection
|
||||
{
|
||||
get
|
||||
{
|
||||
return reflection_coeffs;
|
||||
}
|
||||
}
|
||||
|
||||
public uint[] done_lpcs;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.NULL
|
||||
{
|
||||
public class AudioDecoder : IAudioSource
|
||||
{
|
||||
private long _sampleOffset, _sampleCount;
|
||||
private AudioPCMConfig pcm;
|
||||
private int _sampleVal;
|
||||
|
||||
public IAudioDecoderSettings Settings => null;
|
||||
|
||||
public TimeSpan Duration => TimeSpan.FromSeconds((double)Length / PCM.SampleRate);
|
||||
|
||||
public long Length
|
||||
{
|
||||
get { return _sampleCount; }
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get { return _sampleCount - _sampleOffset; }
|
||||
}
|
||||
|
||||
public long Position
|
||||
{
|
||||
get { return _sampleOffset; }
|
||||
set { _sampleOffset = value; }
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM { get { return pcm; } }
|
||||
|
||||
public string Path { get { return null; } }
|
||||
|
||||
public AudioDecoder(AudioPCMConfig pcm, long sampleCount, int sampleVal)
|
||||
{
|
||||
this._sampleVal = sampleVal;
|
||||
this._sampleOffset = 0;
|
||||
this._sampleCount = sampleCount;
|
||||
this.pcm = pcm;
|
||||
}
|
||||
|
||||
public AudioDecoder(long sampleCount)
|
||||
: this(AudioPCMConfig.RedBook, sampleCount, 0)
|
||||
{
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
buff.Prepare(this, maxLength);
|
||||
|
||||
int[,] samples = buff.Samples;
|
||||
for (int i = 0; i < buff.Length; i++)
|
||||
for (int j = 0; j < PCM.ChannelCount; j++)
|
||||
samples[i, j] = _sampleVal;
|
||||
|
||||
_sampleOffset += buff.Length;
|
||||
return buff.Length;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.NULL
|
||||
{
|
||||
public class AudioEncoder : IAudioDest
|
||||
{
|
||||
IAudioEncoderSettings m_settings;
|
||||
|
||||
public AudioEncoder(string path, IAudioEncoderSettings settings)
|
||||
{
|
||||
m_settings = settings;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void Delete()
|
||||
{
|
||||
}
|
||||
|
||||
public long FinalSampleCount
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public IAudioEncoderSettings Settings => m_settings;
|
||||
|
||||
public void Write(AudioBuffer buff)
|
||||
{
|
||||
}
|
||||
|
||||
public string Path => null;
|
||||
}
|
||||
}
|
||||
66
Aaru.Compression/cuetools.net/CUETools.Codecs/NullStream.cs
Normal file
66
Aaru.Compression/cuetools.net/CUETools.Codecs/NullStream.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class NullStream : Stream
|
||||
{
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanWrite
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public override long Length
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public override long Position
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
set { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public NullStream()
|
||||
{
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override int Read(byte[] array, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void Write(byte[] array, int offset, int count)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// Playback State
|
||||
/// </summary>
|
||||
public enum PlaybackState
|
||||
{
|
||||
/// <summary>
|
||||
/// Stopped
|
||||
/// </summary>
|
||||
Stopped,
|
||||
/// <summary>
|
||||
/// Playing
|
||||
/// </summary>
|
||||
Playing,
|
||||
/// <summary>
|
||||
/// Paused
|
||||
/// </summary>
|
||||
Paused
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// Localized description attribute
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]
