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Fix typos in Game Boy image implementation.
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@@ -16,12 +16,10 @@ namespace Aaru.DiscImages.ByteAddressable;
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public class GameBoy : IByteAddressableImage
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{
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byte[] _data;
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byte[] _data;
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Stream _dataStream;
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ImageInfo _imageInfo;
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bool _opened;
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bool _opened;
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/// <inheritdoc />
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public string Author => "Natalia Portillo";
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/// <inheritdoc />
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@@ -146,7 +144,7 @@ public class GameBoy : IByteAddressableImage
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/// <inheritdoc />
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public IEnumerable<MediaType> SupportedMediaTypes => new[]
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{
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MediaType.N64GamePak
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MediaType.GameBoyGamePak
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};
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/// <inheritdoc />
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public IEnumerable<(string name, Type type, string description, object @default)> SupportedOptions =>
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