Files
Aaru/FileSystemIDandChk/Plugins/MinixFS.cs
Natalia Portillo 1491a5ccca Change license from AGPLv3 to GPLv3 to make some good friends happier,
and be able to use code from Linux if ever *ever* needed.
2014-04-19 18:23:00 +01:00

284 lines
13 KiB
C#

/***************************************************************************
FileSystem identifier and checker
----------------------------------------------------------------------------
Filename : MinixFS.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Filesystem plugins
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Identifies Minix v1, v2 and v3 filesystems and shows information.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.Text;
using FileSystemIDandChk;
// Information from the Linux kernel
namespace FileSystemIDandChk.Plugins
{
class MinixFS : Plugin
{
const UInt16 MINIX_MAGIC = 0x137F;
// Minix v1, 14 char filenames
const UInt16 MINIX_MAGIC2 = 0x138F;
// Minix v1, 30 char filenames
const UInt16 MINIX2_MAGIC = 0x2468;
// Minix v2, 14 char filenames
const UInt16 MINIX2_MAGIC2 = 0x2478;
// Minix v2, 30 char filenames
const UInt16 MINIX3_MAGIC = 0x4D5A;
// Minix v3, 60 char filenames
// Byteswapped
const UInt16 MINIX_CIGAM = 0x7F13;
// Minix v1, 14 char filenames
const UInt16 MINIX_CIGAM2 = 0x8F13;
// Minix v1, 30 char filenames
const UInt16 MINIX2_CIGAM = 0x6824;
// Minix v2, 14 char filenames
const UInt16 MINIX2_CIGAM2 = 0x7824;
// Minix v2, 30 char filenames
const UInt16 MINIX3_CIGAM = 0x5A4D;
// Minix v3, 60 char filenames
public MinixFS(PluginBase Core)
{
Name = "Minix Filesystem";
PluginUUID = new Guid("FE248C3B-B727-4AE5-A39F-79EA9A07D4B3");
}
public override bool Identify(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset)
{
UInt16 magic;
byte[] minix_sb_sector = imagePlugin.ReadSector(2 + partitionOffset);
magic = BitConverter.ToUInt16(minix_sb_sector, 0x010); // Here should reside magic number on Minix V1 & V2
if (magic == MINIX_MAGIC || magic == MINIX_MAGIC2 || magic == MINIX2_MAGIC || magic == MINIX2_MAGIC2 ||
magic == MINIX_CIGAM || magic == MINIX_CIGAM2 || magic == MINIX2_CIGAM || magic == MINIX2_CIGAM2)
return true;
magic = BitConverter.ToUInt16(minix_sb_sector, 0x018); // Here should reside magic number on Minix V3
if (magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
return true;
return false;
}
public override void GetInformation(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset, out string information)
{
information = "";
StringBuilder sb = new StringBuilder();
bool minix3 = false;
int filenamesize;
string minixVersion;
UInt16 magic;
byte[] minix_sb_sector = imagePlugin.ReadSector(2 + partitionOffset);
magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x018);
if (magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
{
filenamesize = 60;
minixVersion = "Minix V3 filesystem";
BigEndianBitConverter.IsLittleEndian = magic != MINIX3_CIGAM;
minix3 = true;
}
else
{
magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x010);
switch (magic)
{
case MINIX_MAGIC:
filenamesize = 14;
minixVersion = "Minix V1 filesystem";
BigEndianBitConverter.IsLittleEndian = true;
break;
case MINIX_MAGIC2:
filenamesize = 30;
minixVersion = "Minix V1 filesystem";
BigEndianBitConverter.IsLittleEndian = true;
break;
case MINIX2_MAGIC:
filenamesize = 14;
minixVersion = "Minix V2 filesystem";
BigEndianBitConverter.IsLittleEndian = true;
break;
case MINIX2_MAGIC2:
filenamesize = 30;
minixVersion = "Minix V2 filesystem";
BigEndianBitConverter.IsLittleEndian = true;
break;
case MINIX_CIGAM:
filenamesize = 14;
minixVersion = "Minix V1 filesystem";
BigEndianBitConverter.IsLittleEndian = false;
break;
case MINIX_CIGAM2:
filenamesize = 30;
minixVersion = "Minix V1 filesystem";
BigEndianBitConverter.IsLittleEndian = false;
break;
case MINIX2_CIGAM:
filenamesize = 14;
minixVersion = "Minix V2 filesystem";
BigEndianBitConverter.IsLittleEndian = false;
break;
case MINIX2_CIGAM2:
filenamesize = 30;
minixVersion = "Minix V2 filesystem";
BigEndianBitConverter.IsLittleEndian = false;
break;
default:
return;
}
}
if (minix3)
{
Minix3SuperBlock mnx_sb = new Minix3SuperBlock();
mnx_sb.s_ninodes = BigEndianBitConverter.ToUInt32(minix_sb_sector, 0x00);
mnx_sb.s_pad0 = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x04);
mnx_sb.s_imap_blocks = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x06);
mnx_sb.s_zmap_blocks = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x08);
mnx_sb.s_firstdatazone = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x0A);
mnx_sb.s_log_zone_size = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x0C);