|
||||
public class SRDescriptionAttribute : DescriptionAttribute
|
||||
{
|
||||
/// <summary>
|
||||
/// Store a flag indicating whether this has been localized
|
||||
/// </summary>
|
||||
private bool localized;
|
||||
|
||||
/// <summary>
|
||||
/// Resource manager to use;
|
||||
/// </summary>
|
||||
private Type SR;
|
||||
|
||||
/// <summary>
|
||||
/// Construct the description attribute
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public SRDescriptionAttribute(Type SR, string text)
|
||||
: base(text)
|
||||
{
|
||||
this.localized = false;
|
||||
this.SR = SR;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Override the return of the description text to localize the text
|
||||
/// </summary>
|
||||
public override string Description
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!localized)
|
||||
{
|
||||
localized = true;
|
||||
this.DescriptionValue = SR.InvokeMember(
|
||||
this.DescriptionValue,
|
||||
System.Reflection.BindingFlags.GetProperty | System.Reflection.BindingFlags.Static |
|
||||
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic,
|
||||
null,
|
||||
null,
|
||||
new object[] { }) as string;
|
||||
}
|
||||
|
||||
return base.Description;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class AudioDecoderSettingsViewModel : INotifyPropertyChanged
|
||||
{
|
||||
[JsonProperty]
|
||||
public IAudioDecoderSettings Settings = null;
|
||||
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
[JsonConstructor]
|
||||
private AudioDecoderSettingsViewModel()
|
||||
{
|
||||
}
|
||||
|
||||
public AudioDecoderSettingsViewModel(IAudioDecoderSettings settings)
|
||||
{
|
||||
this.Settings = settings;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
public string FullName => Name + " [" + Extension + "]";
|
||||
|
||||
public string Path
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Settings is CommandLine.DecoderSettings)
|
||||
return (Settings as CommandLine.DecoderSettings).Path;
|
||||
return "";
|
||||
}
|
||||
set
|
||||
{
|
||||
if (Settings is CommandLine.DecoderSettings)
|
||||
(Settings as CommandLine.DecoderSettings).Path = value;
|
||||
else throw new InvalidOperationException();
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Path"));
|
||||
}
|
||||
}
|
||||
public string Parameters
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Settings is CommandLine.DecoderSettings)
|
||||
return (Settings as CommandLine.DecoderSettings).Parameters;
|
||||
return "";
|
||||
}
|
||||
set
|
||||
{
|
||||
if (Settings is CommandLine.DecoderSettings)
|
||||
(Settings as CommandLine.DecoderSettings).Parameters = value;
|
||||
else throw new InvalidOperationException();
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Parameters"));
|
||||
}
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get => Settings.Name;
|
||||
set
|
||||
{
|
||||
if (Settings is CommandLine.DecoderSettings)
|
||||
(Settings as CommandLine.DecoderSettings).Name = value;
|
||||
else throw new InvalidOperationException();
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Name"));
|
||||
}
|
||||
}
|
||||
|
||||
public string Extension
|
||||
{
|
||||
get => Settings.Extension;
|
||||
set
|
||||
{
|
||||
if (Settings is CommandLine.DecoderSettings)
|
||||
(Settings as CommandLine.DecoderSettings).Extension = value;
|
||||
else throw new InvalidOperationException();
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Extension"));
|
||||
}
|
||||
}
|
||||
|
||||
public string DotExtension => "." + Extension;
|
||||
|
||||
public bool CanBeDeleted => Settings is CommandLine.DecoderSettings;
