mirror of
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Move cuetools.net codec locally.
This commit is contained in:
@@ -0,0 +1,767 @@
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/**
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* CUETools.Flake: pure managed FLAC audio encoder
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* Copyright (c) 2009-2021 Grigory Chudov
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* Based on Flake encoder, http://flake-enc.sourceforge.net/
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* Copyright (c) 2006-2009 Justin Ruggles
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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namespace CUETools.Codecs.Flake
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{
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public class AudioDecoder: IAudioSource
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{
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int[] samplesBuffer;
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int[] residualBuffer;
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byte[] _framesBuffer;
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int _framesBufferLength = 0, _framesBufferOffset = 0;
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long first_frame_offset;
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SeekPoint[] seek_table;
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Crc8 crc8;
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FlacFrame frame;
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BitReader framereader;
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AudioPCMConfig pcm;
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uint min_block_size = 0;
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uint max_block_size = 0;
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uint min_frame_size = 0;
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uint max_frame_size = 0;
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int _samplesInBuffer, _samplesBufferOffset;
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long _sampleCount = 0, _sampleOffset = 0;
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bool do_crc = true;
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string _path;
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Stream _IO;
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public bool DoCRC
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{
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get
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{
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return do_crc;
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}
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set
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{
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do_crc = value;
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}
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}
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public int[] Samples
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{
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get
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{
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return samplesBuffer;
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}
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}
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public AudioDecoder(DecoderSettings settings, string path, Stream IO = null)
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{
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m_settings = settings;
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_path = path;
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_IO = IO != null ? IO : new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000);
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crc8 = new Crc8();
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_framesBuffer = new byte[0x20000];
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decode_metadata();
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frame = new FlacFrame(PCM.ChannelCount);
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framereader = new BitReader();
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//max_frame_size = 16 + ((Flake.MAX_BLOCKSIZE * PCM.BitsPerSample * PCM.ChannelCount + 1) + 7) >> 3);
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if (((int)max_frame_size * PCM.BitsPerSample * PCM.ChannelCount * 2 >> 3) > _framesBuffer.Length)
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{
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byte[] temp = _framesBuffer;
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_framesBuffer = new byte[((int)max_frame_size * PCM.BitsPerSample * PCM.ChannelCount * 2 >> 3)];
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if (_framesBufferLength > 0)
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Array.Copy(temp, _framesBufferOffset, _framesBuffer, 0, _framesBufferLength);
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_framesBufferOffset = 0;
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}
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_samplesInBuffer = 0;
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if (PCM.BitsPerSample != 16 && PCM.BitsPerSample != 24)
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throw new Exception("invalid flac file");
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samplesBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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residualBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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}
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public AudioDecoder(AudioPCMConfig _pcm)
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{
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pcm = _pcm;
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crc8 = new Crc8();
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samplesBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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residualBuffer = new int[FlakeConstants.MAX_BLOCKSIZE * PCM.ChannelCount];
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frame = new FlacFrame(PCM.ChannelCount);
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framereader = new BitReader();
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}
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private DecoderSettings m_settings;
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public IAudioDecoderSettings Settings => m_settings;
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public void Close()
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{
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_IO.Close();
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}
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public TimeSpan Duration => Length < 0 ? TimeSpan.Zero : TimeSpan.FromSeconds((double)Length / PCM.SampleRate);
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public long Length
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{
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get
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{
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return _sampleCount;
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}
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}
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public long Remaining
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{
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get
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{
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return Length - Position;
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}
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}
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public long Position
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{
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get
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{
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return _sampleOffset - _samplesInBuffer;
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}
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set
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{
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if (value > _sampleCount)
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throw new Exception("seeking past end of stream");
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if (value < Position || value > _sampleOffset)
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{
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if (seek_table != null && _IO.CanSeek)
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{
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int best_st = -1;
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for (int st = 0; st < seek_table.Length; st++)
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{
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if (seek_table[st].number <= value &&
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(best_st == -1 || seek_table[st].number > seek_table[best_st].number))
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best_st = st;
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}
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if (best_st != -1)
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{
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_framesBufferLength = 0;
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_samplesInBuffer = 0;
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_samplesBufferOffset = 0;
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_IO.Position = (long)seek_table[best_st].offset + first_frame_offset;
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_sampleOffset = seek_table[best_st].number;
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}
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}
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if (value < Position)
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throw new Exception("cannot seek backwards without seek table");
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}
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while (value > _sampleOffset)
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{
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_samplesInBuffer = 0;
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_samplesBufferOffset = 0;
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fill_frames_buffer();
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if (_framesBufferLength == 0)
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throw new Exception("seek failed");
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int bytesDecoded = DecodeFrame(_framesBuffer, _framesBufferOffset, _framesBufferLength);
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_framesBufferLength -= bytesDecoded;
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_framesBufferOffset += bytesDecoded;
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_sampleOffset += _samplesInBuffer;
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};
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int diff = _samplesInBuffer - (int)(_sampleOffset - value);
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_samplesInBuffer -= diff;
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_samplesBufferOffset += diff;
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}
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}
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public AudioPCMConfig PCM
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{
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get
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{
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return pcm;
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}
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}
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public string Path
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{
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get
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{
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return _path;
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}
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}
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unsafe void interlace(AudioBuffer buff, int offset, int count)
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{
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if (PCM.ChannelCount == 2)
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{
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fixed (int* src = &samplesBuffer[_samplesBufferOffset])
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buff.Interlace(offset, src, src + FlakeConstants.MAX_BLOCKSIZE, count);
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}
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else
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{
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for (int ch = 0; ch < PCM.ChannelCount; ch++)
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fixed (int* res = &buff.Samples[offset, ch], src = &samplesBuffer[_samplesBufferOffset + ch * FlakeConstants.MAX_BLOCKSIZE])
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{
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int* psrc = src;
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for (int i = 0; i < count; i++)
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res[i * PCM.ChannelCount] = *(psrc++);
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}
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}
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}
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public int Read(AudioBuffer buff, int maxLength)
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{
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buff.Prepare(this, maxLength);
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int offset = 0;
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int sampleCount = buff.Length;
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while (_samplesInBuffer < sampleCount)
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{
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if (_samplesInBuffer > 0)
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{
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interlace(buff, offset, _samplesInBuffer);
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sampleCount -= _samplesInBuffer;
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offset += _samplesInBuffer;
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_samplesInBuffer = 0;
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_samplesBufferOffset = 0;
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}
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fill_frames_buffer();
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if (_framesBufferLength == 0)
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return buff.Length = offset;
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int bytesDecoded = DecodeFrame(_framesBuffer, _framesBufferOffset, _framesBufferLength);
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_framesBufferLength -= bytesDecoded;
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_framesBufferOffset += bytesDecoded;
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_samplesInBuffer -= _samplesBufferOffset; // can be set by Seek, otherwise zero
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_sampleOffset += _samplesInBuffer;
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}
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interlace(buff, offset, sampleCount);
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_samplesInBuffer -= sampleCount;
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_samplesBufferOffset += sampleCount;
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if (_samplesInBuffer == 0)
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_samplesBufferOffset = 0;
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return buff.Length = offset + sampleCount;
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}
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unsafe void fill_frames_buffer()
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{
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if (_framesBufferLength == 0)
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_framesBufferOffset = 0;
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else if (_framesBufferLength < _framesBuffer.Length / 2 && _framesBufferOffset >= _framesBuffer.Length / 2)
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{
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fixed (byte* buff = _framesBuffer)
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AudioSamples.MemCpy(buff, buff + _framesBufferOffset, _framesBufferLength);
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_framesBufferOffset = 0;
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}
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while (_framesBufferLength < _framesBuffer.Length / 2)
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{
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int read = _IO.Read(_framesBuffer, _framesBufferOffset + _framesBufferLength, _framesBuffer.Length - _framesBufferOffset - _framesBufferLength);
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_framesBufferLength += read;
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if (read == 0)
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break;
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}
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}
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unsafe void decode_frame_header(BitReader bitreader, FlacFrame frame)
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{
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int header_start = bitreader.Position;
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if (bitreader.readbits(15) != 0x7FFC)
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throw new Exception("invalid frame");
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uint vbs = bitreader.readbit();
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frame.bs_code0 = (int) bitreader.readbits(4);
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uint sr_code0 = bitreader.readbits(4);
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frame.ch_mode = (ChannelMode)bitreader.readbits(4);
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uint bps_code = bitreader.readbits(3);
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if (FlakeConstants.flac_bitdepths[bps_code] != PCM.BitsPerSample)
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throw new Exception("unsupported bps coding");
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uint t1 = bitreader.readbit(); // == 0?????