mnx_sb.s_pad1 = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x0E);
mnx_sb.s_max_size = BigEndianBitConverter.ToUInt32(minix_sb_sector, 0x10);
mnx_sb.s_zones = BigEndianBitConverter.ToUInt32(minix_sb_sector, 0x14);
mnx_sb.s_magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x18);
mnx_sb.s_pad2 = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x1A);
mnx_sb.s_blocksize = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x1C);
mnx_sb.s_disk_version = minix_sb_sector[0x1E];
sb.AppendLine(minixVersion);
sb.AppendFormat("{0} chars in filename", filenamesize).AppendLine();
sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_zones, mnx_sb.s_zones * mnx_sb.s_blocksize).AppendLine();
sb.AppendFormat("{0} bytes/block", mnx_sb.s_blocksize).AppendLine();
sb.AppendFormat("{0} inodes on volume", mnx_sb.s_ninodes).AppendLine();
sb.AppendFormat("{0} blocks on inode map ({1} bytes)", mnx_sb.s_imap_blocks, mnx_sb.s_imap_blocks * mnx_sb.s_blocksize).AppendLine();
sb.AppendFormat("{0} blocks on zone map ({1} bytes)", mnx_sb.s_zmap_blocks, mnx_sb.s_zmap_blocks * mnx_sb.s_blocksize).AppendLine();
sb.AppendFormat("First data zone: {0}", mnx_sb.s_firstdatazone).AppendLine();
//sb.AppendFormat("log2 of blocks/zone: {0}", mnx_sb.s_log_zone_size).AppendLine(); // Apparently 0
sb.AppendFormat("{0} bytes maximum per file", mnx_sb.s_max_size).AppendLine();
sb.AppendFormat("On-disk filesystem version: {0}", mnx_sb.s_disk_version).AppendLine();
}
else
{
MinixSuperBlock mnx_sb = new MinixSuperBlock();
mnx_sb.s_ninodes = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x00);
mnx_sb.s_nzones = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x02);
mnx_sb.s_imap_blocks = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x04);
mnx_sb.s_zmap_blocks = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x06);
mnx_sb.s_firstdatazone = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x08);
mnx_sb.s_log_zone_size = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x0A);
mnx_sb.s_max_size = BigEndianBitConverter.ToUInt32(minix_sb_sector, 0x0C);
mnx_sb.s_magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x10);
mnx_sb.s_state = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x12);
mnx_sb.s_zones = BigEndianBitConverter.ToUInt32(minix_sb_sector, 0x14);
sb.AppendLine(minixVersion);
sb.AppendFormat("{0} chars in filename", filenamesize).AppendLine();
if (mnx_sb.s_zones > 0) // On V2
sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_zones, mnx_sb.s_zones * 1024).AppendLine();
else
sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_nzones, mnx_sb.s_nzones * 1024).AppendLine();
sb.AppendFormat("{0} inodes on volume", mnx_sb.s_ninodes).AppendLine();
sb.AppendFormat("{0} blocks on inode map ({1} bytes)", mnx_sb.s_imap_blocks, mnx_sb.s_imap_blocks * 1024).AppendLine();
sb.AppendFormat("{0} blocks on zone map ({1} bytes)", mnx_sb.s_zmap_blocks, mnx_sb.s_zmap_blocks * 1024).AppendLine();
sb.AppendFormat("First data zone: {0}", mnx_sb.s_firstdatazone).AppendLine();
//sb.AppendFormat("log2 of blocks/zone: {0}", mnx_sb.s_log_zone_size).AppendLine(); // Apparently 0
sb.AppendFormat("{0} bytes maximum per file", mnx_sb.s_max_size).AppendLine();
sb.AppendFormat("Filesystem state: {0:X4}", mnx_sb.s_state).AppendLine();
}
information = sb.ToString();
}
public struct MinixSuperBlock
{
public UInt16 s_ninodes;
// 0x00, inodes on volume
public UInt16 s_nzones;
// 0x02, zones on volume
public UInt16 s_imap_blocks;
// 0x04, blocks on inode map
public UInt16 s_zmap_blocks;
// 0x06, blocks on zone map
public UInt16 s_firstdatazone;
// 0x08, first data zone
public UInt16 s_log_zone_size;
// 0x0A, log2 of blocks/zone
public UInt32 s_max_size;
// 0x0C, max file size
public UInt16 s_magic;
// 0x10, magic
public UInt16 s_state;
// 0x12, filesystem state
public UInt32 s_zones;
// 0x14, number of zones
}
public struct Minix3SuperBlock
{
public UInt32 s_ninodes;
// 0x00, inodes on volume
public UInt16 s_pad0;
// 0x04, padding
public UInt16 s_imap_blocks;
// 0x06, blocks on inode map
public UInt16 s_zmap_blocks;
// 0x08, blocks on zone map
public UInt16 s_firstdatazone;
// 0x0A, first data zone
public UInt16 s_log_zone_size;
// 0x0C, log2 of blocks/zone
public UInt16 s_pad1;
// 0x0E, padding
public UInt32 s_max_size;
// 0x10, max file size
public UInt32 s_zones;
// 0x14, number of zones
public UInt16 s_magic;
// 0x18, magic
public UInt16 s_pad2;
// 0x1A, padding
public UInt16 s_blocksize;
// 0x1C, bytes in a block
public byte s_disk_version;
// 0x1E, on-disk structures version
}
}
}