|
||||
|
||||
public bool IsValid =>
|
||||
(Settings != null)
|
||||
&& (Settings is CommandLine.DecoderSettings ? (Settings as CommandLine.DecoderSettings).Path != "" : true);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class AudioEncoderSettingsViewModel : INotifyPropertyChanged
|
||||
{
|
||||
[JsonProperty]
|
||||
public IAudioEncoderSettings Settings = null;
|
||||
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
[JsonConstructor]
|
||||
private AudioEncoderSettingsViewModel()
|
||||
{
|
||||
}
|
||||
|
||||
public AudioEncoderSettingsViewModel(IAudioEncoderSettings settings)
|
||||
{
|
||||
this.Settings = settings;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
public string FullName => Name + " [" + Extension + "]";
|
||||
|
||||
public string Path
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Settings is CommandLine.EncoderSettings)
|
||||
return (Settings as CommandLine.EncoderSettings).Path;
|
||||
return "";
|
||||
}
|
||||
set
|
||||
{
|
||||
var settings = this.Settings as CommandLine.EncoderSettings;
|
||||
if (settings == null) throw new InvalidOperationException();
|
||||
settings.Path = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Path"));
|
||||
}
|
||||
}
|
||||
|
||||
public string Parameters
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Settings is CommandLine.EncoderSettings)
|
||||
return (Settings as CommandLine.EncoderSettings).Parameters;
|
||||
return "";
|
||||
}
|
||||
set
|
||||
{
|
||||
var settings = this.Settings as CommandLine.EncoderSettings;
|
||||
if (settings == null) throw new InvalidOperationException();
|
||||
settings.Parameters = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Parameters"));
|
||||
}
|
||||
}
|
||||
|
||||
public bool Lossless
|
||||
{
|
||||
get => Settings.Lossless;
|
||||
set
|
||||
{
|
||||
var settings = this.Settings as CommandLine.EncoderSettings;
|
||||
if (settings == null) throw new InvalidOperationException();
|
||||
settings.Lossless = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Lossless"));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public string Name
|
||||
{
|
||||
get => Settings.Name;
|
||||
set
|
||||
{
|
||||
var settings = this.Settings as CommandLine.EncoderSettings;
|
||||
if (settings == null) throw new InvalidOperationException();
|
||||
settings.Name = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Name"));
|
||||
}
|
||||
}
|
||||
|
||||
public string Extension
|
||||
{
|
||||
get => Settings.Extension;
|
||||
set
|
||||
{
|
||||
var settings = this.Settings as CommandLine.EncoderSettings;
|
||||
if (settings == null) throw new InvalidOperationException();
|
||||
settings.Extension = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Extension"));
|
||||
}
|
||||
}
|
||||
|
||||
public string DotExtension => "." + Extension;
|
||||
|
||||
public string SupportedModes
|
||||
{
|
||||
get => Settings.SupportedModes;
|
||||
set
|
||||
{
|
||||
var settings = this.Settings as CommandLine.EncoderSettings;
|
||||
if (settings == null) throw new InvalidOperationException();
|
||||
settings.SupportedModes = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("SupportedModes"));
|
||||
}
|
||||
}
|
||||
|
||||
public int EncoderModeIndex
|
||||
{
|
||||
get
|
||||
{
|
||||
string[] modes = this.SupportedModes.Split(' ');
|
||||
if (modes == null || modes.Length < 2)
|
||||
return -1;
|
||||
for (int i = 0; i < modes.Length; i++)
|
||||
if (modes[i] == this.Settings.EncoderMode)
|
||||
return i;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