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if (t1 != 0)
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throw new Exception("unsupported frame coding");
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frame.frame_number = (int)bitreader.read_utf8();
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// custom block size
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if (frame.bs_code0 == 6)
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{
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frame.bs_code1 = (int)bitreader.readbits(8);
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frame.blocksize = frame.bs_code1 + 1;
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}
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else if (frame.bs_code0 == 7)
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{
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frame.bs_code1 = (int)bitreader.readbits(16);
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frame.blocksize = frame.bs_code1 + 1;
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}
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else
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frame.blocksize = FlakeConstants.flac_blocksizes[frame.bs_code0];
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// custom sample rate
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if (sr_code0 < 1 || sr_code0 > 11)
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{
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// sr_code0 == 12 -> sr == bitreader.readbits(8) * 1000;
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// sr_code0 == 13 -> sr == bitreader.readbits(16);
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// sr_code0 == 14 -> sr == bitreader.readbits(16) * 10;
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throw new Exception("invalid sample rate mode");
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}
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int frame_channels = (int)frame.ch_mode + 1;
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if (frame_channels > 11)
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throw new Exception("invalid channel mode");
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if (frame_channels == 2 || frame_channels > 8) // Mid/Left/Right Side Stereo
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frame_channels = 2;
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else
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frame.ch_mode = ChannelMode.NotStereo;
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if (frame_channels != PCM.ChannelCount)
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throw new Exception("invalid channel mode");
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// CRC-8 of frame header
|
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byte crc = do_crc ? crc8.ComputeChecksum(bitreader.Buffer, header_start, bitreader.Position - header_start) : (byte)0;
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frame.crc8 = (byte)bitreader.readbits(8);
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if (do_crc && frame.crc8 != crc)
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throw new Exception("header crc mismatch");
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}
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unsafe void decode_subframe_constant(BitReader bitreader, FlacFrame frame, int ch)
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{
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int obits = frame.subframes[ch].obits;
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frame.subframes[ch].best.residual[0] = bitreader.readbits_signed(obits);
|
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}
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unsafe void decode_subframe_verbatim(BitReader bitreader, FlacFrame frame, int ch)
|
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{
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int obits = frame.subframes[ch].obits;
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for (int i = 0; i < frame.blocksize; i++)
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frame.subframes[ch].best.residual[i] = bitreader.readbits_signed(obits);
|
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}
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||||
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unsafe void decode_residual(BitReader bitreader, FlacFrame frame, int ch)
|
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{
|
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// rice-encoded block
|
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// coding method
|
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frame.subframes[ch].best.rc.coding_method = (int)bitreader.readbits(2); // ????? == 0
|
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if (frame.subframes[ch].best.rc.coding_method != 0 && frame.subframes[ch].best.rc.coding_method != 1)
|
||||
throw new Exception("unsupported residual coding");
|
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// partition order
|
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frame.subframes[ch].best.rc.porder = (int)bitreader.readbits(4);
|
||||
if (frame.subframes[ch].best.rc.porder > 8)
|
||||
throw new Exception("invalid partition order");
|
||||
int psize = frame.blocksize >> frame.subframes[ch].best.rc.porder;
|
||||
int res_cnt = psize - frame.subframes[ch].best.order;
|
||||
|
||||
int rice_len = 4 + frame.subframes[ch].best.rc.coding_method;
|
||||
// residual
|
||||
int j = frame.subframes[ch].best.order;
|
||||
int* r = frame.subframes[ch].best.residual + j;
|
||||
for (int p = 0; p < (1 << frame.subframes[ch].best.rc.porder); p++)
|
||||
{
|
||||
if (p == 1) res_cnt = psize;
|
||||
int n = Math.Min(res_cnt, frame.blocksize - j);
|
||||
|
||||
int k = frame.subframes[ch].best.rc.rparams[p] = (int)bitreader.readbits(rice_len);
|
||||
if (k == (1 << rice_len) - 1)
|
||||
{
|
||||
k = frame.subframes[ch].best.rc.esc_bps[p] = (int)bitreader.readbits(5);
|
||||
for (int i = n; i > 0; i--)
|
||||
*(r++) = bitreader.readbits_signed((int)k);
|
||||
}
|
||||
else
|
||||
{
|
||||
bitreader.read_rice_block(n, (int)k, r);
|
||||
r += n;
|
||||
}
|
||||
j += n;
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void decode_subframe_fixed(BitReader bitreader, FlacFrame frame, int ch)
|
||||
{
|
||||
// warm-up samples
|
||||
int obits = frame.subframes[ch].obits;
|
||||
for (int i = 0; i < frame.subframes[ch].best.order; i++)
|
||||
frame.subframes[ch].best.residual[i] = bitreader.readbits_signed(obits);
|
||||
|
||||
// residual
|
||||
decode_residual(bitreader, frame, ch);
|
||||
}
|
||||
|
||||
unsafe void decode_subframe_lpc(BitReader bitreader, FlacFrame frame, int ch)
|
||||
{
|
||||
// warm-up samples
|
||||
int obits = frame.subframes[ch].obits;
|
||||
for (int i = 0; i < frame.subframes[ch].best.order; i++)
|
||||
frame.subframes[ch].best.residual[i] = bitreader.readbits_signed(obits);
|
||||
|
||||
// LPC coefficients
|
||||
frame.subframes[ch].best.cbits = (int)bitreader.readbits(4) + 1; // lpc_precision
|
||||
if (frame.subframes[ch].best.cbits >= 16)
|
||||
throw new Exception("cbits >= 16");
|
||||
frame.subframes[ch].best.shift = bitreader.readbits_signed(5);
|
||||
if (frame.subframes[ch].best.shift < 0)
|
||||
throw new Exception("negative shift");
|
||||
for (int i = 0; i < frame.subframes[ch].best.order; i++)
|
||||
frame.subframes[ch].best.coefs[i] = bitreader.readbits_signed(frame.subframes[ch].best.cbits);
|
||||
|
||||
// residual
|
||||
decode_residual(bitreader, frame, ch);
|
||||
}
|
||||
|
||||
unsafe void decode_subframes(BitReader bitreader, FlacFrame frame)
|
||||
{
|
