Added support for .bz2 compressed files.

This commit is contained in:
2016-09-10 01:31:52 +01:00
parent a93b418034
commit b453752155
5 changed files with 265 additions and 1 deletions

View File

@@ -0,0 +1,253 @@
// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : BZip2.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Filters.
//
// --[ Description ] ----------------------------------------------------------
//
// Allow to open files that are compressed using bzip2.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2016 Natalia Portillo
// ****************************************************************************/
using System;
using System.IO;
using SharpCompress.Compressor;
using SharpCompress.Compressor.BZip2;
namespace DiscImageChef.Filters
{
public class BZip2 : Filter
{
Stream dataStream;
string basePath;
DateTime lastWriteTime;
DateTime creationTime;
bool opened;
long decompressedSize;
public BZip2()
{
Name = "BZip2";
UUID = new Guid("FCCFB0C3-32EF-40D8-9714-2333F6AC72A9");
}
public override void Close()
{
if(dataStream != null)
dataStream.Close();
dataStream = null;
basePath = null;
opened = false;
}
public override string GetBasePath()
{
return basePath;
}
public override Stream GetDataForkStream()
{
// Otherwise base stream is not at correct position
dataStream.Seek(0, SeekOrigin.Begin);
return new ForcedSeekStream<BZip2Stream>(decompressedSize, dataStream, CompressionMode.Decompress, true, false);
}
public override string GetPath()
{
return basePath;
}
public override Stream GetResourceForkStream()
{
return null;
}
public override bool HasResourceFork()
{
return false;
}
public override bool Identify(byte[] buffer)
{
if(buffer[0] == 0x42 && buffer[1] == 0x5A && buffer[2] == 0x68 && buffer[3] >= 0x31 && buffer[3] <= 0x39)
{
if(buffer.Length > 512)
{
// Check it is not an UDIF
if(buffer[buffer.Length - 512] == 0x6B && buffer[buffer.Length - 511] == 0x6F && buffer[buffer.Length - 510] == 0x6C && buffer[buffer.Length - 509] == 0x79)
return false;
}
return true;
}
return false;
}
public override bool Identify(Stream stream)
{
byte[] buffer = new byte[4];
stream.Seek(0, SeekOrigin.Begin);
stream.Read(buffer, 0, 4);
stream.Seek(0, SeekOrigin.Begin);
if(buffer[0] == 0x42 && buffer[1] == 0x5A && buffer[2] == 0x68 && buffer[3] >= 0x31 && buffer[3] <= 0x39)
{
if(stream.Length > 512)
{
stream.Seek(-512, SeekOrigin.End);
stream.Read(buffer, 0, 4);
stream.Seek(0, SeekOrigin.Begin);
// Check it is not an UDIF
if(buffer[0] == 0x6B && buffer[1] == 0x6F && buffer[2] == 0x6C && buffer[3] == 0x79)
return false;
}
return true;
}
return false;
}
public override bool Identify(string path)
{
if(File.Exists(path))
{
FileStream stream = new FileStream(path, FileMode.Open, FileAccess.Read);
byte[] buffer = new byte[4];
stream.Seek(0, SeekOrigin.Begin);
stream.Read(buffer, 0, 4);
stream.Seek(0, SeekOrigin.Begin);
if(buffer[0] == 0x42 && buffer[1] == 0x5A && buffer[2] == 0x68 && buffer[3] >= 0x31 && buffer[3] <= 0x39)
{
if(stream.Length > 512)
{
stream.Seek(-512, SeekOrigin.End);
stream.Read(buffer, 0, 4);
stream.Seek(0, SeekOrigin.Begin);
// Check it is not an UDIF
if(buffer[0] == 0x6B && buffer[1] == 0x6F && buffer[2] == 0x6C && buffer[3] == 0x79)
return false;
}
return true;
}
}
return false;
}
// BZIP2 does not store the uncompressed size so we must read the whole file. Whole. Whatever time it takes. Or we couldn't seek on it...
long GuessSize(Stream stream)
{
stream.Seek(0, SeekOrigin.Begin);
BZip2Stream bzStream = new BZip2Stream(stream, CompressionMode.Decompress, true);
long size = 0;
int read = 0;
byte[] buffer = new byte[1048576];
do
{
read = bzStream.Read(buffer, 0, buffer.Length);
size += read;
}
while(read > 0);
stream.Seek(0, SeekOrigin.Begin);
return size;
}
public override void Open(byte[] buffer)
{
dataStream = new MemoryStream(buffer);
basePath = null;
decompressedSize = GuessSize(dataStream);
creationTime = DateTime.UtcNow;
lastWriteTime = creationTime;
opened = true;
}
public override void Open(Stream stream)
{
dataStream = stream;
basePath = null;
decompressedSize = GuessSize(dataStream);
creationTime = DateTime.UtcNow;
lastWriteTime = creationTime;
opened = true;
}
public override void Open(string path)
{
dataStream = new FileStream(path, FileMode.Open, FileAccess.Read);
basePath = Path.GetFullPath(path);
DateTime start = DateTime.UtcNow;
decompressedSize = GuessSize(dataStream);
DateTime end = DateTime.UtcNow;
System.Console.WriteLine("Took {0} seconds to guess size is {1}", (end - start).TotalSeconds, decompressedSize);
FileInfo fi = new FileInfo(path);
creationTime = fi.CreationTimeUtc;
lastWriteTime = fi.LastWriteTimeUtc;
opened = true;
}
public override DateTime GetCreationTime()
{
return creationTime;
}
public override long GetDataForkLength()
{
return decompressedSize;
}
public override DateTime GetLastWriteTime()
{
return lastWriteTime;
}
public override long GetLength()
{
return decompressedSize;
}
public override long GetResourceForkLength()
{
return 0;
}
public override string GetFilename()
{
return basePath != null ? Path.GetFileName(basePath) : null;
}
public override string GetParentFolder()
{
return Path.GetDirectoryName(basePath);
}
public override bool IsOpened()
{
return opened;
}
}
}

View File

@@ -30,6 +30,9 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="SharpCompress">
<HintPath>..\packages\SharpCompress.0.12.4\lib\net40\SharpCompress.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
@@ -42,6 +45,7 @@
<Compile Include="AppleSingle.cs" />
<Compile Include="AppleDouble.cs" />
<Compile Include="MacBinary.cs" />
<Compile Include="BZip2.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\LICENSE.LGPL">
@@ -58,6 +62,9 @@
<Name>DiscImageChef.Helpers</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ProjectExtensions>
<MonoDevelop>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="SharpCompress" version="0.12.4" targetFramework="net40" />
</packages>

View File

@@ -152,6 +152,7 @@ Supported filters
* AppleDouble
* AppleSingle
* MacBinary I, II, III
* BZip2
Changelog
=========

1
TODO
View File

@@ -73,7 +73,6 @@ DART plugin:
--- Add support for compressed chunks
Filters:
--- Add support for BZip2 compressed files
--- Add support for XZ compressed files
--- Add support for ZIP archives
--- Add support for 7Z archives