public bool CanBeDeleted => Settings is CommandLine.EncoderSettings;
|
||||
|
||||
public bool IsValid =>
|
||||
(Settings != null)
|
||||
&& (Settings is CommandLine.EncoderSettings ? (Settings as CommandLine.EncoderSettings).Path != "" : true);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class DecoderListViewModel : BindingList<AudioDecoderSettingsViewModel>
|
||||
{
|
||||
private List<IAudioDecoderSettings> model;
|
||||
|
||||
public DecoderListViewModel(List<IAudioDecoderSettings> model)
|
||||
: base()
|
||||
{
|
||||
this.model = model;
|
||||
model.ForEach(item => Add(new AudioDecoderSettingsViewModel(item)));
|
||||
AddingNew += OnAddingNew;
|
||||
}
|
||||
|
||||
private void OnAddingNew(object sender, AddingNewEventArgs e)
|
||||
{
|
||||
var item = new CommandLine.DecoderSettings("new", "wav", "", "");
|
||||
model.Add(item);
|
||||
e.NewObject = new AudioDecoderSettingsViewModel(item);
|
||||
}
|
||||
|
||||
public bool TryGetValue(string extension, string name, out AudioDecoderSettingsViewModel result)
|
||||
{
|
||||
foreach (AudioDecoderSettingsViewModel udc in this)
|
||||
{
|
||||
if (udc.Settings.Extension == extension && udc.Settings.Name == name)
|
||||
{
|
||||
result = udc;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
result = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public AudioDecoderSettingsViewModel GetDefault(string extension)
|
||||
{
|
||||
AudioDecoderSettingsViewModel result = null;
|
||||
foreach (AudioDecoderSettingsViewModel udc in this)
|
||||
{
|
||||
if (udc.Settings.Extension == extension && (result == null || result.Settings.Priority < udc.Settings.Priority))
|
||||
{
|
||||
result = udc;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class EncoderListViewModel : BindingList<AudioEncoderSettingsViewModel>
|
||||
{
|
||||
private List<IAudioEncoderSettings> model;
|
||||
|
||||
public EncoderListViewModel(List<IAudioEncoderSettings> model)
|
||||
: base()
|
||||
{
|
||||
this.model = model;
|
||||
model.ForEach(item => Add(new AudioEncoderSettingsViewModel(item)));
|
||||
AddingNew += OnAddingNew;
|
||||
}
|
||||
|
||||
private void OnAddingNew(object sender, AddingNewEventArgs e)
|
||||
{
|
||||
var item = new CommandLine.EncoderSettings("new", "wav", true, "", "", "", "");
|
||||
model.Add(item);
|
||||
e.NewObject = new AudioEncoderSettingsViewModel(item);
|
||||
}
|
||||
|
||||
public bool TryGetValue(string extension, bool lossless, string name, out AudioEncoderSettingsViewModel result)
|
||||
{
|
||||
//result = this.Where(udc => udc.settings.Extension == extension && udc.settings.Lossless == lossless && udc.settings.Name == name).First();
|
||||
foreach (AudioEncoderSettingsViewModel udc in this)
|
||||
{
|
||||
if (udc.Settings.Extension == extension && udc.Settings.Lossless == lossless && udc.Settings.Name == name)
|
||||
{
|
||||
result = udc;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
result = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public AudioEncoderSettingsViewModel GetDefault(string extension, bool lossless)
|
||||
{
|
||||
AudioEncoderSettingsViewModel result = null;
|
||||
foreach (AudioEncoderSettingsViewModel udc in this)
|
||||
{
|
||||
if (udc.Settings.Extension == extension && udc.Settings.Lossless == lossless && (result == null || result.Settings.Priority < udc.Settings.Priority))
|
||||
{
|
||||
result = udc;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,271 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs.WAV
|
||||
{
|
||||
public class AudioDecoder : IAudioSource