||||
fixed (int *r = residualBuffer, s = samplesBuffer)
|
||||
for (int ch = 0; ch < PCM.ChannelCount; ch++)
|
||||
{
|
||||
// subframe header
|
||||
uint t1 = bitreader.readbit(); // ?????? == 0
|
||||
if (t1 != 0)
|
||||
throw new Exception("unsupported subframe coding (ch == " + ch.ToString() + ")");
|
||||
int type_code = (int)bitreader.readbits(6);
|
||||
frame.subframes[ch].wbits = (int)bitreader.readbit();
|
||||
if (frame.subframes[ch].wbits != 0)
|
||||
frame.subframes[ch].wbits += (int)bitreader.read_unary();
|
||||
|
||||
frame.subframes[ch].obits = PCM.BitsPerSample - frame.subframes[ch].wbits;
|
||||
switch (frame.ch_mode)
|
||||
{
|
||||
case ChannelMode.MidSide: frame.subframes[ch].obits += ch; break;
|
||||
case ChannelMode.LeftSide: frame.subframes[ch].obits += ch; break;
|
||||
case ChannelMode.RightSide: frame.subframes[ch].obits += 1 - ch; break;
|
||||
}
|
||||
|
||||
frame.subframes[ch].best.type = (SubframeType)type_code;
|
||||
frame.subframes[ch].best.order = 0;
|
||||
|
||||
if ((type_code & (uint)SubframeType.LPC) != 0)
|
||||
{
|
||||
frame.subframes[ch].best.order = (type_code - (int)SubframeType.LPC) + 1;
|
||||
frame.subframes[ch].best.type = SubframeType.LPC;
|
||||
}
|
||||
else if ((type_code & (uint)SubframeType.Fixed) != 0)
|
||||
{
|
||||
frame.subframes[ch].best.order = (type_code - (int)SubframeType.Fixed);
|
||||
frame.subframes[ch].best.type = SubframeType.Fixed;
|
||||
}
|
||||
|
||||
frame.subframes[ch].best.residual = r + ch * FlakeConstants.MAX_BLOCKSIZE;
|
||||
frame.subframes[ch].samples = s + ch * FlakeConstants.MAX_BLOCKSIZE;
|
||||
|
||||
// subframe
|
||||
switch (frame.subframes[ch].best.type)
|
||||
{
|
||||
case SubframeType.Constant:
|
||||
decode_subframe_constant(bitreader, frame, ch);
|
||||
break;
|
||||
case SubframeType.Verbatim:
|
||||
decode_subframe_verbatim(bitreader, frame, ch);
|
||||
break;
|
||||
case SubframeType.Fixed:
|
||||
decode_subframe_fixed(bitreader, frame, ch);
|
||||
break;
|
||||
case SubframeType.LPC:
|
||||
decode_subframe_lpc(bitreader, frame, ch);
|
||||
break;
|
||||
default:
|
||||
throw new Exception("invalid subframe type");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void restore_samples_fixed(FlacFrame frame, int ch)
|
||||
{
|
||||
FlacSubframeInfo sub = frame.subframes[ch];
|
||||
|
||||
AudioSamples.MemCpy(sub.samples, sub.best.residual, sub.best.order);
|
||||
int* data = sub.samples + sub.best.order;
|
||||
int* residual = sub.best.residual + sub.best.order;
|
||||
int data_len = frame.blocksize - sub.best.order;
|
||||
int s0, s1, s2;
|
||||
switch (sub.best.order)
|
||||
{
|
||||
case 0:
|
||||
AudioSamples.MemCpy(data, residual, data_len);
|
||||
break;
|
||||
case 1:
|
||||
s1 = data[-1];
|
||||
for (int i = data_len; i > 0; i--)
|
||||
{
|
||||
s1 += *(residual++);
|
||||
*(data++) = s1;
|
||||
}
|
||||
//data[i] = residual[i] + data[i - 1];
|
||||
break;
|
||||
case 2:
|
||||
s2 = data[-2];
|
||||
s1 = data[-1];
|
||||
for (int i = data_len; i > 0; i--)
|
||||
{
|
||||
s0 = *(residual++) + (s1 << 1) - s2;
|
||||
*(data++) = s0;
|
||||
s2 = s1;
|
||||
s1 = s0;
|
||||
}
|
||||
//data[i] = residual[i] + data[i - 1] * 2 - data[i - 2];
|
||||
break;
|
||||
case 3:
|
||||
for (int i = 0; i < data_len; i++)
|
||||
data[i] = residual[i] + (((data[i - 1] - data[i - 2]) << 1) + (data[i - 1] - data[i - 2])) + data[i - 3];
|
||||
break;
|
||||
case 4:
|
||||
for (int i = 0; i < data_len; i++)
|
||||
data[i] = residual[i] + ((data[i - 1] + data[i - 3]) << 2) - ((data[i - 2] << 2) + (data[i - 2] << 1)) - data[i - 4];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void restore_samples_lpc(FlacFrame frame, int ch)
|
||||
{
|
||||
FlacSubframeInfo sub = frame.subframes[ch];
|
||||
ulong csum = 0;
|
||||
fixed (int* coefs = sub.best.coefs)
|
||||
{
|
||||
for (int i = sub.best.order; i > 0; i--)
|
||||
csum += (ulong)Math.Abs(coefs[i - 1]);
|
||||
if ((csum << sub.obits) >= 1UL << 32)
|
||||
lpc.decode_residual_long(sub.best.residual, sub.samples, frame.blocksize, sub.best.order, coefs, sub.best.shift);
|
||||
else
|
||||
lpc.decode_residual(sub.best.residual, sub.samples, frame.blocksize, sub.best.order, coefs, sub.best.shift);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe void restore_samples(FlacFrame frame)
|
||||
{
|
||||
for (int ch = 0; ch < PCM.ChannelCount; ch++)
|
||||
{
|
||||
switch (frame.subframes[ch].best.type)
|
||||
{
|
||||
case SubframeType.Constant:
|
||||
AudioSamples.MemSet(frame.subframes[ch].samples, frame.subframes[ch].best.residual[0], frame.blocksize);
|
||||
break;
|
||||
case SubframeType.Verbatim:
|
||||
AudioSamples.MemCpy(frame.subframes[ch].samples, frame.subframes[ch].best.residual, frame.blocksize);
|
||||
break;
|
||||
case SubframeType.Fixed:
|
||||
restore_samples_fixed(frame, ch);
|
||||
break;
|
||||
case SubframeType.LPC:
|
||||
restore_samples_lpc(frame, ch);
|
||||
break;
|
||||
}
|
||||
if (frame.subframes[ch].wbits != 0)
|
||||
{
|
||||
int* s = frame.subframes[ch].samples;
|
||||
int x = (int) frame.subframes[ch].wbits;
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
*(s++) <<= x;
|
||||
}
|
||||
}
|
||||
if (frame.ch_mode != ChannelMode.NotStereo)
|
||||
{
|
||||
int* l = frame.subframes[0].samples;
|
||||
int* r = frame.subframes[1].samples;
|
||||
switch (frame.ch_mode)
|
||||
{
|
||||
case ChannelMode.LeftRight:
|
||||
break;
|
||||
case ChannelMode.MidSide:
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
{
|
||||
int mid = *l;
|
||||
int side = *r;
|
||||
mid <<= 1;
|
||||
mid |= (side & 1); /* i.e. if 'side' is odd... */
|
||||
*(l++) = (mid + side) >> 1;
|
||||
*(r++) = (mid - side) >> 1;
|
||||
}
|
||||
break;
|
||||
case ChannelMode.LeftSide:
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
{
|
||||
int _l = *(l++), _r = *r;
|
||||
*(r++) = _l - _r;
|
||||
}
|
||||
break;
|
||||
case ChannelMode.RightSide:
|
||||
for (int i = frame.blocksize; i > 0; i--)
|
||||
*(l++) += *(r++);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe int DecodeFrame(byte[] buffer, int pos, int len)
|
||||
{
|
||||
fixed (byte* buf = buffer)
|
||||
{
|
||||
framereader.Reset(buf, pos, len);
|
||||
decode_frame_header(framereader, frame);
|
||||
decode_subframes(framereader, frame);
|
||||
framereader.flush();
|
||||
ushort crc_1 = framereader.get_crc16();
|
||||
ushort crc_2 = framereader.read_ushort();
|
||||
if (do_crc && crc_1 != crc_2)
|
||||
throw new Exception("frame crc mismatch");
|
||||
restore_samples(frame);
|
||||
_samplesInBuffer = frame.blocksize;
|
||||
return framereader.Position - pos;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool skip_bytes(int bytes)
|
||||
{
|
||||
for (int j = 0; j < bytes; j++)
|
||||
if (0 == _IO.Read(_framesBuffer, 0, 1))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
unsafe void decode_metadata()
|
||||
{
|
||||
byte x;
|
||||
int i, id;
|
||||
//bool first = true;
|
||||
byte[] FLAC__STREAM_SYNC_STRING = new byte[] { (byte)'f', (byte)'L', (byte)'a', (byte)'C' };
|
||||
byte[] ID3V2_TAG_ = new byte[] { (byte)'I', (byte)'D', (byte)'3' };
|
||||
|
||||
for (i = id = 0; i < 4; )
|
||||
{
|
||||
if (_IO.Read(_framesBuffer, 0, 1) == 0)
|
||||
throw new Exception("FLAC stream not found");
|
||||
x = _framesBuffer[0];
|
||||
if (x == FLAC__STREAM_SYNC_STRING[i])
|
||||
{
|
||||
//first = true;
|
||||
i++;
|
||||
id = 0;
|
||||
continue;
|
||||
}
|
||||
if (id < 3 && x == ID3V2_TAG_[id])
|
||||
{
|
||||
id++;
|
||||
i = 0;
|
||||
if (id == 3)
|
||||
{
|
||||
if (!skip_bytes(3))
|
||||
throw new Exception("FLAC stream not found");
|
||||
int skip = 0;
|
||||
for (int j = 0; j < 4; j++)
|
||||
{
|
||||
if (0 == _IO.Read(_framesBuffer, 0, 1))
|
||||
throw new Exception("FLAC stream not found");
|
||||
skip <<= 7;
|
||||
skip |= ((int)_framesBuffer[0] & 0x7f);
|
||||
}
|
||||
if (!skip_bytes(skip))
|
||||