|
||||
{
|
||||
Stream _IO;
|
||||
BinaryReader _br;
|
||||
long _dataOffset, _samplePos, _sampleLen;
|
||||
private AudioPCMConfig pcm;
|
||||
long _dataLen;
|
||||
bool _largeFile;
|
||||
string _path;
|
||||
|
||||
private DecoderSettings m_settings;
|
||||
public IAudioDecoderSettings Settings => m_settings;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return _samplePos;
|
||||
}
|
||||
set
|
||||
{
|
||||
long seekPos;
|
||||
|
||||
if (_samplePos == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var oldSamplePos = _samplePos;
|
||||
if (_sampleLen >= 0 && value > _sampleLen)
|
||||
_samplePos = _sampleLen;
|
||||
else
|
||||
_samplePos = value;
|
||||
|
||||
if (_IO.CanSeek || _samplePos < oldSamplePos)
|
||||
{
|
||||
seekPos = _dataOffset + _samplePos * PCM.BlockAlign;
|
||||
_IO.Seek(seekPos, SeekOrigin.Begin);
|
||||
}
|
||||
else
|
||||
{
|
||||
int offs = (int)(_samplePos - oldSamplePos) * PCM.BlockAlign;
|
||||
while (offs > 0)
|
||||
{
|
||||
int chunk = Math.Min(offs, 16536);
|
||||
_br.ReadBytes(chunk);
|
||||
offs -= chunk;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public TimeSpan Duration => Length < 0 ? TimeSpan.Zero : TimeSpan.FromSeconds((double)Length / PCM.SampleRate);
|
||||
|
||||
public long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen;
|
||||
}
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen - _samplePos;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM { get { return pcm; } }
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public AudioDecoder(DecoderSettings settings, string path, Stream IO = null)
|
||||
{
|
||||
m_settings = settings;
|
||||
_path = path;
|
||||
_IO = IO ?? new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000, FileOptions.SequentialScan);
|
||||
_br = new BinaryReader(_IO);
|
||||
|
||||
ParseHeaders();
|
||||
|
||||
if (_dataLen < 0 || m_settings.IgnoreChunkSizes)
|
||||
_sampleLen = -1;
|
||||
else
|
||||
_sampleLen = _dataLen / pcm.BlockAlign;
|
||||
}
|
||||
|
||||
public AudioDecoder(DecoderSettings settings, string path, Stream IO, AudioPCMConfig _pcm)
|
||||
{
|
||||
m_settings = settings;
|
||||
_path = path;
|
||||
_IO = IO != null ? IO : new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000, FileOptions.SequentialScan);
|
||||
_br = new BinaryReader(_IO);
|
||||
|
||||
_largeFile = false;
|
||||
_dataOffset = 0;
|
||||
_samplePos = 0;
|
||||
pcm = _pcm;
|
||||
_dataLen = _IO.CanSeek ? _IO.Length : -1;
|
||||
if (_dataLen < 0)
|
||||
_sampleLen = -1;
|
||||
else
|
||||
{
|
||||
_sampleLen = _dataLen / pcm.BlockAlign;
|
||||
if ((_dataLen % pcm.BlockAlign) != 0)
|
||||
throw new Exception("odd file size");
|
||||
}
|
||||
}
|
||||
|
||||
public static AudioBuffer ReadAllSamples(DecoderSettings settings, string path, Stream IO = null)
|
||||
{
|
||||
AudioDecoder reader = new AudioDecoder(settings, path, IO);
|
||||
AudioBuffer buff = new AudioBuffer(reader, (int)reader.Length);
|
||||
reader.Read(buff, -1);
|
||||
if (reader.Remaining != 0)
|
||||
throw new Exception("couldn't read the whole file");
|
||||
reader.Close();
|
||||
return buff;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (_br != null)
|
||||
{
|
||||
_br.Close();
|
||||
_br = null;
|
||||
}
|
||||
_IO = null;
|
||||
}
|
||||
|
||||
private void ParseHeaders()
|
||||
{
|
||||
const long maxFileSize = 0x7FFFFFFEL;
|
||||
const uint fccRIFF = 0x46464952;
|
||||
const uint fccWAVE = 0x45564157;
|
||||
const uint fccFormat = 0x20746D66;
|
||||
const uint fccData = 0x61746164;
|
||||
|
||||
uint lenRIFF;
|
||||
bool foundFormat, foundData;
|
||||
|
||||
if (_br.ReadUInt32() != fccRIFF)
|
||||
{
|
||||
throw new Exception("Not a valid RIFF file.");
|
||||
}
|
||||
|
||||
lenRIFF = _br.ReadUInt32();
|
||||
|
||||
if (_br.ReadUInt32() != fccWAVE)
|
||||
{
|
||||
throw new Exception("Not a valid WAVE file.");
|
||||
}
|
||||
|
||||
_largeFile = false;
|
||||
foundFormat = false;
|
||||
foundData = false;
|
||||
long pos = 12;
|
||||
do
|
||||
{
|
||||
uint ckID, ckSize, ckSizePadded;
|
||||
long ckEnd;
|
||||
|
||||
ckID = _br.ReadUInt32();
|
||||
ckSize = _br.ReadUInt32();
|
||||
ckSizePadded = (ckSize + 1U) & ~1U;
|
||||
pos += 8;
|
||||
ckEnd = pos + (long)ckSizePadded;
|
||||
|
||||
if (ckID == fccFormat)
|
||||
{
|
||||
foundFormat = true;
|
||||
|
||||
uint fmtTag = _br.ReadUInt16();
|
||||
int _channelCount = _br.ReadInt16();
|
||||
int _sampleRate = _br.ReadInt32();
|
||||
_br.ReadInt32(); // bytes per second
|
||||
int _blockAlign = _br.ReadInt16();
|
||||
int _bitsPerSample = _br.ReadInt16();
|
||||
int _channelMask = 0;
|
||||
pos += 16;
|
||||
|
||||
if (fmtTag == 0xFFFEU && ckSize >= 34) // WAVE_FORMAT_EXTENSIBLE
|
||||
{
|
||||
_br.ReadInt16(); // CbSize
|
||||
_br.ReadInt16(); // ValidBitsPerSample
|
||||
_channelMask = _br.ReadInt32();
|
||||
fmtTag = _br.ReadUInt16();
|
||||
pos += 10;
|
||||
}
|
||||
|
||||
if (fmtTag != 1) // WAVE_FORMAT_PCM
|
||||
throw new Exception("WAVE format tag not WAVE_FORMAT_PCM.");
|
||||
|
||||
pcm = new AudioPCMConfig(_bitsPerSample, _channelCount, _sampleRate, (AudioPCMConfig.SpeakerConfig)_channelMask);
|
||||
if (pcm.BlockAlign != _blockAlign)
|
||||
throw new Exception("WAVE has strange BlockAlign");
|
||||
}
|
||||
else if (ckID == fccData)
|
||||
{
|
||||
foundData = true;
|
||||
|
||||
_dataOffset = pos;
|
||||
if (!_IO.CanSeek || _IO.Length <= maxFileSize)
|
||||
{
|
||||
if (ckSize == 0 || ckSize >= 0x7fffffff)
|
||||
_dataLen = -1;
|
||||
else
|
||||
_dataLen = (long)ckSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
_largeFile = true;
|
||||
_dataLen = _IO.Length - pos;
|
||||
}
|
||||
}
|
||||
|
||||
if ((foundFormat & foundData) || _largeFile)
|
||||
break;
|
||||
if (_IO.CanSeek)
|
||||
_IO.Seek(ckEnd, SeekOrigin.Begin);
|
||||
else
|
||||
_br.ReadBytes((int)(ckEnd - pos));
|
||||
pos = ckEnd;
|
||||
} while (true);
|
||||
|
||||
if ((foundFormat & foundData) == false || pcm == null)
|
||||
throw new Exception("Format or data chunk not found.");
|
||||
if (pcm.ChannelCount <= 0)
|
||||
throw new Exception("Channel count is invalid.");
|
||||
if (pcm.SampleRate <= 0)
|
||||
throw new Exception("Sample rate is invalid.");
|
||||
if ((pcm.BitsPerSample <= 0) || (pcm.BitsPerSample > 32))
|
||||
throw new Exception("Bits per sample is invalid.");
|
||||
if (pos != _dataOffset)
|
||||
Position = 0;
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
buff.Prepare(this, maxLength);
|
||||
|
||||
byte[] bytes = buff.Bytes;
|
||||
int byteCount = (int)buff.ByteLength;
|
||||
int pos = 0;
|
||||
|
||||
while (pos < byteCount)
|
||||
{
|
||||
int len = _IO.Read(bytes, pos, byteCount - pos);
|
||||
if (len <= 0)
|
||||
{
|
||||
if ((pos % PCM.BlockAlign) != 0 || _sampleLen >= 0)
|
||||
throw new Exception("Incomplete file read.");
|
||||
buff.Length = pos / PCM.BlockAlign;
|
||||
_samplePos += buff.Length;
|
||||
_sampleLen = _samplePos;
|
||||
return buff.Length;
|
||||
}
|
||||
pos += len;
|
||||
}
|
||||
_samplePos += buff.Length;
|
||||
return buff.Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,180 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs.WAV
|
||||