throw new Exception("FLAC stream not found");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
id = 0;
|
||||
if (x == 0xff) /* MAGIC NUMBER for the first 8 frame sync bits */
|
||||
{
|
||||
do
|
||||
{
|
||||
if (_IO.Read(_framesBuffer, 0, 1) == 0)
|
||||
throw new Exception("FLAC stream not found");
|
||||
x = _framesBuffer[0];
|
||||
} while (x == 0xff);
|
||||
if (x >> 2 == 0x3e) /* MAGIC NUMBER for the last 6 sync bits */
|
||||
{
|
||||
//_IO.Position -= 2;
|
||||
// state = frame
|
||||
throw new Exception("headerless file unsupported");
|
||||
}
|
||||
}
|
||||
throw new Exception("FLAC stream not found");
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
fill_frames_buffer();
|
||||
fixed (byte* buf = _framesBuffer)
|
||||
{
|
||||
BitReader bitreader = new BitReader(buf, _framesBufferOffset, _framesBufferLength - _framesBufferOffset);
|
||||
bool is_last = bitreader.readbit() != 0;
|
||||
MetadataType type = (MetadataType)bitreader.readbits(7);
|
||||
int len = (int)bitreader.readbits(24);
|
||||
|
||||
if (type == MetadataType.StreamInfo)
|
||||
{
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MIN_BLOCK_SIZE_LEN = 16; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MAX_BLOCK_SIZE_LEN = 16; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MIN_FRAME_SIZE_LEN = 24; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MAX_FRAME_SIZE_LEN = 24; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_SAMPLE_RATE_LEN = 20; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_CHANNELS_LEN = 3; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_BITS_PER_SAMPLE_LEN = 5; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_TOTAL_SAMPLES_LEN = 36; /* bits */
|
||||
const int FLAC__STREAM_METADATA_STREAMINFO_MD5SUM_LEN = 128; /* bits */
|
||||
|
||||
min_block_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MIN_BLOCK_SIZE_LEN);
|
||||
max_block_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MAX_BLOCK_SIZE_LEN);
|
||||
min_frame_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MIN_FRAME_SIZE_LEN);
|
||||
max_frame_size = bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_MAX_FRAME_SIZE_LEN);
|
||||
int sample_rate = (int)bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_SAMPLE_RATE_LEN);
|
||||
int channels = 1 + (int)bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_CHANNELS_LEN);
|
||||
int bits_per_sample = 1 + (int)bitreader.readbits(FLAC__STREAM_METADATA_STREAMINFO_BITS_PER_SAMPLE_LEN);
|
||||
pcm = new AudioPCMConfig(bits_per_sample, channels, sample_rate);
|
||||
_sampleCount = (long)bitreader.readbits64(FLAC__STREAM_METADATA_STREAMINFO_TOTAL_SAMPLES_LEN);
|
||||
bitreader.skipbits(FLAC__STREAM_METADATA_STREAMINFO_MD5SUM_LEN);
|
||||
}
|
||||
else if (type == MetadataType.Seektable)
|
||||
{
|
||||
int num_entries = len / 18;
|
||||
seek_table = new SeekPoint[num_entries];
|
||||
for (int e = 0; e < num_entries; e++)
|
||||
{
|
||||
seek_table[e].number = bitreader.read_long();
|
||||
seek_table[e].offset = bitreader.read_long();
|
||||
seek_table[e].framesize = (int)bitreader.read_ushort();
|
||||
}
|
||||
}
|
||||
if (_framesBufferLength < 4 + len)
|
||||
{
|
||||
_IO.Position += 4 + len - _framesBufferLength;
|
||||
_framesBufferLength = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
_framesBufferLength -= 4 + len;
|
||||
_framesBufferOffset += 4 + len;
|
||||
}
|
||||
if (is_last)
|
||||
break;
|
||||
}
|
||||
} while (true);
|
||||
first_frame_offset = _IO.Position - _framesBufferLength;
|
||||
}
|
||||
}
|
||||
}
|
||||
2402
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/AudioEncoder.cs
Normal file
2402
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/AudioEncoder.cs
Normal file
File diff suppressed because it is too large
Load Diff
503
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/COPYING
Normal file
503
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/COPYING
Normal file
@@ -0,0 +1,503 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
d) If a facility in the modified Library refers to a function or a
|
||||
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|
||||
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|
||||
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|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
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|
||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
|
||||
and can be reasonably considered independent and separate works in
|
||||
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|
||||
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|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Library, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote
|
||||
it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
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|
||||
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|
||||
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|
||||
|
||||
In addition, mere aggregation of another work not based on the Library
|
||||
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|
||||
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|
||||
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|
||||
|
||||
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
ordinary GNU General Public License has appeared, then you can specify
|
||||
that version instead if you wish.) Do not make any other change in
|
||||
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|
||||
|
||||
Once this change is made in a given copy, it is irreversible for
|
||||
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|
||||
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|
||||
|
||||
This option is useful when you wish to copy part of the code of
|
||||
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|
||||
|
||||
4. You may copy and distribute the Library (or a portion or
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
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|
||||
linked with it, is called a "work that uses the Library". Such a
|
||||
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|
||||
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|
||||
|
||||
However, linking a "work that uses the Library" with the Library
|
||||
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|
||||
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|
||||
library". The executable is therefore covered by this License.
|
||||
Section 6 states terms for distribution of such executables.
|
||||
|
||||
When a "work that uses the Library" uses material from a header file
|
||||
that is part of the Library, the object code for the work may be a
|
||||
derivative work of the Library even though the source code is not.
|
||||
Whether this is true is especially significant if the work can be
|
||||
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|
||||
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|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
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|
||||
Any executables containing that work also fall under Section 6,
|
||||
whether or not they are linked directly with the Library itself.
|
||||
|
||||
6. As an exception to the Sections above, you may also combine or
|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
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|
||||
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|
||||
modification of the work for the customer's own use and reverse
|
||||
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|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
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|
||||
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|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
to use the modified definitions.)