{
|
||||
public class AudioEncoder : IAudioDest
|
||||
{
|
||||
private Stream _IO;
|
||||
private BinaryWriter _bw;
|
||||
private long _sampleLen;
|
||||
private string _path;
|
||||
private long hdrLen = 0;
|
||||
private bool _headersWritten = false;
|
||||
private long _finalSampleCount = -1;
|
||||
private List<byte[]> _chunks = null;
|
||||
private List<uint> _chunkFCCs = null;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen;
|
||||
}
|
||||
}
|
||||
|
||||
public long FinalSampleCount
|
||||
{
|
||||
set { _finalSampleCount = value; }
|
||||
}
|
||||
|
||||
private EncoderSettings m_settings;
|
||||
public IAudioEncoderSettings Settings => m_settings;
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public AudioEncoder(EncoderSettings settings, string path, Stream IO = null)
|
||||
{
|
||||
m_settings = settings;
|
||||
_path = path;
|
||||
_IO = IO ?? new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
|
||||
_bw = new BinaryWriter(_IO);
|
||||
}
|
||||
|
||||
public void WriteChunk(uint fcc, byte[] data)
|
||||
{
|
||||
if (_sampleLen > 0)
|
||||
throw new Exception("data already written, no chunks allowed");
|
||||
if (_chunks == null)
|
||||
{
|
||||
_chunks = new List<byte[]>();
|
||||
_chunkFCCs = new List<uint>();
|
||||
}
|
||||
_chunkFCCs.Add(fcc);
|
||||
_chunks.Add(data);
|
||||
hdrLen += 8 + data.Length + (data.Length & 1);
|
||||
}
|
||||
|
||||
private void WriteHeaders()
|
||||
{
|
||||
const uint fccRIFF = 0x46464952;
|
||||
const uint fccWAVE = 0x45564157;
|
||||
const uint fccFormat = 0x20746D66;
|
||||
const uint fccData = 0x61746164;
|
||||
|
||||
bool wavex = (Settings.PCM.BitsPerSample != 16 && Settings.PCM.BitsPerSample != 24) || Settings.PCM.ChannelMask != AudioPCMConfig.GetDefaultChannelMask(Settings.PCM.ChannelCount);
|
||||
|
||||
hdrLen += 36 + (wavex ? 24 : 0) + 8;
|
||||
|
||||
uint dataLen = (uint)(_finalSampleCount * Settings.PCM.BlockAlign);
|
||||
uint dataLenPadded = dataLen + (dataLen & 1);
|
||||
|
||||
_bw.Write(fccRIFF);
|
||||
if (_finalSampleCount <= 0)
|
||||
_bw.Write((uint)0xffffffff);
|
||||
else
|
||||
_bw.Write((uint)(dataLenPadded + hdrLen - 8));
|
||||
_bw.Write(fccWAVE);
|
||||
_bw.Write(fccFormat);
|
||||
if (wavex)
|
||||
{
|
||||
_bw.Write((uint)40);
|
||||
_bw.Write((ushort)0xfffe); // WAVEX follows
|
||||
}
|
||||
else
|
||||
{
|
||||
_bw.Write((uint)16);
|
||||
_bw.Write((ushort)1); // PCM
|
||||
}
|
||||
_bw.Write((ushort)Settings.PCM.ChannelCount);
|
||||
_bw.Write((uint)Settings.PCM.SampleRate);
|
||||
_bw.Write((uint)(Settings.PCM.SampleRate * Settings.PCM.BlockAlign));
|
||||
_bw.Write((ushort)Settings.PCM.BlockAlign);
|
||||
_bw.Write((ushort)((Settings.PCM.BitsPerSample + 7) / 8 * 8));
|
||||
if (wavex)
|
||||
{
|
||||
_bw.Write((ushort)22); // length of WAVEX structure
|
||||
_bw.Write((ushort)Settings.PCM.BitsPerSample);
|
||||
_bw.Write((uint)Settings.PCM.ChannelMask);
|
||||
_bw.Write((ushort)1); // PCM Guid
|
||||
_bw.Write((ushort)0);
|
||||
_bw.Write((ushort)0);
|
||||
_bw.Write((ushort)0x10);
|
||||
_bw.Write((byte)0x80);
|
||||
_bw.Write((byte)0x00);
|
||||
_bw.Write((byte)0x00);
|
||||
_bw.Write((byte)0xaa);
|
||||
_bw.Write((byte)0x00);
|
||||
_bw.Write((byte)0x38);
|
||||
_bw.Write((byte)0x9b);
|
||||
_bw.Write((byte)0x71);
|
||||
}
|
||||
if (_chunks != null)
|
||||
for (int i = 0; i < _chunks.Count; i++)
|
||||
{
|
||||
_bw.Write(_chunkFCCs[i]);
|
||||
_bw.Write((uint)_chunks[i].Length);
|
||||
_bw.Write(_chunks[i]);
|
||||
if ((_chunks[i].Length & 1) != 0)
|
||||
_bw.Write((byte)0);
|
||||
}
|
||||
|
||||