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user's computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
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|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
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|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
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|
||||
the materials to be distributed need not include anything that is
|
||||
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|
||||
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|
||||
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|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
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|
||||
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|
||||
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|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
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|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
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|
||||
attempt otherwise to copy, modify, sublicense, link with, or
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||||
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|
||||
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|
||||
or rights, from you under this License will not have their licenses
|
||||
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|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
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|
||||
distribute the Library or its derivative works. These actions are
|
||||
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|
||||
modifying or distributing the Library (or any work based on the
|
||||
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|
||||
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|
||||
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|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
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|
||||
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|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
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|
||||
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|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
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|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
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|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
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|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
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|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<Version>2.1.9.0</Version>
|
||||
<AssemblyName>CUETools.Codecs.Flake</AssemblyName>
|
||||
<RootNamespace>CUETools.Codecs.Flake</RootNamespace>
|
||||
<Product>CUETools</Product>
|
||||
<Description>A library for encoding and decoding FLAC.</Description>
|
||||
<Copyright>Copyright (c) 2008-2021 Grigory Chudov</Copyright>
|
||||
<Authors>Grigory Chudov</Authors>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<OutputPath>..\bin\$(Configuration)\plugins</OutputPath>
|
||||
<RepositoryUrl>https://github.com/gchudov/cuetools.net</RepositoryUrl>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<Company />
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ProjectReference>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CUETools.Codecs\CUETools.Codecs.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,11 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum ChannelMode
|
||||
{
|
||||
NotStereo = 0,
|
||||
LeftRight = 1,
|
||||
LeftSide = 8,
|
||||
RightSide = 9,
|
||||
MidSide = 10
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class DecoderSettings : IAudioDecoderSettings
|
||||
{
|
||||
#region IAudioDecoderSettings implementation
|
||||
[Browsable(false)]
|
||||
public string Extension => "flac";
|
||||
|
||||
[Browsable(false)]
|
||||
public string Name => "cuetools";
|
||||
|
||||
[Browsable(false)]
|
||||
public Type DecoderType => typeof(AudioDecoder);
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 2;
|
||||
|
||||
public IAudioDecoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioDecoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public DecoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,271 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class EncoderSettings : IAudioEncoderSettings
|
||||
{
|
||||
#region IAudioEncoderSettings implementation
|
||||
[Browsable(false)]
|
||||
public string Extension => "flac";
|
||||
|
||||
[Browsable(false)]
|
||||
public string Name => "cuetools";
|
||||
|
||||
[Browsable(false)]
|
||||
public Type EncoderType => typeof(AudioEncoder);
|
||||
|
||||
[Browsable(false)]
|
||||
public bool Lossless => true;
|
||||
|
||||
[Browsable(false)]
|
||||
public int Priority => 4;
|
||||
|
||||
[Browsable(false)]
|
||||
public string SupportedModes => this.AllowNonSubset || (this.PCM != null && this.PCM.SampleRate > 48000) ? "0 1 2 3 4 5 6 7 8 9 10 11" : "0 1 2 3 4 5 6 7 8";
|
||||
|
||||
[Browsable(false)]
|
||||
public string DefaultMode => "5";
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue("")]
|
||||
[JsonProperty]
|
||||
public string EncoderMode { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public AudioPCMConfig PCM { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public int BlockSize { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
[DefaultValue(4096)]
|
||||
public int Padding { get; set; }
|
||||
|
||||
public IAudioEncoderSettings Clone()
|
||||
{
|
||||
return MemberwiseClone() as IAudioEncoderSettings;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public EncoderSettings()
|
||||
{
|
||||
this.Init();
|
||||
}
|
||||
|
||||
public bool IsSubset()
|
||||
{
|
||||
return (BlockSize == 0 || (BlockSize <= 16384 && (PCM.SampleRate > 48000 || BlockSize <= 4608)))
|
||||
&& (PCM.SampleRate > 48000 || MaxLPCOrder <= 12)
|
||||
&& MaxPartitionOrder <= 8
|
||||
;
|
||||
//The blocksize bits in the frame header must be 0001-1110. The blocksize must be <=16384; if the sample rate is <= 48000Hz, the blocksize must be <=4608.
|
||||
//The sample rate bits in the frame header must be 0001-1110.
|
||||
//The bits-per-sample bits in the frame header must be 001-111.
|
||||
//If the sample rate is <= 48000Hz, the filter order in LPC subframes must be less than or equal to 12, i.e. the subframe type bits in the subframe header may not be 101100-111111.
|
||||
//The Rice partition order in a Rice-coded residual section must be less than or equal to 8.