_bw.Write(fccData);
|
||||
if (_finalSampleCount <= 0)
|
||||
_bw.Write((uint)0xffffffff);
|
||||
else
|
||||
_bw.Write(dataLen);
|
||||
|
||||
_headersWritten = true;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (_finalSampleCount <= 0 && _IO.CanSeek)
|
||||
{
|
||||
long dataLen = _sampleLen * Settings.PCM.BlockAlign;
|
||||
long dataLenPadded = dataLen + (dataLen & 1);
|
||||
if (dataLenPadded + hdrLen - 8 < 0xffffffff)
|
||||
{
|
||||
if ((dataLen & 1) == 1)
|
||||
_bw.Write((byte)0);
|
||||
|
||||
_bw.Seek(4, SeekOrigin.Begin);
|
||||
_bw.Write((uint)(dataLenPadded + hdrLen - 8));
|
||||
|
||||
_bw.Seek((int)hdrLen - 4, SeekOrigin.Begin);
|
||||
_bw.Write((uint)dataLen);
|
||||
}
|
||||
}
|
||||
|
||||
_bw.Close();
|
||||
|
||||
_bw = null;
|
||||
_IO = null;
|
||||
|
||||
if (_finalSampleCount > 0 && _sampleLen != _finalSampleCount)
|
||||
throw new Exception("Samples written differs from the expected sample count.");
|
||||
}
|
||||
|
||||
public void Delete()
|
||||
{
|
||||
_bw.Close();
|
||||
_bw = null;
|
||||
_IO = null;
|
||||
if (_path != "")
|
||||
File.Delete(_path);
|
||||
}
|
||||
|
||||
public void Write(AudioBuffer buff)
|
||||
{
|
||||
if (buff.Length == 0)
|
||||
return;
|
||||
buff.Prepare(this);
|
||||
if (!_headersWritten)
|
||||
WriteHeaders();
|
||||
_IO.Write(buff.Bytes, 0, buff.ByteLength);
|
||||
_sampleLen += buff.Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace CUETools.Codecs.WAV
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class DecoderSettings : IAudioDecoderSettings
|
||||
{
|
||||
#region IAudioDecoderSettings implementation
|
||||
[Browsable(false)]
|
||||
public string Extension => "wav";
|
||||
|
||||
[Browsable(false)]
|
||||
public string Name => "cuetools";
|
||||
|
||||
[Browsable(false)]
|
||||
public Type DecoderType => typeof(AudioDecoder);
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 2;
|
||||
|
||||
public IAudioDecoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioDecoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public DecoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
|
||||
public bool IgnoreChunkSizes { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs.WAV
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class EncoderSettings : IAudioEncoderSettings
|
||||
{
|
||||
#region IAudioEncoderSettings implementation
|
||||
[Browsable(false)]
|
||||
public string Extension => "wav";
|
||||
|
||||
[Browsable(false)]
|
||||
public string Name => "cuetools";
|
||||
|
||||
[Browsable(false)]
|
||||
public Type EncoderType => typeof(WAV.AudioEncoder);
|
||||
|
||||
[Browsable(false)]
|
||||
public bool Lossless => true;
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 10;
|
||||
|
||||
[Browsable(false)]
|
||||
public string SupportedModes => "";
|
||||
|
||||
[Browsable(false)]
|
||||
public string DefaultMode => "";
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue("")]
|
||||
public string EncoderMode { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public AudioPCMConfig PCM { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public int BlockSize { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue(4096)]
|
||||
public int Padding { get; set; }
|
||||
|
||||
public IAudioEncoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioEncoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public EncoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
|
||||
public EncoderSettings(AudioPCMConfig pcm)
|
||||
{
|
||||
this.Init(pcm);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user