|
||||
}
|
||||
|
||||
public void Validate()
|
||||
{
|
||||
if (this.GetEncoderModeIndex() < 0)
|
||||
throw new Exception("unsupported encoder mode");
|
||||
this.SetDefaultValuesForMode();
|
||||
if (Padding < 0)
|
||||
throw new Exception("unsupported padding value " + Padding.ToString());
|
||||
if (BlockSize != 0 && (BlockSize < 256 || BlockSize >= FlakeConstants.MAX_BLOCKSIZE))
|
||||
throw new Exception("unsupported block size " + BlockSize.ToString());
|
||||
if (MinLPCOrder > MaxLPCOrder || MaxLPCOrder > lpc.MAX_LPC_ORDER)
|
||||
throw new Exception("invalid MaxLPCOrder " + MaxLPCOrder.ToString());
|
||||
if (MinFixedOrder < 0 || MinFixedOrder > 4)
|
||||
throw new Exception("invalid MinFixedOrder " + MinFixedOrder.ToString());
|
||||
if (MaxFixedOrder < 0 || MaxFixedOrder > 4)
|
||||
throw new Exception("invalid MaxFixedOrder " + MaxFixedOrder.ToString());
|
||||
if (MinPartitionOrder < 0)
|
||||
throw new Exception("invalid MinPartitionOrder " + MinPartitionOrder.ToString());
|
||||
if (MinPartitionOrder > MaxPartitionOrder || MaxPartitionOrder > 8)
|
||||
throw new Exception("invalid MaxPartitionOrder " + MaxPartitionOrder.ToString());
|
||||
if (PredictionType == PredictionType.None)
|
||||
throw new Exception("invalid PredictionType " + PredictionType.ToString());
|
||||
if (PredictionType != PredictionType.Fixed)
|
||||
{
|
||||
if (WindowMethod == WindowMethod.Invalid)
|
||||
throw new InvalidOperationException("invalid WindowMethod " + WindowMethod.ToString());
|
||||
if (WindowFunctions == WindowFunction.None)
|
||||
throw new InvalidOperationException("invalid WindowFunctions " + WindowFunctions.ToString());
|
||||
if (EstimationDepth > 32 || EstimationDepth < 1)
|
||||
throw new InvalidOperationException("invalid EstimationDepth " + EstimationDepth.ToString());
|
||||
if (MinPrecisionSearch < 0 || MinPrecisionSearch >= lpc.MAX_LPC_PRECISIONS)
|
||||
throw new Exception("unsupported MinPrecisionSearch value");
|
||||
if (MaxPrecisionSearch < 0 || MaxPrecisionSearch >= lpc.MAX_LPC_PRECISIONS)
|
||||
throw new Exception("unsupported MaxPrecisionSearch value");
|
||||
if (MaxPrecisionSearch < MinPrecisionSearch)
|
||||
throw new Exception("unsupported MaxPrecisionSearch value");
|
||||
}
|
||||
if (!AllowNonSubset && !IsSubset())
|
||||
throw new Exception("the encoding parameters specified do not conform to the FLAC Subset");
|
||||
}
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(2, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MinFixedOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MinFixedOrderDescription")]
|
||||
public int MinFixedOrder { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(2, 4, 4, 4, 2, 2, 4, 4, 4, 4, 4, 4)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MaxFixedOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MaxFixedOrderDescription")]
|
||||
public int MaxFixedOrder { get; set; }
|
||||
|
||||
[DefaultValue(1)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MinLPCOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MinLPCOrderDescription")]
|
||||
public int MinLPCOrder { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(8, 8, 8, 12, 12, 12, 12, 12, 12, 32, 32, 32)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("MaxLPCOrder")]
|
||||
[SRDescription(typeof(Properties.Resources), "MaxLPCOrderDescription")]
|
||||
public int MaxLPCOrder { get; set; }
|
||||
|
||||
[DefaultValue(0)]
|
||||
[DisplayName("MinPartitionOrder")]
|
||||
[Browsable(false)]
|
||||
[SRDescription(typeof(Properties.Resources), "MinPartitionOrderDescription")]
|
||||
public int MinPartitionOrder { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 8)]
|
||||
[DisplayName("MaxPartitionOrder")]
|
||||
[Browsable(false)]
|
||||
[SRDescription(typeof(Properties.Resources), "MaxPartitionOrderDescription")]
|
||||
public int MaxPartitionOrder { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Verify")]
|
||||
[SRDescription(typeof(Properties.Resources), "DoVerifyDescription")]
|
||||
[JsonProperty]
|
||||
public bool DoVerify { get; set; }
|
||||
|
||||
[DefaultValue(true)]
|
||||
[DisplayName("MD5")]
|
||||
[SRDescription(typeof(Properties.Resources), "DoMD5Description")]
|
||||
[JsonProperty]
|
||||
public bool DoMD5 { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Allow Non-subset")]
|
||||
[SRDescription(typeof(Properties.Resources), "AllowNonSubsetDescription")]
|
||||
[JsonProperty]
|
||||
public bool AllowNonSubset { get; set; }
|
||||
|
||||
[DefaultValue(StereoMethod.Invalid)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ StereoMethod.Independent,
|
||||
/* 1 */ StereoMethod.EstimateFixed,
|
||||
/* 2 */ StereoMethod.Estimate,
|
||||
/* 3 */ StereoMethod.Estimate,
|
||||
/* 4 */ StereoMethod.Evaluate,
|
||||
/* 5 */ StereoMethod.Evaluate,
|
||||
/* 6 */ StereoMethod.Evaluate,
|
||||
/* 7 */ StereoMethod.Evaluate,
|
||||
/* 8 */ StereoMethod.Evaluate,
|
||||
/* 9 */ StereoMethod.Evaluate,
|
||||
/* 10 */ StereoMethod.Evaluate,
|
||||
/* 11 */ StereoMethod.Evaluate)]
|
||||
[Browsable(false)]
|
||||
public StereoMethod StereoMethod { get; set; }
|
||||
|
||||
[DefaultValue(PredictionType.None)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ PredictionType.Fixed,
|
||||
/* 1 */ PredictionType.Fixed,
|
||||
/* 2 */ PredictionType.Levinson,
|
||||
/* 3 */ PredictionType.Levinson,
|
||||
/* 4 */ PredictionType.Search,
|
||||
/* 5 */ PredictionType.Search,
|
||||
/* 6 */ PredictionType.Search,
|
||||
/* 7 */ PredictionType.Search,
|
||||
/* 8 */ PredictionType.Search,
|
||||
/* 9 */ PredictionType.Levinson,
|
||||
/* 10 */ PredictionType.Search,
|
||||
/* 11 */ PredictionType.Search)]
|
||||
[Browsable(false)]
|
||||
public PredictionType PredictionType { get; set; }
|
||||
|
||||
[DefaultValue(WindowMethod.Invalid)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ WindowMethod.Invalid,
|
||||
/* 1 */ WindowMethod.Invalid,
|
||||
/* 2 */ WindowMethod.Estimate,
|
||||
/* 3 */ WindowMethod.Estimate,
|
||||
/* 4 */ WindowMethod.Estimate,
|
||||
/* 5 */ WindowMethod.EvaluateN,
|
||||
/* 6 */ WindowMethod.EvaluateN,
|
||||
/* 7 */ WindowMethod.EvaluateN,
|
||||
/* 8 */ WindowMethod.EvaluateN,
|
||||
/* 9 */ WindowMethod.EvaluateN,
|
||||
/* 10 */ WindowMethod.EvaluateN,
|
||||
/* 11 */ WindowMethod.EvaluateN)]
|
||||
[Browsable(false)]
|
||||
public WindowMethod WindowMethod { get; set; }
|
||||
|
||||
[DefaultValue(WindowFunction.None)]
|
||||
[DefaultValueForMode(
|
||||
/* 0 */ WindowFunction.None,
|
||||
/* 1 */ WindowFunction.None,
|
||||
/* 2 */ WindowFunction.Tukey3,
|
||||
/* 3 */ WindowFunction.Tukey4,
|
||||
/* 4 */ WindowFunction.Tukey4,
|
||||
/* 5 */ WindowFunction.Tukey4 | WindowFunction.Tukey3,
|
||||
/* 6 */ WindowFunction.Tukey4 | WindowFunction.Tukey3 | WindowFunction.Tukey,
|
||||
/* 7 */ WindowFunction.Tukey4 | WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 8 */ WindowFunction.Tukey4 | WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 9 */ WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 10 */ WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey,
|
||||
/* 11 */ WindowFunction.Tukey3 | WindowFunction.Tukey2 | WindowFunction.Tukey)]
|
||||
[Browsable(false)]
|
||||
[DisplayName("WindowFunctions")]
|
||||
[SRDescription(typeof(Properties.Resources), "WindowFunctionsDescription")]
|
||||
public WindowFunction WindowFunctions { get; set; }
|
||||
|
||||
[DefaultValue(0)]
|
||||
[DefaultValueForMode(0, 0, 1, 1, 1, 1, 1, 1, 3, 1, 1, 5)]
|
||||
[Browsable(false)]
|
||||
public int EstimationDepth { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1)]
|
||||
[Browsable(false)]
|
||||
public int MinPrecisionSearch { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DefaultValueForMode(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)]
|
||||
[Browsable(false)]
|
||||
public int MaxPrecisionSearch { get; set; }
|
||||
|
||||
[DefaultValue(0)]
|
||||
[Browsable(false)]
|
||||
public int TukeyParts { get; set; }
|
||||
|
||||
[DefaultValue(1.0)]
|
||||
[Browsable(false)]
|
||||
public double TukeyOverlap { get; set; }
|
||||
|
||||
[DefaultValue(1.0)]
|
||||
[Browsable(false)]
|
||||
public double TukeyP { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public string[] Tags { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacFrame
|
||||
{
|
||||
public int blocksize;
|
||||
public int bs_code0, bs_code1;
|
||||
public ChannelMode ch_mode;
|
||||
//public int ch_order0, ch_order1;
|
||||
public byte crc8;
|
||||
public FlacSubframeInfo[] subframes;
|
||||
public int frame_number;
|
||||
public FlacSubframe current;
|
||||
public float* window_buffer;
|
||||
public int nSeg = 0;
|
||||
|
||||
public BitWriter writer = null;
|
||||
public int writer_offset = 0;
|
||||
|
||||
public FlacFrame(int subframes_count)
|
||||
{
|
||||
subframes = new FlacSubframeInfo[subframes_count];
|
||||
for (int ch = 0; ch < subframes_count; ch++)
|
||||
subframes[ch] = new FlacSubframeInfo();
|
||||
current = new FlacSubframe();
|
||||
}
|
||||
|
||||
public void InitSize(int bs, bool vbs)
|
||||
{
|
||||
blocksize = bs;
|
||||
int i = 15;
|
||||
if (!vbs)
|
||||
{
|
||||
for (i = 0; i < 15; i++)
|
||||
{
|
||||
if (bs == FlakeConstants.flac_blocksizes[i])
|
||||
{
|
||||
bs_code0 = i;
|
||||
bs_code1 = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (i == 15)
|
||||
{
|
||||
if (blocksize <= 256)
|
||||
{
|
||||
bs_code0 = 6;
|
||||
bs_code1 = blocksize - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
bs_code0 = 7;
|
||||
bs_code1 = blocksize - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ChooseBestSubframe(int ch)
|
||||
{
|
||||
if (current.size >= subframes[ch].best.size)
|
||||
return;
|
||||
FlacSubframe tmp = subframes[ch].best;
|
||||
subframes[ch].best = current;
|
||||
current = tmp;
|
||||
}
|
||||
|
||||
public void SwapSubframes(int ch1, int ch2)
|
||||
{
|
||||
FlacSubframeInfo tmp = subframes[ch1];
|
||||
subframes[ch1] = subframes[ch2];
|
||||
subframes[ch2] = tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Swap subframes according to channel mode.
|
||||
/// It is assumed that we have 4 subframes,
|
||||
/// 0 is right, 1 is left, 2 is middle, 3 is difference
|
||||
/// </summary>
|
||||
public void ChooseSubframes()
|
||||
{
|
||||
switch (ch_mode)
|
||||
{
|
||||
case ChannelMode.MidSide:
|
||||
SwapSubframes(0, 2);
|
||||
SwapSubframes(1, 3);
|
||||
break;
|
||||
case ChannelMode.RightSide:
|
||||
SwapSubframes(0, 3);
|
||||
break;
|
||||
case ChannelMode.LeftSide:
|
||||
SwapSubframes(1, 3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacSubframe
|
||||
{
|
||||
public FlacSubframe()
|
||||
{
|
||||
rc = new RiceContext();
|
||||
coefs = new int[lpc.MAX_LPC_ORDER];
|
||||
}
|
||||
public SubframeType type;
|
||||
public int order;
|
||||
public int* residual;
|
||||
public RiceContext rc;
|
||||
public uint size;
|
||||
|
||||
public int cbits;
|
||||
public int shift;
|
||||
public int[] coefs;
|
||||
public int window;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacSubframeInfo
|
||||
{
|
||||
public FlacSubframeInfo()
|
||||
{
|
||||
best = new FlacSubframe();
|
||||
sf = new LpcSubframeInfo();
|
||||
best_fixed = new ulong[5];
|
||||
lpc_ctx = new LpcContext[lpc.MAX_LPC_WINDOWS];
|
||||
for (int i = 0; i < lpc.MAX_LPC_WINDOWS; i++)
|
||||
lpc_ctx[i] = new LpcContext();
|
||||
}
|
||||
|
||||
public void Init(int* s, int* r, int bps, int w)
|
||||
{
|
||||
if (w > bps)
|
||||
throw new Exception("internal error");
|
||||
samples = s;
|
||||
obits = bps - w;
|
||||
wbits = w;
|
||||
for (int o = 0; o <= 4; o++)
|
||||
best_fixed[o] = 0;
|
||||
best.residual = r;
|
||||
best.type = SubframeType.Verbatim;
|
||||
best.size = AudioSamples.UINT32_MAX;
|
||||
sf.Reset();
|
||||
for (int iWindow = 0; iWindow < lpc.MAX_LPC_WINDOWS; iWindow++)
|
||||
lpc_ctx[iWindow].Reset();
|
||||
//sf.obits = obits;
|
||||
done_fixed = 0;
|
||||
}
|
||||
|
||||
public FlacSubframe best;
|
||||
public int obits;
|
||||
public int wbits;
|
||||
public int* samples;
|
||||
public uint done_fixed;
|
||||
public ulong[] best_fixed;
|
||||
public LpcContext[] lpc_ctx;
|
||||
public LpcSubframeInfo sf;
|
||||
};
|
||||
}
|
||||
74
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Flake.cs
Normal file
74
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Flake.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
/**
|
||||
* CUETools.Flake: pure managed FLAC audio encoder
|
||||
* Copyright (c) 2009-2021 Grigory Chudov
|
||||
* Based on Flake encoder, http://flake-enc.sourceforge.net/
|
||||
* Copyright (c) 2006-2009 Justin Ruggles
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public class FlakeConstants
|
||||
{
|
||||
public const int MAX_BLOCKSIZE = 65535;
|
||||
public const int MAX_RICE_PARAM = 14;
|
||||
public const int MAX_PARTITION_ORDER = 8;
|
||||
public const int MAX_PARTITIONS = 1 << MAX_PARTITION_ORDER;
|
||||
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_SAMPLE_NUMBER_LEN = 64; /* bits */
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_STREAM_OFFSET_LEN = 64; /* bits */
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_FRAME_SAMPLES_LEN = 16; /* bits */
|
||||
|
||||
public static readonly int[] flac_samplerates = new int[16] {
|
||||
0, 88200, 176400, 192000,
|
||||
8000, 16000, 22050, 24000, 32000, 44100, 48000, 96000,
|
||||
0, 0, 0, 0
|
||||
};
|
||||
//1100 : get 8 bit sample rate (in kHz) from end of header
|
||||
//1101 : get 16 bit sample rate (in Hz) from end of header
|
||||
//1110 : get 16 bit sample rate (in tens of Hz) from end of header
|
||||
public static readonly int[] flac_blocksizes = new int[15] { 0, 192, 576, 1152, 2304, 4608, 0, 0, 256, 512, 1024, 2048, 4096, 8192, 16384 };
|
||||
//0110 : get 8 bit (blocksize-1) from end of header
|
||||
//0111 : get 16 bit (blocksize-1) from end of header
|
||||
public static readonly int[] flac_bitdepths = new int[8] { 0, 8, 12, 0, 16, 20, 24, 0 };
|
||||
|
||||
public static PredictionType LookupPredictionType(string name)
|
||||
{
|
||||
return (PredictionType)(Enum.Parse(typeof(PredictionType), name, true));
|
||||
}
|
||||
|
||||
public static StereoMethod LookupStereoMethod(string name)
|
||||
{
|
||||
return (StereoMethod)(Enum.Parse(typeof(StereoMethod), name, true));
|
||||
}
|
||||
|
||||
public static WindowMethod LookupWindowMethod(string name)
|
||||
{
|
||||
return (WindowMethod)(Enum.Parse(typeof(WindowMethod), name, true));
|
||||
}
|
||||
|
||||
public static OrderMethod LookupOrderMethod(string name)
|
||||
{
|
||||
return (OrderMethod)(Enum.Parse(typeof(OrderMethod), name, true));
|
||||
}
|
||||
|
||||
public static WindowFunction LookupWindowFunction(string name)
|
||||
{
|
||||
return (WindowFunction)(Enum.Parse(typeof(WindowFunction), name, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum MetadataType
|
||||
{
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_streaminfo">STREAMINFO</A> block
|
||||
/// </summary>
|
||||
StreamInfo = 0,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_padding">PADDING</A> block
|
||||
/// </summary>
|
||||
Padding = 1,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_application">APPLICATION</A> block
|
||||
/// </summary>
|
||||
Application = 2,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_seektable">SEEKTABLE</A> block
|
||||
/// </summary>
|
||||
Seektable = 3,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_vorbis_comment">VORBISCOMMENT</A> block (a.k.a. FLAC tags)
|
||||
/// </summary>
|
||||
VorbisComment = 4,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_cuesheet">CUESHEET</A> block
|
||||
/// </summary>
|
||||
CUESheet = 5,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_picture">PICTURE</A> block
|
||||
/// </summary>
|
||||
Picture = 6,
|
||||
|
||||
/// <summary>
|
||||
/// marker to denote beginning of undefined type range; this number will increase as new metadata types are added
|
||||
/// </summary>
|
||||
Undefined = 7
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum OrderMethod
|
||||
{
|
||||
/// <summary>
|
||||
/// Select orders based on Akaike's criteria
|
||||
/// </summary>
|
||||
Akaike = 0
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
/// <summary>
|
||||
/// Type of linear prediction
|
||||
/// </summary>
|
||||
public enum PredictionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Verbatim
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// Fixed prediction only
|
||||
/// </summary>
|
||||
Fixed = 1,
|
||||
/// <summary>
|
||||
/// Levinson-Durbin recursion
|
||||
/// </summary>
|
||||
Levinson = 2,
|
||||
/// <summary>
|
||||
/// Exhaustive search
|
||||
/// </summary>
|
||||
Search = 3
|
||||
}
|
||||
}
|
||||
108
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Properties/Resources.Designer.cs
generated
Normal file
108
Aaru.Compression/cuetools.net/CUETools.Codecs.Flake/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,108 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.18033
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CUETools.Codecs.Flake.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CUETools.Codecs.Flake.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Allow non-subset modes, which allow for greater compression, but are less compatible.
|
||||
/// </summary>
|
||||
internal static string AllowNonSubsetDescription {
|
||||
get {
|
||||
return ResourceManager.GetString("AllowNonSubsetDescription", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Calculate MD5 hash for audio stream.
|
||||
/// </summary>
|
||||
internal static string DoMD5Description {
|
||||
get {
|
||||
return ResourceManager.GetString("DoMD5Description", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Decode each frame and compare with original.
|
||||
/// </summary>
|
||||
internal static string DoVerifyDescription {
|
||||
get {
|
||||
return ResourceManager.GetString("DoVerifyDescription", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Samples written differs from the expected sample count.
|
||||
/// </summary>
|
||||
internal static string ExceptionSampleCount {
|
||||
get {
|
||||
return ResourceManager.GetString("ExceptionSampleCount", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Validation failed.
|
||||
/// </summary>
|
||||
internal static string ExceptionValidationFailed {
|
||||
get {
|
||||
return ResourceManager.GetString("ExceptionValidationFailed", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AllowNonSubsetDescription" xml:space="preserve">
|
||||
<value>Non-subset Modi erlauben, die eine höhere Kompression ermöglichen, allerdings weniger kompatibel sind</value>
|
||||
</data>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>MD5-Prüfsumme für Audiodaten berechnen</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Jeden Frame dekodieren und mit dem Original vergleichen</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Die geschriebenen Samples unterscheiden sich von der erwarteten Anzahl</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Validierung fehlgeschlagen</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AllowNonSubsetDescription" xml:space="preserve">
|
||||
<value>Allow non-subset modes, which allow for greater compression, but are less compatible</value>
|
||||
</data>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>Calculate MD5 hash for audio stream</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Decode each frame and compare with original</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Samples written differs from the expected sample count</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Validation failed</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,136 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>Вычислять MD5-хеш аудиопотока</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Декодировать каждый кадр и сравнивать с оригиналом</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Количество записанных сэмплов отличается от ожидаемого</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Ошибка верификации</value>
|
||||
</data>
|
||||
<data name="AllowNonSubsetDescription" xml:space="preserve">
|
||||
<value>Разрешить non-subset режимы допускающие большее сжатие,
|
||||
но меньшую совместимость с декодерами</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,30 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class RiceContext
|
||||
{
|
||||
public RiceContext()
|
||||
{
|
||||
rparams = new int[FlakeConstants.MAX_PARTITIONS];
|
||||
esc_bps = new int[FlakeConstants.MAX_PARTITIONS];
|
||||
}
|
||||
/// <summary>
|
||||
/// partition order
|
||||
/// </summary>
|
||||
public int porder;
|
||||
|
||||
/// <summary>
|
||||
/// coding method: rice parameters use 4 bits for coding_method 0 and 5 bits for coding_method 1
|
||||
/// </summary>
|
||||
public int coding_method;
|
||||
|
||||
/// <summary>
|
||||
/// Rice parameters
|
||||
/// </summary>
|
||||
public int[] rparams;
|
||||
|
||||
/// <summary>
|
||||
/// bps if using escape code
|
||||
/// </summary>
|
||||
public int[] esc_bps;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public struct SeekPoint
|
||||
{
|
||||
public long number;
|
||||
public long offset;
|
||||
public int framesize;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum StereoMethod
|
||||
{
|
||||
Invalid,
|
||||
Independent,
|
||||
Estimate,
|
||||
Evaluate,
|
||||
Search,
|
||||
EstimateX,
|
||||
EvaluateX,
|
||||
EstimateFixed,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum SubframeType
|
||||
{
|
||||
Constant = 0,
|
||||
Verbatim = 1,
|
||||
Fixed = 8,
|
||||
LPC = 32
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum WindowFunction
|
||||
{
|
||||
None = 0,
|
||||
Welch = 1,
|
||||
Tukey = 2,
|
||||
Hann = 4,
|
||||
Flattop = 8,
|
||||
Bartlett = 16,
|
||||
Tukey2 = 32,
|
||||
Tukey3 = 64,
|
||||
Tukey4 = (1 << 7),
|
||||
Tukey2A = (1 << 9),
|
||||
Tukey2B = (1 << 10),
|
||||
Tukey3A = (1 << 11),
|
||||
Tukey3B = (1 << 12),
|
||||
Tukey4A = (1 << 13),
|
||||
Tukey4B = (1 << 14),
|
||||
Tukey1A = (1 << 15),
|
||||
Tukey1B = (1 << 16),
|
||||
Tukey1X = (1 << 17),
|
||||
Tukey2X = (1 << 18),
|
||||
Tukey3X = (1 << 19),
|
||||
Tukey4X = (1 << 20),
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum WindowMethod
|
||||
{
|
||||
Invalid,
|
||||
Evaluate,
|
||||
Search,
|
||||
Estimate,
|
||||
Estimate2,
|
||||
Estimate3,
|
||||
EstimateN,
|
||||
Evaluate2,
|
||||
Evaluate2N,
|
||||
Evaluate3,
|
||||
Evaluate3N,
|
||||
EvaluateN,
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user